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Diffstat (limited to 'src/plugins/platforms/windows/qwindowsglcontext.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index 65740d69da..5ca52c2c19 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -544,11 +544,14 @@ static int choosePixelFormat(HDC hdc,
iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB;
iAttributes[i++] = 1;
}
+ // must be the one before the last one
const int samples = format.samples();
const bool sampleBuffersRequested = samples > 1
&& testFlag(staticContext.extensions, QOpenGLStaticContext::SampleBuffers);
+ int sampleBuffersKeyPosition = 0;
int samplesValuePosition = 0;
if (sampleBuffersRequested) {
+ sampleBuffersKeyPosition = i;
iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB;
iAttributes[i++] = TRUE;
iAttributes[i++] = WGL_SAMPLES_ARB;
@@ -560,9 +563,9 @@ static int choosePixelFormat(HDC hdc,
}
// must be the last
bool srgbRequested = format.colorSpace() == QColorSpace::SRgb;
- int srgbValuePosition = 0;
+ int srgbCapableKeyPosition = 0;
if (srgbRequested) {
- srgbValuePosition = i;
+ srgbCapableKeyPosition = i;
iAttributes[i++] = WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT;
iAttributes[i++] = TRUE;
}
@@ -576,8 +579,9 @@ static int choosePixelFormat(HDC hdc,
&& numFormats >= 1;
if (valid || (!sampleBuffersRequested && !srgbRequested))
break;
+ // NB reductions must be done in reverse order (disable the last first, then move on to the one before that, etc.)
if (srgbRequested) {
- iAttributes[srgbValuePosition] = 0;
+ iAttributes[srgbCapableKeyPosition] = 0;
srgbRequested = false;
} else if (sampleBuffersRequested) {
if (iAttributes[samplesValuePosition] > 1) {
@@ -585,11 +589,8 @@ static int choosePixelFormat(HDC hdc,
} else if (iAttributes[samplesValuePosition] == 1) {
// Fallback in case it is unable to initialize with any
// samples to avoid falling back to the GDI path
- // NB: The sample attributes needs to be at the end for this
- // to work correctly
- iAttributes[samplesValuePosition - 1] = FALSE;
+ iAttributes[sampleBuffersKeyPosition] = 0;
iAttributes[samplesValuePosition] = 0;
- iAttributes[samplesValuePosition + 1] = 0;
} else {
break;
}
@@ -1261,7 +1262,6 @@ bool QWindowsGLContext::makeCurrent(QPlatformSurface *surface)
// Do we already have a DC entry for that window?
auto *window = static_cast<QWindowsWindow *>(surface);
- window->aboutToMakeCurrent();
const HWND hwnd = window->handle();
if (const QOpenGLContextData *contextData = findByHWND(m_windowContexts, hwnd)) {
// Repeated calls to wglMakeCurrent when vsync is enabled in the driver will