diff options
Diffstat (limited to 'src/plugins/platforms')
-rw-r--r-- | src/plugins/platforms/cocoa/cocoa.pro | 2 | ||||
-rw-r--r-- | src/plugins/platforms/cocoa/qcocoaglcontext.mm | 63 |
2 files changed, 60 insertions, 5 deletions
diff --git a/src/plugins/platforms/cocoa/cocoa.pro b/src/plugins/platforms/cocoa/cocoa.pro index 1e6ea70161..838664895d 100644 --- a/src/plugins/platforms/cocoa/cocoa.pro +++ b/src/plugins/platforms/cocoa/cocoa.pro @@ -80,7 +80,7 @@ LIBS += -framework AppKit -framework Carbon -framework IOKit -lcups QT += \ core-private gui-private \ accessibility_support-private clipboard_support-private theme_support-private \ - fontdatabase_support-private graphics_support-private cgl_support-private + fontdatabase_support-private graphics_support-private CONFIG += no_app_extension_api_only diff --git a/src/plugins/platforms/cocoa/qcocoaglcontext.mm b/src/plugins/platforms/cocoa/qcocoaglcontext.mm index 9e688f4d1b..75ac348802 100644 --- a/src/plugins/platforms/cocoa/qcocoaglcontext.mm +++ b/src/plugins/platforms/cocoa/qcocoaglcontext.mm @@ -42,7 +42,6 @@ #include "qcocoahelpers.h" #include <qdebug.h> #include <QtCore/private/qcore_mac_p.h> -#include <QtCglSupport/private/cglconvenience_p.h> #include <QtPlatformHeaders/qcocoanativecontext.h> #include <dlfcn.h> @@ -154,7 +153,7 @@ QCocoaGLContext::QCocoaGLContext(const QSurfaceFormat &format, QPlatformOpenGLCo QMacAutoReleasePool pool; // For the SG Canvas render thread // create native context for the requested pixel format and share - NSOpenGLPixelFormat *pixelFormat = static_cast <NSOpenGLPixelFormat *>(qcgl_createNSOpenGLPixelFormat(m_format)); + NSOpenGLPixelFormat *pixelFormat = createNSOpenGLPixelFormat(m_format); m_shareContext = share ? static_cast<QCocoaGLContext *>(share)->nsOpenGLContext() : nil; m_context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:m_shareContext]; @@ -202,7 +201,6 @@ QVariant QCocoaGLContext::nativeHandle() const return QVariant::fromValue<QCocoaNativeContext>(QCocoaNativeContext(m_context)); } -// Match up with createNSOpenGLPixelFormat! QSurfaceFormat QCocoaGLContext::format() const { return m_format; @@ -362,7 +360,64 @@ void QCocoaGLContext::update() NSOpenGLPixelFormat *QCocoaGLContext::createNSOpenGLPixelFormat(const QSurfaceFormat &format) { - return static_cast<NSOpenGLPixelFormat *>(qcgl_createNSOpenGLPixelFormat(format)); + QVector<NSOpenGLPixelFormatAttribute> attrs; + + if (format.swapBehavior() == QSurfaceFormat::DoubleBuffer + || format.swapBehavior() == QSurfaceFormat::DefaultSwapBehavior) + attrs.append(NSOpenGLPFADoubleBuffer); + else if (format.swapBehavior() == QSurfaceFormat::TripleBuffer) + attrs.append(NSOpenGLPFATripleBuffer); + + + // Select OpenGL profile + attrs << NSOpenGLPFAOpenGLProfile; + if (format.profile() == QSurfaceFormat::CoreProfile) { + if (format.version() >= qMakePair(4, 1)) + attrs << NSOpenGLProfileVersion4_1Core; + else if (format.version() >= qMakePair(3, 2)) + attrs << NSOpenGLProfileVersion3_2Core; + else + attrs << NSOpenGLProfileVersionLegacy; + } else { + attrs << NSOpenGLProfileVersionLegacy; + } + + if (format.depthBufferSize() > 0) + attrs << NSOpenGLPFADepthSize << format.depthBufferSize(); + if (format.stencilBufferSize() > 0) + attrs << NSOpenGLPFAStencilSize << format.stencilBufferSize(); + if (format.alphaBufferSize() > 0) + attrs << NSOpenGLPFAAlphaSize << format.alphaBufferSize(); + if ((format.redBufferSize() > 0) && + (format.greenBufferSize() > 0) && + (format.blueBufferSize() > 0)) { + const int colorSize = format.redBufferSize() + + format.greenBufferSize() + + format.blueBufferSize(); + attrs << NSOpenGLPFAColorSize << colorSize << NSOpenGLPFAMinimumPolicy; + } + + if (format.samples() > 0) { + attrs << NSOpenGLPFAMultisample + << NSOpenGLPFASampleBuffers << (NSOpenGLPixelFormatAttribute) 1 + << NSOpenGLPFASamples << (NSOpenGLPixelFormatAttribute) format.samples(); + } + + if (format.stereo()) + attrs << NSOpenGLPFAStereo; + + attrs << NSOpenGLPFAAllowOfflineRenderers; + + QByteArray useLayer = qgetenv("QT_MAC_WANTS_LAYER"); + if (!useLayer.isEmpty() && useLayer.toInt() > 0) { + // Disable the software rendering fallback. This makes compositing + // OpenGL and raster NSViews using Core Animation layers possible. + attrs << NSOpenGLPFANoRecovery; + } + + attrs << 0; + + return [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()]; } NSOpenGLContext *QCocoaGLContext::nsOpenGLContext() const |