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diff --git a/src/plugins/platforms/windows/qwindowscursor.cpp b/src/plugins/platforms/windows/qwindowscursor.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (info@qt.nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qwindowscursor.h"
+#include "qwindowscontext.h"
+#include "qwindowswindow.h"
+#include "qwindowsscreen.h"
+#include "pixmaputils.h"
+
+#include <QtGui/QPixmap>
+#include <QtGui/QImage>
+#include <QtGui/QBitmap>
+#include <QtGui/QGuiApplication>
+#include <QtGui/QScreen>
+#include <QtGui/private/qguiapplication_p.h> // getPixmapCursor()
+
+#include <QtCore/QDebug>
+#include <QtCore/QScopedArrayPointer>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QWindowsCursor
+ \brief Platform cursor implementation
+
+ Note that whereas under X11, a cursor can be set as a property of
+ a window, there is only a global SetCursor() function on Windows.
+ Each Window sets on the global cursor on receiving a Enter-event
+ as do the Window manager frames (resize/move handles).
+
+ \ingroup qt-lighthouse-win
+ \sa QWindowsWindowCursor
+*/
+
+QWindowsCursor::QWindowsCursor(QPlatformScreen *s) :
+ QPlatformCursor(s)
+{
+}
+
+HCURSOR QWindowsCursor::createPixmapCursor(const QPixmap &pixmap, int hotX, int hotY)
+{
+ HCURSOR cur = 0;
+ QBitmap mask = pixmap.mask();
+ if (mask.isNull()) {
+ mask = QBitmap(pixmap.size());
+ mask.fill(Qt::color1);
+ }
+
+ HBITMAP ic = qPixmapToWinHBITMAP(pixmap, HBitmapAlpha);
+ const HBITMAP im = createIconMask(mask);
+
+ ICONINFO ii;
+ ii.fIcon = 0;
+ ii.xHotspot = hotX;
+ ii.yHotspot = hotY;
+ ii.hbmMask = im;
+ ii.hbmColor = ic;
+
+ cur = CreateIconIndirect(&ii);
+
+ DeleteObject(ic);
+ DeleteObject(im);
+ return cur;
+}
+
+HCURSOR QWindowsCursor::createSystemCursor(const QCursor &c)
+{
+ int hx = c.hotSpot().x();
+ int hy = c.hotSpot().y();
+ const Qt::CursorShape cshape = c.shape();
+ if (cshape == Qt::BitmapCursor) {
+ const QPixmap pixmap = c.pixmap();
+ if (!pixmap.isNull())
+ if (const HCURSOR hc = createPixmapCursor(pixmap, hx, hy))
+ return hc;
+ }
+
+ // Non-standard Windows cursors are created from bitmaps
+
+ static const uchar vsplit_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00,
+ 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
+ 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00,
+ 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
+ 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00,
+ 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ static const uchar vsplitm_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
+ 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x07, 0x00,
+ 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00,
+ 0x00, 0xc0, 0x01, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00,
+ 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00,
+ 0x80, 0xff, 0xff, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00,
+ 0x00, 0xc0, 0x01, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf0, 0x07, 0x00,
+ 0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ static const uchar hsplit_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00,
+ 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00,
+ 0x00, 0x41, 0x82, 0x00, 0x80, 0x41, 0x82, 0x01, 0xc0, 0x7f, 0xfe, 0x03,
+ 0x80, 0x41, 0x82, 0x01, 0x00, 0x41, 0x82, 0x00, 0x00, 0x40, 0x02, 0x00,
+ 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00,
+ 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ static const uchar hsplitm_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
+ 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe2, 0x47, 0x00, 0x00, 0xe3, 0xc7, 0x00,
+ 0x80, 0xe3, 0xc7, 0x01, 0xc0, 0xff, 0xff, 0x03, 0xe0, 0xff, 0xff, 0x07,
+ 0xc0, 0xff, 0xff, 0x03, 0x80, 0xe3, 0xc7, 0x01, 0x00, 0xe3, 0xc7, 0x00,
+ 0x00, 0xe2, 0x47, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
+ 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ static const uchar phand_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00,
+ 0x80, 0x04, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00,
+ 0x80, 0x1c, 0x00, 0x00, 0x80, 0xe4, 0x00, 0x00, 0x80, 0x24, 0x03, 0x00,
+ 0x80, 0x24, 0x05, 0x00, 0xb8, 0x24, 0x09, 0x00, 0xc8, 0x00, 0x09, 0x00,
+ 0x88, 0x00, 0x08, 0x00, 0x90, 0x00, 0x08, 0x00, 0xa0, 0x00, 0x08, 0x00,
+ 0x20, 0x00, 0x08, 0x00, 0x40, 0x00, 0x08, 0x00, 0x40, 0x00, 0x04, 0x00,
+ 0x80, 0x00, 0x04, 0x00, 0x80, 0x00, 0x04, 0x00, 0x00, 0x01, 0x02, 0x00,
+ 0x00, 0x01, 0x02, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+
+ static const uchar phandm_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00,
+ 0x80, 0x07, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00,
+ 0x80, 0x1f, 0x00, 0x00, 0x80, 0xff, 0x00, 0x00, 0x80, 0xff, 0x03, 0x00,
+ 0x80, 0xff, 0x07, 0x00, 0xb8, 0xff, 0x0f, 0x00, 0xf8, 0xff, 0x0f, 0x00,
+ 0xf8, 0xff, 0x0f, 0x00, 0xf0, 0xff, 0x0f, 0x00, 0xe0, 0xff, 0x0f, 0x00,
+ 0xe0, 0xff, 0x0f, 0x00, 0xc0, 0xff, 0x0f, 0x00, 0xc0, 0xff, 0x07, 0x00,
+ 0x80, 0xff, 0x07, 0x00, 0x80, 0xff, 0x07, 0x00, 0x00, 0xff, 0x03, 0x00,
+ 0x00, 0xff, 0x03, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+
+ static const uchar openhand_bits[] = {
+ 0x80,0x01,0x58,0x0e,0x64,0x12,0x64,0x52,0x48,0xb2,0x48,0x92,
+ 0x16,0x90,0x19,0x80,0x11,0x40,0x02,0x40,0x04,0x40,0x04,0x20,
+ 0x08,0x20,0x10,0x10,0x20,0x10,0x00,0x00};
+ static const uchar openhandm_bits[] = {
+ 0x80,0x01,0xd8,0x0f,0xfc,0x1f,0xfc,0x5f,0xf8,0xff,0xf8,0xff,
+ 0xf6,0xff,0xff,0xff,0xff,0x7f,0xfe,0x7f,0xfc,0x7f,0xfc,0x3f,
+ 0xf8,0x3f,0xf0,0x1f,0xe0,0x1f,0x00,0x00};
+ static const uchar closedhand_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x0d,0x48,0x32,0x08,0x50,
+ 0x10,0x40,0x18,0x40,0x04,0x40,0x04,0x20,0x08,0x20,0x10,0x10,
+ 0x20,0x10,0x20,0x10,0x00,0x00,0x00,0x00};
+ static const uchar closedhandm_bits[] = {
+ 0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x0d,0xf8,0x3f,0xf8,0x7f,
+ 0xf0,0x7f,0xf8,0x7f,0xfc,0x7f,0xfc,0x3f,0xf8,0x3f,0xf0,0x1f,
+ 0xe0,0x1f,0xe0,0x1f,0x00,0x00,0x00,0x00};
+
+ static const uchar * const cursor_bits32[] = {
+ vsplit_bits, vsplitm_bits, hsplit_bits, hsplitm_bits,
+ phand_bits, phandm_bits
+ };
+
+ wchar_t *sh = 0;
+ switch (c.shape()) { // map to windows cursor
+ case Qt::ArrowCursor:
+ sh = IDC_ARROW;
+ break;
+ case Qt::UpArrowCursor:
+ sh = IDC_UPARROW;
+ break;
+ case Qt::CrossCursor:
+ sh = IDC_CROSS;
+ break;
+ case Qt::WaitCursor:
+ sh = IDC_WAIT;
+ break;
+ case Qt::IBeamCursor:
+ sh = IDC_IBEAM;
+ break;
+ case Qt::SizeVerCursor:
+ sh = IDC_SIZENS;
+ break;
+ case Qt::SizeHorCursor:
+ sh = IDC_SIZEWE;
+ break;
+ case Qt::SizeBDiagCursor:
+ sh = IDC_SIZENESW;
+ break;
+ case Qt::SizeFDiagCursor:
+ sh = IDC_SIZENWSE;
+ break;
+ case Qt::SizeAllCursor:
+ sh = IDC_SIZEALL;
+ break;
+ case Qt::ForbiddenCursor:
+ sh = IDC_NO;
+ break;
+ case Qt::WhatsThisCursor:
+ sh = IDC_HELP;
+ break;
+ case Qt::BusyCursor:
+ sh = IDC_APPSTARTING;
+ break;
+ case Qt::PointingHandCursor:
+ sh = IDC_HAND;
+ break;
+ case Qt::BlankCursor:
+ case Qt::SplitVCursor:
+ case Qt::SplitHCursor:
+ case Qt::OpenHandCursor:
+ case Qt::ClosedHandCursor:
+ case Qt::BitmapCursor: {
+ QImage bbits, mbits;
+ bool invb, invm;
+ if (cshape == Qt::BlankCursor) {
+ bbits = QImage(32, 32, QImage::Format_Mono);
+ bbits.fill(0); // ignore color table
+ mbits = bbits.copy();
+ hx = hy = 16;
+ invb = invm = false;
+ } else if (cshape == Qt::OpenHandCursor || cshape == Qt::ClosedHandCursor) {
+ bool open = cshape == Qt::OpenHandCursor;
+ QBitmap cb = QBitmap::fromData(QSize(16, 16), open ? openhand_bits : closedhand_bits);
+ QBitmap cm = QBitmap::fromData(QSize(16, 16), open ? openhandm_bits : closedhandm_bits);
+ bbits = cb.toImage().convertToFormat(QImage::Format_Mono);
+ mbits = cm.toImage().convertToFormat(QImage::Format_Mono);
+ hx = hy = 8;
+ invb = invm = false;
+ } else if (cshape != Qt::BitmapCursor) {
+ int i = cshape - Qt::SplitVCursor;
+ QBitmap cb = QBitmap::fromData(QSize(32, 32), cursor_bits32[i * 2]);
+ QBitmap cm = QBitmap::fromData(QSize(32, 32), cursor_bits32[i * 2 + 1]);
+ bbits = cb.toImage().convertToFormat(QImage::Format_Mono);
+ mbits = cm.toImage().convertToFormat(QImage::Format_Mono);
+ if (cshape == Qt::PointingHandCursor) {
+ hx = 7;
+ hy = 0;
+ } else
+ hx = hy = 16;
+ invb = invm = false;
+ } else {
+ bbits = c.bitmap()->toImage().convertToFormat(QImage::Format_Mono);
+ mbits = c.mask()->toImage().convertToFormat(QImage::Format_Mono);
+ invb = bbits.colorCount() > 1 && qGray(bbits.color(0)) < qGray(bbits.color(1));
+ invm = mbits.colorCount() > 1 && qGray(mbits.color(0)) < qGray(mbits.color(1));
+ }
+ const int n = qMax(1, bbits.width() / 8);
+ const int h = bbits.height();
+ QScopedArrayPointer<uchar> xBits(new uchar[h * n]);
+ QScopedArrayPointer<uchar> xMask(new uchar[h * n]);
+ int x = 0;
+ for (int i = 0; i < h; ++i) {
+ uchar *bits = bbits.scanLine(i);
+ uchar *mask = mbits.scanLine(i);
+ for (int j = 0; j < n; ++j) {
+ uchar b = bits[j];
+ uchar m = mask[j];
+ if (invb)
+ b ^= 0xff;
+ if (invm)
+ m ^= 0xff;
+ xBits[x] = ~m;
+ xMask[x] = b ^ m;
+ ++x;
+ }
+ }
+ return CreateCursor(GetModuleHandle(0), hx, hy, bbits.width(), bbits.height(),
+ xBits.data(), xMask.data());
+ }
+ case Qt::DragCopyCursor:
+ case Qt::DragMoveCursor:
+ case Qt::DragLinkCursor: {
+ const QPixmap pixmap = QGuiApplicationPrivate::instance()->getPixmapCursor(cshape);
+ return createPixmapCursor(pixmap, hx, hy);
+ }
+ default:
+ qWarning("%s: Invalid cursor shape %d", __FUNCTION__, cshape);
+ return 0;
+ }
+ return (HCURSOR)LoadImage(0, sh, IMAGE_CURSOR, 0, 0, LR_DEFAULTSIZE | LR_SHARED);
+}
+
+/*!
+ \brief Return cached standard cursor resources or create new ones.
+*/
+
+QWindowsWindowCursor QWindowsCursor::standardWindowCursor(Qt::CursorShape shape)
+{
+ StandardCursorCache::iterator it = m_standardCursorCache.find(shape);
+ if (it == m_standardCursorCache.end())
+ it = m_standardCursorCache.insert(shape, QWindowsWindowCursor(QCursor(shape)));
+ return it.value();
+}
+
+/*!
+ \brief Set a cursor on a window.
+
+ This is called frequently as the mouse moves over widgets in the window
+ (QLineEdits, etc).
+*/
+
+void QWindowsCursor::changeCursor(QCursor *cursorIn, QWindow *window)
+{
+
+ if (QWindowsContext::verboseWindows)
+ qDebug() << __FUNCTION__ << cursorIn << window;
+ if (!cursorIn || !window)
+ return;
+ const QWindowsWindowCursor wcursor =
+ cursorIn->shape() == Qt::BitmapCursor ?
+ QWindowsWindowCursor(*cursorIn) : standardWindowCursor(cursorIn->shape());
+ if (wcursor.handle()) {
+ QWindowsWindow::baseWindowOf(window)->setCursor(wcursor);
+ } else {
+ qWarning("%s: Unable to obtain system cursor for %d",
+ __FUNCTION__, cursorIn->shape());
+ }
+}
+
+QPoint QWindowsCursor::mousePosition()
+{
+ POINT p;
+ GetCursorPos(&p);
+ if (QWindowsContext::verboseWindows)
+ qDebug("%s %ld,%ld", __FUNCTION__, p.x, p.y);
+ return QPoint(p.x, p.y);
+}
+
+void QWindowsCursor::setPos(const QPoint &pos)
+{
+ if (QWindowsContext::verboseWindows)
+ qDebug("%s %d,%d", __FUNCTION__, pos.x(), pos.y());
+ SetCursorPos(pos.x(), pos.y());
+}
+
+/*!
+ \class QWindowsWindowCursor
+ \brief Per-Window cursor. Contains a QCursor and manages its associated system
+ cursor handle resource.
+
+ Based on QSharedDataPointer, so that it can be passed around and
+ used as a property of QWindowsBaseWindow.
+
+ \ingroup qt-lighthouse-win
+ \sa QWindowsCursor
+*/
+
+class QWindowsWindowCursorData : public QSharedData
+{
+public:
+ explicit QWindowsWindowCursorData(const QCursor &c);
+ ~QWindowsWindowCursorData();
+
+ const QCursor m_cursor;
+ const HCURSOR m_handle;
+};
+
+QWindowsWindowCursorData::QWindowsWindowCursorData(const QCursor &c) :
+ m_cursor(c),
+ m_handle(QWindowsCursor::createSystemCursor(c))
+{
+}
+
+QWindowsWindowCursorData::~QWindowsWindowCursorData()
+{
+ DestroyCursor(m_handle);
+}
+
+QWindowsWindowCursor::QWindowsWindowCursor(const QCursor &c) :
+ m_data(new QWindowsWindowCursorData(c))
+{
+}
+
+QWindowsWindowCursor::~QWindowsWindowCursor()
+{
+}
+
+QWindowsWindowCursor::QWindowsWindowCursor(const QWindowsWindowCursor &rhs) :
+ m_data(rhs.m_data)
+{
+}
+
+QWindowsWindowCursor & QWindowsWindowCursor::operator =(const QWindowsWindowCursor &rhs)
+{
+ if (this != &rhs)
+ m_data.operator =(rhs.m_data);
+ return *this;
+}
+
+QCursor QWindowsWindowCursor::cursor() const
+{
+ return m_data->m_cursor;
+}
+
+HCURSOR QWindowsWindowCursor::handle() const
+{
+ return m_data->m_handle;
+}
+
+QT_END_NAMESPACE