diff options
Diffstat (limited to 'src/plugins/platforms/windows')
4 files changed, 7 insertions, 6 deletions
diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp index de34663286..78bf833526 100644 --- a/src/plugins/platforms/windows/qwindowsintegration.cpp +++ b/src/plugins/platforms/windows/qwindowsintegration.cpp @@ -243,7 +243,7 @@ bool QWindowsIntegration::hasCapability(QPlatformIntegration::Capability cap) co return true; case ThreadedOpenGL: #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - return QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL + return QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? QWindowsEGLContext::hasThreadedOpenGLCapability() : true; # else return true; @@ -308,7 +308,7 @@ QPlatformOpenGLContext { qCDebug(lcQpaGl) << __FUNCTION__ << context->format(); #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) { if (d->m_staticEGLContext.isNull()) { QWindowsEGLStaticContext *staticContext = QWindowsEGLStaticContext::create(); if (!staticContext) @@ -319,7 +319,7 @@ QPlatformOpenGLContext } #endif #if !defined(QT_OPENGL_ES_2) - if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { if (d->m_staticOpenGLContext.isNull()) d->m_staticOpenGLContext = QSharedPointer<QOpenGLStaticContext>(QOpenGLStaticContext::create()); diff --git a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp index 7e15be1d19..06c0122bbb 100644 --- a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp +++ b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp @@ -125,7 +125,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour return 0; } #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) { QWindowsEGLContext *windowsEglContext = static_cast<QWindowsEGLContext *>(context->handle()); if (resource == QByteArrayLiteral("eglDisplay")) return windowsEglContext->eglDisplay(); @@ -136,7 +136,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour } #endif // QT_OPENGL_ES_2 || QT_OPENGL_DYNAMIC #if !defined(QT_OPENGL_ES_2) - if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { QWindowsGLContext *windowsContext = static_cast<QWindowsGLContext *>(context->handle()); if (resource == QByteArrayLiteral("renderingContext")) return windowsContext->renderingContext(); diff --git a/src/plugins/platforms/windows/qwindowswindow.cpp b/src/plugins/platforms/windows/qwindowswindow.cpp index db06525508..c8eaded38d 100644 --- a/src/plugins/platforms/windows/qwindowswindow.cpp +++ b/src/plugins/platforms/windows/qwindowswindow.cpp @@ -880,7 +880,7 @@ QWindowsWindow::QWindowsWindow(QWindow *aWindow, const QWindowsWindowData &data) if (aWindow->surfaceType() == QWindow::OpenGLSurface) { setFlag(OpenGLSurface); #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) + if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) setFlag(OpenGL_ES2); #endif } diff --git a/src/plugins/platforms/windows/windows.pro b/src/plugins/platforms/windows/windows.pro index 188bd7917c..cc0373c077 100644 --- a/src/plugins/platforms/windows/windows.pro +++ b/src/plugins/platforms/windows/windows.pro @@ -2,6 +2,7 @@ TARGET = qwindows PLUGIN_TYPE = platforms PLUGIN_CLASS_NAME = QWindowsIntegrationPlugin +!equals(TARGET, $$QT_DEFAULT_QPA_PLUGIN): PLUGIN_EXTENDS = - load(qt_plugin) QT *= core-private |