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-rw-r--r--src/widgets/widgets/qmenu.cpp20
1 files changed, 2 insertions, 18 deletions
diff --git a/src/widgets/widgets/qmenu.cpp b/src/widgets/widgets/qmenu.cpp
index c79e88f094..e3c29ff6ee 100644
--- a/src/widgets/widgets/qmenu.cpp
+++ b/src/widgets/widgets/qmenu.cpp
@@ -896,23 +896,6 @@ void QMenuPrivate::_q_overrideMenuActionDestroyed()
menuAction=defaultMenuAction;
}
-void QMenuPrivate::adjustMenuScreen(const QPoint &p)
-{
- Q_Q(QMenu);
- // The windowHandle must point to the screen where the menu will be shown.
- // The (item) size calculations depend on the menu screen,
- // so a wrong screen would often cause wrong sizes (on high DPI)
- const QScreen *currentScreen = q->windowHandle() ? q->windowHandle()->screen() : nullptr;
- QScreen *actualScreen = QGuiApplication::screenAt(p);
- if (actualScreen && currentScreen != actualScreen) {
- if (!q->windowHandle()) // Try to create a window handle if not created.
- createWinId();
- if (q->windowHandle())
- q->windowHandle()->setScreen(actualScreen);
- itemsDirty = true;
- }
-}
-
void QMenuPrivate::updateLayoutDirection()
{
Q_Q(QMenu);
@@ -2375,7 +2358,8 @@ void QMenu::popup(const QPoint &p, QAction *atAction)
d->motions = 0;
d->doChildEffects = true;
d->updateLayoutDirection();
- d->adjustMenuScreen(p);
+ // Ensure that we get correct sizeHints by placing this window on the right screen.
+ d->setScreenForPoint(p);
const bool contextMenu = d->isContextMenu();
if (d->lastContextMenu != contextMenu) {