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-rw-r--r--src/plugins/platforms/ios/qiosscreen.mm42
1 files changed, 22 insertions, 20 deletions
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm
index 48be7fc906..68266de5ee 100644
--- a/src/plugins/platforms/ios/qiosscreen.mm
+++ b/src/plugins/platforms/ios/qiosscreen.mm
@@ -227,30 +227,32 @@ void QIOSScreen::updateProperties()
m_geometry = fromCGRect(m_uiScreen.bounds).toRect();
m_availableGeometry = fromCGRect(m_uiScreen.applicationFrame).toRect();
- Qt::ScreenOrientation statusBarOrientation = toQtScreenOrientation(UIDeviceOrientation([UIApplication sharedApplication].statusBarOrientation));
-
- if (QSysInfo::MacintoshVersion < QSysInfo::MV_IOS_8_0) {
- // On iOS < 8.0 the UIScreen geometry is always in portait, and the system applies
- // the screen rotation to the root view-controller's view instead of directly to the
- // screen, like iOS 8 and above does.
- m_geometry = mapBetween(Qt::PortraitOrientation, statusBarOrientation, m_geometry);
- m_availableGeometry = transformBetween(Qt::PortraitOrientation, statusBarOrientation, m_geometry).mapRect(m_availableGeometry);
- }
+ if (m_uiScreen == [UIScreen mainScreen]) {
+ Qt::ScreenOrientation statusBarOrientation = toQtScreenOrientation(UIDeviceOrientation([UIApplication sharedApplication].statusBarOrientation));
+
+ if (QSysInfo::MacintoshVersion < QSysInfo::MV_IOS_8_0) {
+ // On iOS < 8.0 the UIScreen geometry is always in portait, and the system applies
+ // the screen rotation to the root view-controller's view instead of directly to the
+ // screen, like iOS 8 and above does.
+ m_geometry = mapBetween(Qt::PortraitOrientation, statusBarOrientation, m_geometry);
+ m_availableGeometry = transformBetween(Qt::PortraitOrientation, statusBarOrientation, m_geometry).mapRect(m_availableGeometry);
+ }
- QIOSViewController *qtViewController = [m_uiWindow.rootViewController isKindOfClass:[QIOSViewController class]] ?
- static_cast<QIOSViewController *>(m_uiWindow.rootViewController) : nil;
+ QIOSViewController *qtViewController = [m_uiWindow.rootViewController isKindOfClass:[QIOSViewController class]] ?
+ static_cast<QIOSViewController *>(m_uiWindow.rootViewController) : nil;
- if (qtViewController.lockedOrientation) {
- // Setting the statusbar orientation (content orientation) on will affect the screen geometry,
- // which is not what we want. We want to reflect the screen geometry based on the locked orientation,
- // and adjust the available geometry based on the repositioned status bar for the current status
- // bar orientation.
+ if (qtViewController.lockedOrientation) {
+ // Setting the statusbar orientation (content orientation) on will affect the screen geometry,
+ // which is not what we want. We want to reflect the screen geometry based on the locked orientation,
+ // and adjust the available geometry based on the repositioned status bar for the current status
+ // bar orientation.
- Qt::ScreenOrientation lockedOrientation = toQtScreenOrientation(UIDeviceOrientation(qtViewController.lockedOrientation));
- QTransform transform = transformBetween(lockedOrientation, statusBarOrientation, m_geometry).inverted();
+ Qt::ScreenOrientation lockedOrientation = toQtScreenOrientation(UIDeviceOrientation(qtViewController.lockedOrientation));
+ QTransform transform = transformBetween(lockedOrientation, statusBarOrientation, m_geometry).inverted();
- m_geometry = transform.mapRect(m_geometry);
- m_availableGeometry = transform.mapRect(m_availableGeometry);
+ m_geometry = transform.mapRect(m_geometry);
+ m_availableGeometry = transform.mapRect(m_availableGeometry);
+ }
}
if (screen() && screen()->orientation() != orientation())