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-rw-r--r--src/plugins/platforms/android/qandroidplatformscreen.cpp8
-rw-r--r--src/plugins/platforms/android/qandroidplatformscreen.h2
-rw-r--r--src/plugins/platforms/cocoa/qcocoabackingstore.mm2
-rw-r--r--src/plugins/platforms/cocoa/qcocoascreen.h1
-rw-r--r--src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp2
-rw-r--r--src/plugins/platforms/windows/qwindowsscreen.cpp9
-rw-r--r--src/plugins/platforms/windows/qwindowsscreen.h2
-rw-r--r--src/plugins/platforms/xcb/qxcbscreen.cpp17
-rw-r--r--src/plugins/platforms/xcb/qxcbscreen.h3
9 files changed, 11 insertions, 35 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformscreen.cpp b/src/plugins/platforms/android/qandroidplatformscreen.cpp
index 7dc8bb8080..80757c2135 100644
--- a/src/plugins/platforms/android/qandroidplatformscreen.cpp
+++ b/src/plugins/platforms/android/qandroidplatformscreen.cpp
@@ -401,15 +401,17 @@ void QAndroidPlatformScreen::doRedraw()
m_dirtyRect = QRect();
}
+static const int androidLogicalDpi = 72;
+
QDpi QAndroidPlatformScreen::logicalDpi() const
{
- qreal lDpi = QtAndroid::scaledDensity() * 72;
+ qreal lDpi = QtAndroid::scaledDensity() * androidLogicalDpi;
return QDpi(lDpi, lDpi);
}
-qreal QAndroidPlatformScreen::pixelDensity() const
+QDpi QAndroidPlatformScreen::logicalBaseDpi() const
{
- return QtAndroid::pixelDensity();
+ return QDpi(androidLogicalDpi, androidLogicalDpi);
}
Qt::ScreenOrientation QAndroidPlatformScreen::orientation() const
diff --git a/src/plugins/platforms/android/qandroidplatformscreen.h b/src/plugins/platforms/android/qandroidplatformscreen.h
index f15aeae3fd..5dc158e351 100644
--- a/src/plugins/platforms/android/qandroidplatformscreen.h
+++ b/src/plugins/platforms/android/qandroidplatformscreen.h
@@ -103,7 +103,7 @@ protected:
private:
QDpi logicalDpi() const override;
- qreal pixelDensity() const override;
+ QDpi logicalBaseDpi() const override;
Qt::ScreenOrientation orientation() const override;
Qt::ScreenOrientation nativeOrientation() const override;
void surfaceChanged(JNIEnv *env, jobject surface, int w, int h) override;
diff --git a/src/plugins/platforms/cocoa/qcocoabackingstore.mm b/src/plugins/platforms/cocoa/qcocoabackingstore.mm
index 6015257f4e..15e0236107 100644
--- a/src/plugins/platforms/cocoa/qcocoabackingstore.mm
+++ b/src/plugins/platforms/cocoa/qcocoabackingstore.mm
@@ -153,7 +153,7 @@ void QNSWindowBackingStore::flush(QWindow *window, const QRegion &region, const
// context is set up correctly (coordinate system, clipping, etc). Outside
// of the normal display cycle there is no focused view, as explained above,
// so we have to handle it manually. There's also a corner case inside the
- // normal display cycle due to way QWidgetBackingStore composits native child
+ // normal display cycle due to way QWidgetRepaintManager composits native child
// widgets, where we'll get a flush of a native child during the drawRect of
// its parent/ancestor, and the parent/ancestor being the one locked by AppKit.
// In this case we also need to lock and unlock focus manually.
diff --git a/src/plugins/platforms/cocoa/qcocoascreen.h b/src/plugins/platforms/cocoa/qcocoascreen.h
index 491af2fe9c..60243b79be 100644
--- a/src/plugins/platforms/cocoa/qcocoascreen.h
+++ b/src/plugins/platforms/cocoa/qcocoascreen.h
@@ -68,6 +68,7 @@ public:
qreal devicePixelRatio() const override { return m_devicePixelRatio; }
QSizeF physicalSize() const override { return m_physicalSize; }
QDpi logicalDpi() const override { return m_logicalDpi; }
+ QDpi logicalBaseDpi() const override { return m_logicalDpi; }
qreal refreshRate() const override { return m_refreshRate; }
QString name() const override { return m_name; }
QPlatformCursor *cursor() const override { return m_cursor; }
diff --git a/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp b/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp
index 56131dcc48..a9b5860187 100644
--- a/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp
+++ b/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp
@@ -636,7 +636,7 @@ void QQnxScreenEventHandler::handleDisplayEvent(screen_event_t event)
// We never remove the primary display, the qpa plugin doesn't support that and it crashes.
// To support it, this would be needed:
// - Adjust all qnx qpa code which uses screens
- // - Make QWidgetBackingStore not dereference a null paint device
+ // - Make QWidgetRepaintManager not dereference a null paint device
// - Create platform resources ( QQnxWindow ) for all QWindow because they would be deleted
// when you delete the screen
diff --git a/src/plugins/platforms/windows/qwindowsscreen.cpp b/src/plugins/platforms/windows/qwindowsscreen.cpp
index 282c0b107e..8cd09a34eb 100644
--- a/src/plugins/platforms/windows/qwindowsscreen.cpp
+++ b/src/plugins/platforms/windows/qwindowsscreen.cpp
@@ -256,15 +256,6 @@ QWindow *QWindowsScreen::windowAt(const QPoint &screenPoint, unsigned flags)
return result;
}
-qreal QWindowsScreen::pixelDensity() const
-{
- // QTBUG-49195: Use logical DPI instead of physical DPI to calculate
- // the pixel density since it is reflects the Windows UI scaling.
- // High DPI auto scaling should be disabled when the user chooses
- // small fonts on a High DPI monitor, resulting in lower logical DPI.
- return qMax(1, qRound(logicalDpi().first / 96));
-}
-
/*!
\brief Determine siblings in a virtual desktop system.
diff --git a/src/plugins/platforms/windows/qwindowsscreen.h b/src/plugins/platforms/windows/qwindowsscreen.h
index 0ccebf6d71..2fd56f53cf 100644
--- a/src/plugins/platforms/windows/qwindowsscreen.h
+++ b/src/plugins/platforms/windows/qwindowsscreen.h
@@ -87,7 +87,7 @@ public:
QImage::Format format() const override { return m_data.format; }
QSizeF physicalSize() const override { return m_data.physicalSizeMM; }
QDpi logicalDpi() const override { return m_data.dpi; }
- qreal pixelDensity() const override;
+ QDpi logicalBaseDpi() const override { return QDpi(96, 96); };
qreal devicePixelRatio() const override { return 1.0; }
qreal refreshRate() const override { return m_data.refreshRateHz; }
QString name() const override { return m_data.name; }
diff --git a/src/plugins/platforms/xcb/qxcbscreen.cpp b/src/plugins/platforms/xcb/qxcbscreen.cpp
index 8c34bd9c91..0fe22bd318 100644
--- a/src/plugins/platforms/xcb/qxcbscreen.cpp
+++ b/src/plugins/platforms/xcb/qxcbscreen.cpp
@@ -660,10 +660,6 @@ QImage::Format QXcbScreen::format() const
int QXcbScreen::forcedDpi() const
{
- static const int overrideDpi = qEnvironmentVariableIntValue("QT_FONT_DPI");
- if (overrideDpi)
- return overrideDpi;
-
const int forcedDpi = m_virtualDesktop->forcedDpi();
if (forcedDpi > 0)
return forcedDpi;
@@ -679,11 +675,6 @@ QDpi QXcbScreen::logicalDpi() const
return m_virtualDesktop->dpi();
}
-qreal QXcbScreen::pixelDensity() const
-{
- return m_pixelDensity;
-}
-
QPlatformCursor *QXcbScreen::cursor() const
{
return m_cursor;
@@ -747,14 +738,6 @@ void QXcbScreen::updateGeometry(const QRect &geometry, uint8_t rotation)
if (m_sizeMillimeters.isEmpty())
m_sizeMillimeters = sizeInMillimeters(geometry.size(), m_virtualDesktop->dpi());
- qreal dpi = forcedDpi();
- if (dpi <= 0)
- dpi = geometry.width() / physicalSize().width() * qreal(25.4);
-
- // Use 128 as a reference DPI on small screens. This favors "small UI" over "large UI".
- qreal referenceDpi = physicalSize().width() <= 320 ? 128 : 96;
-
- m_pixelDensity = qMax(1, qRound(dpi/referenceDpi));
m_geometry = geometry;
m_availableGeometry = geometry & m_virtualDesktop->workArea();
QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), m_geometry, m_availableGeometry);
diff --git a/src/plugins/platforms/xcb/qxcbscreen.h b/src/plugins/platforms/xcb/qxcbscreen.h
index ec3b07bfb7..62931d2500 100644
--- a/src/plugins/platforms/xcb/qxcbscreen.h
+++ b/src/plugins/platforms/xcb/qxcbscreen.h
@@ -161,7 +161,7 @@ public:
QImage::Format format() const override;
QSizeF physicalSize() const override { return m_sizeMillimeters; }
QDpi logicalDpi() const override;
- qreal pixelDensity() const override;
+ QDpi logicalBaseDpi() const override { return QDpi(96, 96); };
QPlatformCursor *cursor() const override;
qreal refreshRate() const override { return m_refreshRate; }
Qt::ScreenOrientation orientation() const override { return m_orientation; }
@@ -227,7 +227,6 @@ private:
Qt::ScreenOrientation m_orientation = Qt::PrimaryOrientation;
QXcbCursor *m_cursor;
int m_refreshRate = 60;
- int m_pixelDensity = 1;
QEdidParser m_edid;
};