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-rw-r--r--src/plugins/platforms/ios/qiosinputcontext.mm19
-rw-r--r--src/plugins/platforms/ios/qiosscreen.mm17
-rw-r--r--src/plugins/platforms/ios/qiostextresponder.h1
-rw-r--r--src/plugins/platforms/ios/qiostextresponder.mm11
-rw-r--r--src/plugins/platforms/ios/qiosviewcontroller.h14
-rw-r--r--src/plugins/platforms/ios/qiosviewcontroller.mm117
-rw-r--r--src/plugins/platforms/ios/qioswindow.mm19
7 files changed, 166 insertions, 32 deletions
diff --git a/src/plugins/platforms/ios/qiosinputcontext.mm b/src/plugins/platforms/ios/qiosinputcontext.mm
index 76c02d939f..6e56f47954 100644
--- a/src/plugins/platforms/ios/qiosinputcontext.mm
+++ b/src/plugins/platforms/ios/qiosinputcontext.mm
@@ -75,9 +75,7 @@ static QUIView *focusView()
- (id)initWithQIOSInputContext:(QIOSInputContext *)context
{
- id originalSelf = self;
if (self = [super initWithTarget:self action:@selector(gestureStateChanged:)]) {
- Q_ASSERT(self == originalSelf);
m_context = context;
@@ -505,7 +503,22 @@ void QIOSInputContext::scroll(int y)
[rootView.layer addAnimation:animation forKey:@"AnimateSubLayerTransform"];
rootView.layer.sublayerTransform = translationTransform;
- [rootView.qtViewController updateProperties];
+ bool keyboardScrollIsActive = y != 0;
+
+ // Raise all known windows to above the status-bar if we're scrolling the screen,
+ // while keeping the relative window level between the windows the same.
+ NSArray *applicationWindows = [[UIApplication sharedApplication] windows];
+ static QHash<UIWindow *, UIWindowLevel> originalWindowLevels;
+ for (UIWindow *window in applicationWindows) {
+ if (keyboardScrollIsActive && !originalWindowLevels.contains(window))
+ originalWindowLevels.insert(window, window.windowLevel);
+
+ UIWindowLevel windowLevelAdjustment = keyboardScrollIsActive ? UIWindowLevelStatusBar : 0;
+ window.windowLevel = originalWindowLevels.value(window) + windowLevelAdjustment;
+
+ if (!keyboardScrollIsActive)
+ originalWindowLevels.remove(window);
+ }
}
completion:^(BOOL){
if (self) {
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm
index 4af2a4965f..712bf0098b 100644
--- a/src/plugins/platforms/ios/qiosscreen.mm
+++ b/src/plugins/platforms/ios/qiosscreen.mm
@@ -46,6 +46,7 @@
#include <qpa/qwindowsysteminterface.h>
#include "qiosapplicationdelegate.h"
#include "qiosviewcontroller.h"
+#include "quiview.h"
#include <sys/sysctl.h>
@@ -244,6 +245,22 @@ void QIOSScreen::updateProperties()
m_geometry = fromCGRect([rootView convertRect:m_uiScreen.bounds fromView:m_uiWindow]).toRect();
m_availableGeometry = fromCGRect([rootView convertRect:m_uiScreen.applicationFrame fromView:m_uiWindow]).toRect();
+ if (QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_8_0 && ![m_uiWindow.rootViewController shouldAutorotate]) {
+ // Setting the statusbar orientation (content orientation) on iOS8+ will result in the UIScreen
+ // updating its geometry and available geometry, which in the case of content orientation is not
+ // what we want. We want to reflect the screen geometry based on the locked orientation, and
+ // adjust the available geometry based on the repositioned status bar for the current status
+ // bar orientation.
+
+ Qt::ScreenOrientation lockedOrientation = toQtScreenOrientation(UIDeviceOrientation(rootView.qtViewController.lockedOrientation));
+ Qt::ScreenOrientation contenOrientation = toQtScreenOrientation(UIDeviceOrientation([UIApplication sharedApplication].statusBarOrientation));
+
+ QTransform transform = screen()->transformBetween(lockedOrientation, contenOrientation, m_geometry).inverted();
+
+ m_geometry = transform.mapRect(m_geometry);
+ m_availableGeometry = transform.mapRect(m_availableGeometry);
+ }
+
if (m_geometry != previousGeometry || m_availableGeometry != previousAvailableGeometry) {
const qreal millimetersPerInch = 25.4;
m_physicalSize = QSizeF(m_geometry.size()) / m_unscaledDpi * millimetersPerInch;
diff --git a/src/plugins/platforms/ios/qiostextresponder.h b/src/plugins/platforms/ios/qiostextresponder.h
index 118ab8958a..21b61bf8da 100644
--- a/src/plugins/platforms/ios/qiostextresponder.h
+++ b/src/plugins/platforms/ios/qiostextresponder.h
@@ -51,6 +51,7 @@ class QIOSInputContext;
QIOSInputContext *m_inputContext;
QString m_markedText;
BOOL m_inSendEventToFocusObject;
+ BOOL m_inSelectionChange;
}
- (id)initWithInputContext:(QIOSInputContext *)context;
diff --git a/src/plugins/platforms/ios/qiostextresponder.mm b/src/plugins/platforms/ios/qiostextresponder.mm
index bebc7577f8..15fade0838 100644
--- a/src/plugins/platforms/ios/qiostextresponder.mm
+++ b/src/plugins/platforms/ios/qiostextresponder.mm
@@ -171,6 +171,7 @@
return self;
m_inSendEventToFocusObject = NO;
+ m_inSelectionChange = NO;
m_inputContext = inputContext;
QVariantMap platformData = [self imValue:Qt::ImPlatformData].toMap();
@@ -302,6 +303,7 @@
return;
if (updatedProperties & (Qt::ImCursorPosition | Qt::ImAnchorPosition)) {
+ QScopedValueRollback<BOOL> rollback(m_inSelectionChange, true);
[self.inputDelegate selectionWillChange:self];
[self.inputDelegate selectionDidChange:self];
}
@@ -349,6 +351,15 @@
- (void)setSelectedTextRange:(UITextRange *)range
{
+ if (m_inSelectionChange) {
+ // After [UITextInputDelegate selectionWillChange], UIKit will cancel
+ // any ongoing auto correction (if enabled) and ask us to set an empty selection.
+ // This is contradictory to our current attempt to set a selection, so we ignore
+ // the callback. UIKit will be re-notified of the new selection after
+ // [UITextInputDelegate selectionDidChange].
+ return;
+ }
+
QUITextRange *r = static_cast<QUITextRange *>(range);
QList<QInputMethodEvent::Attribute> attrs;
attrs << QInputMethodEvent::Attribute(QInputMethodEvent::Selection, r.range.location, r.range.length, 0);
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.h b/src/plugins/platforms/ios/qiosviewcontroller.h
index 586edd589d..df7ce0ff4a 100644
--- a/src/plugins/platforms/ios/qiosviewcontroller.h
+++ b/src/plugins/platforms/ios/qiosviewcontroller.h
@@ -35,15 +35,17 @@
class QIOSScreen;
-@interface QIOSViewController : UIViewController {
- QIOSScreen *m_screen;
-}
+@interface QIOSViewController : UIViewController
-@property (nonatomic, assign) BOOL changingOrientation;
+- (id)initWithQIOSScreen:(QIOSScreen *)screen;
+- (void)updateProperties;
+
+@property (nonatomic, assign) UIInterfaceOrientation lockedOrientation;
+
+// UIViewController
+@property (nonatomic, assign) BOOL shouldAutorotate;
@property (nonatomic, assign) BOOL prefersStatusBarHidden;
@property (nonatomic, assign) UIStatusBarAnimation preferredStatusBarUpdateAnimation;
-- (id)initWithQIOSScreen:(QIOSScreen *)screen;
-- (void)updateProperties;
@end
diff --git a/src/plugins/platforms/ios/qiosviewcontroller.mm b/src/plugins/platforms/ios/qiosviewcontroller.mm
index a2d81e3b6c..01bc84ae68 100644
--- a/src/plugins/platforms/ios/qiosviewcontroller.mm
+++ b/src/plugins/platforms/ios/qiosviewcontroller.mm
@@ -41,6 +41,8 @@
#import "qiosviewcontroller.h"
+#include <QtCore/qscopedvaluerollback.h>
+
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/QScreen>
@@ -119,6 +121,13 @@
// -------------------------------------------------------------------------
+@interface QIOSViewController () {
+ QIOSScreen *m_screen;
+ BOOL m_updatingProperties;
+}
+@property (nonatomic, assign) BOOL changingOrientation;
+@end
+
@implementation QIOSViewController
- (id)initWithQIOSScreen:(QIOSScreen *)screen
@@ -147,6 +156,7 @@
#endif
self.changingOrientation = NO;
+ self.shouldAutorotate = [super shouldAutorotate];
// Status bar may be initially hidden at startup through Info.plist
self.prefersStatusBarHidden = infoPlistValue(@"UIStatusBarHidden", false);
@@ -173,6 +183,10 @@
[center addObserver:self selector:@selector(willChangeStatusBarFrame:)
name:UIApplicationWillChangeStatusBarFrameNotification
object:[UIApplication sharedApplication]];
+
+ [center addObserver:self selector:@selector(didChangeStatusBarOrientation:)
+ name:UIApplicationDidChangeStatusBarOrientationNotification
+ object:[UIApplication sharedApplication]];
}
- (void)viewDidUnload
@@ -183,19 +197,16 @@
// -------------------------------------------------------------------------
--(BOOL)shouldAutorotate
-{
- // Until a proper orientation and rotation API is in place, we always auto rotate.
- // If auto rotation is not wanted, you would need to switch it off manually from Info.plist.
- return YES;
-}
-
#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_6_0)
-(NSUInteger)supportedInterfaceOrientations
{
- // We need to tell iOS that we support all orientations in order to set
- // status bar orientation when application content orientation changes.
- return UIInterfaceOrientationMaskAll;
+ // As documented by Apple in the iOS 6.0 release notes, setStatusBarOrientation:animated:
+ // only works if the supportedInterfaceOrientations of the view controller is 0, making
+ // us responsible for ensuring that the status bar orientation is consistent. We enter
+ // this mode when auto-rotation is disabled due to an explicit content orientation being
+ // set on the focus window. Note that this is counter to what the documentation for
+ // supportedInterfaceOrientations says, which states that the method should not return 0.
+ return [self shouldAutorotate] ? UIInterfaceOrientationMaskAll : 0;
}
#endif
@@ -203,7 +214,7 @@
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
Q_UNUSED(interfaceOrientation);
- return YES;
+ return [self shouldAutorotate];
}
#endif
@@ -250,6 +261,22 @@
}];
}
+- (void)didChangeStatusBarOrientation:(NSNotification *)notification
+{
+ Q_UNUSED(notification);
+
+ if (self.view.window.screen != [UIScreen mainScreen])
+ return;
+
+ // If the statusbar changes orientation due to auto-rotation we don't care,
+ // there will be re-layout anyways. Only if the statusbar changes due to
+ // reportContentOrientation, we need to update the window layout.
+ if (self.changingOrientation)
+ return;
+
+ [self.view setNeedsLayout];
+}
+
- (void)viewWillLayoutSubviews
{
if (!QCoreApplication::instance())
@@ -265,6 +292,15 @@
if (!isQtApplication())
return;
+ // Prevent recursion caused by updating the status bar appearance (position
+ // or visibility), which in turn may cause a layout of our subviews, and
+ // a reset of window-states, which themselves affect the view controller
+ // properties such as the statusbar visibilty.
+ if (m_updatingProperties)
+ return;
+
+ QScopedValueRollback<BOOL> updateRollback(m_updatingProperties, YES);
+
QWindow *focusWindow = QGuiApplication::focusWindow();
// If we don't have a focus window we leave the statusbar
@@ -281,14 +317,10 @@
// All decisions are based on the the top level window
focusWindow = qt_window_private(focusWindow)->topLevelWindow();
- bool hasScrolledRootViewDueToVirtualKeyboard =
- !CATransform3DIsIdentity(self.view.layer.sublayerTransform);
+ UIApplication *uiApplication = [UIApplication sharedApplication];
bool currentStatusBarVisibility = self.prefersStatusBarHidden;
- self.prefersStatusBarHidden = focusWindow->windowState() == Qt::WindowFullScreen
- || hasScrolledRootViewDueToVirtualKeyboard;
- self.preferredStatusBarUpdateAnimation = hasScrolledRootViewDueToVirtualKeyboard ?
- UIStatusBarAnimationFade : UIStatusBarAnimationNone;
+ self.prefersStatusBarHidden = focusWindow->windowState() == Qt::WindowFullScreen;
if (self.prefersStatusBarHidden != currentStatusBarVisibility) {
#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
@@ -297,13 +329,60 @@
} else
#endif
{
- [[UIApplication sharedApplication]
- setStatusBarHidden:self.prefersStatusBarHidden
+ [uiApplication setStatusBarHidden:self.prefersStatusBarHidden
withAnimation:self.preferredStatusBarUpdateAnimation];
}
[self.view setNeedsLayout];
}
+
+
+ // -------------- Content orientation ---------------
+
+ static BOOL kAnimateContentOrientationChanges = YES;
+
+ Qt::ScreenOrientation contentOrientation = focusWindow->contentOrientation();
+ if (contentOrientation != Qt::PrimaryOrientation) {
+ // An explicit content orientation has been reported for the focus window,
+ // so we keep the status bar in sync with content orientation. This will ensure
+ // that the task bar (and associated gestures) are also rotated accordingly.
+
+ if (self.shouldAutorotate) {
+ // We are moving from Qt::PrimaryOrientation to an explicit orientation,
+ // so we need to store the current statusbar orientation, as we need it
+ // later when mapping screen coordinates for QScreen and for returning
+ // to Qt::PrimaryOrientation.
+ self.lockedOrientation = uiApplication.statusBarOrientation;
+
+ // Calling setStatusBarOrientation only has an effect when auto-rotation is
+ // disabled, which makes sense when there's an explicit content orientation.
+ self.shouldAutorotate = NO;
+ }
+
+ [uiApplication setStatusBarOrientation:
+ UIInterfaceOrientation(fromQtScreenOrientation(contentOrientation))
+ animated:kAnimateContentOrientationChanges];
+
+ } else {
+ // The content orientation is set to Qt::PrimaryOrientation, meaning
+ // that auto-rotation should be enabled. But we may be coming out of
+ // a state of locked orientation, which needs some cleanup before we
+ // can enable auto-rotation again.
+ if (!self.shouldAutorotate) {
+ // First we need to restore the statusbar to what it was at the
+ // time of locking the orientation, otherwise iOS will be very
+ // confused when it starts doing auto-rotation again.
+ [uiApplication setStatusBarOrientation:
+ UIInterfaceOrientation(self.lockedOrientation)
+ animated:kAnimateContentOrientationChanges];
+
+ // Then we can re-enable auto-rotation
+ self.shouldAutorotate = YES;
+
+ // And finally let iOS rotate the root view to match the device orientation
+ [UIViewController attemptRotationToDeviceOrientation];
+ }
+ }
}
#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_7_0)
diff --git a/src/plugins/platforms/ios/qioswindow.mm b/src/plugins/platforms/ios/qioswindow.mm
index 480062e4de..6c4614408d 100644
--- a/src/plugins/platforms/ios/qioswindow.mm
+++ b/src/plugins/platforms/ios/qioswindow.mm
@@ -75,6 +75,15 @@ QIOSWindow::QIOSWindow(QWindow *window)
setWindowState(window->windowState());
setOpacity(window->opacity());
+
+ Qt::ScreenOrientation initialOrientation = window->contentOrientation();
+ if (initialOrientation != Qt::PrimaryOrientation) {
+ // Start up in portrait, then apply possible content orientation,
+ // as per Apple's documentation.
+ dispatch_async(dispatch_get_main_queue(), ^{
+ handleContentOrientationChange(initialOrientation);
+ });
+ }
}
QIOSWindow::~QIOSWindow()
@@ -322,10 +331,12 @@ void QIOSWindow::updateWindowLevel()
void QIOSWindow::handleContentOrientationChange(Qt::ScreenOrientation orientation)
{
- // Keep the status bar in sync with content orientation. This will ensure
- // that the task bar (and associated gestures) are aligned correctly:
- UIInterfaceOrientation uiOrientation = UIInterfaceOrientation(fromQtScreenOrientation(orientation));
- [[UIApplication sharedApplication] setStatusBarOrientation:uiOrientation animated:NO];
+ // Update the QWindow representation straight away, so that
+ // we can update the statusbar orientation based on the new
+ // content orientation.
+ qt_window_private(window())->contentOrientation = orientation;
+
+ [m_view.qtViewController updateProperties];
}
void QIOSWindow::applicationStateChanged(Qt::ApplicationState)