diff options
Diffstat (limited to 'src/widgets/dialogs/qdialog.cpp')
-rw-r--r-- | src/widgets/dialogs/qdialog.cpp | 69 |
1 files changed, 37 insertions, 32 deletions
diff --git a/src/widgets/dialogs/qdialog.cpp b/src/widgets/dialogs/qdialog.cpp index 9f4e95d83c..f56308da9e 100644 --- a/src/widgets/dialogs/qdialog.cpp +++ b/src/widgets/dialogs/qdialog.cpp @@ -800,42 +800,47 @@ void QDialog::setVisible(bool visible) return; QWidget::setVisible(visible); - QWidget *fw = window()->focusWidget(); - if (!fw) - fw = this; - - /* - The following block is to handle a special case, and does not - really follow propper logic in concern of autoDefault and TAB - order. However, it's here to ease usage for the users. If a - dialog has a default QPushButton, and first widget in the TAB - order also is a QPushButton, then we give focus to the main - default QPushButton. This simplifies code for the developers, - and actually catches most cases... If not, then they simply - have to use [widget*]->setFocus() themselves... - */ + + // Window activation might be prevented. We can't test isActiveWindow here, + // as the window will be activated asynchronously by the window manager. + if (!testAttribute(Qt::WA_ShowWithoutActivating)) { + QWidget *fw = window()->focusWidget(); + if (!fw) + fw = this; + + /* + The following block is to handle a special case, and does not + really follow propper logic in concern of autoDefault and TAB + order. However, it's here to ease usage for the users. If a + dialog has a default QPushButton, and first widget in the TAB + order also is a QPushButton, then we give focus to the main + default QPushButton. This simplifies code for the developers, + and actually catches most cases... If not, then they simply + have to use [widget*]->setFocus() themselves... + */ #if QT_CONFIG(pushbutton) - if (d->mainDef && fw->focusPolicy() == Qt::NoFocus) { - QWidget *first = fw; - while ((first = first->nextInFocusChain()) != fw && first->focusPolicy() == Qt::NoFocus) - ; - if (first != d->mainDef && qobject_cast<QPushButton*>(first)) - d->mainDef->setFocus(); - } - if (!d->mainDef && isWindow()) { - QWidget *w = fw; - while ((w = w->nextInFocusChain()) != fw) { - QPushButton *pb = qobject_cast<QPushButton *>(w); - if (pb && pb->autoDefault() && pb->focusPolicy() != Qt::NoFocus) { - pb->setDefault(true); - break; + if (d->mainDef && fw->focusPolicy() == Qt::NoFocus) { + QWidget *first = fw; + while ((first = first->nextInFocusChain()) != fw && first->focusPolicy() == Qt::NoFocus) + ; + if (first != d->mainDef && qobject_cast<QPushButton*>(first)) + d->mainDef->setFocus(); + } + if (!d->mainDef && isWindow()) { + QWidget *w = fw; + while ((w = w->nextInFocusChain()) != fw) { + QPushButton *pb = qobject_cast<QPushButton *>(w); + if (pb && pb->autoDefault() && pb->focusPolicy() != Qt::NoFocus) { + pb->setDefault(true); + break; + } } } - } #endif - if (fw && !fw->hasFocus()) { - QFocusEvent e(QEvent::FocusIn, Qt::TabFocusReason); - QCoreApplication::sendEvent(fw, &e); + if (fw && !fw->hasFocus()) { + QFocusEvent e(QEvent::FocusIn, Qt::TabFocusReason); + QCoreApplication::sendEvent(fw, &e); + } } #ifndef QT_NO_ACCESSIBILITY |