summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/ios/qiosscreen.mm
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/ios/qiosscreen.mm')
-rw-r--r--src/plugins/platforms/ios/qiosscreen.mm146
1 files changed, 106 insertions, 40 deletions
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm
index c28d8881bf..57522cb1a3 100644
--- a/src/plugins/platforms/ios/qiosscreen.mm
+++ b/src/plugins/platforms/ios/qiosscreen.mm
@@ -123,8 +123,6 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
, m_uiScreen([[UIScreen screens] objectAtIndex:qMin(NSUInteger(screenIndex), [[UIScreen screens] count] - 1)])
, m_orientationListener(0)
{
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
QString deviceIdentifier = deviceModelIdentifier();
if (deviceIdentifier == QStringLiteral("iPhone2,1") /* iPhone 3GS */
@@ -134,32 +132,118 @@ QIOSScreen::QIOSScreen(unsigned int screenIndex)
m_depth = 24;
}
- int unscaledDpi = 163; // Regular iPhone DPI
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad
&& !deviceIdentifier.contains(QRegularExpression("^iPad2,[567]$")) /* excluding iPad Mini */) {
- unscaledDpi = 132;
- };
+ m_unscaledDpi = 132;
+ } else {
+ m_unscaledDpi = 163; // Regular iPhone DPI
+ }
- CGRect bounds = [m_uiScreen bounds];
- m_geometry = QRect(bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height);
+ connect(qGuiApp, &QGuiApplication::focusWindowChanged, this, &QIOSScreen::updateStatusBarVisibility);
- CGRect frame = m_uiScreen.applicationFrame;
- m_availableGeometry = QRect(frame.origin.x, frame.origin.y, frame.size.width, frame.size.height);
+ updateProperties();
+}
- const qreal millimetersPerInch = 25.4;
- m_physicalSize = QSizeF(m_geometry.size()) / unscaledDpi * millimetersPerInch;
+QIOSScreen::~QIOSScreen()
+{
+ [m_orientationListener release];
+}
- if (isQtApplication()) {
- // When in a non-mixed environment, let QScreen follow the current interface orientation:
- setPrimaryOrientation(toQtScreenOrientation(UIDeviceOrientation(qiosViewController().interfaceOrientation)));
+void QIOSScreen::updateProperties()
+{
+ UIWindow *uiWindow = 0;
+ for (uiWindow in [[UIApplication sharedApplication] windows]) {
+ if (uiWindow.screen == m_uiScreen)
+ break;
}
- [pool release];
+ bool inPortrait = UIInterfaceOrientationIsPortrait(uiWindow.rootViewController.interfaceOrientation);
+ QRect geometry = inPortrait ? fromCGRect(m_uiScreen.bounds).toRect()
+ : QRect(m_uiScreen.bounds.origin.x, m_uiScreen.bounds.origin.y,
+ m_uiScreen.bounds.size.height, m_uiScreen.bounds.size.width);
+
+ if (geometry != m_geometry) {
+ m_geometry = geometry;
+
+ const qreal millimetersPerInch = 25.4;
+ m_physicalSize = QSizeF(m_geometry.size()) / m_unscaledDpi * millimetersPerInch;
+
+ QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
+ }
+
+ QRect availableGeometry = geometry;
+
+ CGSize applicationFrameSize = m_uiScreen.applicationFrame.size;
+ int statusBarHeight = geometry.height() - (inPortrait ? applicationFrameSize.height : applicationFrameSize.width);
+
+ availableGeometry.adjust(0, statusBarHeight, 0, 0);
+
+ if (availableGeometry != m_availableGeometry) {
+ m_availableGeometry = availableGeometry;
+ QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry);
+ }
+
+ if (screen())
+ layoutWindows();
}
-QIOSScreen::~QIOSScreen()
+void QIOSScreen::updateStatusBarVisibility()
{
- [m_orientationListener release];
+ QWindow *focusWindow = QGuiApplication::focusWindow();
+
+ // If we don't have a focus window we leave the status
+ // bar as is, so that the user can activate a new window
+ // with the same window state without the status bar jumping
+ // back and forth.
+ if (!focusWindow)
+ return;
+
+ UIView *view = reinterpret_cast<UIView *>(focusWindow->handle()->winId());
+#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
+ if (QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_7_0) {
+ [view.viewController setNeedsStatusBarAppearanceUpdate];
+ } else
+#endif
+ {
+ bool wasHidden = [UIApplication sharedApplication].statusBarHidden;
+ QIOSViewController *viewController = static_cast<QIOSViewController *>(view.viewController);
+ [[UIApplication sharedApplication]
+ setStatusBarHidden:[viewController prefersStatusBarHidden]
+ withAnimation:UIStatusBarAnimationNone];
+
+ if ([UIApplication sharedApplication].statusBarHidden != wasHidden)
+ updateProperties();
+ }
+}
+
+void QIOSScreen::layoutWindows()
+{
+ QList<QWindow*> windows = QGuiApplication::topLevelWindows();
+
+ const QRect oldGeometry = screen()->geometry();
+ const QRect oldAvailableGeometry = screen()->availableGeometry();
+ const QRect newGeometry = geometry();
+ const QRect newAvailableGeometry = availableGeometry();
+
+ for (int i = 0; i < windows.size(); ++i) {
+ QWindow *window = windows.at(i);
+
+ if (platformScreenForWindow(window) != this)
+ continue;
+
+ QIOSWindow *platformWindow = static_cast<QIOSWindow *>(window->handle());
+ if (!platformWindow)
+ continue;
+
+ // FIXME: Handle more complex cases of no-state and/or child windows when rotating
+
+ if (window->windowState() & Qt::WindowFullScreen
+ || (window->windowState() & Qt::WindowNoState && window->geometry() == oldGeometry))
+ platformWindow->applyGeometry(newGeometry);
+ else if (window->windowState() & Qt::WindowMaximized
+ || (window->windowState() & Qt::WindowNoState && window->geometry() == oldAvailableGeometry))
+ platformWindow->applyGeometry(newAvailableGeometry);
+ }
}
QRect QIOSScreen::geometry() const
@@ -199,7 +283,9 @@ qreal QIOSScreen::devicePixelRatio() const
Qt::ScreenOrientation QIOSScreen::nativeOrientation() const
{
- return Qt::PortraitOrientation;
+ // A UIScreen stays in the native orientation, regardless of rotation
+ return m_uiScreen.bounds.size.width >= m_uiScreen.bounds.size.height ?
+ Qt::LandscapeOrientation : Qt::PortraitOrientation;
}
Qt::ScreenOrientation QIOSScreen::orientation() const
@@ -217,31 +303,11 @@ void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask)
}
}
-void QIOSScreen::setPrimaryOrientation(Qt::ScreenOrientation orientation)
-{
- // Note that UIScreen never changes orientation, but QScreen should. To work around
- // this, we let QIOSViewController call us whenever interface orientation changes, and
- // use that as primary orientation. After all, the viewcontrollers geometry is what we
- // place QWindows on top of. A problem with this approach is that QIOSViewController is
- // not in use in a mixed environment, which results in no change to primary orientation.
- // We see that as acceptable since Qt should most likely not interfere with orientation
- // for that case anyway.
- bool portrait = screen()->isPortrait(orientation);
- if (portrait && m_geometry.width() < m_geometry.height())
- return;
-
- // Switching portrait/landscape means swapping width/height (and adjusting x/y):
- m_geometry = QRect(0, 0, m_geometry.height(), m_geometry.width());
- m_physicalSize = QSizeF(m_physicalSize.height(), m_physicalSize.width());
- m_availableGeometry = fromPortraitToPrimary(fromCGRect(m_uiScreen.applicationFrame), this);
-
- QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
- QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_availableGeometry);
-}
-
UIScreen *QIOSScreen::uiScreen() const
{
return m_uiScreen;
}
+#include "moc_qiosscreen.cpp"
+
QT_END_NAMESPACE