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-rw-r--r--src/widgets/dialogs/qdialog.cpp236
1 files changed, 106 insertions, 130 deletions
diff --git a/src/widgets/dialogs/qdialog.cpp b/src/widgets/dialogs/qdialog.cpp
index 9f4e95d83c..27466d03d6 100644
--- a/src/widgets/dialogs/qdialog.cpp
+++ b/src/widgets/dialogs/qdialog.cpp
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtWidgets module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include <QtWidgets/qtwidgetsglobal.h>
#if QT_CONFIG(colordialog)
@@ -70,7 +34,7 @@
#include <qpa/qplatformtheme.h>
#include "private/qdialog_p.h"
#include "private/qguiapplication_p.h"
-#ifndef QT_NO_ACCESSIBILITY
+#if QT_CONFIG(accessibility)
#include "qaccessible.h"
#endif
@@ -134,6 +98,9 @@ QPlatformDialogHelper *QDialogPrivate::platformHelper() const
bool QDialogPrivate::canBeNativeDialog() const
{
+ if (QCoreApplication::testAttribute(Qt::AA_DontUseNativeDialogs))
+ return false;
+
QDialogPrivate *ncThis = const_cast<QDialogPrivate *>(this);
QDialog *dialog = ncThis->q_func();
const int type = themeDialogType(dialog);
@@ -153,7 +120,7 @@ void QDialogPrivate::close(int resultCode)
Q_Q(QDialog);
q->setResult(resultCode);
- q->hide();
+
if (!data.is_closing) {
// Until Qt 6.3 we didn't close dialogs, so they didn't receive a QCloseEvent.
// It is likely that subclasses implement closeEvent and handle them as rejection
@@ -171,30 +138,17 @@ void QDialogPrivate::close(int resultCode)
} closeEventEater;
q->installEventFilter(&closeEventEater);
QWidgetPrivate::close();
+ } else {
+ // If the close was initiated outside of QDialog we will end up
+ // here via QDialog::closeEvent calling reject(), in which case
+ // we need to hide the dialog to ensure QDialog::closeEvent does
+ // not ignore the close event. FIXME: Why is QDialog doing this?
+ q->hide();
}
resetModalitySetByOpen();
}
-/*!
- \internal
-
- Emits finished() signal with \a resultCode. If the \a dialogCode
- is equal to 0 emits rejected(), if the \a dialogCode is equal to
- 1 emits accepted().
- */
-void QDialogPrivate::finalize(int resultCode, int dialogCode)
-{
- Q_Q(QDialog);
-
- if (dialogCode == QDialog::Accepted)
- emit q->accepted();
- else if (dialogCode == QDialog::Rejected)
- emit q->rejected();
-
- emit q->finished(resultCode);
-}
-
QWindow *QDialogPrivate::transientParentWindow() const
{
Q_Q(const QDialog);
@@ -226,14 +180,6 @@ QVariant QDialogPrivate::styleHint(QPlatformDialogHelper::StyleHint hint) const
return QPlatformDialogHelper::defaultStyleHint(hint);
}
-void QDialogPrivate::deletePlatformHelper()
-{
- delete m_platformHelper;
- m_platformHelper = nullptr;
- m_platformHelperCreated = false;
- nativeDialogInUse = false;
-}
-
/*!
\class QDialog
\brief The QDialog class is the base class of dialog windows.
@@ -334,7 +280,8 @@ void QDialogPrivate::deletePlatformHelper()
\section1 Escape Key
If the user presses the Esc key in a dialog, QDialog::reject()
- will be called. This will cause the window to close: The \l{QCloseEvent}{close event} cannot be \l{QEvent::ignore()}{ignored}.
+ will be called. This will cause the window to close:
+ The \l{QCloseEvent}{close event} cannot be \l{QEvent::ignore()}{ignored}.
\section1 Extensibility
@@ -342,9 +289,8 @@ void QDialogPrivate::deletePlatformHelper()
partial dialog that shows the most commonly used options, and a
full dialog that shows all the options. Typically an extensible
dialog will initially appear as a partial dialog, but with a
- \uicontrol More toggle button. If the user presses the \uicontrol More button down,
- the dialog is expanded. The \l{Extension Example} shows how to achieve
- extensible dialogs using Qt.
+ \uicontrol More toggle button. If the user presses the
+ \uicontrol More button down, the dialog is expanded.
\target return
\section1 Return Value (Modal Dialogs)
@@ -374,8 +320,15 @@ void QDialogPrivate::deletePlatformHelper()
\snippet dialogs/dialogs.cpp 0
+ A dialog with an extension:
+
+ \snippet dialogs/dialogs.cpp extension
+
+ By setting the \l{QLayout::}{sizeConstraint} property of the dialog's
+ layout to \l{QLayout::}{SetFixedSize}, the dialog will not be resizable
+ by the user, and will automatically shrink when the extension gets hidden.
+
\sa QDialogButtonBox, QTabWidget, QWidget, QProgressDialog,
- {fowler}{GUI Design Handbook: Dialogs, Standard}, {Extension Example},
{Standard Dialogs Example}
*/
@@ -640,7 +593,7 @@ int QDialog::exec()
As with QWidget::close(), done() deletes the dialog if the
Qt::WA_DeleteOnClose flag is set. If the dialog is the application's
main widget, the application terminates. If the dialog is the
- last window closed, the QApplication::lastWindowClosed() signal is
+ last window closed, the QGuiApplication::lastWindowClosed() signal is
emitted.
\sa accept(), reject(), QApplication::activeWindow(), QCoreApplication::quit()
@@ -648,9 +601,22 @@ int QDialog::exec()
void QDialog::done(int r)
{
+ QPointer<QDialog> guard(this);
+
Q_D(QDialog);
d->close(r);
- d->finalize(r, r);
+
+ if (!guard)
+ return;
+
+ int dialogCode = d->dialogCode();
+ if (dialogCode == QDialog::Accepted)
+ emit accepted();
+ else if (dialogCode == QDialog::Rejected)
+ emit rejected();
+
+ if (guard)
+ emit finished(r);
}
/*!
@@ -778,98 +744,108 @@ void QDialog::closeEvent(QCloseEvent *e)
void QDialog::setVisible(bool visible)
{
Q_D(QDialog);
- if (!testAttribute(Qt::WA_DontShowOnScreen) && d->canBeNativeDialog() && d->setNativeDialogVisible(visible))
+
+ if (testAttribute(Qt::WA_WState_ExplicitShowHide) && testAttribute(Qt::WA_WState_Hidden) != visible)
+ return;
+
+ d->setVisible(visible);
+}
+
+void QDialogPrivate::setVisible(bool visible)
+{
+ Q_Q(QDialog);
+ if (!q->testAttribute(Qt::WA_DontShowOnScreen) && canBeNativeDialog() && setNativeDialogVisible(visible))
return;
// We should not block windows by the invisible modal dialog
// if a platform-specific dialog is implemented as an in-process
// Qt window, because in this case it will also be blocked.
- const bool dontBlockWindows = testAttribute(Qt::WA_DontShowOnScreen)
- && d->styleHint(QPlatformDialogHelper::DialogIsQtWindow).toBool();
+ const bool dontBlockWindows = q->testAttribute(Qt::WA_DontShowOnScreen)
+ && styleHint(QPlatformDialogHelper::DialogIsQtWindow).toBool();
Qt::WindowModality oldModality;
bool wasModalitySet;
if (dontBlockWindows) {
- oldModality = windowModality();
- wasModalitySet = testAttribute(Qt::WA_SetWindowModality);
- setWindowModality(Qt::NonModal);
+ oldModality = q->windowModality();
+ wasModalitySet = q->testAttribute(Qt::WA_SetWindowModality);
+ q->setWindowModality(Qt::NonModal);
}
if (visible) {
- if (testAttribute(Qt::WA_WState_ExplicitShowHide) && !testAttribute(Qt::WA_WState_Hidden))
- return;
-
- QWidget::setVisible(visible);
- QWidget *fw = window()->focusWidget();
- if (!fw)
- fw = this;
-
- /*
- The following block is to handle a special case, and does not
- really follow propper logic in concern of autoDefault and TAB
- order. However, it's here to ease usage for the users. If a
- dialog has a default QPushButton, and first widget in the TAB
- order also is a QPushButton, then we give focus to the main
- default QPushButton. This simplifies code for the developers,
- and actually catches most cases... If not, then they simply
- have to use [widget*]->setFocus() themselves...
- */
+ q->QWidget::setVisible(visible);
+
+ // Window activation might be prevented. We can't test isActiveWindow here,
+ // as the window will be activated asynchronously by the window manager.
+ if (!q->testAttribute(Qt::WA_ShowWithoutActivating)) {
+ QWidget *fw = q->window()->focusWidget();
+ if (!fw)
+ fw = q;
+
+ /*
+ The following block is to handle a special case, and does not
+ really follow proper logic in concern of autoDefault and TAB
+ order. However, it's here to ease usage for the users. If a
+ dialog has a default QPushButton, and first widget in the TAB
+ order also is a QPushButton, then we give focus to the main
+ default QPushButton. This simplifies code for the developers,
+ and actually catches most cases... If not, then they simply
+ have to use [widget*]->setFocus() themselves...
+ */
#if QT_CONFIG(pushbutton)
- if (d->mainDef && fw->focusPolicy() == Qt::NoFocus) {
- QWidget *first = fw;
- while ((first = first->nextInFocusChain()) != fw && first->focusPolicy() == Qt::NoFocus)
- ;
- if (first != d->mainDef && qobject_cast<QPushButton*>(first))
- d->mainDef->setFocus();
- }
- if (!d->mainDef && isWindow()) {
- QWidget *w = fw;
- while ((w = w->nextInFocusChain()) != fw) {
- QPushButton *pb = qobject_cast<QPushButton *>(w);
- if (pb && pb->autoDefault() && pb->focusPolicy() != Qt::NoFocus) {
- pb->setDefault(true);
- break;
+ if (mainDef && fw->focusPolicy() == Qt::NoFocus) {
+ QWidget *first = fw;
+ while ((first = first->nextInFocusChain()) != fw && first->focusPolicy() == Qt::NoFocus)
+ ;
+ if (first != mainDef && qobject_cast<QPushButton*>(first))
+ mainDef->setFocus();
+ }
+ if (!mainDef && q->isWindow()) {
+ QWidget *w = fw;
+ while ((w = w->nextInFocusChain()) != fw) {
+ QPushButton *pb = qobject_cast<QPushButton *>(w);
+ if (pb && pb->autoDefault() && pb->focusPolicy() != Qt::NoFocus) {
+ pb->setDefault(true);
+ break;
+ }
}
}
- }
#endif
- if (fw && !fw->hasFocus()) {
- QFocusEvent e(QEvent::FocusIn, Qt::TabFocusReason);
- QCoreApplication::sendEvent(fw, &e);
+ if (fw && !fw->hasFocus()) {
+ QFocusEvent e(QEvent::FocusIn, Qt::TabFocusReason);
+ QCoreApplication::sendEvent(fw, &e);
+ }
}
-#ifndef QT_NO_ACCESSIBILITY
- QAccessibleEvent event(this, QAccessible::DialogStart);
+#if QT_CONFIG(accessibility)
+ QAccessibleEvent event(q, QAccessible::DialogStart);
QAccessible::updateAccessibility(&event);
#endif
} else {
- if (testAttribute(Qt::WA_WState_ExplicitShowHide) && testAttribute(Qt::WA_WState_Hidden))
- return;
-#ifndef QT_NO_ACCESSIBILITY
- if (isVisible()) {
- QAccessibleEvent event(this, QAccessible::DialogEnd);
+#if QT_CONFIG(accessibility)
+ if (q->isVisible()) {
+ QAccessibleEvent event(q, QAccessible::DialogEnd);
QAccessible::updateAccessibility(&event);
}
#endif
// Reimplemented to exit a modal event loop when the dialog is hidden.
- QWidget::setVisible(visible);
- if (d->eventLoop)
- d->eventLoop->exit();
+ q->QWidget::setVisible(visible);
+ if (eventLoop)
+ eventLoop->exit();
}
if (dontBlockWindows) {
- setWindowModality(oldModality);
- setAttribute(Qt::WA_SetWindowModality, wasModalitySet);
+ q->setWindowModality(oldModality);
+ q->setAttribute(Qt::WA_SetWindowModality, wasModalitySet);
}
#if QT_CONFIG(pushbutton)
const QPlatformTheme *theme = QGuiApplicationPrivate::platformTheme();
- if (d->mainDef && isActiveWindow()
+ if (mainDef && q->isActiveWindow()
&& theme->themeHint(QPlatformTheme::DialogSnapToDefaultButton).toBool())
- QCursor::setPos(d->mainDef->mapToGlobal(d->mainDef->rect().center()));
+ QCursor::setPos(mainDef->mapToGlobal(mainDef->rect().center()));
#endif
}