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-rw-r--r--src/plugins/platforms/ios/qiostextinputoverlay.mm8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/plugins/platforms/ios/qiostextinputoverlay.mm b/src/plugins/platforms/ios/qiostextinputoverlay.mm
index f0e88d417a..512ab77bd2 100644
--- a/src/plugins/platforms/ios/qiostextinputoverlay.mm
+++ b/src/plugins/platforms/ios/qiostextinputoverlay.mm
@@ -51,7 +51,7 @@ static void executeBlockWithoutAnimation(Block block)
// -------------------------------------------------------------------------
/**
QIOSEditMenu is just a wrapper class around UIMenuController to
- ease showing and hiding it correcly.
+ ease showing and hiding it correctly.
*/
@interface QIOSEditMenu : NSObject
@property (nonatomic, assign) BOOL visible;
@@ -792,7 +792,7 @@ static void executeBlockWithoutAnimation(Block block)
SelectionPair selection = querySelection();
int touchTextPos = QPlatformInputContext::queryFocusObject(Qt::ImCursorPosition, touchPoint).toInt();
- // Ensure that the handels cannot be dragged past each other
+ // Ensure that the handles cannot be dragged past each other
if (_dragOnCursor)
selection.second = (touchTextPos > selection.first) ? touchTextPos : selection.first + 1;
else
@@ -920,7 +920,7 @@ static void executeBlockWithoutAnimation(Block block)
// But note, we only want to hide the menu, and not clear the selection.
// Only when the user taps inside the input area do we want to clear the
// selection as well. This is different from native behavior, but done so
- // deliberatly for cross-platform consistency. This will let the user click on
+ // deliberately for cross-platform consistency. This will let the user click on
// e.g "Bold" and "Italic" buttons elsewhere in the UI to modify the selected text.
return;
}
@@ -933,7 +933,7 @@ static void executeBlockWithoutAnimation(Block block)
}
// When no menu is showing, and the touch is inside the input
- // area, we check if we should show it. We wan't to do so if
+ // area, we check if we should show it. We want to do so if
// the tap doesn't result in the cursor changing position.
_cursorPosOnPress = QInputMethod::queryFocusObject(Qt::ImCursorPosition, QVariant()).toInt();
}