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-rw-r--r--src/plugins/platforms/windows/qwindowseglcontext.cpp9
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.cpp5
2 files changed, 12 insertions, 2 deletions
diff --git a/src/plugins/platforms/windows/qwindowseglcontext.cpp b/src/plugins/platforms/windows/qwindowseglcontext.cpp
index c62875d0ef..2d2d409a0f 100644
--- a/src/plugins/platforms/windows/qwindowseglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowseglcontext.cpp
@@ -512,6 +512,13 @@ QWindowsEGLContext::QWindowsEGLContext(QWindowsEGLStaticContext *staticContext,
if (pbuffer == EGL_NO_SURFACE)
return;
+ EGLDisplay prevDisplay = eglGetCurrentDisplay();
+ if (prevDisplay == EGL_NO_DISPLAY) // when no context is current
+ prevDisplay = m_eglDisplay;
+ EGLContext prevContext = eglGetCurrentContext();
+ EGLSurface prevSurfaceDraw = eglGetCurrentSurface(EGL_DRAW);
+ EGLSurface prevSurfaceRead = eglGetCurrentSurface(EGL_READ);
+
if (QWindowsEGLStaticContext::libEGL.eglMakeCurrent(m_eglDisplay, pbuffer, pbuffer, m_eglContext)) {
const GLubyte *s = QWindowsEGLStaticContext::libGLESv2.glGetString(GL_VERSION);
if (s) {
@@ -524,7 +531,7 @@ QWindowsEGLContext::QWindowsEGLContext(QWindowsEGLStaticContext *staticContext,
}
m_format.setProfile(QSurfaceFormat::NoProfile);
m_format.setOptions(QSurfaceFormat::FormatOptions());
- QWindowsEGLStaticContext::libEGL.eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ QWindowsEGLStaticContext::libEGL.eglMakeCurrent(prevDisplay, prevSurfaceDraw, prevSurfaceRead, prevContext);
}
QWindowsEGLStaticContext::libEGL.eglDestroySurface(m_eglDisplay, pbuffer);
}
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.cpp b/src/plugins/platforms/windows/qwindowsglcontext.cpp
index e09018ef69..1ed27f545d 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowsglcontext.cpp
@@ -1207,6 +1207,9 @@ QWindowsGLContext::~QWindowsGLContext()
bool QWindowsGLContext::updateObtainedParams(HDC hdc, int *obtainedSwapInterval)
{
+ HGLRC prevContext = wglGetCurrentContext();
+ HDC prevSurface = wglGetCurrentDC();
+
if (!QOpenGLStaticContext::opengl32.wglMakeCurrent(hdc, m_renderingContext)) {
qWarning("Failed to make context current.");
return false;
@@ -1217,7 +1220,7 @@ bool QWindowsGLContext::updateObtainedParams(HDC hdc, int *obtainedSwapInterval)
if (m_staticContext->wglGetSwapInternalExt && obtainedSwapInterval)
*obtainedSwapInterval = m_staticContext->wglGetSwapInternalExt();
- QOpenGLStaticContext::opengl32.wglMakeCurrent(0, 0);
+ QOpenGLStaticContext::opengl32.wglMakeCurrent(prevSurface, prevContext);
return true;
}