summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/wasm/qwasmwindowstack.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/platforms/wasm/qwasmwindowstack.cpp')
-rw-r--r--src/plugins/platforms/wasm/qwasmwindowstack.cpp142
1 files changed, 111 insertions, 31 deletions
diff --git a/src/plugins/platforms/wasm/qwasmwindowstack.cpp b/src/plugins/platforms/wasm/qwasmwindowstack.cpp
index 098f1c1ff2..d3769c7a1b 100644
--- a/src/plugins/platforms/wasm/qwasmwindowstack.cpp
+++ b/src/plugins/platforms/wasm/qwasmwindowstack.cpp
@@ -5,20 +5,38 @@
QT_BEGIN_NAMESPACE
-QWasmWindowStack::QWasmWindowStack(TopWindowChangedCallbackType topWindowChangedCallback)
- : m_topWindowChangedCallback(std::move(topWindowChangedCallback))
+QWasmWindowStack::QWasmWindowStack(WindowOrderChangedCallbackType windowOrderChangedCallback)
+ : m_windowOrderChangedCallback(std::move(windowOrderChangedCallback)),
+ m_regularWindowsBegin(m_windowStack.begin()),
+ m_alwaysOnTopWindowsBegin(m_windowStack.begin())
{
}
QWasmWindowStack::~QWasmWindowStack() = default;
-void QWasmWindowStack::pushWindow(QWasmWindow *window)
+void QWasmWindowStack::pushWindow(QWasmWindow *window, PositionPreference position)
{
Q_ASSERT(m_windowStack.count(window) == 0);
- m_windowStack.push_back(window);
-
- m_topWindowChangedCallback();
+ if (position == PositionPreference::StayOnTop) {
+ const auto stayOnTopDistance =
+ std::distance(m_windowStack.begin(), m_alwaysOnTopWindowsBegin);
+ const auto regularDistance = std::distance(m_windowStack.begin(), m_regularWindowsBegin);
+ m_windowStack.push_back(window);
+ m_alwaysOnTopWindowsBegin = m_windowStack.begin() + stayOnTopDistance;
+ m_regularWindowsBegin = m_windowStack.begin() + regularDistance;
+ } else if (position == PositionPreference::Regular) {
+ const auto regularDistance = std::distance(m_windowStack.begin(), m_regularWindowsBegin);
+ m_alwaysOnTopWindowsBegin = m_windowStack.insert(m_alwaysOnTopWindowsBegin, window) + 1;
+ m_regularWindowsBegin = m_windowStack.begin() + regularDistance;
+ } else {
+ const auto stayOnTopDistance =
+ std::distance(m_windowStack.begin(), m_alwaysOnTopWindowsBegin);
+ m_regularWindowsBegin = m_windowStack.insert(m_regularWindowsBegin, window) + 1;
+ m_alwaysOnTopWindowsBegin = m_windowStack.begin() + stayOnTopDistance + 1;
+ }
+
+ m_windowOrderChangedCallback();
}
void QWasmWindowStack::removeWindow(QWasmWindow *window)
@@ -26,41 +44,105 @@ void QWasmWindowStack::removeWindow(QWasmWindow *window)
Q_ASSERT(m_windowStack.count(window) == 1);
auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
- const bool removingBottom = m_windowStack.begin() == it;
- const bool removingTop = m_windowStack.end() - 1 == it;
- if (removingBottom)
- m_firstWindowTreatment = FirstWindowTreatment::Regular;
+ const auto position = getWindowPositionPreference(it);
+ const auto stayOnTopDistance = std::distance(m_windowStack.begin(), m_alwaysOnTopWindowsBegin);
+ const auto regularDistance = std::distance(m_windowStack.begin(), m_regularWindowsBegin);
m_windowStack.erase(it);
- if (removingTop)
- m_topWindowChangedCallback();
+ m_alwaysOnTopWindowsBegin = m_windowStack.begin() + stayOnTopDistance
+ - (position != PositionPreference::StayOnTop ? 1 : 0);
+ m_regularWindowsBegin = m_windowStack.begin() + regularDistance
+ - (position == PositionPreference::StayOnBottom ? 1 : 0);
+
+ m_windowOrderChangedCallback();
}
void QWasmWindowStack::raise(QWasmWindow *window)
{
Q_ASSERT(m_windowStack.count(window) == 1);
- if (window == rootWindow() || window == topWindow())
+ if (window == topWindow())
return;
- auto it = std::find(regularWindowsBegin(), m_windowStack.end(), window);
- std::rotate(it, it + 1, m_windowStack.end());
- m_topWindowChangedCallback();
+ auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
+ auto itEnd = ([this, position = getWindowPositionPreference(it)]() {
+ switch (position) {
+ case PositionPreference::StayOnTop:
+ return m_windowStack.end();
+ case PositionPreference::Regular:
+ return m_alwaysOnTopWindowsBegin;
+ case PositionPreference::StayOnBottom:
+ return m_regularWindowsBegin;
+ }
+ })();
+ std::rotate(it, it + 1, itEnd);
+ m_windowOrderChangedCallback();
}
void QWasmWindowStack::lower(QWasmWindow *window)
{
Q_ASSERT(m_windowStack.count(window) == 1);
- if (window == rootWindow())
+ if (window == *m_windowStack.begin())
return;
- const bool loweringTopWindow = topWindow() == window;
- auto it = std::find(regularWindowsBegin(), m_windowStack.end(), window);
- std::rotate(regularWindowsBegin(), it, it + 1);
- if (loweringTopWindow && topWindow() != window)
- m_topWindowChangedCallback();
+ auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
+ auto itBegin = ([this, position = getWindowPositionPreference(it)]() {
+ switch (position) {
+ case PositionPreference::StayOnTop:
+ return m_alwaysOnTopWindowsBegin;
+ case PositionPreference::Regular:
+ return m_regularWindowsBegin;
+ case PositionPreference::StayOnBottom:
+ return m_windowStack.begin();
+ }
+ })();
+
+ std::rotate(itBegin, it, it + 1);
+ m_windowOrderChangedCallback();
+}
+
+void QWasmWindowStack::windowPositionPreferenceChanged(QWasmWindow *window,
+ PositionPreference position)
+{
+ auto it = std::find(m_windowStack.begin(), m_windowStack.end(), window);
+ const auto currentPosition = getWindowPositionPreference(it);
+
+ const auto zones = static_cast<int>(position) - static_cast<int>(currentPosition);
+ Q_ASSERT(zones != 0);
+
+ if (zones < 0) {
+ // Perform right rotation so that the window lands on top of regular windows
+ const auto begin = std::make_reverse_iterator(it + 1);
+ const auto end = position == PositionPreference::Regular
+ ? std::make_reverse_iterator(m_alwaysOnTopWindowsBegin)
+ : std::make_reverse_iterator(m_regularWindowsBegin);
+ std::rotate(begin, begin + 1, end);
+ if (zones == -2) {
+ ++m_alwaysOnTopWindowsBegin;
+ ++m_regularWindowsBegin;
+ } else if (position == PositionPreference::Regular) {
+ ++m_alwaysOnTopWindowsBegin;
+ } else {
+ ++m_regularWindowsBegin;
+ }
+ } else {
+ // Perform left rotation so that the window lands at the bottom of always on top windows
+ const auto begin = it;
+ const auto end = position == PositionPreference::Regular ? m_regularWindowsBegin
+ : m_alwaysOnTopWindowsBegin;
+ std::rotate(begin, begin + 1, end);
+ if (zones == 2) {
+ --m_alwaysOnTopWindowsBegin;
+ --m_regularWindowsBegin;
+ } else if (position == PositionPreference::Regular) {
+ --m_regularWindowsBegin;
+ } else {
+ --m_alwaysOnTopWindowsBegin;
+ }
+ }
+ m_windowOrderChangedCallback();
}
QWasmWindowStack::iterator QWasmWindowStack::begin()
@@ -103,21 +185,19 @@ size_t QWasmWindowStack::size() const
return m_windowStack.size();
}
-QWasmWindow *QWasmWindowStack::rootWindow() const
-{
- return m_firstWindowTreatment == FirstWindowTreatment::AlwaysAtBottom ? m_windowStack.first()
- : nullptr;
-}
-
QWasmWindow *QWasmWindowStack::topWindow() const
{
return m_windowStack.empty() ? nullptr : m_windowStack.last();
}
-QWasmWindowStack::StorageType::iterator QWasmWindowStack::regularWindowsBegin()
+QWasmWindowStack::PositionPreference
+QWasmWindowStack::getWindowPositionPreference(StorageType::iterator windowIt) const
{
- return m_windowStack.begin()
- + (m_firstWindowTreatment == FirstWindowTreatment::AlwaysAtBottom ? 1 : 0);
+ if (windowIt >= m_alwaysOnTopWindowsBegin)
+ return PositionPreference::StayOnTop;
+ if (windowIt >= m_regularWindowsBegin)
+ return PositionPreference::Regular;
+ return PositionPreference::StayOnBottom;
}
QT_END_NAMESPACE