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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qgesture.h"
+#include "private/qgesture_p.h"
+#include "private/qstandardgestures_p.h"
+#include "qgraphicsview.h"
+
+#ifndef QT_NO_GESTURES
+
+QT_BEGIN_NAMESPACE
+
+ /*!
+ \class QGesture
+ \since 4.6
+ \ingroup gestures
+
+ \brief The QGesture class represents a gesture, containing properties that
+ describe the corresponding user input.
+
+ Gesture objects are not constructed directly by developers. They are created by
+ the QGestureRecognizer object that is registered with the application; see
+ QGestureRecognizer::registerRecognizer().
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \section1 Gesture Properties
+
+ The class has a list of properties that can be queried by the user to get
+ some gesture-specific arguments. For example, the pinch gesture has a scale
+ factor that is exposed as a property.
+
+ Developers of custom gesture recognizers can add additional properties in
+ order to provide additional information about a gesture. This can be done
+ by adding new dynamic properties to a QGesture object, or by subclassing
+ the QGesture class (or one of its subclasses).
+
+ \section1 Lifecycle of a Gesture Object
+
+ A QGesture instance is implicitly created when needed and is owned by Qt.
+ Developers should never destroy them or store them for later use as Qt may
+ destroy particular instances of them and create new ones to replace them.
+
+ The registered gesture recognizer monitors the input events for the target
+ object via its \l{QGestureRecognizer::}{recognize()} function, updating the
+ properties of the gesture object as required.
+
+ The gesture object may be delivered to the target object in a QGestureEvent if
+ the corresponding gesture is active or has just been canceled. Each event that
+ is delivered contains a list of gesture objects, since support for more than
+ one gesture may be enabled for the target object. Due to the way events are
+ handled in Qt, gesture events may be filtered by other objects.
+
+ \sa QGestureEvent, QGestureRecognizer
+*/
+
+/*!
+ Constructs a new gesture object with the given \a parent.
+
+ QGesture objects are created by gesture recognizers in the
+ QGestureRecognizer::create() function.
+*/
+QGesture::QGesture(QObject *parent)
+ : QObject(*new QGesturePrivate, parent)
+{
+ d_func()->gestureType = Qt::CustomGesture;
+}
+
+/*!
+ \internal
+*/
+QGesture::QGesture(QGesturePrivate &dd, QObject *parent)
+ : QObject(dd, parent)
+{
+}
+
+/*!
+ Destroys the gesture object.
+*/
+QGesture::~QGesture()
+{
+}
+
+/*!
+ \property QGesture::state
+ \brief the current state of the gesture
+*/
+
+/*!
+ \property QGesture::gestureType
+ \brief the type of the gesture
+*/
+
+/*!
+ \property QGesture::hotSpot
+
+ \brief The point that is used to find the receiver for the gesture event.
+
+ The hot-spot is a point in the global coordinate system, use
+ QWidget::mapFromGlobal() or QGestureEvent::mapToGraphicsScene() to get a
+ local hot-spot.
+
+ The hot-spot should be set by the gesture recognizer to allow gesture event
+ delivery to a QGraphicsObject.
+*/
+
+/*!
+ \property QGesture::hasHotSpot
+ \brief whether the gesture has a hot-spot
+*/
+
+Qt::GestureType QGesture::gestureType() const
+{
+ return d_func()->gestureType;
+}
+
+Qt::GestureState QGesture::state() const
+{
+ return d_func()->state;
+}
+
+QPointF QGesture::hotSpot() const
+{
+ return d_func()->hotSpot;
+}
+
+void QGesture::setHotSpot(const QPointF &value)
+{
+ Q_D(QGesture);
+ d->hotSpot = value;
+ d->isHotSpotSet = true;
+}
+
+bool QGesture::hasHotSpot() const
+{
+ return d_func()->isHotSpotSet;
+}
+
+void QGesture::unsetHotSpot()
+{
+ d_func()->isHotSpotSet = false;
+}
+
+/*!
+ \property QGesture::gestureCancelPolicy
+ \brief the policy for deciding what happens on accepting a gesture
+
+ On accepting one gesture Qt can automatically cancel other gestures
+ that belong to other targets. The policy is normally set to not cancel
+ any other gestures and can be set to cancel all active gestures in the
+ context. For example for all child widgets.
+*/
+
+/*!
+ \enum QGesture::GestureCancelPolicy
+
+ This enum describes how accepting a gesture can cancel other gestures
+ automatically.
+
+ \value CancelNone On accepting this gesture no other gestures will be affected.
+
+ \value CancelAllInContext On accepting this gesture all gestures that are
+ active in the context (respecting the Qt::GestureFlag that were specified
+ when subscribed to the gesture) will be cancelled.
+*/
+
+void QGesture::setGestureCancelPolicy(GestureCancelPolicy policy)
+{
+ Q_D(QGesture);
+ d->gestureCancelPolicy = static_cast<uint>(policy);
+}
+
+QGesture::GestureCancelPolicy QGesture::gestureCancelPolicy() const
+{
+ Q_D(const QGesture);
+ return static_cast<GestureCancelPolicy>(d->gestureCancelPolicy);
+}
+
+/*!
+ \class QPanGesture
+ \since 4.6
+ \brief The QPanGesture class describes a panning gesture made by the user.
+ \ingroup gestures
+
+ \image pangesture.png
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \sa QPinchGesture, QSwipeGesture
+*/
+
+/*!
+ \property QPanGesture::lastOffset
+ \brief the last offset recorded for this gesture
+
+ The last offset contains the change in position of the user's input as
+ reported in the \l offset property when a previous gesture event was
+ delivered for this gesture.
+
+ If no previous event was delivered with information about this gesture
+ (i.e., this gesture object contains information about the first movement
+ in the gesture) then this property contains a zero size.
+*/
+
+/*!
+ \property QPanGesture::offset
+ \brief the total offset from the first input position to the current input
+ position
+
+ The offset measures the total change in position of the user's input
+ covered by the gesture on the input device.
+*/
+
+/*!
+ \property QPanGesture::delta
+ \brief the offset from the previous input position to the current input
+
+ This is essentially the same as the difference between offset() and
+ lastOffset().
+*/
+
+/*!
+ \property QPanGesture::acceleration
+ \brief the acceleration in the motion of the touch point for this gesture
+*/
+
+/*!
+ \property QPanGesture::horizontalVelocity
+ \brief the horizontal component of the motion of the touch point for this
+ gesture
+ \since 4.7.1
+ \internal
+
+ \sa verticalVelocity, acceleration
+*/
+
+/*!
+ \property QPanGesture::verticalVelocity
+ \brief the vertical component of the motion of the touch point for this
+ gesture
+ \since 4.7.1
+ \internal
+
+ \sa horizontalVelocity, acceleration
+*/
+
+/*!
+ \internal
+*/
+QPanGesture::QPanGesture(QObject *parent)
+ : QGesture(*new QPanGesturePrivate, parent)
+{
+ d_func()->gestureType = Qt::PanGesture;
+}
+
+
+QPointF QPanGesture::lastOffset() const
+{
+ return d_func()->lastOffset;
+}
+
+QPointF QPanGesture::offset() const
+{
+ return d_func()->offset;
+}
+
+QPointF QPanGesture::delta() const
+{
+ Q_D(const QPanGesture);
+ return d->offset - d->lastOffset;
+}
+
+qreal QPanGesture::acceleration() const
+{
+ return d_func()->acceleration;
+}
+
+void QPanGesture::setLastOffset(const QPointF &value)
+{
+ d_func()->lastOffset = value;
+}
+
+void QPanGesture::setOffset(const QPointF &value)
+{
+ d_func()->offset = value;
+}
+
+void QPanGesture::setAcceleration(qreal value)
+{
+ d_func()->acceleration = value;
+}
+
+/*!
+ \class QPinchGesture
+ \since 4.6
+ \brief The QPinchGesture class describes a pinch gesture made by the user.
+ \ingroup touch
+ \ingroup gestures
+
+ A pinch gesture is a form of touch user input in which the user typically
+ touches two points on the input device with a thumb and finger, before moving
+ them closer together or further apart to change the scale factor, zoom, or level
+ of detail of the user interface.
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \image pinchgesture.png
+
+ Instead of repeatedly applying the same pinching gesture, the user may
+ continue to touch the input device in one place, and apply a second touch
+ to a new point, continuing the gesture. When this occurs, gesture events
+ will continue to be delivered to the target object, containing an instance
+ of QPinchGesture in the Qt::GestureUpdated state.
+
+ \sa QPanGesture, QSwipeGesture
+*/
+
+/*!
+ \enum QPinchGesture::ChangeFlag
+
+ This enum describes the changes that can occur to the properties of
+ the gesture object.
+
+ \value ScaleFactorChanged The scale factor held by scaleFactor changed.
+ \value RotationAngleChanged The rotation angle held by rotationAngle changed.
+ \value CenterPointChanged The center point held by centerPoint changed.
+
+ \sa changeFlags, totalChangeFlags
+*/
+
+/*!
+ \property QPinchGesture::totalChangeFlags
+ \brief the property of the gesture that has change
+
+ This property indicates which of the other properties has changed since the
+ gesture has started. You can use this information to determine which aspect
+ of your user interface needs to be updated.
+
+ \sa changeFlags, scaleFactor, rotationAngle, centerPoint
+*/
+
+/*!
+ \property QPinchGesture::changeFlags
+ \brief the property of the gesture that has changed in the current step
+
+ This property indicates which of the other properties has changed since
+ the previous gesture event included information about this gesture. You
+ can use this information to determine which aspect of your user interface
+ needs to be updated.
+
+ \sa totalChangeFlags, scaleFactor, rotationAngle, centerPoint
+*/
+
+/*!
+ \property QPinchGesture::totalScaleFactor
+ \brief the total scale factor
+
+ The total scale factor measures the total change in scale factor from the
+ original value to the current scale factor.
+
+ \sa scaleFactor, lastScaleFactor
+*/
+/*!
+ \property QPinchGesture::lastScaleFactor
+ \brief the last scale factor recorded for this gesture
+
+ The last scale factor contains the scale factor reported in the
+ \l scaleFactor property when a previous gesture event included
+ information about this gesture.
+
+ If no previous event was delivered with information about this gesture
+ (i.e., this gesture object contains information about the first movement
+ in the gesture) then this property contains zero.
+
+ \sa scaleFactor, totalScaleFactor
+*/
+/*!
+ \property QPinchGesture::scaleFactor
+ \brief the current scale factor
+
+ The scale factor measures the scale factor associated with the distance
+ between two of the user's inputs on a touch device.
+
+ \sa totalScaleFactor, lastScaleFactor
+*/
+
+/*!
+ \property QPinchGesture::totalRotationAngle
+ \brief the total angle covered by the gesture
+
+ This total angle measures the complete angle covered by the gesture. Usually, this
+ is equal to the value held by the \l rotationAngle property, except in the case where
+ the user performs multiple rotations by removing and repositioning one of the touch
+ points, as described above. In this case, the total angle will be the sum of the
+ rotation angles for the multiple stages of the gesture.
+
+ \sa rotationAngle, lastRotationAngle
+*/
+/*!
+ \property QPinchGesture::lastRotationAngle
+ \brief the last reported angle covered by the gesture motion
+
+ The last rotation angle is the angle as reported in the \l rotationAngle property
+ when a previous gesture event was delivered for this gesture.
+
+ \sa rotationAngle, totalRotationAngle
+*/
+/*!
+ \property QPinchGesture::rotationAngle
+ \brief the angle covered by the gesture motion
+
+ \sa totalRotationAngle, lastRotationAngle
+*/
+
+/*!
+ \property QPinchGesture::startCenterPoint
+ \brief the starting position of the center point
+
+ \sa centerPoint, lastCenterPoint
+*/
+/*!
+ \property QPinchGesture::lastCenterPoint
+ \brief the last position of the center point recorded for this gesture
+
+ \sa centerPoint, startCenterPoint
+*/
+/*!
+ \property QPinchGesture::centerPoint
+ \brief the current center point
+
+ The center point is the midpoint between the two input points in the gesture.
+
+ \sa startCenterPoint, lastCenterPoint
+*/
+
+/*!
+ \internal
+*/
+QPinchGesture::QPinchGesture(QObject *parent)
+ : QGesture(*new QPinchGesturePrivate, parent)
+{
+ d_func()->gestureType = Qt::PinchGesture;
+}
+
+QPinchGesture::ChangeFlags QPinchGesture::totalChangeFlags() const
+{
+ return d_func()->totalChangeFlags;
+}
+
+void QPinchGesture::setTotalChangeFlags(QPinchGesture::ChangeFlags value)
+{
+ d_func()->totalChangeFlags = value;
+}
+
+QPinchGesture::ChangeFlags QPinchGesture::changeFlags() const
+{
+ return d_func()->changeFlags;
+}
+
+void QPinchGesture::setChangeFlags(QPinchGesture::ChangeFlags value)
+{
+ d_func()->changeFlags = value;
+}
+
+QPointF QPinchGesture::startCenterPoint() const
+{
+ return d_func()->startCenterPoint;
+}
+
+QPointF QPinchGesture::lastCenterPoint() const
+{
+ return d_func()->lastCenterPoint;
+}
+
+QPointF QPinchGesture::centerPoint() const
+{
+ return d_func()->centerPoint;
+}
+
+void QPinchGesture::setStartCenterPoint(const QPointF &value)
+{
+ d_func()->startCenterPoint = value;
+}
+
+void QPinchGesture::setLastCenterPoint(const QPointF &value)
+{
+ d_func()->lastCenterPoint = value;
+}
+
+void QPinchGesture::setCenterPoint(const QPointF &value)
+{
+ d_func()->centerPoint = value;
+}
+
+
+qreal QPinchGesture::totalScaleFactor() const
+{
+ return d_func()->totalScaleFactor;
+}
+
+qreal QPinchGesture::lastScaleFactor() const
+{
+ return d_func()->lastScaleFactor;
+}
+
+qreal QPinchGesture::scaleFactor() const
+{
+ return d_func()->scaleFactor;
+}
+
+void QPinchGesture::setTotalScaleFactor(qreal value)
+{
+ d_func()->totalScaleFactor = value;
+}
+
+void QPinchGesture::setLastScaleFactor(qreal value)
+{
+ d_func()->lastScaleFactor = value;
+}
+
+void QPinchGesture::setScaleFactor(qreal value)
+{
+ d_func()->scaleFactor = value;
+}
+
+
+qreal QPinchGesture::totalRotationAngle() const
+{
+ return d_func()->totalRotationAngle;
+}
+
+qreal QPinchGesture::lastRotationAngle() const
+{
+ return d_func()->lastRotationAngle;
+}
+
+qreal QPinchGesture::rotationAngle() const
+{
+ return d_func()->rotationAngle;
+}
+
+void QPinchGesture::setTotalRotationAngle(qreal value)
+{
+ d_func()->totalRotationAngle = value;
+}
+
+void QPinchGesture::setLastRotationAngle(qreal value)
+{
+ d_func()->lastRotationAngle = value;
+}
+
+void QPinchGesture::setRotationAngle(qreal value)
+{
+ d_func()->rotationAngle = value;
+}
+
+/*!
+ \class QSwipeGesture
+ \since 4.6
+ \brief The QSwipeGesture class describes a swipe gesture made by the user.
+ \ingroup gestures
+
+ \image swipegesture.png
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \sa QPanGesture, QPinchGesture
+*/
+
+/*!
+ \enum QSwipeGesture::SwipeDirection
+
+ This enum describes the possible directions for the gesture's motion
+ along the horizontal and vertical axes.
+
+ \value NoDirection The gesture had no motion associated with it on a particular axis.
+ \value Left The gesture involved a horizontal motion to the left.
+ \value Right The gesture involved a horizontal motion to the right.
+ \value Up The gesture involved an upward vertical motion.
+ \value Down The gesture involved a downward vertical motion.
+*/
+
+/*!
+ \property QSwipeGesture::horizontalDirection
+ \brief the horizontal direction of the gesture
+
+ If the gesture has a horizontal component, the horizontal direction
+ is either Left or Right; otherwise, it is NoDirection.
+
+ \sa verticalDirection, swipeAngle
+*/
+
+/*!
+ \property QSwipeGesture::verticalDirection
+ \brief the vertical direction of the gesture
+
+ If the gesture has a vertical component, the vertical direction
+ is either Up or Down; otherwise, it is NoDirection.
+
+ \sa horizontalDirection, swipeAngle
+*/
+
+/*!
+ \property QSwipeGesture::swipeAngle
+ \brief the angle of the motion associated with the gesture
+
+ If the gesture has either a horizontal or vertical component, the
+ swipe angle describes the angle between the direction of motion and the
+ x-axis as defined using the standard widget
+ \l{Coordinate System}{coordinate system}.
+
+ \sa horizontalDirection, verticalDirection
+*/
+
+/*!
+ \property QSwipeGesture::velocity
+ \since 4.7.1
+ \internal
+*/
+
+/*!
+ \internal
+*/
+QSwipeGesture::QSwipeGesture(QObject *parent)
+ : QGesture(*new QSwipeGesturePrivate, parent)
+{
+ d_func()->gestureType = Qt::SwipeGesture;
+}
+
+QSwipeGesture::SwipeDirection QSwipeGesture::horizontalDirection() const
+{
+ Q_D(const QSwipeGesture);
+ if (d->swipeAngle < 0 || d->swipeAngle == 90 || d->swipeAngle == 270)
+ return QSwipeGesture::NoDirection;
+ else if (d->swipeAngle < 90 || d->swipeAngle > 270)
+ return QSwipeGesture::Right;
+ else
+ return QSwipeGesture::Left;
+}
+
+QSwipeGesture::SwipeDirection QSwipeGesture::verticalDirection() const
+{
+ Q_D(const QSwipeGesture);
+ if (d->swipeAngle <= 0 || d->swipeAngle == 180)
+ return QSwipeGesture::NoDirection;
+ else if (d->swipeAngle < 180)
+ return QSwipeGesture::Up;
+ else
+ return QSwipeGesture::Down;
+}
+
+qreal QSwipeGesture::swipeAngle() const
+{
+ return d_func()->swipeAngle;
+}
+
+void QSwipeGesture::setSwipeAngle(qreal value)
+{
+ d_func()->swipeAngle = value;
+}
+
+/*!
+ \class QTapGesture
+ \since 4.6
+ \brief The QTapGesture class describes a tap gesture made by the user.
+ \ingroup gestures
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \sa QPanGesture, QPinchGesture
+*/
+
+/*!
+ \property QTapGesture::position
+ \brief the position of the tap
+*/
+
+/*!
+ \internal
+*/
+QTapGesture::QTapGesture(QObject *parent)
+ : QGesture(*new QTapGesturePrivate, parent)
+{
+ d_func()->gestureType = Qt::TapGesture;
+}
+
+QPointF QTapGesture::position() const
+{
+ return d_func()->position;
+}
+
+void QTapGesture::setPosition(const QPointF &value)
+{
+ d_func()->position = value;
+}
+/*!
+ \class QTapAndHoldGesture
+ \since 4.6
+ \brief The QTapAndHoldGesture class describes a tap-and-hold (aka LongTap)
+ gesture made by the user.
+ \ingroup gestures
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \sa QPanGesture, QPinchGesture
+*/
+
+/*!
+ \property QTapAndHoldGesture::position
+ \brief the position of the tap
+*/
+
+/*!
+ \internal
+*/
+QTapAndHoldGesture::QTapAndHoldGesture(QObject *parent)
+ : QGesture(*new QTapAndHoldGesturePrivate, parent)
+{
+ d_func()->gestureType = Qt::TapAndHoldGesture;
+}
+
+QPointF QTapAndHoldGesture::position() const
+{
+ return d_func()->position;
+}
+
+void QTapAndHoldGesture::setPosition(const QPointF &value)
+{
+ d_func()->position = value;
+}
+
+/*!
+ Set the timeout, in milliseconds, before the gesture triggers.
+
+ The recognizer will detect a touch down and and if \a msecs
+ later the touch is still down, it will trigger the QTapAndHoldGesture.
+ The default value is 700 milliseconds.
+*/
+// static
+void QTapAndHoldGesture::setTimeout(int msecs)
+{
+ QTapAndHoldGesturePrivate::Timeout = msecs;
+}
+
+/*!
+ Gets the timeout, in milliseconds, before the gesture triggers.
+
+ The recognizer will detect a touch down and and if timeout()
+ later the touch is still down, it will trigger the QTapAndHoldGesture.
+ The default value is 700 milliseconds.
+*/
+// static
+int QTapAndHoldGesture::timeout()
+{
+ return QTapAndHoldGesturePrivate::Timeout;
+}
+
+int QTapAndHoldGesturePrivate::Timeout = 700; // in ms
+
+
+/*!
+ \class QGestureEvent
+ \since 4.6
+ \ingroup events
+ \ingroup gestures
+
+ \brief The QGestureEvent class provides the description of triggered gestures.
+
+ The QGestureEvent class contains a list of gestures, which can be obtained using the
+ gestures() function.
+
+ The gestures are either active or canceled. A list of those that are currently being
+ executed can be obtained using the activeGestures() function. A list of those which
+ were previously active and have been canceled can be accessed using the
+ canceledGestures() function. A gesture might be canceled if the current window loses
+ focus, for example, or because of a timeout, or for other reasons.
+
+ If the event handler does not accept the event by calling the generic
+ QEvent::accept() function, all individual QGesture object that were not
+ accepted and in the Qt::GestureStarted state will be propagated up the
+ parent widget chain until a widget accepts them individually, by calling
+ QGestureEvent::accept() for each of them, or an event filter consumes the
+ event.
+
+ \section1 Further Reading
+
+ For an overview of gesture handling in Qt and information on using gestures
+ in your applications, see the \l{Gestures Programming} document.
+
+ \sa QGesture, QGestureRecognizer,
+ QWidget::grabGesture(), QGraphicsObject::grabGesture()
+*/
+
+/*!
+ Creates new QGestureEvent containing a list of \a gestures.
+*/
+QGestureEvent::QGestureEvent(const QList<QGesture *> &gestures)
+ : QEvent(QEvent::Gesture)
+{
+ d = reinterpret_cast<QEventPrivate *>(new QGestureEventPrivate(gestures));
+}
+
+/*!
+ Destroys QGestureEvent.
+*/
+QGestureEvent::~QGestureEvent()
+{
+ delete reinterpret_cast<QGestureEventPrivate *>(d);
+}
+
+/*!
+ Returns all gestures that are delivered in the event.
+*/
+QList<QGesture *> QGestureEvent::gestures() const
+{
+ return d_func()->gestures;
+}
+
+/*!
+ Returns a gesture object by \a type.
+*/
+QGesture *QGestureEvent::gesture(Qt::GestureType type) const
+{
+ const QGestureEventPrivate *d = d_func();
+ for(int i = 0; i < d->gestures.size(); ++i)
+ if (d->gestures.at(i)->gestureType() == type)
+ return d->gestures.at(i);
+ return 0;
+}
+
+/*!
+ Returns a list of active (not canceled) gestures.
+*/
+QList<QGesture *> QGestureEvent::activeGestures() const
+{
+ QList<QGesture *> gestures;
+ foreach (QGesture *gesture, d_func()->gestures) {
+ if (gesture->state() != Qt::GestureCanceled)
+ gestures.append(gesture);
+ }
+ return gestures;
+}
+
+/*!
+ Returns a list of canceled gestures.
+*/
+QList<QGesture *> QGestureEvent::canceledGestures() const
+{
+ QList<QGesture *> gestures;
+ foreach (QGesture *gesture, d_func()->gestures) {
+ if (gesture->state() == Qt::GestureCanceled)
+ gestures.append(gesture);
+ }
+ return gestures;
+}
+
+/*!
+ Sets the accept flag of the given \a gesture object to the specified \a value.
+
+ Setting the accept flag indicates that the event receiver wants the \a gesture.
+ Unwanted gestures may be propagated to the parent widget.
+
+ By default, gestures in events of type QEvent::Gesture are accepted, and
+ gestures in QEvent::GestureOverride events are ignored.
+
+ For convenience, the accept flag can also be set with
+ \l{QGestureEvent::accept()}{accept(gesture)}, and cleared with
+ \l{QGestureEvent::ignore()}{ignore(gesture)}.
+*/
+void QGestureEvent::setAccepted(QGesture *gesture, bool value)
+{
+ if (gesture)
+ setAccepted(gesture->gestureType(), value);
+}
+
+/*!
+ Sets the accept flag of the given \a gesture object, the equivalent of calling
+ \l{QGestureEvent::setAccepted()}{setAccepted(gesture, true)}.
+
+ Setting the accept flag indicates that the event receiver wants the
+ gesture. Unwanted gestures may be propagated to the parent widget.
+
+ \sa QGestureEvent::ignore()
+*/
+void QGestureEvent::accept(QGesture *gesture)
+{
+ if (gesture)
+ setAccepted(gesture->gestureType(), true);
+}
+
+/*!
+ Clears the accept flag parameter of the given \a gesture object, the equivalent
+ of calling \l{QGestureEvent::setAccepted()}{setAccepted(gesture, false)}.
+
+ Clearing the accept flag indicates that the event receiver does not
+ want the gesture. Unwanted gestures may be propagated to the parent widget.
+
+ \sa QGestureEvent::accept()
+*/
+void QGestureEvent::ignore(QGesture *gesture)
+{
+ if (gesture)
+ setAccepted(gesture->gestureType(), false);
+}
+
+/*!
+ Returns true if the \a gesture is accepted; otherwise returns false.
+*/
+bool QGestureEvent::isAccepted(QGesture *gesture) const
+{
+ return gesture ? isAccepted(gesture->gestureType()) : false;
+}
+
+/*!
+ Sets the accept flag of the given \a gestureType object to the specified
+ \a value.
+
+ Setting the accept flag indicates that the event receiver wants to receive
+ gestures of the specified type, \a gestureType. Unwanted gestures may be
+ propagated to the parent widget.
+
+ By default, gestures in events of type QEvent::Gesture are accepted, and
+ gestures in QEvent::GestureOverride events are ignored.
+
+ For convenience, the accept flag can also be set with
+ \l{QGestureEvent::accept()}{accept(gestureType)}, and cleared with
+ \l{QGestureEvent::ignore()}{ignore(gestureType)}.
+*/
+void QGestureEvent::setAccepted(Qt::GestureType gestureType, bool value)
+{
+ setAccepted(false);
+ d_func()->accepted[gestureType] = value;
+}
+
+/*!
+ Sets the accept flag of the given \a gestureType, the equivalent of calling
+ \l{QGestureEvent::setAccepted()}{setAccepted(gestureType, true)}.
+
+ Setting the accept flag indicates that the event receiver wants the
+ gesture. Unwanted gestures may be propagated to the parent widget.
+
+ \sa QGestureEvent::ignore()
+*/
+void QGestureEvent::accept(Qt::GestureType gestureType)
+{
+ setAccepted(gestureType, true);
+}
+
+/*!
+ Clears the accept flag parameter of the given \a gestureType, the equivalent
+ of calling \l{QGestureEvent::setAccepted()}{setAccepted(gesture, false)}.
+
+ Clearing the accept flag indicates that the event receiver does not
+ want the gesture. Unwanted gestures may be propgated to the parent widget.
+
+ \sa QGestureEvent::accept()
+*/
+void QGestureEvent::ignore(Qt::GestureType gestureType)
+{
+ setAccepted(gestureType, false);
+}
+
+/*!
+ Returns true if the gesture of type \a gestureType is accepted; otherwise
+ returns false.
+*/
+bool QGestureEvent::isAccepted(Qt::GestureType gestureType) const
+{
+ return d_func()->accepted.value(gestureType, true);
+}
+
+/*!
+ \internal
+
+ Sets the widget for this event to the \a widget specified.
+*/
+void QGestureEvent::setWidget(QWidget *widget)
+{
+ d_func()->widget = widget;
+}
+
+/*!
+ Returns the widget on which the event occurred.
+*/
+QWidget *QGestureEvent::widget() const
+{
+ return d_func()->widget;
+}
+
+#ifndef QT_NO_GRAPHICSVIEW
+/*!
+ Returns the scene-local coordinates if the \a gesturePoint is inside a
+ graphics view.
+
+ This functional might be useful when the gesture event is delivered to a
+ QGraphicsObject to translate a point in screen coordinates to scene-local
+ coordinates.
+
+ \sa QPointF::isNull().
+*/
+QPointF QGestureEvent::mapToGraphicsScene(const QPointF &gesturePoint) const
+{
+ QWidget *w = widget();
+ if (w) // we get the viewport as widget, not the graphics view
+ w = w->parentWidget();
+ QGraphicsView *view = qobject_cast<QGraphicsView*>(w);
+ if (view) {
+ return view->mapToScene(view->mapFromGlobal(gesturePoint.toPoint()));
+ }
+ return QPointF();
+}
+#endif //QT_NO_GRAPHICSVIEW
+
+/*!
+ \internal
+*/
+QGestureEventPrivate *QGestureEvent::d_func()
+{
+ return reinterpret_cast<QGestureEventPrivate *>(d);
+}
+
+/*!
+ \internal
+*/
+const QGestureEventPrivate *QGestureEvent::d_func() const
+{
+ return reinterpret_cast<const QGestureEventPrivate *>(d);
+}
+
+#ifdef Q_NO_USING_KEYWORD
+/*!
+ \fn void QGestureEvent::setAccepted(bool accepted)
+
+ Sets or clears the event's internal flag that determines whether it should
+ be delivered to other objects.
+
+ Calling this function with a value of true for \a accepted indicates that the
+ caller has accepted the event and that it should not be propagated further.
+ Calling this function with a value of false indicates that the caller has
+ ignored the event and that it should be delivered to other objects.
+
+ For convenience, the accept flag can also be set with accept(), and cleared
+ with ignore().
+
+ \sa QEvent::accepted
+*/
+/*!
+ \fn bool QGestureEvent::isAccepted() const
+
+ Returns true is the event has been accepted; otherwise returns false.
+
+ \sa QEvent::accepted
+*/
+/*!
+ \fn void QGestureEvent::accept()
+
+ Accepts the event, the equivalent of calling setAccepted(true).
+
+ \sa QEvent::accept()
+*/
+/*!
+ \fn void QGestureEvent::ignore()
+
+ Ignores the event, the equivalent of calling setAccepted(false).
+
+ \sa QEvent::ignore()
+*/
+#endif
+
+QT_END_NAMESPACE
+
+#include <moc_qgesture.cpp>
+
+#endif // QT_NO_GESTURES