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-rw-r--r--src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp4
-rw-r--r--src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp4
-rw-r--r--src/plugins/platforms/eglfs/eglfs_device_lib.pro2
-rw-r--r--src/plugins/platforms/eglfs/qeglfscontext.cpp8
-rw-r--r--src/plugins/platforms/eglfs/qeglfscursor.cpp401
-rw-r--r--src/plugins/platforms/eglfs/qeglfscursor.h143
-rw-r--r--src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp4
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.cpp325
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.h65
-rw-r--r--src/plugins/platforms/eglfs/qeglfsscreen.cpp94
-rw-r--r--src/plugins/platforms/eglfs/qeglfsscreen.h16
-rw-r--r--src/plugins/platforms/eglfs/qeglfswindow.cpp79
-rw-r--r--src/plugins/platforms/eglfs/qeglfswindow.h33
13 files changed, 1091 insertions, 87 deletions
diff --git a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp
index 45224ccb87..d1814fb85d 100644
--- a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp
+++ b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp
@@ -36,8 +36,8 @@
#include "qeglfskmsdevice.h"
#include "qeglfskmsscreen.h"
#include "qeglfskmscursor.h"
+#include "qeglfscursor.h"
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qdevicediscovery_p.h>
#include <QtCore/QLoggingCategory>
#include <QtCore/QJsonDocument>
@@ -176,7 +176,7 @@ QPlatformCursor *QEglFSKmsIntegration::createCursor(QPlatformScreen *screen) con
if (m_hwCursor)
return Q_NULLPTR;
else
- return new QEGLPlatformCursor(screen);
+ return new QEglFSCursor(screen);
}
void QEglFSKmsIntegration::waitForVSync(QPlatformSurface *surface) const
diff --git a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp
index 5e49c224a0..b3e3f06f6c 100644
--- a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp
+++ b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp
@@ -35,11 +35,11 @@
#include "qeglfskmsscreen.h"
#include "qeglfskmsdevice.h"
#include "qeglfskmscursor.h"
+#include "qeglfsintegration.h"
#include <QtCore/QLoggingCategory>
#include <QtGui/private/qguiapplication_p.h>
-#include <QtPlatformSupport/private/qeglplatformintegration_p.h>
#include <QtPlatformSupport/private/qfbvthandler_p.h>
QT_BEGIN_NAMESPACE
@@ -50,7 +50,7 @@ class QEglFSKmsInterruptHandler : public QObject
{
public:
QEglFSKmsInterruptHandler(QEglFSKmsScreen *screen) : m_screen(screen) {
- m_vtHandler = static_cast<QEGLPlatformIntegration *>(QGuiApplicationPrivate::platformIntegration())->vtHandler();
+ m_vtHandler = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration())->vtHandler();
connect(m_vtHandler, &QFbVtHandler::interrupted, this, &QEglFSKmsInterruptHandler::restoreVideoMode);
connect(m_vtHandler, &QFbVtHandler::suspendRequested, this, &QEglFSKmsInterruptHandler::handleSuspendRequest);
}
diff --git a/src/plugins/platforms/eglfs/eglfs_device_lib.pro b/src/plugins/platforms/eglfs/eglfs_device_lib.pro
index 729290706d..22a32663c7 100644
--- a/src/plugins/platforms/eglfs/eglfs_device_lib.pro
+++ b/src/plugins/platforms/eglfs/eglfs_device_lib.pro
@@ -26,6 +26,7 @@ DEFINES += QT_BUILD_EGL_DEVICE_LIB
SOURCES += $$PWD/qeglfsintegration.cpp \
$$PWD/qeglfswindow.cpp \
$$PWD/qeglfsscreen.cpp \
+ $$PWD/qeglfscursor.cpp \
$$PWD/qeglfshooks.cpp \
$$PWD/qeglfscontext.cpp \
$$PWD/qeglfsoffscreenwindow.cpp \
@@ -34,6 +35,7 @@ SOURCES += $$PWD/qeglfsintegration.cpp \
HEADERS += $$PWD/qeglfsintegration.h \
$$PWD/qeglfswindow.h \
$$PWD/qeglfsscreen.h \
+ $$PWD/qeglfscursor.h \
$$PWD/qeglfshooks.h \
$$PWD/qeglfscontext.h \
$$PWD/qeglfsoffscreenwindow.h \
diff --git a/src/plugins/platforms/eglfs/qeglfscontext.cpp b/src/plugins/platforms/eglfs/qeglfscontext.cpp
index 9216b7a85d..e2223aba43 100644
--- a/src/plugins/platforms/eglfs/qeglfscontext.cpp
+++ b/src/plugins/platforms/eglfs/qeglfscontext.cpp
@@ -32,15 +32,13 @@
****************************************************************************/
#include <QtGui/QSurface>
-#include <QtDebug>
-
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
+#include "qeglfscontext.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"
-#include "qeglfscontext.h"
+#include "qeglfscursor.h"
QT_BEGIN_NAMESPACE
@@ -91,7 +89,7 @@ void QEglFSContext::swapBuffers(QPlatformSurface *surface)
// draw the cursor
if (surface->surface()->surfaceClass() == QSurface::Window) {
QPlatformWindow *window = static_cast<QPlatformWindow *>(surface);
- if (QEGLPlatformCursor *cursor = qobject_cast<QEGLPlatformCursor *>(window->screen()->cursor()))
+ if (QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(window->screen()->cursor()))
cursor->paintOnScreen();
}
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.cpp b/src/plugins/platforms/eglfs/qeglfscursor.cpp
new file mode 100644
index 0000000000..d81aa2eaf2
--- /dev/null
+++ b/src/plugins/platforms/eglfs/qeglfscursor.cpp
@@ -0,0 +1,401 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qeglfscursor.h"
+#include "qeglfsintegration.h"
+#include "qeglfsscreen.h"
+
+#include <qpa/qwindowsysteminterface.h>
+#include <QtGui/QOpenGLContext>
+#include <QtGui/QOpenGLShaderProgram>
+#include <QtCore/QJsonDocument>
+#include <QtCore/QJsonArray>
+#include <QtCore/QJsonObject>
+
+#include <QtGui/private/qguiapplication_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QEglFSCursor::QEglFSCursor(QPlatformScreen *screen)
+ : m_visible(true),
+ m_screen(static_cast<QEglFSScreen *>(screen)),
+ m_program(0),
+ m_vertexCoordEntry(0),
+ m_textureCoordEntry(0),
+ m_textureEntry(0),
+ m_deviceListener(0),
+ m_updateRequested(false)
+{
+ QByteArray hideCursorVal = qgetenv("QT_QPA_EGLFS_HIDECURSOR");
+ if (!hideCursorVal.isEmpty())
+ m_visible = hideCursorVal.toInt() == 0;
+ if (!m_visible)
+ return;
+
+ // Try to load the cursor atlas. If this fails, m_visible is set to false and
+ // paintOnScreen() and setCurrentCursor() become no-ops.
+ initCursorAtlas();
+
+ // initialize the cursor
+#ifndef QT_NO_CURSOR
+ QCursor cursor(Qt::ArrowCursor);
+ setCurrentCursor(&cursor);
+#endif
+
+ m_deviceListener = new QEglFSCursorDeviceListener(this);
+ connect(QGuiApplicationPrivate::inputDeviceManager(), &QInputDeviceManager::deviceListChanged,
+ m_deviceListener, &QEglFSCursorDeviceListener::onDeviceListChanged);
+ updateMouseStatus();
+}
+
+QEglFSCursor::~QEglFSCursor()
+{
+ resetResources();
+ delete m_deviceListener;
+}
+
+void QEglFSCursor::updateMouseStatus()
+{
+ m_visible = m_deviceListener->hasMouse();
+}
+
+bool QEglFSCursorDeviceListener::hasMouse() const
+{
+ return QGuiApplicationPrivate::inputDeviceManager()->deviceCount(QInputDeviceManager::DeviceTypePointer) > 0;
+}
+
+void QEglFSCursorDeviceListener::onDeviceListChanged(QInputDeviceManager::DeviceType type)
+{
+ if (type == QInputDeviceManager::DeviceTypePointer)
+ m_cursor->updateMouseStatus();
+}
+
+void QEglFSCursor::resetResources()
+{
+ if (QOpenGLContext::currentContext()) {
+ delete m_program;
+ glDeleteTextures(1, &m_cursor.customCursorTexture);
+ glDeleteTextures(1, &m_cursorAtlas.texture);
+ }
+ m_program = 0;
+ m_cursor.customCursorTexture = 0;
+ m_cursor.customCursorPending = !m_cursor.customCursorImage.isNull();
+ m_cursorAtlas.texture = 0;
+}
+
+void QEglFSCursor::createShaderPrograms()
+{
+ static const char *textureVertexProgram =
+ "attribute highp vec2 vertexCoordEntry;\n"
+ "attribute highp vec2 textureCoordEntry;\n"
+ "varying highp vec2 textureCoord;\n"
+ "void main() {\n"
+ " textureCoord = textureCoordEntry;\n"
+ " gl_Position = vec4(vertexCoordEntry, 1.0, 1.0);\n"
+ "}\n";
+
+ static const char *textureFragmentProgram =
+ "uniform sampler2D texture;\n"
+ "varying highp vec2 textureCoord;\n"
+ "void main() {\n"
+ " gl_FragColor = texture2D(texture, textureCoord).bgra;\n"
+ "}\n";
+
+ m_program = new QOpenGLShaderProgram;
+ m_program->addShaderFromSourceCode(QOpenGLShader::Vertex, textureVertexProgram);
+ m_program->addShaderFromSourceCode(QOpenGLShader::Fragment, textureFragmentProgram);
+ m_program->link();
+
+ m_vertexCoordEntry = m_program->attributeLocation("vertexCoordEntry");
+ m_textureCoordEntry = m_program->attributeLocation("textureCoordEntry");
+ m_textureEntry = m_program->uniformLocation("texture");
+}
+
+void QEglFSCursor::createCursorTexture(uint *texture, const QImage &image)
+{
+ if (!*texture)
+ glGenTextures(1, texture);
+ glBindTexture(GL_TEXTURE_2D, *texture);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glTexImage2D(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, image.width(), image.height(), 0 /* border */,
+ GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());
+}
+
+void QEglFSCursor::initCursorAtlas()
+{
+ static QByteArray json = qgetenv("QT_QPA_EGLFS_CURSOR");
+ if (json.isEmpty())
+ json = ":/cursor.json";
+
+ QFile file(QString::fromUtf8(json));
+ if (!file.open(QFile::ReadOnly)) {
+ m_visible = false;
+ return;
+ }
+
+ QJsonDocument doc = QJsonDocument::fromJson(file.readAll());
+ QJsonObject object = doc.object();
+
+ QString atlas = object.value(QLatin1String("image")).toString();
+ Q_ASSERT(!atlas.isEmpty());
+
+ const int cursorsPerRow = object.value(QLatin1String("cursorsPerRow")).toDouble();
+ Q_ASSERT(cursorsPerRow);
+ m_cursorAtlas.cursorsPerRow = cursorsPerRow;
+
+ const QJsonArray hotSpots = object.value(QLatin1String("hotSpots")).toArray();
+ Q_ASSERT(hotSpots.count() == Qt::LastCursor + 1);
+ for (int i = 0; i < hotSpots.count(); i++) {
+ QPoint hotSpot(hotSpots[i].toArray()[0].toDouble(), hotSpots[i].toArray()[1].toDouble());
+ m_cursorAtlas.hotSpots << hotSpot;
+ }
+
+ QImage image = QImage(atlas).convertToFormat(QImage::Format_ARGB32_Premultiplied);
+ m_cursorAtlas.cursorWidth = image.width() / m_cursorAtlas.cursorsPerRow;
+ m_cursorAtlas.cursorHeight = image.height() / ((Qt::LastCursor + cursorsPerRow) / cursorsPerRow);
+ m_cursorAtlas.width = image.width();
+ m_cursorAtlas.height = image.height();
+ m_cursorAtlas.image = image;
+}
+
+#ifndef QT_NO_CURSOR
+void QEglFSCursor::changeCursor(QCursor *cursor, QWindow *window)
+{
+ Q_UNUSED(window);
+ const QRect oldCursorRect = cursorRect();
+ if (setCurrentCursor(cursor))
+ update(oldCursorRect | cursorRect());
+}
+
+bool QEglFSCursor::setCurrentCursor(QCursor *cursor)
+{
+ if (!m_visible)
+ return false;
+
+ const Qt::CursorShape newShape = cursor ? cursor->shape() : Qt::ArrowCursor;
+ if (m_cursor.shape == newShape && newShape != Qt::BitmapCursor)
+ return false;
+
+ if (m_cursor.shape == Qt::BitmapCursor) {
+ m_cursor.customCursorImage = QImage();
+ m_cursor.customCursorPending = false;
+ }
+ m_cursor.shape = newShape;
+ if (newShape != Qt::BitmapCursor) { // standard cursor
+ const float ws = (float)m_cursorAtlas.cursorWidth / m_cursorAtlas.width,
+ hs = (float)m_cursorAtlas.cursorHeight / m_cursorAtlas.height;
+ m_cursor.textureRect = QRectF(ws * (m_cursor.shape % m_cursorAtlas.cursorsPerRow),
+ hs * (m_cursor.shape / m_cursorAtlas.cursorsPerRow),
+ ws, hs);
+ m_cursor.hotSpot = m_cursorAtlas.hotSpots[m_cursor.shape];
+ m_cursor.texture = m_cursorAtlas.texture;
+ m_cursor.size = QSize(m_cursorAtlas.cursorWidth, m_cursorAtlas.cursorHeight);
+ } else {
+ QImage image = cursor->pixmap().toImage();
+ m_cursor.textureRect = QRectF(0, 0, 1, 1);
+ m_cursor.hotSpot = cursor->hotSpot();
+ m_cursor.texture = 0; // will get updated in the next render()
+ m_cursor.size = image.size();
+ m_cursor.customCursorImage = image;
+ m_cursor.customCursorPending = true;
+ }
+
+ return true;
+}
+#endif
+
+class CursorUpdateEvent : public QEvent
+{
+public:
+ CursorUpdateEvent(const QPoint &pos, const QRegion &rgn)
+ : QEvent(QEvent::Type(QEvent::User + 1)),
+ m_pos(pos),
+ m_region(rgn)
+ { }
+ QPoint pos() const { return m_pos; }
+ QRegion region() const { return m_region; }
+
+private:
+ QPoint m_pos;
+ QRegion m_region;
+};
+
+bool QEglFSCursor::event(QEvent *e)
+{
+ if (e->type() == QEvent::User + 1) {
+ CursorUpdateEvent *ev = static_cast<CursorUpdateEvent *>(e);
+ m_updateRequested = false;
+ QWindowSystemInterface::handleExposeEvent(m_screen->topLevelAt(ev->pos()), ev->region());
+ QWindowSystemInterface::flushWindowSystemEvents(QEventLoop::ExcludeUserInputEvents);
+ return true;
+ }
+ return QPlatformCursor::event(e);
+}
+
+void QEglFSCursor::update(const QRegion &rgn)
+{
+ if (!m_updateRequested) {
+ // Must not flush the window system events directly from here since we are likely to
+ // be a called directly from QGuiApplication's processMouseEvents. Flushing events
+ // could cause reentering by dispatching more queued mouse events.
+ m_updateRequested = true;
+ QCoreApplication::postEvent(this, new CursorUpdateEvent(m_cursor.pos, rgn));
+ }
+}
+
+QRect QEglFSCursor::cursorRect() const
+{
+ return QRect(m_cursor.pos - m_cursor.hotSpot, m_cursor.size);
+}
+
+QPoint QEglFSCursor::pos() const
+{
+ return m_cursor.pos;
+}
+
+void QEglFSCursor::setPos(const QPoint &pos)
+{
+ QGuiApplicationPrivate::inputDeviceManager()->setCursorPos(pos);
+ const QRect oldCursorRect = cursorRect();
+ m_cursor.pos = pos;
+ update(oldCursorRect | cursorRect());
+ m_screen->handleCursorMove(m_cursor.pos);
+}
+
+void QEglFSCursor::pointerEvent(const QMouseEvent &event)
+{
+ if (event.type() != QEvent::MouseMove)
+ return;
+ const QRect oldCursorRect = cursorRect();
+ m_cursor.pos = event.screenPos().toPoint();
+ update(oldCursorRect | cursorRect());
+ m_screen->handleCursorMove(m_cursor.pos);
+}
+
+void QEglFSCursor::paintOnScreen()
+{
+ if (!m_visible)
+ return;
+
+ const QRectF cr = cursorRect();
+ const QRect screenRect(m_screen->geometry());
+ const GLfloat x1 = 2 * (cr.left() / screenRect.width()) - 1;
+ const GLfloat x2 = 2 * (cr.right() / screenRect.width()) - 1;
+ const GLfloat y1 = 1 - (cr.top() / screenRect.height()) * 2;
+ const GLfloat y2 = 1 - (cr.bottom() / screenRect.height()) * 2;
+ QRectF r(QPointF(x1, y1), QPointF(x2, y2));
+
+ draw(r);
+}
+
+void QEglFSCursor::draw(const QRectF &r)
+{
+ if (!m_program) {
+ // one time initialization
+ initializeOpenGLFunctions();
+
+ createShaderPrograms();
+
+ if (!m_cursorAtlas.texture) {
+ createCursorTexture(&m_cursorAtlas.texture, m_cursorAtlas.image);
+
+ if (m_cursor.shape != Qt::BitmapCursor)
+ m_cursor.texture = m_cursorAtlas.texture;
+ }
+ }
+
+ if (m_cursor.shape == Qt::BitmapCursor && m_cursor.customCursorPending) {
+ // upload the custom cursor
+ createCursorTexture(&m_cursor.customCursorTexture, m_cursor.customCursorImage);
+ m_cursor.texture = m_cursor.customCursorTexture;
+ m_cursor.customCursorPending = false;
+ }
+
+ Q_ASSERT(m_cursor.texture);
+
+ m_program->bind();
+
+ const GLfloat x1 = r.left();
+ const GLfloat x2 = r.right();
+ const GLfloat y1 = r.top();
+ const GLfloat y2 = r.bottom();
+ const GLfloat cursorCoordinates[] = {
+ x1, y2,
+ x2, y2,
+ x1, y1,
+ x2, y1
+ };
+
+ const GLfloat s1 = m_cursor.textureRect.left();
+ const GLfloat s2 = m_cursor.textureRect.right();
+ const GLfloat t1 = m_cursor.textureRect.top();
+ const GLfloat t2 = m_cursor.textureRect.bottom();
+ const GLfloat textureCoordinates[] = {
+ s1, t2,
+ s2, t2,
+ s1, t1,
+ s2, t1
+ };
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, m_cursor.texture);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ m_program->enableAttributeArray(m_vertexCoordEntry);
+ m_program->enableAttributeArray(m_textureCoordEntry);
+
+ m_program->setAttributeArray(m_vertexCoordEntry, cursorCoordinates, 2);
+ m_program->setAttributeArray(m_textureCoordEntry, textureCoordinates, 2);
+
+ m_program->setUniformValue(m_textureEntry, 0);
+
+ glDisable(GL_CULL_FACE);
+ glFrontFace(GL_CCW);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ glDisable(GL_DEPTH_TEST); // disable depth testing to make sure cursor is always on top
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ glDisable(GL_BLEND);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ m_program->disableAttributeArray(m_textureCoordEntry);
+ m_program->disableAttributeArray(m_vertexCoordEntry);
+
+ m_program->release();
+}
+
+QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.h b/src/plugins/platforms/eglfs/qeglfscursor.h
new file mode 100644
index 0000000000..048f276137
--- /dev/null
+++ b/src/plugins/platforms/eglfs/qeglfscursor.h
@@ -0,0 +1,143 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QEGLFSCURSOR_H
+#define QEGLFSCURSOR_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qeglfsglobal.h"
+#include <qpa/qplatformcursor.h>
+#include <qpa/qplatformscreen.h>
+#include <QtGui/QOpenGLFunctions>
+#include <QtGui/private/qinputdevicemanager_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLShaderProgram;
+class QEglFSCursor;
+class QEglFSScreen;
+
+class QEglFSCursorDeviceListener : public QObject
+{
+ Q_OBJECT
+
+public:
+ QEglFSCursorDeviceListener(QEglFSCursor *cursor) : m_cursor(cursor) { }
+ bool hasMouse() const;
+
+public slots:
+ void onDeviceListChanged(QInputDeviceManager::DeviceType type);
+
+private:
+ QEglFSCursor *m_cursor;
+};
+
+class Q_EGLFS_EXPORT QEglFSCursor : public QPlatformCursor, protected QOpenGLFunctions
+{
+ Q_OBJECT
+public:
+ QEglFSCursor(QPlatformScreen *screen);
+ ~QEglFSCursor();
+
+#ifndef QT_NO_CURSOR
+ void changeCursor(QCursor *cursor, QWindow *widget) Q_DECL_OVERRIDE;
+#endif
+ void pointerEvent(const QMouseEvent &event) Q_DECL_OVERRIDE;
+ QPoint pos() const Q_DECL_OVERRIDE;
+ void setPos(const QPoint &pos) Q_DECL_OVERRIDE;
+
+ QRect cursorRect() const;
+ void paintOnScreen();
+ void resetResources();
+
+ void updateMouseStatus();
+
+private:
+ bool event(QEvent *e) Q_DECL_OVERRIDE;
+#ifndef QT_NO_CURSOR
+ bool setCurrentCursor(QCursor *cursor);
+#endif
+ void draw(const QRectF &rect);
+ void update(const QRegion &region);
+ void createShaderPrograms();
+ void createCursorTexture(uint *texture, const QImage &image);
+ void initCursorAtlas();
+
+ // current cursor information
+ struct Cursor {
+ Cursor() : texture(0), shape(Qt::BlankCursor), customCursorTexture(0), customCursorPending(false) { }
+ uint texture; // a texture from 'image' or the atlas
+ Qt::CursorShape shape;
+ QRectF textureRect; // normalized rect inside texture
+ QSize size; // size of the cursor
+ QPoint hotSpot;
+ QImage customCursorImage;
+ QPoint pos; // current cursor position
+ uint customCursorTexture;
+ bool customCursorPending;
+ } m_cursor;
+
+ // cursor atlas information
+ struct CursorAtlas {
+ CursorAtlas() : cursorsPerRow(0), texture(0), cursorWidth(0), cursorHeight(0) { }
+ int cursorsPerRow;
+ uint texture;
+ int width, height; // width and height of the atlas
+ int cursorWidth, cursorHeight; // width and height of cursors inside the atlas
+ QList<QPoint> hotSpots;
+ QImage image; // valid until it's uploaded
+ } m_cursorAtlas;
+
+ bool m_visible;
+ QEglFSScreen *m_screen;
+ QOpenGLShaderProgram *m_program;
+ int m_vertexCoordEntry;
+ int m_textureCoordEntry;
+ int m_textureEntry;
+ QEglFSCursorDeviceListener *m_deviceListener;
+ bool m_updateRequested;
+};
+
+QT_END_NAMESPACE
+
+#endif // QEGLFSCURSOR_H
diff --git a/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp b/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
index 7771c981dd..d27c949c8d 100644
--- a/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
@@ -33,8 +33,8 @@
#include "qeglfsdeviceintegration.h"
#include "qeglfsintegration.h"
+#include "qeglfscursor.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QGuiApplication>
#include <private/qguiapplication_p.h>
#include <QScreen>
@@ -286,7 +286,7 @@ bool QEGLDeviceIntegration::hasCapability(QPlatformIntegration::Capability cap)
QPlatformCursor *QEGLDeviceIntegration::createCursor(QPlatformScreen *screen) const
{
- return new QEGLPlatformCursor(screen);
+ return new QEglFSCursor(screen);
}
void QEGLDeviceIntegration::waitForVSync(QPlatformSurface *surface) const
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
index 5eb8485dc7..aec5a5e179 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
@@ -39,19 +39,41 @@
#include <QtGui/QOpenGLContext>
#include <QtGui/QScreen>
#include <QtGui/QOffscreenSurface>
-#include <qpa/qplatformcursor.h>
+#include <QtGui/QWindow>
+#include <qpa/qwindowsysteminterface.h>
+#include <qpa/qplatforminputcontextfactory_p.h>
#include "qeglfsintegration.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"
#include "qeglfscontext.h"
#include "qeglfsoffscreenwindow.h"
+#include "qeglfscursor.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
+
+#include <QtPlatformSupport/private/qgenericunixfontdatabase_p.h>
+#include <QtPlatformSupport/private/qgenericunixservices_p.h>
+#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
+#include <QtPlatformSupport/private/qfbvthandler_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
+
#include <QtPlatformHeaders/QEGLNativeContext>
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
+#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
+#include <QtPlatformSupport/private/qevdevtouchmanager_p.h>
+#endif
+
+#if !defined(QT_NO_TSLIB) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+#include <QtPlatformSupport/private/qtslib_p.h>
+#endif
+
+#include <QtPlatformHeaders/qeglfsfunctions.h>
+
#include <EGL/egl.h>
static void initResources()
@@ -64,21 +86,18 @@ static void initResources()
QT_BEGIN_NAMESPACE
QEglFSIntegration::QEglFSIntegration()
+ : m_display(EGL_NO_DISPLAY),
+ m_inputContext(0),
+ m_fontDb(new QGenericUnixFontDatabase),
+ m_services(new QGenericUnixServices),
+ m_kbdMgr(0),
+ m_disableInputHandlers(false)
{
- mDisableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
+ m_disableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
initResources();
}
-bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
-{
- // We assume that devices will have more and not less capabilities
- if (qt_egl_device_integration()->hasCapability(cap))
- return true;
-
- return QEGLPlatformIntegration::hasCapability(cap);
-}
-
void QEglFSIntegration::addScreen(QPlatformScreen *screen)
{
screenAdded(screen);
@@ -93,9 +112,19 @@ void QEglFSIntegration::initialize()
{
qt_egl_device_integration()->platformInit();
- QEGLPlatformIntegration::initialize();
+ m_display = eglGetDisplay(nativeDisplay());
+ if (m_display == EGL_NO_DISPLAY)
+ qFatal("Could not open egl display");
+
+ EGLint major, minor;
+ if (!eglInitialize(m_display, &major, &minor))
+ qFatal("Could not initialize egl display");
+
+ m_inputContext = QPlatformInputContextFactory::create();
+
+ m_vtHandler.reset(new QFbVtHandler);
- if (!mDisableInputHandlers)
+ if (!m_disableInputHandlers)
createInputHandlers();
if (qt_egl_device_integration()->usesDefaultScreen())
@@ -108,52 +137,276 @@ void QEglFSIntegration::destroy()
{
foreach (QWindow *w, qGuiApp->topLevelWindows())
w->destroy();
+
qt_egl_device_integration()->screenDestroy();
- if (display() != EGL_NO_DISPLAY)
- eglTerminate(display());
+
+ if (m_display != EGL_NO_DISPLAY)
+ eglTerminate(m_display);
+
qt_egl_device_integration()->platformDestroy();
}
-EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+QAbstractEventDispatcher *QEglFSIntegration::createEventDispatcher() const
{
- return qt_egl_device_integration()->platformDisplay();
+ return createUnixEventDispatcher();
+}
+
+QPlatformServices *QEglFSIntegration::services() const
+{
+ return m_services.data();
}
-QEGLPlatformWindow *QEglFSIntegration::createWindow(QWindow *window) const
+QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const
{
- return new QEglFSWindow(window);
+ return m_fontDb.data();
}
-QEGLPlatformContext *QEglFSIntegration::createContext(const QSurfaceFormat &format,
- QPlatformOpenGLContext *shareContext,
- EGLDisplay display,
- QVariant *nativeHandle) const
+QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const
{
+ QOpenGLCompositorBackingStore *bs = new QOpenGLCompositorBackingStore(window);
+ if (!window->handle())
+ window->create();
+ static_cast<QEglFSWindow *>(window->handle())->setBackingStore(bs);
+ return bs;
+}
+
+QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
+{
+ QWindowSystemInterface::flushWindowSystemEvents();
+ QEglFSWindow *w = new QEglFSWindow(window);
+ w->create();
+ if (window->type() != Qt::ToolTip)
+ w->requestActivateWindow();
+ return w;
+}
+
+QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
+{
+ // If there is a "root" window into which raster and QOpenGLWidget content is
+ // composited, all other contexts must share with its context.
+ QOpenGLContext *compositingContext = QOpenGLCompositor::instance()->context();
+ EGLDisplay dpy = context->screen() ? static_cast<QEglFSScreen *>(context->screen()->handle())->display() : display();
+ QPlatformOpenGLContext *share = compositingContext ? compositingContext->handle() : context->shareHandle();
+ QVariant nativeHandle = context->nativeHandle();
+
QEglFSContext *ctx;
- QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(format);
- if (!nativeHandle || nativeHandle->isNull()) {
- EGLConfig config = QEglFSIntegration::chooseConfig(display, adjustedFormat);
- ctx = new QEglFSContext(adjustedFormat, shareContext, display, &config, QVariant());
+ QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(context->format());
+ if (nativeHandle.isNull()) {
+ EGLConfig config = QEglFSIntegration::chooseConfig(dpy, adjustedFormat);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, &config, QVariant());
} else {
- ctx = new QEglFSContext(adjustedFormat, shareContext, display, 0, *nativeHandle);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, 0, nativeHandle);
}
- *nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), display));
+ nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), dpy));
+
+ context->setNativeHandle(nativeHandle);
return ctx;
}
-QPlatformOffscreenSurface *QEglFSIntegration::createOffscreenSurface(EGLDisplay display,
- const QSurfaceFormat &format,
- QOffscreenSurface *surface) const
+QPlatformOffscreenSurface *QEglFSIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const
{
- QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(format);
+ EGLDisplay dpy = surface->screen() ? static_cast<QEglFSScreen *>(surface->screen()->handle())->display() : display();
+ QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(surface->requestedFormat());
if (qt_egl_device_integration()->supportsPBuffers())
- return new QEGLPbuffer(display, fmt, surface);
+ return new QEGLPbuffer(dpy, fmt, surface);
else
- return new QEglFSOffscreenWindow(display, fmt, surface);
-
+ return new QEglFSOffscreenWindow(dpy, fmt, surface);
// Never return null. Multiple QWindows are not supported by this plugin.
}
+bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
+{
+ // We assume that devices will have more and not less capabilities
+ if (qt_egl_device_integration()->hasCapability(cap))
+ return true;
+
+ switch (cap) {
+ case ThreadedPixmaps: return true;
+ case OpenGL: return true;
+ case ThreadedOpenGL: return true;
+ case WindowManagement: return false;
+ case RasterGLSurface: return true;
+ default: return QPlatformIntegration::hasCapability(cap);
+ }
+}
+
+QPlatformNativeInterface *QEglFSIntegration::nativeInterface() const
+{
+ return const_cast<QEglFSIntegration *>(this);
+}
+
+enum ResourceType {
+ EglDisplay,
+ EglWindow,
+ EglContext,
+ EglConfig,
+ NativeDisplay,
+ XlibDisplay
+};
+
+static int resourceType(const QByteArray &key)
+{
+ static const QByteArray names[] = { // match ResourceType
+ QByteArrayLiteral("egldisplay"),
+ QByteArrayLiteral("eglwindow"),
+ QByteArrayLiteral("eglcontext"),
+ QByteArrayLiteral("eglconfig"),
+ QByteArrayLiteral("nativedisplay"),
+ QByteArrayLiteral("display")
+ };
+ const QByteArray *end = names + sizeof(names) / sizeof(names[0]);
+ const QByteArray *result = std::find(names, end, key);
+ if (result == end)
+ result = std::find(names, end, key.toLower());
+ return int(result - names);
+}
+
+void *QEglFSIntegration::nativeResourceForIntegration(const QByteArray &resource)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ result = display();
+ break;
+ case NativeDisplay:
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForScreen(const QByteArray &resource, QScreen *)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case XlibDisplay:
+ // Play nice when using the x11 hooks: Be compatible with xcb that allows querying
+ // the X Display pointer, which is nothing but our native display.
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForWindow(const QByteArray &resource, QWindow *window)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ if (window && window->handle())
+ result = static_cast<QEglFSScreen *>(window->handle()->screen())->display();
+ else
+ result = display();
+ break;
+ case EglWindow:
+ if (window && window->handle())
+ result = reinterpret_cast<void*>(static_cast<QEglFSWindow *>(window->handle())->eglWindow());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglContext:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglContext();
+ break;
+ case EglConfig:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglConfig();
+ break;
+ case EglDisplay:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglDisplay();
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+static void *eglContextForContext(QOpenGLContext *context)
+{
+ Q_ASSERT(context);
+
+ QEglFSContext *handle = static_cast<QEglFSContext *>(context->handle());
+ if (!handle)
+ return 0;
+
+ return handle->eglContext();
+}
+
+QPlatformNativeInterface::NativeResourceForContextFunction QEglFSIntegration::nativeResourceFunctionForContext(const QByteArray &resource)
+{
+ QByteArray lowerCaseResource = resource.toLower();
+ if (lowerCaseResource == "get_egl_context")
+ return NativeResourceForContextFunction(eglContextForContext);
+
+ return 0;
+}
+
+QFunctionPointer QEglFSIntegration::platformFunction(const QByteArray &function) const
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
+ return QFunctionPointer(loadKeymapStatic);
+#else
+ Q_UNUSED(function)
+#endif
+
+ return 0;
+}
+
+void QEglFSIntegration::loadKeymapStatic(const QString &filename)
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ QEglFSIntegration *self = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration());
+ if (self->m_kbdMgr)
+ self->m_kbdMgr->loadKeymap(filename);
+ else
+ qWarning("QEglFSIntegration: Cannot load keymap, no keyboard handler found");
+#else
+ Q_UNUSED(filename);
+#endif
+}
+
+void QEglFSIntegration::createInputHandlers()
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
+ new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
+#ifndef QT_NO_TSLIB
+ const bool useTslib = qEnvironmentVariableIntValue("QT_QPA_EGLFS_TSLIB");
+ if (useTslib)
+ new QTsLibMouseHandler(QLatin1String("TsLib"), QString() /* spec */);
+ else
+#endif // QT_NO_TSLIB
+ new QEvdevTouchManager(QLatin1String("EvdevTouch"), QString() /* spec */, this);
+#endif
+}
+
+EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+{
+ return qt_egl_device_integration()->platformDisplay();
+}
+
EGLConfig QEglFSIntegration::chooseConfig(EGLDisplay display, const QSurfaceFormat &format)
{
class Chooser : public QEglConfigChooser {
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.h b/src/plugins/platforms/eglfs/qeglfsintegration.h
index 11b643d540..98c7ee9f78 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.h
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.h
@@ -34,41 +34,72 @@
#ifndef QEGLFSINTEGRATION_H
#define QEGLFSINTEGRATION_H
-#include <QtPlatformSupport/private/qeglplatformintegration_p.h>
+#include <QtCore/QVariant>
+#include <qpa/qplatformintegration.h>
+#include <qpa/qplatformnativeinterface.h>
#include <qpa/qplatformscreen.h>
#include <EGL/egl.h>
#include "qeglfsglobal.h"
QT_BEGIN_NAMESPACE
-class Q_EGLFS_EXPORT QEglFSIntegration : public QEGLPlatformIntegration
+class QEglFSWindow;
+class QEglFSContext;
+class QFbVtHandler;
+class QEvdevKeyboardManager;
+
+class Q_EGLFS_EXPORT QEglFSIntegration : public QPlatformIntegration, public QPlatformNativeInterface
{
public:
QEglFSIntegration();
- void addScreen(QPlatformScreen *screen);
- void removeScreen(QPlatformScreen *screen);
-
void initialize() Q_DECL_OVERRIDE;
void destroy() Q_DECL_OVERRIDE;
+ EGLDisplay display() const { return m_display; }
+
+ QAbstractEventDispatcher *createEventDispatcher() const Q_DECL_OVERRIDE;
+ QPlatformFontDatabase *fontDatabase() const Q_DECL_OVERRIDE;
+ QPlatformServices *services() const Q_DECL_OVERRIDE;
+ QPlatformInputContext *inputContext() const Q_DECL_OVERRIDE { return m_inputContext; }
+
+ QPlatformWindow *createPlatformWindow(QWindow *window) const Q_DECL_OVERRIDE;
+ QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const Q_DECL_OVERRIDE;
+ QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE;
+ QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const Q_DECL_OVERRIDE;
+
bool hasCapability(QPlatformIntegration::Capability cap) const Q_DECL_OVERRIDE;
- static EGLConfig chooseConfig(EGLDisplay display, const QSurfaceFormat &format);
+ QPlatformNativeInterface *nativeInterface() const Q_DECL_OVERRIDE;
-protected:
- QEGLPlatformWindow *createWindow(QWindow *window) const Q_DECL_OVERRIDE;
- QEGLPlatformContext *createContext(const QSurfaceFormat &format,
- QPlatformOpenGLContext *shareContext,
- EGLDisplay display,
- QVariant *nativeHandle) const Q_DECL_OVERRIDE;
- QPlatformOffscreenSurface *createOffscreenSurface(EGLDisplay display,
- const QSurfaceFormat &format,
- QOffscreenSurface *surface) const Q_DECL_OVERRIDE;
- EGLNativeDisplayType nativeDisplay() const Q_DECL_OVERRIDE;
+ // QPlatformNativeInterface
+ void *nativeResourceForIntegration(const QByteArray &resource) Q_DECL_OVERRIDE;
+ void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen) Q_DECL_OVERRIDE;
+ void *nativeResourceForWindow(const QByteArray &resource, QWindow *window) Q_DECL_OVERRIDE;
+ void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) Q_DECL_OVERRIDE;
+ NativeResourceForContextFunction nativeResourceFunctionForContext(const QByteArray &resource) Q_DECL_OVERRIDE;
+
+ QFunctionPointer platformFunction(const QByteArray &function) const Q_DECL_OVERRIDE;
+
+ QFbVtHandler *vtHandler() { return m_vtHandler.data(); }
+
+ void addScreen(QPlatformScreen *screen);
+ void removeScreen(QPlatformScreen *screen);
+
+ static EGLConfig chooseConfig(EGLDisplay display, const QSurfaceFormat &format);
private:
- bool mDisableInputHandlers;
+ EGLNativeDisplayType nativeDisplay() const;
+ void createInputHandlers();
+ static void loadKeymapStatic(const QString &filename);
+
+ EGLDisplay m_display;
+ QPlatformInputContext *m_inputContext;
+ QScopedPointer<QPlatformFontDatabase> m_fontDb;
+ QScopedPointer<QPlatformServices> m_services;
+ QScopedPointer<QFbVtHandler> m_vtHandler;
+ QEvdevKeyboardManager *m_kbdMgr;
+ bool m_disableInputHandlers;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.cpp b/src/plugins/platforms/eglfs/qeglfsscreen.cpp
index 1b6e2307f8..22ec424451 100644
--- a/src/plugins/platforms/eglfs/qeglfsscreen.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsscreen.cpp
@@ -32,7 +32,10 @@
****************************************************************************/
#include <QtCore/qtextstream.h>
-#include <QtGui/qpa/qplatformcursor.h>
+#include <QtGui/qwindow.h>
+#include <qpa/qwindowsysteminterface.h>
+#include <qpa/qplatformcursor.h>
+#include <QtPlatformSupport/private/qopenglcompositor_p.h>
#include "qeglfsscreen.h"
#include "qeglfswindow.h"
@@ -41,7 +44,8 @@
QT_BEGIN_NAMESPACE
QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
- : QEGLPlatformScreen(dpy),
+ : m_dpy(dpy),
+ m_pointerWindow(0),
m_surface(EGL_NO_SURFACE),
m_cursor(0)
{
@@ -51,6 +55,7 @@ QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
QEglFSScreen::~QEglFSScreen()
{
delete m_cursor;
+ QOpenGLCompositor::destroy();
}
QRect QEglFSScreen::geometry() const
@@ -103,4 +108,89 @@ void QEglFSScreen::setPrimarySurface(EGLSurface surface)
m_surface = surface;
}
+void QEglFSScreen::handleCursorMove(const QPoint &pos)
+{
+ const QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
+
+ // Generate enter and leave events like a real windowing system would do.
+ if (windows.isEmpty())
+ return;
+
+ // First window is always fullscreen.
+ if (windows.count() == 1) {
+ QWindow *window = windows[0]->sourceWindow();
+ if (m_pointerWindow != window) {
+ m_pointerWindow = window;
+ QWindowSystemInterface::handleEnterEvent(window, window->mapFromGlobal(pos), pos);
+ }
+ return;
+ }
+
+ QWindow *enter = 0, *leave = 0;
+ for (int i = windows.count() - 1; i >= 0; --i) {
+ QWindow *window = windows[i]->sourceWindow();
+ const QRect geom = window->geometry();
+ if (geom.contains(pos)) {
+ if (m_pointerWindow != window) {
+ leave = m_pointerWindow;
+ m_pointerWindow = window;
+ enter = window;
+ }
+ break;
+ }
+ }
+
+ if (enter && leave)
+ QWindowSystemInterface::handleEnterLeaveEvent(enter, leave, enter->mapFromGlobal(pos), pos);
+}
+
+QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) const
+{
+ QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
+ Q_ASSERT(!windows.isEmpty());
+
+ QImage img;
+
+ if (static_cast<QEglFSWindow *>(windows.first()->sourceWindow()->handle())->isRaster()) {
+ // Request the compositor to render everything into an FBO and read it back. This
+ // is of course slow, but it's safe and reliable. It will not include the mouse
+ // cursor, which is a plus.
+ img = compositor->grab();
+ } else {
+ // Just a single OpenGL window without compositing. Do not support this case for now. Doing
+ // glReadPixels is not an option since it would read from the back buffer which may have
+ // undefined content when calling right after a swapBuffers (unless preserved swap is
+ // available and enabled, but we have no support for that).
+ qWarning("grabWindow: Not supported for non-composited OpenGL content. Use QQuickWindow::grabWindow() instead.");
+ return QPixmap();
+ }
+
+ if (!wid) {
+ const QSize screenSize = geometry().size();
+ if (width < 0)
+ width = screenSize.width() - x;
+ if (height < 0)
+ height = screenSize.height() - y;
+ return QPixmap::fromImage(img).copy(x, y, width, height);
+ }
+
+ foreach (QOpenGLCompositorWindow *w, windows) {
+ const QWindow *window = w->sourceWindow();
+ if (window->winId() == wid) {
+ const QRect geom = window->geometry();
+ if (width < 0)
+ width = geom.width() - x;
+ if (height < 0)
+ height = geom.height() - y;
+ QRect rect(geom.topLeft() + QPoint(x, y), QSize(width, height));
+ rect &= window->geometry();
+ return QPixmap::fromImage(img).copy(rect);
+ }
+ }
+
+ return QPixmap();
+}
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.h b/src/plugins/platforms/eglfs/qeglfsscreen.h
index 07b6ff63ef..dc291285ad 100644
--- a/src/plugins/platforms/eglfs/qeglfsscreen.h
+++ b/src/plugins/platforms/eglfs/qeglfsscreen.h
@@ -35,7 +35,6 @@
#define QEGLFSSCREEN_H
#include "qeglfsglobal.h"
-#include <QtPlatformSupport/private/qeglplatformscreen_p.h>
#include <EGL/egl.h>
QT_BEGIN_NAMESPACE
@@ -43,7 +42,7 @@ QT_BEGIN_NAMESPACE
class QEglFSWindow;
class QOpenGLContext;
-class Q_EGLFS_EXPORT QEglFSScreen : public QEGLPlatformScreen
+class Q_EGLFS_EXPORT QEglFSScreen : public QPlatformScreen
{
public:
QEglFSScreen(EGLDisplay display);
@@ -62,16 +61,23 @@ public:
qreal refreshRate() const Q_DECL_OVERRIDE;
+ QPixmap grabWindow(WId wid, int x, int y, int width, int height) const Q_DECL_OVERRIDE;
+
EGLSurface primarySurface() const { return m_surface; }
-protected:
- void setPrimarySurface(EGLSurface surface);
+ EGLDisplay display() const { return m_dpy; }
+
+ void handleCursorMove(const QPoint &pos);
private:
- friend class QEglFSWindow;
+ void setPrimarySurface(EGLSurface surface);
+ EGLDisplay m_dpy;
+ QWindow *m_pointerWindow;
EGLSurface m_surface;
QPlatformCursor *m_cursor;
+
+ friend class QEglFSWindow;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfswindow.cpp b/src/plugins/platforms/eglfs/qeglfswindow.cpp
index c0d51c94a5..c3b9dd6ef0 100644
--- a/src/plugins/platforms/eglfs/qeglfswindow.cpp
+++ b/src/plugins/platforms/eglfs/qeglfswindow.cpp
@@ -37,21 +37,23 @@
#include <private/qguiapplication_p.h>
#include <QtGui/private/qopenglcontext_p.h>
#include <QtGui/QOpenGLContext>
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qeglconvenience_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
#include "qeglfswindow.h"
+#include "qeglfscursor.h"
#include "qeglfshooks.h"
-#include <QtDebug>
-
QT_BEGIN_NAMESPACE
QEglFSWindow::QEglFSWindow(QWindow *w)
- : QEGLPlatformWindow(w)
- , m_surface(0)
- , m_window(0)
- , m_flags(0)
+ : QPlatformWindow(w),
+ m_backingStore(0),
+ m_raster(false),
+ m_winId(0),
+ m_surface(0),
+ m_window(0),
+ m_flags(0)
{
}
@@ -60,12 +62,34 @@ QEglFSWindow::~QEglFSWindow()
destroy();
}
+static WId newWId()
+{
+ static WId id = 0;
+
+ if (id == std::numeric_limits<WId>::max())
+ qWarning("QEGLPlatformWindow: Out of window IDs");
+
+ return ++id;
+}
+
void QEglFSWindow::create()
{
if (m_flags.testFlag(Created))
return;
- QEGLPlatformWindow::create();
+ m_winId = newWId();
+
+ // Save the original surface type before changing to OpenGLSurface.
+ m_raster = (window()->surfaceType() == QSurface::RasterSurface);
+ if (m_raster) // change to OpenGL, but not for RasterGLSurface
+ window()->setSurfaceType(QSurface::OpenGLSurface);
+
+ if (window()->type() == Qt::Desktop) {
+ QRect fullscreenRect(QPoint(), screen()->availableGeometry().size());
+ QPlatformWindow::setGeometry(fullscreenRect);
+ QWindowSystemInterface::handleGeometryChange(window(), fullscreenRect);
+ return;
+ }
m_flags = Created;
@@ -120,7 +144,7 @@ void QEglFSWindow::destroy()
{
QEglFSScreen *screen = this->screen();
if (m_flags.testFlag(HasNativeWindow)) {
- QEGLPlatformCursor *cursor = qobject_cast<QEGLPlatformCursor *>(screen->cursor());
+ QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(screen->cursor());
if (cursor)
cursor->resetResources();
@@ -265,4 +289,41 @@ QEglFSScreen *QEglFSWindow::screen() const
return static_cast<QEglFSScreen *>(QPlatformWindow::screen());
}
+bool QEglFSWindow::isRaster() const
+{
+ return m_raster || window()->surfaceType() == QSurface::RasterGLSurface;
+}
+
+QWindow *QEglFSWindow::sourceWindow() const
+{
+ return window();
+}
+
+const QPlatformTextureList *QEglFSWindow::textures() const
+{
+ if (m_backingStore)
+ return m_backingStore->textures();
+
+ return 0;
+}
+
+void QEglFSWindow::endCompositing()
+{
+ if (m_backingStore)
+ m_backingStore->notifyComposited();
+}
+
+WId QEglFSWindow::winId() const
+{
+ return m_winId;
+}
+
+void QEglFSWindow::setOpacity(qreal)
+{
+ if (!isRaster())
+ qWarning("QEglFSWindow: Cannot set opacity for non-raster windows");
+
+ // Nothing to do here. The opacity is stored in the QWindow.
+}
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfswindow.h b/src/plugins/platforms/eglfs/qeglfswindow.h
index f9d207c153..53b9e18dc1 100644
--- a/src/plugins/platforms/eglfs/qeglfswindow.h
+++ b/src/plugins/platforms/eglfs/qeglfswindow.h
@@ -37,17 +37,23 @@
#include "qeglfsintegration.h"
#include "qeglfsscreen.h"
#include "qeglfsglobal.h"
-#include <QtPlatformSupport/private/qeglplatformwindow_p.h>
+
+#include <qpa/qplatformwindow.h>
+#include <QtPlatformSupport/private/qopenglcompositor_p.h>
+#include <EGL/egl.h>
QT_BEGIN_NAMESPACE
-class Q_EGLFS_EXPORT QEglFSWindow : public QEGLPlatformWindow
+class QOpenGLCompositorBackingStore;
+class QPlatformTextureList;
+
+class Q_EGLFS_EXPORT QEglFSWindow : public QPlatformWindow, public QOpenGLCompositorWindow
{
public:
QEglFSWindow(QWindow *w);
~QEglFSWindow();
- void create() Q_DECL_OVERRIDE;
+ void create();
void destroy();
void setGeometry(const QRect &) Q_DECL_OVERRIDE;
@@ -58,13 +64,15 @@ public:
void lower() Q_DECL_OVERRIDE;
void propagateSizeHints() Q_DECL_OVERRIDE { }
- void setOpacity(qreal) Q_DECL_OVERRIDE { }
void setMask(const QRegion &) Q_DECL_OVERRIDE { }
bool setKeyboardGrabEnabled(bool) Q_DECL_OVERRIDE { return false; }
bool setMouseGrabEnabled(bool) Q_DECL_OVERRIDE { return false; }
+ void setOpacity(qreal) Q_DECL_OVERRIDE;
+ WId winId() const Q_DECL_OVERRIDE;
QSurfaceFormat format() const Q_DECL_OVERRIDE;
- EGLNativeWindowType eglWindow() const Q_DECL_OVERRIDE;
+
+ EGLNativeWindowType eglWindow() const;
EGLSurface surface() const;
QEglFSScreen *screen() const;
@@ -73,11 +81,22 @@ public:
virtual void invalidateSurface() Q_DECL_OVERRIDE;
virtual void resetSurface();
-protected:
+ QOpenGLCompositorBackingStore *backingStore() { return m_backingStore; }
+ void setBackingStore(QOpenGLCompositorBackingStore *backingStore) { m_backingStore = backingStore; }
+ bool isRaster() const;
+
+ QWindow *sourceWindow() const Q_DECL_OVERRIDE;
+ const QPlatformTextureList *textures() const Q_DECL_OVERRIDE;
+ void endCompositing() Q_DECL_OVERRIDE;
+
+private:
+ QOpenGLCompositorBackingStore *m_backingStore;
+ bool m_raster;
+ WId m_winId;
+
EGLSurface m_surface;
EGLNativeWindowType m_window;
-private:
EGLConfig m_config;
QSurfaceFormat m_format;