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-rw-r--r--src/widgets/widgets/qcheckbox.cpp27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/widgets/widgets/qcheckbox.cpp b/src/widgets/widgets/qcheckbox.cpp
index 151c8b1e94..88cd603d70 100644
--- a/src/widgets/widgets/qcheckbox.cpp
+++ b/src/widgets/widgets/qcheckbox.cpp
@@ -28,7 +28,7 @@ public:
uint tristate : 1;
uint noChange : 1;
uint hovering : 1;
- uint publishedState : 2;
+ Qt::CheckState publishedState : 3;
void init();
};
@@ -59,7 +59,7 @@ public:
\endtable
Whenever a checkbox is checked or cleared, it emits the signal
- stateChanged(). Connect to this signal if you want to trigger an action
+ checkStateChanged(). Connect to this signal if you want to trigger an action
each time the checkbox changes state. You can use isChecked() to query
whether or not a checkbox is checked.
@@ -84,7 +84,7 @@ public:
setPixmap(), accel(), setAccel(), isToggleButton(), setDown(), isDown(),
isOn(), checkState(), autoRepeat(), isExclusiveToggle(), group(),
setAutoRepeat(), toggle(), pressed(), released(), clicked(), toggled(),
- checkState(), and stateChanged().
+ checkState(), and checkStateChanged().
\sa QAbstractButton, QRadioButton
*/
@@ -92,6 +92,13 @@ public:
/*!
\fn void QCheckBox::stateChanged(int state)
+ \deprecated [6.9] Use checkStateChanged(Qt::CheckState) instead.
+*/
+
+/*!
+ \fn void QCheckBox::checkStateChanged(Qt::CheckState state)
+ \since 6.7
+
This signal is emitted whenever the checkbox's state changes, i.e.,
whenever the user checks or unchecks it.
@@ -224,9 +231,14 @@ void QCheckBox::setCheckState(Qt::CheckState state)
setChecked(state != Qt::Unchecked);
d->blockRefresh = false;
d->refresh();
- if ((uint)state != d->publishedState) {
+ if (state != d->publishedState) {
d->publishedState = state;
+ emit checkStateChanged(state);
+#if QT_DEPRECATED_SINCE(6, 9)
+ QT_IGNORE_DEPRECATIONS(
emit stateChanged(state);
+ )
+#endif
}
#if QT_CONFIG(accessibility)
@@ -319,9 +331,14 @@ void QCheckBox::checkStateSet()
Q_D(QCheckBox);
d->noChange = false;
Qt::CheckState state = checkState();
- if ((uint)state != d->publishedState) {
+ if (state != d->publishedState) {
d->publishedState = state;
+ emit checkStateChanged(state);
+#if QT_DEPRECATED_SINCE(6, 9)
+ QT_IGNORE_DEPRECATIONS(
emit stateChanged(state);
+ )
+#endif
}
}