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-rw-r--r--src/plugins/platforms/winrt/qwinrtbackingstore.cpp22
-rw-r--r--src/plugins/platforms/winrt/qwinrtbackingstore.h3
-rw-r--r--src/plugins/platforms/winrt/qwinrtscreen.cpp155
-rw-r--r--src/plugins/platforms/winrt/qwinrtscreen.h22
-rw-r--r--src/plugins/platforms/winrt/qwinrtwindow.cpp5
-rw-r--r--src/plugins/platforms/winrt/qwinrtwindow.h2
6 files changed, 171 insertions, 38 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtbackingstore.cpp b/src/plugins/platforms/winrt/qwinrtbackingstore.cpp
index 9b623048af..b8418eef6a 100644
--- a/src/plugins/platforms/winrt/qwinrtbackingstore.cpp
+++ b/src/plugins/platforms/winrt/qwinrtbackingstore.cpp
@@ -284,7 +284,7 @@ QWinRTBackingStore::~QWinRTBackingStore()
QPaintDevice *QWinRTBackingStore::paintDevice()
{
- return m_paintDevice.data();
+ return &m_paintDevice;
}
void QWinRTBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
@@ -293,8 +293,6 @@ void QWinRTBackingStore::flush(QWindow *window, const QRegion &region, const QPo
if (m_size.isEmpty())
return;
- const QImage *image = static_cast<QImage *>(m_paintDevice.data());
-
m_context->makeCurrent(window);
// Blitting the entire image width trades zero image copy/relayout for a larger texture upload.
@@ -307,7 +305,7 @@ void QWinRTBackingStore::flush(QWindow *window, const QRegion &region, const QPo
glBindTexture(GL_TEXTURE_2D, m_texture);
QRect bounds = region.boundingRect();
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, bounds.y(), m_size.width(), bounds.height(),
- GL_BGRA_EXT, GL_UNSIGNED_BYTE, image->scanLine(bounds.y()));
+ GL_BGRA_EXT, GL_UNSIGNED_BYTE, m_paintDevice.constScanLine(bounds.y()));
// TODO: Implement GL_EXT_unpack_subimage in ANGLE for more minimal uploads
//glPixelStorei(GL_UNPACK_ROW_LENGTH, image->bytesPerLine());
//glTexSubImage2D(GL_TEXTURE_2D, 0, bounds.x(), bounds.y(), bounds.width(), bounds.height(),
@@ -325,7 +323,8 @@ void QWinRTBackingStore::flush(QWindow *window, const QRegion &region, const QPo
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, quadCoords);
// Render
- glViewport(0, 0, m_size.width(), m_size.height());
+ const QSize blitSize = m_size * window->devicePixelRatio();
+ glViewport(0, 0, blitSize.width(), blitSize.height());
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
// Unbind
@@ -338,8 +337,8 @@ void QWinRTBackingStore::flush(QWindow *window, const QRegion &region, const QPo
// fast blit - TODO: perform the blit inside swap buffers instead
glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, m_fbo);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER_ANGLE, 0);
- glBlitFramebufferANGLE(0, 0, m_size.width(), m_size.height(), // TODO: blit only the changed rectangle
- 0, 0, m_size.width(), m_size.height(),
+ glBlitFramebufferANGLE(0, 0, blitSize.width(), blitSize.height(), // TODO: blit only the changed rectangle
+ 0, 0, blitSize.width(), blitSize.height(),
GL_COLOR_BUFFER_BIT, GL_NEAREST);
m_context->swapBuffers(window);
@@ -359,21 +358,22 @@ void QWinRTBackingStore::resize(const QSize &size, const QRegion &staticContents
if (m_size.isEmpty())
return;
- m_paintDevice.reset(new QImage(m_size, QImage::Format_ARGB32_Premultiplied));
+ m_paintDevice = QImage(m_size, QImage::Format_ARGB32_Premultiplied);
m_context->makeCurrent(window());
// Input texture
glBindTexture(GL_TEXTURE_2D, m_texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, m_size.width(), m_size.height(),
0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glBindTexture(GL_TEXTURE_2D, 0);
// Render buffer
glBindRenderbuffer(GL_RENDERBUFFER, m_rbo);
- glRenderbufferStorage(GL_RENDERBUFFER, GL_BGRA8_EXT, m_size.width(), m_size.height());
+ const QSize blitSize = m_size * window()->devicePixelRatio();
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_BGRA8_EXT, blitSize.width(), blitSize.height());
glBindRenderbuffer(GL_RENDERBUFFER, 0);
m_context->doneCurrent();
}
diff --git a/src/plugins/platforms/winrt/qwinrtbackingstore.h b/src/plugins/platforms/winrt/qwinrtbackingstore.h
index 726f7c838f..f00fa85a26 100644
--- a/src/plugins/platforms/winrt/qwinrtbackingstore.h
+++ b/src/plugins/platforms/winrt/qwinrtbackingstore.h
@@ -60,18 +60,19 @@ public:
void endPaint();
void flush(QWindow *window, const QRegion &region, const QPoint &offset);
void resize(const QSize &size, const QRegion &staticContents);
+ QImage toImage() const Q_DECL_OVERRIDE { return m_paintDevice; }
private:
bool initialize();
bool m_initialized;
QSize m_size;
- QScopedPointer<QPaintDevice> m_paintDevice;
QScopedPointer<QOpenGLContext> m_context;
quint32 m_shaderProgram;
quint32 m_fbo;
quint32 m_rbo;
quint32 m_texture;
QWinRTScreen *m_screen;
+ QImage m_paintDevice;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.cpp b/src/plugins/platforms/winrt/qwinrtscreen.cpp
index e2ff7197aa..3fe856558f 100644
--- a/src/plugins/platforms/winrt/qwinrtscreen.cpp
+++ b/src/plugins/platforms/winrt/qwinrtscreen.cpp
@@ -93,6 +93,11 @@ typedef ITypedEventHandler<CoreWindow*, PointerEventArgs*> PointerHandler;
typedef ITypedEventHandler<CoreWindow*, WindowSizeChangedEventArgs*> SizeChangedHandler;
typedef ITypedEventHandler<CoreWindow*, VisibilityChangedEventArgs*> VisibilityChangedHandler;
typedef ITypedEventHandler<CoreWindow*, AutomationProviderRequestedEventArgs*> AutomationProviderRequestedHandler;
+#if _MSC_VER <=1700
+typedef IDisplayPropertiesEventHandler DisplayInformationHandler;
+#else
+typedef ITypedEventHandler<DisplayInformation*, IInspectable*> DisplayInformationHandler;
+#endif
#ifdef Q_OS_WINPHONE
typedef IEventHandler<BackPressedEventArgs*> BackPressedHandler;
#endif
@@ -424,12 +429,13 @@ QWinRTScreen::QWinRTScreen(ICoreWindow *window)
, m_inputContext(Make<QWinRTInputContext>(m_coreWindow).Detach())
#endif
, m_cursor(new QWinRTCursor(window))
+ , m_devicePixelRatio(1.0)
, m_orientation(Qt::PrimaryOrientation)
, m_touchDevice(Q_NULLPTR)
{
Rect rect;
window->get_Bounds(&rect);
- m_geometry = QRect(0, 0, rect.Width, rect.Height);
+ m_geometry = QRectF(0, 0, rect.Width, rect.Height);
m_surfaceFormat.setAlphaBufferSize(0);
m_surfaceFormat.setRedBufferSize(8);
@@ -478,26 +484,63 @@ QWinRTScreen::QWinRTScreen(ICoreWindow *window)
m_coreWindow->add_AutomationProviderRequested(Callback<AutomationProviderRequestedHandler>(this, &QWinRTScreen::onAutomationProviderRequested).Get(), &m_tokens[QEvent::InputMethodQuery]);
// Orientation handling
- if (SUCCEEDED(GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_Graphics_Display_DisplayProperties).Get(),
- &m_displayProperties))) {
- // Set native orientation
- DisplayOrientations displayOrientation;
- m_displayProperties->get_NativeOrientation(&displayOrientation);
- m_nativeOrientation = static_cast<Qt::ScreenOrientation>(static_cast<int>(qtOrientationsFromNative(displayOrientation)));
-
- // Set initial orientation
- onOrientationChanged(0);
- setOrientationUpdateMask(m_nativeOrientation);
-
- m_displayProperties->add_OrientationChanged(Callback<IDisplayPropertiesEventHandler>(this, &QWinRTScreen::onOrientationChanged).Get(),
- &m_tokens[QEvent::OrientationChange]);
+#if _MSC_VER<=1700
+ HRESULT hr = GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_Graphics_Display_DisplayProperties).Get(),
+ &m_displayInformation);
+#else
+ HRESULT hr = GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_Graphics_Display_DisplayInformation).Get(),
+ &m_displayInformationFactory);
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to get display information factory.");
+ return;
}
-#ifndef Q_OS_WINPHONE
- GetActivationFactory(HString::MakeReference(RuntimeClass_Windows_UI_ViewManagement_ApplicationView).Get(),
- &m_applicationView);
+ hr = m_displayInformationFactory->GetForCurrentView(&m_displayInformation);
#endif
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to get display information for the current view.");
+ return;
+ }
+
+ // Set native orientation
+ DisplayOrientations displayOrientation;
+ hr = m_displayInformation->get_NativeOrientation(&displayOrientation);
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to get native orientation.");
+ return;
+ }
+
+ m_nativeOrientation = static_cast<Qt::ScreenOrientation>(static_cast<int>(qtOrientationsFromNative(displayOrientation)));
+
+ hr = m_displayInformation->add_OrientationChanged(Callback<DisplayInformationHandler>(this, &QWinRTScreen::onOrientationChanged).Get(),
+ &m_tokens[QEvent::OrientationChange]);
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to add orientation change callback.");
+ return;
+ }
+
+#if _MSC_VER<=1700
+ hr = m_displayInformation->add_LogicalDpiChanged(Callback<DisplayInformationHandler>(this, &QWinRTScreen::onDpiChanged).Get(),
+ &m_tokens[QEvent::Type(QEvent::User + 1)]);
+#else
+ hr = m_displayInformation->add_DpiChanged(Callback<DisplayInformationHandler>(this, &QWinRTScreen::onDpiChanged).Get(),
+ &m_tokens[QEvent::Type(QEvent::User + 1)]);
+#endif
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to add logical dpi change callback.");
+ return;
+ }
+
+ // Set initial orientation & pixel density
+#if _MSC_VER<=1700
+ onOrientationChanged(Q_NULLPTR);
+ onDpiChanged(Q_NULLPTR);
+#else
+ onOrientationChanged(Q_NULLPTR, Q_NULLPTR);
+ onDpiChanged(Q_NULLPTR, Q_NULLPTR);
+#endif
+ setOrientationUpdateMask(m_nativeOrientation);
if (SUCCEEDED(RoGetActivationFactory(Wrappers::HString::MakeReference(RuntimeClass_Windows_ApplicationModel_Core_CoreApplication).Get(),
IID_PPV_ARGS(&m_application)))) {
@@ -508,7 +551,7 @@ QWinRTScreen::QWinRTScreen(ICoreWindow *window)
QRect QWinRTScreen::geometry() const
{
- return m_geometry;
+ return m_geometry.toRect();
}
int QWinRTScreen::depth() const
@@ -526,6 +569,21 @@ QSurfaceFormat QWinRTScreen::surfaceFormat() const
return m_surfaceFormat;
}
+QSizeF QWinRTScreen::physicalSize() const
+{
+ return m_geometry.size() / m_dpi * qreal(25.4);
+}
+
+QDpi QWinRTScreen::logicalDpi() const
+{
+ return QDpi(m_dpi, m_dpi);
+}
+
+qreal QWinRTScreen::devicePixelRatio() const
+{
+ return m_devicePixelRatio;
+}
+
QWinRTInputContext *QWinRTScreen::inputContext() const
{
return m_inputContext;
@@ -572,7 +630,11 @@ Qt::ScreenOrientation QWinRTScreen::orientation() const
void QWinRTScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask)
{
- m_displayProperties->put_AutoRotationPreferences(nativeOrientationsFromQt(mask));
+#if _MSC_VER<=1700
+ m_displayInformation->put_AutoRotationPreferences(nativeOrientationsFromQt(mask));
+#else
+ m_displayInformationFactory->put_AutoRotationPreferences(nativeOrientationsFromQt(mask));
+#endif
}
ICoreWindow *QWinRTScreen::coreWindow() const
@@ -637,7 +699,7 @@ void QWinRTScreen::handleExpose()
if (m_visibleWindows.isEmpty())
return;
QList<QWindow *>::const_iterator it = m_visibleWindows.constBegin();
- QWindowSystemInterface::handleExposeEvent(*it, m_geometry);
+ QWindowSystemInterface::handleExposeEvent(*it, m_geometry.toRect());
while (++it != m_visibleWindows.constEnd())
QWindowSystemInterface::handleExposeEvent(*it, QRegion());
QWindowSystemInterface::flushWindowSystemEvents();
@@ -914,9 +976,9 @@ HRESULT QWinRTScreen::onSizeChanged(ICoreWindow *window, IWindowSizeChangedEvent
// Regardless of state, all top-level windows are viewport-sized - this might change if
// a more advanced compositor is written.
- m_geometry.setSize(QSize(size.Width, size.Height));
- QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry);
- QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_geometry);
+ m_geometry.setSize(QSizeF(size.Width, size.Height));
+ QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry.toRect());
+ QWindowSystemInterface::handleScreenAvailableGeometryChange(screen(), m_geometry.toRect());
QPlatformScreen::resizeMaximizedWindows();
handleExpose();
@@ -981,10 +1043,14 @@ HRESULT QWinRTScreen::onVisibilityChanged(ICoreWindow *window, IVisibilityChange
return S_OK;
}
+#if _MSC_VER<=1700
HRESULT QWinRTScreen::onOrientationChanged(IInspectable *)
+#else
+HRESULT QWinRTScreen::onOrientationChanged(IDisplayInformation *, IInspectable *)
+#endif
{
DisplayOrientations displayOrientation;
- m_displayProperties->get_CurrentOrientation(&displayOrientation);
+ m_displayInformation->get_CurrentOrientation(&displayOrientation);
Qt::ScreenOrientation newOrientation = static_cast<Qt::ScreenOrientation>(static_cast<int>(qtOrientationsFromNative(displayOrientation)));
if (m_orientation != newOrientation) {
m_orientation = newOrientation;
@@ -994,6 +1060,47 @@ HRESULT QWinRTScreen::onOrientationChanged(IInspectable *)
return S_OK;
}
+#if _MSC_VER<=1700
+HRESULT QWinRTScreen::onDpiChanged(IInspectable *)
+#else
+HRESULT QWinRTScreen::onDpiChanged(IDisplayInformation *, IInspectable *)
+#endif
+{
+#if defined(Q_OS_WINPHONE) && _MSC_VER>=1800 // WP 8.1
+ ComPtr<IDisplayInformation2> displayInformation;
+ HRESULT hr = m_displayInformation->QueryInterface(IID_IDisplayInformation2, &displayInformation);
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to cast display information.");
+ return S_OK;
+ }
+ hr = displayInformation->get_RawPixelsPerViewPixel(&m_devicePixelRatio);
+#else
+ ResolutionScale resolutionScale;
+ HRESULT hr = m_displayInformation->get_ResolutionScale(&resolutionScale);
+#endif
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to get display resolution scale.");
+ return S_OK;
+ }
+#if !(defined(Q_OS_WINPHONE) && _MSC_VER>=1800) // !WP8.1
+ m_devicePixelRatio = qreal(resolutionScale) / 100;
+#endif
+
+ // Correct the scale factor for integer window size
+ m_devicePixelRatio = m_devicePixelRatio * ((m_geometry.width()/qRound(m_geometry.width()) +
+ m_geometry.height()/qRound(m_geometry.height())) / 2.0);
+
+ FLOAT dpi;
+ hr = m_displayInformation->get_LogicalDpi(&dpi);
+ if (FAILED(hr)) {
+ qErrnoWarning(hr, "Failed to get logical DPI.");
+ return S_OK;
+ }
+ m_dpi = dpi;
+
+ return S_OK;
+}
+
#ifdef Q_OS_WINPHONE
HRESULT QWinRTScreen::onBackButtonPressed(IInspectable *, IBackPressedEventArgs *args)
{
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.h b/src/plugins/platforms/winrt/qwinrtscreen.h
index 753d89541c..d39683a960 100644
--- a/src/plugins/platforms/winrt/qwinrtscreen.h
+++ b/src/plugins/platforms/winrt/qwinrtscreen.h
@@ -78,6 +78,8 @@ namespace ABI {
namespace Graphics {
namespace Display {
struct IDisplayPropertiesStatics;
+ struct IDisplayInformationStatics;
+ struct IDisplayInformation;
}
}
#ifdef Q_OS_WINPHONE
@@ -109,6 +111,9 @@ public:
int depth() const;
QImage::Format format() const;
QSurfaceFormat surfaceFormat() const;
+ QSizeF physicalSize() const Q_DECL_OVERRIDE;
+ QDpi logicalDpi() const Q_DECL_OVERRIDE;
+ qreal devicePixelRatio() const Q_DECL_OVERRIDE;
QWinRTInputContext *inputContext() const;
QPlatformCursor *cursor() const;
Qt::KeyboardModifiers keyboardModifiers() const;
@@ -150,7 +155,13 @@ private:
HRESULT onVisibilityChanged(ABI::Windows::UI::Core::ICoreWindow *, ABI::Windows::UI::Core::IVisibilityChangedEventArgs *args);
HRESULT onAutomationProviderRequested(ABI::Windows::UI::Core::ICoreWindow *, ABI::Windows::UI::Core::IAutomationProviderRequestedEventArgs *args);
+#if _MSC_VER<=1700
HRESULT onOrientationChanged(IInspectable *);
+ HRESULT onDpiChanged(IInspectable *);
+#else
+ HRESULT onOrientationChanged(ABI::Windows::Graphics::Display::IDisplayInformation *, IInspectable *);
+ HRESULT onDpiChanged(ABI::Windows::Graphics::Display::IDisplayInformation *, IInspectable *);
+#endif
#ifdef Q_OS_WINPHONE
HRESULT onBackButtonPressed(IInspectable *, ABI::Windows::Phone::UI::Input::IBackPressedEventArgs *args);
@@ -160,9 +171,10 @@ private:
ABI::Windows::UI::ViewManagement::IApplicationViewStatics *m_applicationView;
ABI::Windows::ApplicationModel::Core::ICoreApplication *m_application;
- QRect m_geometry;
+ QRectF m_geometry;
QImage::Format m_format;
QSurfaceFormat m_surfaceFormat;
+ qreal m_dpi;
int m_depth;
QWinRTInputContext *m_inputContext;
QWinRTCursor *m_cursor;
@@ -171,7 +183,13 @@ private:
EGLDisplay m_eglDisplay;
EGLSurface m_eglSurface;
- ABI::Windows::Graphics::Display::IDisplayPropertiesStatics *m_displayProperties;
+#if _MSC_VER<=1700
+ ABI::Windows::Graphics::Display::IDisplayPropertiesStatics *m_displayInformation;
+#else
+ ABI::Windows::Graphics::Display::IDisplayInformationStatics *m_displayInformationFactory;
+ ABI::Windows::Graphics::Display::IDisplayInformation *m_displayInformation;
+#endif
+ qreal m_devicePixelRatio;
Qt::ScreenOrientation m_nativeOrientation;
Qt::ScreenOrientation m_orientation;
diff --git a/src/plugins/platforms/winrt/qwinrtwindow.cpp b/src/plugins/platforms/winrt/qwinrtwindow.cpp
index 88b753b463..80ee6bd761 100644
--- a/src/plugins/platforms/winrt/qwinrtwindow.cpp
+++ b/src/plugins/platforms/winrt/qwinrtwindow.cpp
@@ -116,4 +116,9 @@ void QWinRTWindow::lower()
m_screen->lower(window());
}
+qreal QWinRTWindow::devicePixelRatio() const
+{
+ return screen()->devicePixelRatio();
+}
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/winrt/qwinrtwindow.h b/src/plugins/platforms/winrt/qwinrtwindow.h
index 1f19b4f2d5..121f430686 100644
--- a/src/plugins/platforms/winrt/qwinrtwindow.h
+++ b/src/plugins/platforms/winrt/qwinrtwindow.h
@@ -63,6 +63,8 @@ public:
void raise();
void lower();
+ qreal devicePixelRatio() const Q_DECL_OVERRIDE;
+
private:
QWinRTScreen *m_screen;
};