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-rw-r--r--src/widgets/graphicsview/qgraphicsview.cpp728
1 files changed, 351 insertions, 377 deletions
diff --git a/src/widgets/graphicsview/qgraphicsview.cpp b/src/widgets/graphicsview/qgraphicsview.cpp
index b14b23909e..9505e2529a 100644
--- a/src/widgets/graphicsview/qgraphicsview.cpp
+++ b/src/widgets/graphicsview/qgraphicsview.cpp
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtWidgets module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
static const int QGRAPHICSVIEW_REGION_RECT_THRESHOLD = 50;
@@ -89,15 +53,15 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
By default, QGraphicsView provides a regular QWidget for the viewport
widget. You can access this widget by calling viewport(), or you can
replace it by calling setViewport(). To render using OpenGL, simply call
- setViewport(new QGLWidget). QGraphicsView takes ownership of the viewport
- widget.
+ setViewport(new QOpenGLWidget). QGraphicsView takes ownership of the
+ viewport widget.
QGraphicsView supports affine transformations, using QTransform. You can
either pass a matrix to setTransform(), or you can call one of the
convenience functions rotate(), scale(), translate() or shear(). The most
two common transformations are scaling, which is used to implement
zooming, and rotation. QGraphicsView keeps the center of the view fixed
- during a transformation. Because of the scene alignment (setAligment()),
+ during a transformation. Because of the scene alignment (setAlignment()),
translating the view will have no visual impact.
You can interact with the items on the scene by using the mouse and
@@ -107,7 +71,7 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
the events and reacts to them. For example, if you click on a selectable
item, the item will typically let the scene know that it has been
selected, and it will also redraw itself to display a selection
- rectangle. Similiary, if you click and drag the mouse to move a movable
+ rectangle. Similarly, if you click and drag the mouse to move a movable
item, it's the item that handles the mouse moves and moves itself. Item
interaction is enabled by default, and you can toggle it by calling
setInteractive().
@@ -121,8 +85,22 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
view coordinates and scene coordinates, and to find items on the scene
using view coordinates.
+ When using a QOpenGLWidget as a viewport, stereoscopic rendering is
+ supported. This is done using the same pattern as QOpenGLWidget::paintGL.
+ To enable it, enable the QSurfaceFormat::StereoBuffers flag. Because of
+ how the flag is handled internally, set QSurfaceFormat::StereoBuffers flag
+ globally before the window is created using QSurfaceFormat::setDefaultFormat().
+ If the flag is enabled and there is hardware support for stereoscopic
+ rendering, then drawBackground() and drawForeground() will be triggered twice
+ each frame. Call QOpenGLWidget::currentTargetBuffer() to query which buffer
+ is currently being drawn to.
+
\image graphicsview-view.png
+ \note Using an OpenGL viewport limits the ability to use QGraphicsProxyWidget.
+ Not all combinations of widgets and styles can be supported with such a setup.
+ You should carefully test your UI and make the necessary adjustments.
+
\sa QGraphicsScene, QGraphicsItem, QGraphicsSceneEvent
*/
@@ -155,8 +133,8 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
fastest when QGraphicsView spends more time figuring out what to draw than
it would spend drawing (e.g., when very many small items are repeatedly
updated). This is the preferred update mode for viewports that do not
- support partial updates, such as QGLWidget, and for viewports that need to
- disable scroll optimization.
+ support partial updates, such as QOpenGLWidget, and for viewports that
+ need to disable scroll optimization.
\value MinimalViewportUpdate QGraphicsView will determine the minimal
viewport region that requires a redraw, minimizing the time spent drawing
@@ -194,8 +172,6 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
Note that setting a flag usually imposes a side effect, and this effect
can vary between paint devices and platforms.
- \value DontClipPainter This value is obsolete and has no effect.
-
\value DontSavePainterState When rendering, QGraphicsView protects the
painter state (see QPainter::save()) when rendering the background or
foreground, and when rendering each item. This allows you to leave the
@@ -283,17 +259,16 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
#include <QtCore/qmath.h>
#include <QtCore/qscopedvaluerollback.h>
#include <QtWidgets/qapplication.h>
-#include <QtWidgets/qdesktopwidget.h>
-#include <private/qdesktopwidget_p.h>
#include <QtGui/qevent.h>
#include <QtWidgets/qlayout.h>
#include <QtGui/qtransform.h>
-#include <QtGui/qmatrix.h>
#include <QtGui/qpainter.h>
+#include <QtGui/qpainterpath.h>
#include <QtWidgets/qscrollbar.h>
#include <QtWidgets/qstyleoption.h>
#include <private/qevent_p.h>
+#include <QtGui/private/qeventpoint_p.h>
QT_BEGIN_NAMESPACE
@@ -310,21 +285,13 @@ inline int q_round_bound(qreal d) //### (int)(qreal) INT_MAX != INT_MAX for sing
void QGraphicsViewPrivate::translateTouchEvent(QGraphicsViewPrivate *d, QTouchEvent *touchEvent)
{
- QList<QTouchEvent::TouchPoint> touchPoints = touchEvent->touchPoints();
- for (int i = 0; i < touchPoints.count(); ++i) {
- QTouchEvent::TouchPoint &touchPoint = touchPoints[i];
- const QSizeF ellipseDiameters = touchPoint.ellipseDiameters();
+ for (int i = 0; i < touchEvent->pointCount(); ++i) {
+ auto &pt = touchEvent->point(i);
// the scene will set the item local pos, startPos, lastPos, and rect before delivering to
// an item, but for now those functions are returning the view's local coordinates
- touchPoint.setScenePos(d->mapToScene(touchPoint.pos()));
- touchPoint.setStartScenePos(d->mapToScene(touchPoint.startPos()));
- touchPoint.setLastScenePos(d->mapToScene(touchPoint.lastPos()));
- touchPoint.setEllipseDiameters(ellipseDiameters);
-
+ QMutableEventPoint::setScenePosition(pt, d->mapToScene(pt.position()));
// screenPos, startScreenPos, and lastScreenPos are already set
}
-
- touchEvent->setTouchPoints(touchPoints);
}
/*!
@@ -348,22 +315,20 @@ QGraphicsViewPrivate::QGraphicsViewPrivate()
hasUpdateClip(false),
mousePressButton(Qt::NoButton),
leftIndent(0), topIndent(0),
- lastMouseEvent(QEvent::None, QPointF(), QPointF(), QPointF(), Qt::NoButton, 0, 0),
alignment(Qt::AlignCenter),
transformationAnchor(QGraphicsView::AnchorViewCenter), resizeAnchor(QGraphicsView::NoAnchor),
viewportUpdateMode(QGraphicsView::MinimalViewportUpdate),
- optimizationFlags(0),
- scene(0),
+ scene(nullptr),
#if QT_CONFIG(rubberband)
rubberBanding(false),
rubberBandSelectionMode(Qt::IntersectsItemShape),
rubberBandSelectionOperation(Qt::ReplaceSelection),
#endif
- handScrollMotions(0), cacheMode(0),
+ handScrollMotions(0),
#ifndef QT_NO_CURSOR
hasStoredOriginalCursor(false),
#endif
- lastDragDropEvent(0),
+ lastDragDropEvent(nullptr),
updateSceneSlotReimplementedChecked(false)
{
styleOptions.reserve(QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS);
@@ -380,12 +345,12 @@ void QGraphicsViewPrivate::recalculateContentSize()
{
Q_Q(QGraphicsView);
- QSize maxSize = q->maximumViewportSize();
+ const QSize maxSize = q->maximumViewportSize();
int width = maxSize.width();
int height = maxSize.height();
- QRectF viewRect = matrix.mapRect(q->sceneRect());
+ const QRectF viewRect = matrix.mapRect(q->sceneRect());
- bool frameOnlyAround = (q->style()->styleHint(QStyle::SH_ScrollView_FrameOnlyAroundContents, 0, q));
+ bool frameOnlyAround = (q->style()->styleHint(QStyle::SH_ScrollView_FrameOnlyAroundContents, nullptr, q));
if (frameOnlyAround) {
if (hbarpolicy == Qt::ScrollBarAlwaysOn)
height -= frameWidth * 2;
@@ -395,9 +360,8 @@ void QGraphicsViewPrivate::recalculateContentSize()
// Adjust the maximum width and height of the viewport based on the width
// of visible scroll bars.
- int scrollBarExtent = q->style()->pixelMetric(QStyle::PM_ScrollBarExtent, 0, q);
- if (frameOnlyAround)
- scrollBarExtent += frameWidth * 2;
+ const int scrollBarExtent = q->style()->pixelMetric(QStyle::PM_ScrollBarExtent, nullptr, q)
+ + (frameOnlyAround ? frameWidth * 2 : 0);
// We do not need to subtract the width scrollbars whose policy is
// Qt::ScrollBarAlwaysOn, this was already done by maximumViewportSize().
@@ -419,62 +383,70 @@ void QGraphicsViewPrivate::recalculateContentSize()
// Setting the ranges of these scroll bars can/will cause the values to
// change, and scrollContentsBy() will be called correspondingly. This
// will reset the last center point.
- QPointF savedLastCenterPoint = lastCenterPoint;
+ const QPointF savedLastCenterPoint = lastCenterPoint;
// Remember the former indent settings
- qreal oldLeftIndent = leftIndent;
- qreal oldTopIndent = topIndent;
+ const qreal oldLeftIndent = leftIndent;
+ const qreal oldTopIndent = topIndent;
// If the whole scene fits horizontally, we center the scene horizontally,
// and ignore the horizontal scroll bars.
- int left = q_round_bound(viewRect.left());
- int right = q_round_bound(viewRect.right() - width);
+ const int left = q_round_bound(viewRect.left());
+ const int right = q_round_bound(viewRect.right() - width);
if (left >= right) {
- hbar->setRange(0, 0);
-
switch (alignment & Qt::AlignHorizontal_Mask) {
case Qt::AlignLeft:
leftIndent = -viewRect.left();
break;
case Qt::AlignRight:
- leftIndent = width - viewRect.width() - viewRect.left() - 1;
+ leftIndent = maxSize.width() - viewRect.width() - viewRect.left() - 1;
break;
case Qt::AlignHCenter:
default:
- leftIndent = width / 2 - (viewRect.left() + viewRect.right()) / 2;
+ leftIndent = maxSize.width() / 2 - (viewRect.left() + viewRect.right()) / 2;
break;
}
+
+ hbar->setRange(0, 0);
} else {
+ leftIndent = 0;
+
hbar->setRange(left, right);
hbar->setPageStep(width);
hbar->setSingleStep(width / 20);
- leftIndent = 0;
+
+ if (oldLeftIndent != 0)
+ hbar->setValue(-oldLeftIndent);
}
// If the whole scene fits vertically, we center the scene vertically, and
// ignore the vertical scroll bars.
- int top = q_round_bound(viewRect.top());
- int bottom = q_round_bound(viewRect.bottom() - height);
+ const int top = q_round_bound(viewRect.top());
+ const int bottom = q_round_bound(viewRect.bottom() - height);
if (top >= bottom) {
- vbar->setRange(0, 0);
-
switch (alignment & Qt::AlignVertical_Mask) {
case Qt::AlignTop:
topIndent = -viewRect.top();
break;
case Qt::AlignBottom:
- topIndent = height - viewRect.height() - viewRect.top() - 1;
+ topIndent = maxSize.height() - viewRect.height() - viewRect.top() - 1;
break;
case Qt::AlignVCenter:
default:
- topIndent = height / 2 - (viewRect.top() + viewRect.bottom()) / 2;
+ topIndent = maxSize.height() / 2 - (viewRect.top() + viewRect.bottom()) / 2;
break;
}
+
+ vbar->setRange(0, 0);
} else {
+ topIndent = 0;
+
vbar->setRange(top, bottom);
vbar->setPageStep(height);
vbar->setSingleStep(height / 20);
- topIndent = 0;
+
+ if (oldTopIndent != 0)
+ vbar->setValue(-oldTopIndent);
}
// Restorethe center point from before the ranges changed.
@@ -511,8 +483,8 @@ void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor)
if (q->underMouse()) {
// Last scene pos: lastMouseMoveScenePoint
// Current mouse pos:
- QPointF transformationDiff = q->mapToScene(viewport->rect().center())
- - q->mapToScene(viewport->mapFromGlobal(QCursor::pos()));
+ QPointF transformationDiff = mapToScene(viewport->rect().toRectF().center())
+ - mapToScene(viewport->mapFromGlobal(QCursor::pos().toPointF()));
q->centerOn(lastMouseMoveScenePoint + transformationDiff);
} else {
q->centerOn(lastCenterPoint);
@@ -532,8 +504,7 @@ void QGraphicsViewPrivate::centerView(QGraphicsView::ViewportAnchor anchor)
*/
void QGraphicsViewPrivate::updateLastCenterPoint()
{
- Q_Q(QGraphicsView);
- lastCenterPoint = q->mapToScene(viewport->rect().center());
+ lastCenterPoint = mapToScene(viewport->rect().toRectF().center());
}
/*!
@@ -612,12 +583,33 @@ void QGraphicsViewPrivate::updateScroll()
/*!
\internal
+
+ * don't start scrolling when a drag mode has been set
+ * don't start scrolling on a movable item
+*/
+bool QGraphicsViewPrivate::canStartScrollingAt(const QPoint &startPos) const
+{
+ Q_Q(const QGraphicsView);
+ if (q->dragMode() != QGraphicsView::NoDrag)
+ return false;
+
+ const QGraphicsItem *childItem = q->itemAt(startPos);
+
+ if (!startPos.isNull() && childItem && (childItem->flags() & QGraphicsItem::ItemIsMovable))
+ return false;
+
+ return QAbstractScrollAreaPrivate::canStartScrollingAt(startPos);
+}
+
+/*!
+ \internal
*/
void QGraphicsViewPrivate::replayLastMouseEvent()
{
if (!useLastMouseEvent || !scene)
return;
- mouseMoveEventHandler(&lastMouseEvent);
+ QSinglePointEvent *spe = static_cast<QSinglePointEvent *>(&lastMouseEvent);
+ mouseMoveEventHandler(static_cast<QMouseEvent *>(spe));
}
/*!
@@ -626,8 +618,7 @@ void QGraphicsViewPrivate::replayLastMouseEvent()
void QGraphicsViewPrivate::storeMouseEvent(QMouseEvent *event)
{
useLastMouseEvent = true;
- lastMouseEvent = QMouseEvent(QEvent::MouseMove, event->localPos(), event->windowPos(), event->screenPos(),
- event->button(), event->buttons(), event->modifiers());
+ lastMouseEvent = *event;
}
void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
@@ -652,8 +643,8 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
mouseEvent.setWidget(viewport);
mouseEvent.setButtonDownScenePos(mousePressButton, mousePressScenePoint);
mouseEvent.setButtonDownScreenPos(mousePressButton, mousePressScreenPoint);
- mouseEvent.setScenePos(q->mapToScene(event->pos()));
- mouseEvent.setScreenPos(event->globalPos());
+ mouseEvent.setScenePos(q->mapToScene(event->position().toPoint()));
+ mouseEvent.setScreenPos(event->globalPosition().toPoint());
mouseEvent.setLastScenePos(lastMouseMoveScenePoint);
mouseEvent.setLastScreenPos(lastMouseMoveScreenPoint);
mouseEvent.setButtons(event->buttons());
@@ -661,13 +652,14 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
mouseEvent.setModifiers(event->modifiers());
mouseEvent.setSource(event->source());
mouseEvent.setFlags(event->flags());
+ mouseEvent.setTimestamp(event->timestamp());
lastMouseMoveScenePoint = mouseEvent.scenePos();
lastMouseMoveScreenPoint = mouseEvent.screenPos();
mouseEvent.setAccepted(false);
if (event->spontaneous())
qt_sendSpontaneousEvent(scene, &mouseEvent);
else
- QApplication::sendEvent(scene, &mouseEvent);
+ QCoreApplication::sendEvent(scene, &mouseEvent);
// Remember whether the last event was accepted or not.
lastMouseEvent.setAccepted(mouseEvent.isAccepted());
@@ -690,7 +682,7 @@ void QGraphicsViewPrivate::mouseMoveEventHandler(QMouseEvent *event)
mouseEvent.widget());
}
// Find the topmost item under the mouse with a cursor.
- foreach (QGraphicsItem *item, scene->d_func()->cachedItemsUnderMouse) {
+ for (QGraphicsItem *item : std::as_const(scene->d_func()->cachedItemsUnderMouse)) {
if (item->isEnabled() && item->hasCursor()) {
_q_setViewportCursor(item->cursor());
return;
@@ -720,7 +712,7 @@ QRegion QGraphicsViewPrivate::rubberBandRegion(const QWidget *widget, const QRec
option.shape = QRubberBand::Rectangle;
QRegion tmp;
- tmp += rect;
+ tmp += rect.adjusted(-1, -1, 1, 1);
if (widget->style()->styleHint(QStyle::SH_RubberBand_Mask, &option, widget, &mask))
tmp &= mask.region;
return tmp;
@@ -732,7 +724,7 @@ void QGraphicsViewPrivate::updateRubberBand(const QMouseEvent *event)
if (dragMode != QGraphicsView::RubberBandDrag || !sceneInteractionAllowed || !rubberBanding)
return;
// Check for enough drag distance
- if ((mousePressViewPoint - event->pos()).manhattanLength() < QApplication::startDragDistance())
+ if ((mousePressViewPoint - event->position().toPoint()).manhattanLength() < QApplication::startDragDistance())
return;
// Update old rubberband
@@ -759,7 +751,7 @@ void QGraphicsViewPrivate::updateRubberBand(const QMouseEvent *event)
// Update rubberband position
const QPoint mp = q->mapFromScene(mousePressScenePoint);
- const QPoint ep = event->pos();
+ const QPoint ep = event->position().toPoint();
rubberBandRect = QRect(qMin(mp.x(), ep.x()), qMin(mp.y(), ep.y()),
qAbs(mp.x() - ep.x()) + 1, qAbs(mp.y() - ep.y()) + 1);
@@ -783,6 +775,27 @@ void QGraphicsViewPrivate::updateRubberBand(const QMouseEvent *event)
if (scene)
scene->setSelectionArea(selectionArea, rubberBandSelectionOperation, rubberBandSelectionMode, q->viewportTransform());
}
+
+void QGraphicsViewPrivate::clearRubberBand()
+{
+ Q_Q(QGraphicsView);
+ if (dragMode != QGraphicsView::RubberBandDrag || !sceneInteractionAllowed || !rubberBanding)
+ return;
+
+ if (viewportUpdateMode != QGraphicsView::NoViewportUpdate) {
+ if (viewportUpdateMode != QGraphicsView::FullViewportUpdate)
+ q->viewport()->update(rubberBandRegion(q->viewport(), rubberBandRect));
+ else
+ updateAll();
+ }
+
+ rubberBanding = false;
+ rubberBandSelectionOperation = Qt::ReplaceSelection;
+ if (!rubberBandRect.isNull()) {
+ rubberBandRect = QRect();
+ emit q->rubberBandChanged(rubberBandRect, QPointF(), QPointF());
+ }
+}
#endif
/*!
@@ -806,7 +819,7 @@ void QGraphicsViewPrivate::_q_setViewportCursor(const QCursor &cursor)
void QGraphicsViewPrivate::_q_unsetViewportCursor()
{
Q_Q(QGraphicsView);
- const auto items = q->items(lastMouseEvent.pos());
+ const auto items = q->items(lastMouseEvent.position().toPoint());
for (QGraphicsItem *item : items) {
if (item->isEnabled() && item->hasCursor()) {
_q_setViewportCursor(item->cursor());
@@ -842,6 +855,7 @@ void QGraphicsViewPrivate::storeDragDropEvent(const QGraphicsSceneDragDropEvent
lastDragDropEvent->setMimeData(event->mimeData());
lastDragDropEvent->setWidget(event->widget());
lastDragDropEvent->setSource(event->source());
+ lastDragDropEvent->setTimestamp(event->timestamp());
}
/*!
@@ -852,10 +866,10 @@ void QGraphicsViewPrivate::populateSceneDragDropEvent(QGraphicsSceneDragDropEven
{
#if QT_CONFIG(draganddrop)
Q_Q(QGraphicsView);
- dest->setScenePos(q->mapToScene(source->pos()));
- dest->setScreenPos(q->mapToGlobal(source->pos()));
- dest->setButtons(source->mouseButtons());
- dest->setModifiers(source->keyboardModifiers());
+ dest->setScenePos(q->mapToScene(source->position().toPoint()));
+ dest->setScreenPos(q->mapToGlobal(source->position().toPoint()));
+ dest->setButtons(source->buttons());
+ dest->setModifiers(source->modifiers());
dest->setPossibleActions(source->possibleActions());
dest->setProposedAction(source->proposedAction());
dest->setDropAction(source->dropAction());
@@ -863,8 +877,8 @@ void QGraphicsViewPrivate::populateSceneDragDropEvent(QGraphicsSceneDragDropEven
dest->setWidget(viewport);
dest->setSource(qobject_cast<QWidget *>(source->source()));
#else
- Q_UNUSED(dest)
- Q_UNUSED(source)
+ Q_UNUSED(dest);
+ Q_UNUSED(source);
#endif
}
@@ -964,7 +978,7 @@ static inline void QRect_unite(QRect *rect, const QRect &other)
/*
Calling this function results in update rects being clipped to the item's
bounding rect. Note that updates prior to this function call is not clipped.
- The clip is removed by passing 0.
+ The clip is removed by passing \nullptr.
*/
void QGraphicsViewPrivate::setUpdateClip(QGraphicsItem *item)
{
@@ -1163,19 +1177,19 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
void QGraphicsViewPrivate::updateInputMethodSensitivity()
{
Q_Q(QGraphicsView);
- QGraphicsItem *focusItem = 0;
+ QGraphicsItem *focusItem = nullptr;
bool enabled = scene && (focusItem = scene->focusItem())
&& (focusItem->d_ptr->flags & QGraphicsItem::ItemAcceptsInputMethod);
q->setAttribute(Qt::WA_InputMethodEnabled, enabled);
q->viewport()->setAttribute(Qt::WA_InputMethodEnabled, enabled);
if (!enabled) {
- q->setInputMethodHints(0);
+ q->setInputMethodHints({ });
return;
}
QGraphicsProxyWidget *proxy = focusItem->d_ptr->isWidget && focusItem->d_ptr->isProxyWidget()
- ? static_cast<QGraphicsProxyWidget *>(focusItem) : 0;
+ ? static_cast<QGraphicsProxyWidget *>(focusItem) : nullptr;
if (!proxy) {
q->setInputMethodHints(focusItem->inputMethodHints());
} else if (QWidget *widget = proxy->widget()) {
@@ -1183,7 +1197,7 @@ void QGraphicsViewPrivate::updateInputMethodSensitivity()
widget = fw;
q->setInputMethodHints(widget->inputMethodHints());
} else {
- q->setInputMethodHints(0);
+ q->setInputMethodHints({ });
}
}
@@ -1193,7 +1207,7 @@ void QGraphicsViewPrivate::updateInputMethodSensitivity()
QGraphicsView::QGraphicsView(QWidget *parent)
: QAbstractScrollArea(*new QGraphicsViewPrivate, parent)
{
- setViewport(0);
+ setViewport(nullptr);
setAcceptDrops(true);
setBackgroundRole(QPalette::Base);
// Investigate leaving these disabled by default.
@@ -1209,7 +1223,7 @@ QGraphicsView::QGraphicsView(QGraphicsScene *scene, QWidget *parent)
: QAbstractScrollArea(*new QGraphicsViewPrivate, parent)
{
setScene(scene);
- setViewport(0);
+ setViewport(nullptr);
setAcceptDrops(true);
setBackgroundRole(QPalette::Base);
// Investigate leaving these disabled by default.
@@ -1223,7 +1237,7 @@ QGraphicsView::QGraphicsView(QGraphicsScene *scene, QWidget *parent)
QGraphicsView::QGraphicsView(QGraphicsViewPrivate &dd, QWidget *parent)
: QAbstractScrollArea(dd, parent)
{
- setViewport(0);
+ setViewport(nullptr);
setAcceptDrops(true);
setBackgroundRole(QPalette::Base);
// Investigate leaving these disabled by default.
@@ -1251,7 +1265,7 @@ QSize QGraphicsView::sizeHint() const
if (d->scene) {
QSizeF baseSize = d->matrix.mapRect(sceneRect()).size();
baseSize += QSizeF(d->frameWidth * 2, d->frameWidth * 2);
- return baseSize.boundedTo((3 * QDesktopWidgetPrivate::size()) / 4).toSize();
+ return baseSize.boundedTo((3 * QGuiApplication::primaryScreen()->virtualSize()) / 4).toSize();
}
return QAbstractScrollArea::sizeHint();
}
@@ -1486,6 +1500,10 @@ void QGraphicsView::setDragMode(DragMode mode)
if (d->dragMode == mode)
return;
+#if QT_CONFIG(rubberband)
+ d->clearRubberBand();
+#endif
+
#ifndef QT_NO_CURSOR
if (d->dragMode == ScrollHandDrag)
viewport()->unsetCursor();
@@ -1540,7 +1558,7 @@ void QGraphicsView::setRubberBandSelectionMode(Qt::ItemSelectionMode mode)
is currently doing an itemselection with rubber band. When the user is not using the
rubber band this functions returns (a null) QRectF().
- Notice that part of this QRect can be outise the visual viewport. It can e.g
+ Notice that part of this QRect can be outside the visual viewport. It can e.g
contain negative values.
\sa rubberBandSelectionMode, rubberBandChanged()
@@ -1676,7 +1694,7 @@ void QGraphicsView::setInteractive(bool allowed)
/*!
Returns a pointer to the scene that is currently visualized in the
- view. If no scene is currently visualized, 0 is returned.
+ view. If no scene is currently visualized, \nullptr is returned.
\sa setScene()
*/
@@ -1716,9 +1734,9 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
if (isActiveWindow() && isVisible()) {
QEvent windowDeactivate(QEvent::WindowDeactivate);
- QApplication::sendEvent(d->scene, &windowDeactivate);
+ QCoreApplication::sendEvent(d->scene, &windowDeactivate);
}
- if(hasFocus())
+ if (hasFocus())
d->scene->clearFocus();
}
@@ -1744,7 +1762,7 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
if (isActiveWindow() && isVisible()) {
QEvent windowActivate(QEvent::WindowActivate);
- QApplication::sendEvent(d->scene, &windowActivate);
+ QCoreApplication::sendEvent(d->scene, &windowActivate);
}
} else {
d->recalculateContentSize();
@@ -1797,59 +1815,6 @@ void QGraphicsView::setSceneRect(const QRectF &rect)
}
/*!
- Returns the current transformation matrix for the view. If no current
- transformation is set, the identity matrix is returned.
-
- \sa setMatrix(), transform(), rotate(), scale(), shear(), translate()
-*/
-QMatrix QGraphicsView::matrix() const
-{
- Q_D(const QGraphicsView);
- return d->matrix.toAffine();
-}
-
-/*!
- Sets the view's current transformation matrix to \a matrix.
-
- If \a combine is true, then \a matrix is combined with the current matrix;
- otherwise, \a matrix \e replaces the current matrix. \a combine is false
- by default.
-
- The transformation matrix tranforms the scene into view coordinates. Using
- the default transformation, provided by the identity matrix, one pixel in
- the view represents one unit in the scene (e.g., a 10x10 rectangular item
- is drawn using 10x10 pixels in the view). If a 2x2 scaling matrix is
- applied, the scene will be drawn in 1:2 (e.g., a 10x10 rectangular item is
- then drawn using 20x20 pixels in the view).
-
- Example:
-
- \snippet code/src_gui_graphicsview_qgraphicsview.cpp 3
-
- To simplify interation with items using a transformed view, QGraphicsView
- provides mapTo... and mapFrom... functions that can translate between
- scene and view coordinates. For example, you can call mapToScene() to map
- a view coordinate to a floating point scene coordinate, or mapFromScene()
- to map from floating point scene coordinates to view coordinates.
-
- \sa matrix(), setTransform(), rotate(), scale(), shear(), translate()
-*/
-void QGraphicsView::setMatrix(const QMatrix &matrix, bool combine)
-{
- setTransform(QTransform(matrix), combine);
-}
-
-/*!
- Resets the view transformation matrix to the identity matrix.
-
- \sa resetTransform()
-*/
-void QGraphicsView::resetMatrix()
-{
- resetTransform();
-}
-
-/*!
Rotates the current view transformation \a angle degrees clockwise.
\sa setTransform(), transform(), scale(), shear(), translate()
@@ -1926,14 +1891,14 @@ void QGraphicsView::centerOn(const QPointF &pos)
qint64 horizontal = 0;
horizontal += horizontalScrollBar()->minimum();
horizontal += horizontalScrollBar()->maximum();
- horizontal -= int(viewPoint.x() - width / 2.0);
+ horizontal -= qRound(viewPoint.x() - width / 2.0);
horizontalScrollBar()->setValue(horizontal);
} else {
- horizontalScrollBar()->setValue(int(viewPoint.x() - width / 2.0));
+ horizontalScrollBar()->setValue(qRound(viewPoint.x() - width / 2.0));
}
}
if (!d->topIndent)
- verticalScrollBar()->setValue(int(viewPoint.y() - height / 2.0));
+ verticalScrollBar()->setValue(qRound(viewPoint.y() - height / 2.0));
d->lastCenterPoint = oldCenterPoint;
}
@@ -2375,9 +2340,9 @@ QGraphicsItem *QGraphicsView::itemAt(const QPoint &pos) const
{
Q_D(const QGraphicsView);
if (!d->scene)
- return 0;
+ return nullptr;
const QList<QGraphicsItem *> itemsAtPos = items(pos);
- return itemsAtPos.isEmpty() ? 0 : itemsAtPos.first();
+ return itemsAtPos.isEmpty() ? nullptr : itemsAtPos.first();
}
/*!
@@ -2464,7 +2429,7 @@ QPolygonF QGraphicsView::mapToScene(const QRect &rect) const
QPolygonF QGraphicsView::mapToScene(const QPolygon &polygon) const
{
QPolygonF poly;
- poly.reserve(polygon.count());
+ poly.reserve(polygon.size());
for (const QPoint &point : polygon)
poly << mapToScene(point);
return poly;
@@ -2560,7 +2525,7 @@ QPolygon QGraphicsView::mapFromScene(const QRectF &rect) const
QPolygon QGraphicsView::mapFromScene(const QPolygonF &polygon) const
{
QPolygon poly;
- poly.reserve(polygon.count());
+ poly.reserve(polygon.size());
for (const QPointF &point : polygon)
poly << mapFromScene(point);
return poly;
@@ -2590,13 +2555,13 @@ QVariant QGraphicsView::inputMethodQuery(Qt::InputMethodQuery query) const
return QVariant();
QVariant value = d->scene->inputMethodQuery(query);
- if (value.type() == QVariant::RectF)
+ if (value.userType() == QMetaType::QRectF)
value = d->mapRectFromScene(value.toRectF());
- else if (value.type() == QVariant::PointF)
+ else if (value.userType() == QMetaType::QPointF)
value = mapFromScene(value.toPointF());
- else if (value.type() == QVariant::Rect)
+ else if (value.userType() == QMetaType::QRect)
value = d->mapRectFromScene(value.toRect()).toRect();
- else if (value.type() == QVariant::Point)
+ else if (value.userType() == QMetaType::QPoint)
value = mapFromScene(value.toPoint());
return value;
}
@@ -2673,8 +2638,8 @@ void QGraphicsView::updateScene(const QList<QRectF> &rects)
return;
// Extract and reset dirty scene rect info.
- QVector<QRect> dirtyViewportRects;
- dirtyViewportRects.reserve(d->dirtyRegion.rectCount() + rects.count());
+ QList<QRect> dirtyViewportRects;
+ dirtyViewportRects.reserve(d->dirtyRegion.rectCount() + rects.size());
for (const QRect &dirtyRect : d->dirtyRegion)
dirtyViewportRects += dirtyRect;
d->dirtyRegion = QRegion();
@@ -2703,7 +2668,7 @@ void QGraphicsView::updateScene(const QList<QRectF> &rects)
dirtyViewportRects << xrect;
}
- for (const QRect &rect : qAsConst(dirtyViewportRects)) {
+ for (const QRect &rect : std::as_const(dirtyViewportRects)) {
// Add the exposed rect to the update region. In rect update
// mode, we only count the bounding rect of items.
if (!boundingRectUpdate) {
@@ -2762,12 +2727,15 @@ void QGraphicsView::setupViewport(QWidget *widget)
return;
}
- const bool isGLWidget = widget->inherits("QGLWidget") || widget->inherits("QOpenGLWidget");
+ const bool isGLWidget = widget->inherits("QOpenGLWidget");
d->accelerateScrolling = !(isGLWidget);
widget->setFocusPolicy(Qt::StrongFocus);
+ if (isGLWidget)
+ d->stereoEnabled = QWidgetPrivate::get(widget)->isStereoEnabled();
+
if (!isGLWidget) {
// autoFillBackground enables scroll acceleration.
widget->setAutoFillBackground(true);
@@ -2809,7 +2777,7 @@ bool QGraphicsView::event(QEvent *event)
switch (event->type()) {
case QEvent::ShortcutOverride:
if (d->scene)
- return QApplication::sendEvent(d->scene, event);
+ return QCoreApplication::sendEvent(d->scene, event);
break;
case QEvent::KeyPress:
if (d->scene) {
@@ -2821,7 +2789,7 @@ bool QGraphicsView::event(QEvent *event)
// and the base implementation will call QGraphicsView's
// focusNextPrevChild() function. If the event is ignored,
// we fall back to standard tab focus handling.
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
if (event->isAccepted())
return true;
// Ensure the event doesn't propagate just because the
@@ -2850,10 +2818,10 @@ bool QGraphicsView::viewportEvent(QEvent *event)
switch (event->type()) {
case QEvent::Enter:
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
break;
case QEvent::WindowActivate:
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
break;
case QEvent::WindowDeactivate:
// ### This is a temporary fix for until we get proper mouse
@@ -2862,19 +2830,19 @@ bool QGraphicsView::viewportEvent(QEvent *event)
// Remove all popups when the scene loses focus.
if (!d->scene->d_func()->popupWidgets.isEmpty())
d->scene->d_func()->removePopup(d->scene->d_func()->popupWidgets.constFirst());
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
break;
case QEvent::Show:
if (d->scene && isActiveWindow()) {
QEvent windowActivate(QEvent::WindowActivate);
- QApplication::sendEvent(d->scene, &windowActivate);
+ QCoreApplication::sendEvent(d->scene, &windowActivate);
}
break;
case QEvent::Hide:
// spontaneous event will generate a WindowDeactivate.
if (!event->spontaneous() && d->scene && isActiveWindow()) {
QEvent windowDeactivate(QEvent::WindowDeactivate);
- QApplication::sendEvent(d->scene, &windowDeactivate);
+ QCoreApplication::sendEvent(d->scene, &windowDeactivate);
}
break;
case QEvent::Leave: {
@@ -2888,21 +2856,20 @@ bool QGraphicsView::viewportEvent(QEvent *event)
d->scene->d_func()->removePopup(d->scene->d_func()->popupWidgets.constFirst());
}
d->useLastMouseEvent = false;
- // a hack to pass a viewport pointer to the scene inside the leave event
- Q_ASSERT(event->d == 0);
- QScopedValueRollback<QEventPrivate *> rb(event->d);
- event->d = reinterpret_cast<QEventPrivate *>(viewport());
- QApplication::sendEvent(d->scene, event);
+ QGraphicsSceneEvent leaveEvent(QEvent::GraphicsSceneLeave);
+ leaveEvent.setWidget(viewport());
+ QCoreApplication::sendEvent(d->scene, &leaveEvent);
+ event->setAccepted(leaveEvent.isAccepted());
break;
}
-#ifndef QT_NO_TOOLTIP
+#if QT_CONFIG(tooltip)
case QEvent::ToolTip: {
QHelpEvent *toolTip = static_cast<QHelpEvent *>(event);
QGraphicsSceneHelpEvent helpEvent(QEvent::GraphicsSceneHelp);
helpEvent.setWidget(viewport());
helpEvent.setScreenPos(toolTip->globalPos());
helpEvent.setScenePos(mapToScene(toolTip->pos()));
- QApplication::sendEvent(d->scene, &helpEvent);
+ QCoreApplication::sendEvent(d->scene, &helpEvent);
toolTip->setAccepted(helpEvent.isAccepted());
return true;
}
@@ -2938,9 +2905,9 @@ bool QGraphicsView::viewportEvent(QEvent *event)
if (d->scene && d->sceneInteractionAllowed) {
// Convert and deliver the touch event to the scene.
QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
- touchEvent->setTarget(viewport());
+ QMutableTouchEvent::from(touchEvent)->setTarget(viewport());
QGraphicsViewPrivate::translateTouchEvent(d, touchEvent);
- (void) QApplication::sendEvent(d->scene, touchEvent);
+ QCoreApplication::sendEvent(d->scene, touchEvent);
} else {
event->ignore();
}
@@ -2957,7 +2924,7 @@ bool QGraphicsView::viewportEvent(QEvent *event)
if (d->scene && d->sceneInteractionAllowed) {
QGestureEvent *gestureEvent = static_cast<QGestureEvent *>(event);
gestureEvent->setWidget(viewport());
- (void) QApplication::sendEvent(d->scene, gestureEvent);
+ QCoreApplication::sendEvent(d->scene, gestureEvent);
}
return true;
}
@@ -2992,7 +2959,8 @@ void QGraphicsView::contextMenuEvent(QContextMenuEvent *event)
contextEvent.setModifiers(event->modifiers());
contextEvent.setReason((QGraphicsSceneContextMenuEvent::Reason)(event->reason()));
contextEvent.setAccepted(event->isAccepted());
- QApplication::sendEvent(d->scene, &contextEvent);
+ contextEvent.setTimestamp(event->timestamp());
+ QCoreApplication::sendEvent(d->scene, &contextEvent);
event->setAccepted(contextEvent.isAccepted());
}
#endif // QT_NO_CONTEXTMENU
@@ -3012,7 +2980,7 @@ void QGraphicsView::dropEvent(QDropEvent *event)
d->populateSceneDragDropEvent(&sceneEvent, event);
// Send it to the scene.
- QApplication::sendEvent(d->scene, &sceneEvent);
+ QCoreApplication::sendEvent(d->scene, &sceneEvent);
// Accept the originating event if the scene accepted the scene event.
event->setAccepted(sceneEvent.isAccepted());
@@ -3020,7 +2988,7 @@ void QGraphicsView::dropEvent(QDropEvent *event)
event->setDropAction(sceneEvent.dropAction());
delete d->lastDragDropEvent;
- d->lastDragDropEvent = 0;
+ d->lastDragDropEvent = nullptr;
}
/*!
@@ -3043,7 +3011,7 @@ void QGraphicsView::dragEnterEvent(QDragEnterEvent *event)
d->storeDragDropEvent(&sceneEvent);
// Send it to the scene.
- QApplication::sendEvent(d->scene, &sceneEvent);
+ QCoreApplication::sendEvent(d->scene, &sceneEvent);
// Accept the originating event if the scene accepted the scene event.
if (sceneEvent.isAccepted()) {
@@ -3078,10 +3046,10 @@ void QGraphicsView::dragLeaveEvent(QDragLeaveEvent *event)
sceneEvent.setWidget(d->lastDragDropEvent->widget());
sceneEvent.setSource(d->lastDragDropEvent->source());
delete d->lastDragDropEvent;
- d->lastDragDropEvent = 0;
+ d->lastDragDropEvent = nullptr;
// Send it to the scene.
- QApplication::sendEvent(d->scene, &sceneEvent);
+ QCoreApplication::sendEvent(d->scene, &sceneEvent);
// Accept the originating event if the scene accepted the scene event.
if (sceneEvent.isAccepted())
@@ -3105,7 +3073,7 @@ void QGraphicsView::dragMoveEvent(QDragMoveEvent *event)
d->storeDragDropEvent(&sceneEvent);
// Send it to the scene.
- QApplication::sendEvent(d->scene, &sceneEvent);
+ QCoreApplication::sendEvent(d->scene, &sceneEvent);
// Ignore the originating event if the scene ignored the scene event.
event->setAccepted(sceneEvent.isAccepted());
@@ -3123,7 +3091,7 @@ void QGraphicsView::focusInEvent(QFocusEvent *event)
d->updateInputMethodSensitivity();
QAbstractScrollArea::focusInEvent(event);
if (d->scene)
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
// Pass focus on if the scene cannot accept focus.
if (!d->scene || !event->isAccepted())
QAbstractScrollArea::focusInEvent(event);
@@ -3145,7 +3113,7 @@ void QGraphicsView::focusOutEvent(QFocusEvent *event)
Q_D(QGraphicsView);
QAbstractScrollArea::focusOutEvent(event);
if (d->scene)
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
}
/*!
@@ -3158,7 +3126,7 @@ void QGraphicsView::keyPressEvent(QKeyEvent *event)
QAbstractScrollArea::keyPressEvent(event);
return;
}
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
if (!event->isAccepted())
QAbstractScrollArea::keyPressEvent(event);
}
@@ -3171,7 +3139,7 @@ void QGraphicsView::keyReleaseEvent(QKeyEvent *event)
Q_D(QGraphicsView);
if (!d->scene || !d->sceneInteractionAllowed)
return;
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
if (!event->isAccepted())
QAbstractScrollArea::keyReleaseEvent(event);
}
@@ -3186,9 +3154,9 @@ void QGraphicsView::mouseDoubleClickEvent(QMouseEvent *event)
return;
d->storeMouseEvent(event);
- d->mousePressViewPoint = event->pos();
+ d->mousePressViewPoint = event->position().toPoint();
d->mousePressScenePoint = mapToScene(d->mousePressViewPoint);
- d->mousePressScreenPoint = event->globalPos();
+ d->mousePressScreenPoint = event->globalPosition().toPoint();
d->lastMouseMoveScenePoint = d->mousePressScenePoint;
d->lastMouseMoveScreenPoint = d->mousePressScreenPoint;
d->mousePressButton = event->button();
@@ -3207,10 +3175,11 @@ void QGraphicsView::mouseDoubleClickEvent(QMouseEvent *event)
mouseEvent.setModifiers(event->modifiers());
mouseEvent.setSource(event->source());
mouseEvent.setFlags(event->flags());
+ mouseEvent.setTimestamp(event->timestamp());
if (event->spontaneous())
qt_sendSpontaneousEvent(d->scene, &mouseEvent);
else
- QApplication::sendEvent(d->scene, &mouseEvent);
+ QCoreApplication::sendEvent(d->scene, &mouseEvent);
// Update the original mouse event accepted state.
const bool isAccepted = mouseEvent.isAccepted();
@@ -3235,9 +3204,9 @@ void QGraphicsView::mousePressEvent(QMouseEvent *event)
if (d->sceneInteractionAllowed) {
// Store some of the event's button-down data.
- d->mousePressViewPoint = event->pos();
+ d->mousePressViewPoint = event->position().toPoint();
d->mousePressScenePoint = mapToScene(d->mousePressViewPoint);
- d->mousePressScreenPoint = event->globalPos();
+ d->mousePressScreenPoint = event->globalPosition().toPoint();
d->lastMouseMoveScenePoint = d->mousePressScenePoint;
d->lastMouseMoveScreenPoint = d->mousePressScreenPoint;
d->mousePressButton = event->button();
@@ -3258,10 +3227,11 @@ void QGraphicsView::mousePressEvent(QMouseEvent *event)
mouseEvent.setSource(event->source());
mouseEvent.setFlags(event->flags());
mouseEvent.setAccepted(false);
+ mouseEvent.setTimestamp(event->timestamp());
if (event->spontaneous())
qt_sendSpontaneousEvent(d->scene, &mouseEvent);
else
- QApplication::sendEvent(d->scene, &mouseEvent);
+ QCoreApplication::sendEvent(d->scene, &mouseEvent);
// Update the original mouse event accepted state.
bool isAccepted = mouseEvent.isAccepted();
@@ -3317,7 +3287,7 @@ void QGraphicsView::mouseMoveEvent(QMouseEvent *event)
if (d->handScrolling) {
QScrollBar *hBar = horizontalScrollBar();
QScrollBar *vBar = verticalScrollBar();
- QPoint delta = event->pos() - d->lastMouseEvent.pos();
+ QPoint delta = event->position().toPoint() - d->lastMouseEvent.position().toPoint();
hBar->setValue(hBar->value() + (isRightToLeft() ? delta.x() : -delta.x()));
vBar->setValue(vBar->value() - delta.y());
@@ -3339,20 +3309,7 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event)
#if QT_CONFIG(rubberband)
if (d->dragMode == QGraphicsView::RubberBandDrag && d->sceneInteractionAllowed && !event->buttons()) {
- if (d->rubberBanding) {
- if (d->viewportUpdateMode != QGraphicsView::NoViewportUpdate){
- if (d->viewportUpdateMode != FullViewportUpdate)
- viewport()->update(d->rubberBandRegion(viewport(), d->rubberBandRect));
- else
- d->updateAll();
- }
- d->rubberBanding = false;
- d->rubberBandSelectionOperation = Qt::ReplaceSelection;
- if (!d->rubberBandRect.isNull()) {
- d->rubberBandRect = QRect();
- emit rubberBandChanged(d->rubberBandRect, QPointF(), QPointF());
- }
- }
+ d->clearRubberBand();
} else
#endif
if (d->dragMode == QGraphicsView::ScrollHandDrag && event->button() == Qt::LeftButton) {
@@ -3384,8 +3341,8 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event)
mouseEvent.setWidget(viewport());
mouseEvent.setButtonDownScenePos(d->mousePressButton, d->mousePressScenePoint);
mouseEvent.setButtonDownScreenPos(d->mousePressButton, d->mousePressScreenPoint);
- mouseEvent.setScenePos(mapToScene(event->pos()));
- mouseEvent.setScreenPos(event->globalPos());
+ mouseEvent.setScenePos(mapToScene(event->position().toPoint()));
+ mouseEvent.setScreenPos(event->globalPosition().toPoint());
mouseEvent.setLastScenePos(d->lastMouseMoveScenePoint);
mouseEvent.setLastScreenPos(d->lastMouseMoveScreenPoint);
mouseEvent.setButtons(event->buttons());
@@ -3394,10 +3351,11 @@ void QGraphicsView::mouseReleaseEvent(QMouseEvent *event)
mouseEvent.setSource(event->source());
mouseEvent.setFlags(event->flags());
mouseEvent.setAccepted(false);
+ mouseEvent.setTimestamp(event->timestamp());
if (event->spontaneous())
qt_sendSpontaneousEvent(d->scene, &mouseEvent);
else
- QApplication::sendEvent(d->scene, &mouseEvent);
+ QCoreApplication::sendEvent(d->scene, &mouseEvent);
// Update the last mouse event selected state.
d->lastMouseEvent.setAccepted(mouseEvent.isAccepted());
@@ -3426,14 +3384,19 @@ void QGraphicsView::wheelEvent(QWheelEvent *event)
QGraphicsSceneWheelEvent wheelEvent(QEvent::GraphicsSceneWheel);
wheelEvent.setWidget(viewport());
- wheelEvent.setScenePos(mapToScene(event->pos()));
- wheelEvent.setScreenPos(event->globalPos());
+ wheelEvent.setScenePos(mapToScene(event->position().toPoint()));
+ wheelEvent.setScreenPos(event->globalPosition().toPoint());
wheelEvent.setButtons(event->buttons());
wheelEvent.setModifiers(event->modifiers());
- wheelEvent.setDelta(event->delta());
- wheelEvent.setOrientation(event->orientation());
+ const bool horizontal = qAbs(event->angleDelta().x()) > qAbs(event->angleDelta().y());
+ wheelEvent.setDelta(horizontal ? event->angleDelta().x() : event->angleDelta().y());
+ wheelEvent.setPixelDelta(event->pixelDelta());
+ wheelEvent.setPhase(event->phase());
+ wheelEvent.setInverted(event->isInverted());
+ wheelEvent.setOrientation(horizontal ? Qt::Horizontal : Qt::Vertical);
wheelEvent.setAccepted(false);
- QApplication::sendEvent(d->scene, &wheelEvent);
+ wheelEvent.setTimestamp(event->timestamp());
+ QCoreApplication::sendEvent(d->scene, &wheelEvent);
event->setAccepted(wheelEvent.isAccepted());
if (!event->isAccepted())
QAbstractScrollArea::wheelEvent(event);
@@ -3474,136 +3437,146 @@ void QGraphicsView::paintEvent(QPaintEvent *event)
painter.setWorldTransform(viewportTransform());
const QTransform viewTransform = painter.worldTransform();
- // Draw background
- if ((d->cacheMode & CacheBackground)
-#if 0 // Used to be included in Qt4 for Q_WS_X11
- && X11->use_xrender
-#endif
- ) {
- // Recreate the background pixmap, and flag the whole background as
- // exposed.
- if (d->mustResizeBackgroundPixmap) {
- const qreal dpr = d->viewport->devicePixelRatioF();
- d->backgroundPixmap = QPixmap(viewport()->size() * dpr);
- d->backgroundPixmap.setDevicePixelRatio(dpr);
- QBrush bgBrush = viewport()->palette().brush(viewport()->backgroundRole());
- if (!bgBrush.isOpaque())
- d->backgroundPixmap.fill(Qt::transparent);
- QPainter p(&d->backgroundPixmap);
- p.fillRect(0, 0, d->backgroundPixmap.width(), d->backgroundPixmap.height(), bgBrush);
- d->backgroundPixmapExposed = QRegion(viewport()->rect());
- d->mustResizeBackgroundPixmap = false;
- }
+ const auto actuallyDraw = [&]() {
+ // Draw background
+ if (d->cacheMode & CacheBackground) {
+ // Recreate the background pixmap, and flag the whole background as
+ // exposed.
+ if (d->mustResizeBackgroundPixmap) {
+ const qreal dpr = d->viewport->devicePixelRatio();
+ d->backgroundPixmap = QPixmap(viewport()->size() * dpr);
+ d->backgroundPixmap.setDevicePixelRatio(dpr);
+ QBrush bgBrush = viewport()->palette().brush(viewport()->backgroundRole());
+ if (!bgBrush.isOpaque())
+ d->backgroundPixmap.fill(Qt::transparent);
+ QPainter p(&d->backgroundPixmap);
+ p.fillRect(0, 0, d->backgroundPixmap.width(), d->backgroundPixmap.height(), bgBrush);
+ d->backgroundPixmapExposed = QRegion(viewport()->rect());
+ d->mustResizeBackgroundPixmap = false;
+ }
- // Redraw exposed areas
- if (!d->backgroundPixmapExposed.isEmpty()) {
- QPainter backgroundPainter(&d->backgroundPixmap);
- backgroundPainter.setClipRegion(d->backgroundPixmapExposed, Qt::ReplaceClip);
- if (viewTransformed)
- backgroundPainter.setTransform(viewTransform);
- QRectF backgroundExposedSceneRect = mapToScene(d->backgroundPixmapExposed.boundingRect()).boundingRect();
- drawBackground(&backgroundPainter, backgroundExposedSceneRect);
- d->backgroundPixmapExposed = QRegion();
- }
+ // Redraw exposed areas
+ if (!d->backgroundPixmapExposed.isEmpty()) {
+ QPainter backgroundPainter(&d->backgroundPixmap);
+ backgroundPainter.setClipRegion(d->backgroundPixmapExposed, Qt::ReplaceClip);
+ if (viewTransformed)
+ backgroundPainter.setTransform(viewTransform);
+ QRectF backgroundExposedSceneRect = mapToScene(d->backgroundPixmapExposed.boundingRect()).boundingRect();
+ drawBackground(&backgroundPainter, backgroundExposedSceneRect);
+ d->backgroundPixmapExposed = QRegion();
+ }
- // Blit the background from the background pixmap
- if (viewTransformed) {
- painter.setWorldTransform(QTransform());
- painter.drawPixmap(QPoint(), d->backgroundPixmap);
- painter.setWorldTransform(viewTransform);
+ // Blit the background from the background pixmap
+ if (viewTransformed) {
+ painter.setWorldTransform(QTransform());
+ painter.drawPixmap(QPoint(), d->backgroundPixmap);
+ painter.setWorldTransform(viewTransform);
+ } else {
+ painter.drawPixmap(QPoint(), d->backgroundPixmap);
+ }
} else {
- painter.drawPixmap(QPoint(), d->backgroundPixmap);
+ if (!(d->optimizationFlags & DontSavePainterState))
+ painter.save();
+
+ drawBackground(&painter, exposedSceneRect);
+ if (!(d->optimizationFlags & DontSavePainterState))
+ painter.restore();
}
- } else {
- if (!(d->optimizationFlags & DontSavePainterState))
- painter.save();
- drawBackground(&painter, exposedSceneRect);
- if (!(d->optimizationFlags & DontSavePainterState))
- painter.restore();
- }
- // Items
- if (!(d->optimizationFlags & IndirectPainting)) {
- const quint32 oldRectAdjust = d->scene->d_func()->rectAdjust;
- if (d->optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
- d->scene->d_func()->rectAdjust = 1;
- else
- d->scene->d_func()->rectAdjust = 2;
- d->scene->d_func()->drawItems(&painter, viewTransformed ? &viewTransform : 0,
- &d->exposedRegion, viewport());
- d->scene->d_func()->rectAdjust = oldRectAdjust;
- // Make sure the painter's world transform is restored correctly when
- // drawing without painter state protection (DontSavePainterState).
- // We only change the worldTransform() so there's no need to do a full-blown
- // save() and restore(). Also note that we don't have to do this in case of
- // IndirectPainting (the else branch), because in that case we always save()
- // and restore() in QGraphicsScene::drawItems().
- if (!d->scene->d_func()->painterStateProtection)
- painter.setOpacity(1.0);
- painter.setWorldTransform(viewTransform);
- } else {
- // Make sure we don't have unpolished items before we draw
- if (!d->scene->d_func()->unpolishedItems.isEmpty())
- d->scene->d_func()->_q_polishItems();
- // We reset updateAll here (after we've issued polish events)
- // so that we can discard update requests coming from polishEvent().
- d->scene->d_func()->updateAll = false;
-
- // Find all exposed items
- bool allItems = false;
- QList<QGraphicsItem *> itemList = d->findItems(d->exposedRegion, &allItems, viewTransform);
- if (!itemList.isEmpty()) {
- // Generate the style options.
- const int numItems = itemList.size();
- QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid.
- QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
- QTransform transform(Qt::Uninitialized);
- for (int i = 0; i < numItems; ++i) {
- QGraphicsItem *item = itemArray[i];
- QGraphicsItemPrivate *itemd = item->d_ptr.data();
- itemd->initStyleOption(&styleOptionArray[i], viewTransform, d->exposedRegion, allItems);
- // Cache the item's area in view coordinates.
- // Note that we have to do this here in case the base class implementation
- // (QGraphicsScene::drawItems) is not called. If it is, we'll do this
- // operation twice, but that's the price one has to pay for using indirect
- // painting :-/.
- const QRectF brect = adjustedItemEffectiveBoundingRect(item);
- if (!itemd->itemIsUntransformable()) {
- transform = item->sceneTransform();
- if (viewTransformed)
- transform *= viewTransform;
- } else {
- transform = item->deviceTransform(viewTransform);
+ // Items
+ if (!(d->optimizationFlags & IndirectPainting)) {
+ const quint32 oldRectAdjust = d->scene->d_func()->rectAdjust;
+ if (d->optimizationFlags & QGraphicsView::DontAdjustForAntialiasing)
+ d->scene->d_func()->rectAdjust = 1;
+ else
+ d->scene->d_func()->rectAdjust = 2;
+ d->scene->d_func()->drawItems(&painter, viewTransformed ? &viewTransform : nullptr,
+ &d->exposedRegion, viewport());
+ d->scene->d_func()->rectAdjust = oldRectAdjust;
+ // Make sure the painter's world transform is restored correctly when
+ // drawing without painter state protection (DontSavePainterState).
+ // We only change the worldTransform() so there's no need to do a full-blown
+ // save() and restore(). Also note that we don't have to do this in case of
+ // IndirectPainting (the else branch), because in that case we always save()
+ // and restore() in QGraphicsScene::drawItems().
+ if (!d->scene->d_func()->painterStateProtection)
+ painter.setOpacity(1.0);
+ painter.setWorldTransform(viewTransform);
+ } else {
+ // Make sure we don't have unpolished items before we draw
+ if (!d->scene->d_func()->unpolishedItems.isEmpty())
+ d->scene->d_func()->_q_polishItems();
+ // We reset updateAll here (after we've issued polish events)
+ // so that we can discard update requests coming from polishEvent().
+ d->scene->d_func()->updateAll = false;
+
+ // Find all exposed items
+ bool allItems = false;
+ QList<QGraphicsItem *> itemList = d->findItems(d->exposedRegion, &allItems, viewTransform);
+ if (!itemList.isEmpty()) {
+ // Generate the style options.
+ const int numItems = itemList.size();
+ QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid.
+ QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems);
+ QTransform transform(Qt::Uninitialized);
+ for (int i = 0; i < numItems; ++i) {
+ QGraphicsItem *item = itemArray[i];
+ QGraphicsItemPrivate *itemd = item->d_ptr.data();
+ itemd->initStyleOption(&styleOptionArray[i], viewTransform, d->exposedRegion, allItems);
+ // Cache the item's area in view coordinates.
+ // Note that we have to do this here in case the base class implementation
+ // (QGraphicsScene::drawItems) is not called. If it is, we'll do this
+ // operation twice, but that's the price one has to pay for using indirect
+ // painting :-/.
+ const QRectF brect = adjustedItemEffectiveBoundingRect(item);
+ if (!itemd->itemIsUntransformable()) {
+ transform = item->sceneTransform();
+ if (viewTransformed)
+ transform *= viewTransform;
+ } else {
+ transform = item->deviceTransform(viewTransform);
+ }
+ itemd->paintedViewBoundingRects.insert(d->viewport, transform.mapRect(brect).toRect());
}
- itemd->paintedViewBoundingRects.insert(d->viewport, transform.mapRect(brect).toRect());
+ // Draw the items.
+ drawItems(&painter, numItems, itemArray, styleOptionArray);
+ d->freeStyleOptionsArray(styleOptionArray);
}
- // Draw the items.
- drawItems(&painter, numItems, itemArray, styleOptionArray);
- d->freeStyleOptionsArray(styleOptionArray);
}
- }
- // Foreground
- drawForeground(&painter, exposedSceneRect);
+ // Foreground
+ drawForeground(&painter, exposedSceneRect);
-#if QT_CONFIG(rubberband)
- // Rubberband
- if (d->rubberBanding && !d->rubberBandRect.isEmpty()) {
- painter.restore();
- QStyleOptionRubberBand option;
- option.initFrom(viewport());
- option.rect = d->rubberBandRect;
- option.shape = QRubberBand::Rectangle;
-
- QStyleHintReturnMask mask;
- if (viewport()->style()->styleHint(QStyle::SH_RubberBand_Mask, &option, viewport(), &mask)) {
- // painter clipping for masked rubberbands
- painter.setClipRegion(mask.region, Qt::IntersectClip);
+ #if QT_CONFIG(rubberband)
+ // Rubberband
+ if (d->rubberBanding && !d->rubberBandRect.isEmpty()) {
+ painter.restore();
+ QStyleOptionRubberBand option;
+ option.initFrom(viewport());
+ option.rect = d->rubberBandRect;
+ option.shape = QRubberBand::Rectangle;
+
+ QStyleHintReturnMask mask;
+ if (viewport()->style()->styleHint(QStyle::SH_RubberBand_Mask, &option, viewport(), &mask)) {
+ // painter clipping for masked rubberbands
+ painter.setClipRegion(mask.region, Qt::IntersectClip);
+ }
+
+ viewport()->style()->drawControl(QStyle::CE_RubberBand, &option, &painter, viewport());
}
+ #endif
+ };
- viewport()->style()->drawControl(QStyle::CE_RubberBand, &option, &painter, viewport());
+ actuallyDraw();
+
+ // For stereo we want to draw everything twice, once to each buffer
+ if (d->stereoEnabled) {
+ QWidgetPrivate* w = QWidgetPrivate::get(viewport());
+ if (w->toggleStereoTargetBuffer()) {
+ actuallyDraw();
+ w->toggleStereoTargetBuffer();
+ }
}
-#endif
painter.end();
@@ -3676,11 +3649,7 @@ void QGraphicsView::scrollContentsBy(int dx, int dy)
d->updateLastCenterPoint();
- if ((d->cacheMode & CacheBackground)
-#if 0 // Used to be included in Qt4 for Q_WS_X11
- && X11->use_xrender
-#endif
- ) {
+ if (d->cacheMode & CacheBackground) {
// Below, QPixmap::scroll() works in device pixels, while the delta values
// and backgroundPixmapExposed are in device independent pixels.
const qreal dpr = d->backgroundPixmap.devicePixelRatio();
@@ -3720,7 +3689,7 @@ void QGraphicsView::inputMethodEvent(QInputMethodEvent *event)
{
Q_D(QGraphicsView);
if (d->scene)
- QApplication::sendEvent(d->scene, event);
+ QCoreApplication::sendEvent(d->scene, event);
}
/*!
@@ -3748,7 +3717,12 @@ void QGraphicsView::drawBackground(QPainter *painter, const QRectF &rect)
return;
}
+ const bool wasAa = painter->testRenderHint(QPainter::Antialiasing);
+ if (wasAa)
+ painter->setRenderHints(QPainter::Antialiasing, false);
painter->fillRect(rect, d->backgroundBrush);
+ if (wasAa)
+ painter->setRenderHints(QPainter::Antialiasing, true);
}
/*!
@@ -3780,7 +3754,7 @@ void QGraphicsView::drawForeground(QPainter *painter, const QRectF &rect)
}
/*!
- \obsolete
+ \deprecated
Draws the items \a items in the scene using \a painter, after the
background and before the foreground are drawn. \a numItems is the number
@@ -3802,7 +3776,7 @@ void QGraphicsView::drawItems(QPainter *painter, int numItems,
{
Q_D(QGraphicsView);
if (d->scene) {
- QWidget *widget = painter->device() == viewport() ? viewport() : 0;
+ QWidget *widget = painter->device() == viewport() ? viewport() : nullptr;
d->scene->drawItems(painter, numItems, items, options, widget);
}
}
@@ -3852,7 +3826,7 @@ bool QGraphicsView::isTransformed() const
otherwise, \a matrix \e replaces the current matrix. \a combine is false
by default.
- The transformation matrix tranforms the scene into view coordinates. Using
+ The transformation matrix transforms the scene into view coordinates. Using
the default transformation, provided by the identity matrix, one pixel in
the view represents one unit in the scene (e.g., a 10x10 rectangular item
is drawn using 10x10 pixels in the view). If a 2x2 scaling matrix is
@@ -3863,13 +3837,13 @@ bool QGraphicsView::isTransformed() const
\snippet code/src_gui_graphicsview_qgraphicsview.cpp 7
- To simplify interation with items using a transformed view, QGraphicsView
+ To simplify interaction with items using a transformed view, QGraphicsView
provides mapTo... and mapFrom... functions that can translate between
scene and view coordinates. For example, you can call mapToScene() to map
- a view coordiate to a floating point scene coordinate, or mapFromScene()
+ a view coordinate to a floating point scene coordinate, or mapFromScene()
to map from floating point scene coordinates to view coordinates.
- \sa transform(), rotate(), scale(), shear(), translate()
+ \sa transform(), resetTransform(), rotate(), scale(), shear(), translate()
*/
void QGraphicsView::setTransform(const QTransform &matrix, bool combine )
{