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-rw-r--r--src/widgets/widgets/qmenubar.cpp51
1 files changed, 35 insertions, 16 deletions
diff --git a/src/widgets/widgets/qmenubar.cpp b/src/widgets/widgets/qmenubar.cpp
index 01ad37cab0..c9c9191c17 100644
--- a/src/widgets/widgets/qmenubar.cpp
+++ b/src/widgets/widgets/qmenubar.cpp
@@ -281,17 +281,28 @@ void QMenuBarPrivate::popupAction(QAction *action, bool activateFirst)
if (action->isEnabled() && action->menu()->isEnabled()) {
closePopupMode = 0;
activeMenu = action->menu();
- activeMenu->d_func()->causedPopup.widget = q;
- activeMenu->d_func()->causedPopup.action = action;
+ auto *activeMenuPriv = activeMenu->d_func();
+ activeMenuPriv->causedPopup.widget = q;
+ activeMenuPriv->causedPopup.action = action;
QRect adjustedActionRect = actionRect(action);
- QPoint pos(q->mapToGlobal(QPoint(adjustedActionRect.left(), adjustedActionRect.bottom() + 1)));
- QSize popup_size = activeMenu->sizeHint();
+ QPoint popupPos = adjustedActionRect.bottomLeft() + QPoint(0, 1);
+
//we put the popup menu on the screen containing the bottom-center of the action rect
QScreen *menubarScreen = q->window()->windowHandle()->screen();
- QScreen *popupScreen = menubarScreen->virtualSiblingAt(pos + QPoint(adjustedActionRect.width() / 2, 0));
+ QPoint screenTestPos = q->mapToGlobal(popupPos + QPoint(adjustedActionRect.width() / 2, 0));
+ QPointer<QScreen> popupScreen = menubarScreen->virtualSiblingAt(screenTestPos);
if (!popupScreen)
popupScreen = menubarScreen;
+ std::swap(popupScreen, activeMenuPriv->popupScreen);
+ const QSize popup_size = activeMenu->sizeHint();
+ std::swap(popupScreen, activeMenuPriv->popupScreen);
+
+ // Use screenTestPos.y() for the popup y position. This is the correct global y
+ // consistent with the selected screen in cases where the action rect spans
+ // multiple screens with different scale factors.
+ QPoint pos(q->mapToGlobal(popupPos).x(), screenTestPos.y());
+
QRect screenRect = popupScreen->geometry();
pos = QPoint(qMax(pos.x(), screenRect.x()), qMax(pos.y(), screenRect.y()));
const bool fitUp = (pos.y() - popup_size.height() >= screenRect.top());
@@ -596,11 +607,13 @@ void QMenuBar::initStyleOption(QStyleOptionMenuItem *option, const QAction *acti
Qt for \macos also provides a menu bar merging feature to make
QMenuBar conform more closely to accepted \macos menu bar layout.
- The merging functionality is based on string matching the title of
- a QMenu entry. These strings are translated (using QObject::tr())
- in the "QMenuBar" context. If an entry is moved its slots will still
- fire as if it was in the original place. The table below outlines
- the strings looked for and where the entry is placed if matched:
+ If an entry is moved its slots will still fire as if it was in the
+ original place.
+
+ The merging functionality is based on the QAction::menuRole() of
+ the menu entries. If an item has QAction::TextHeuristicRole,
+ the role is determined by string matching the title using the
+ following heuristics:
\table
\header \li String matches \li Placement \li Notes
@@ -618,8 +631,8 @@ void QMenuBar::initStyleOption(QStyleOptionMenuItem *option, const QAction *acti
created to call QCoreApplication::quit()
\endtable
- You can override this behavior by using the QAction::menuRole()
- property.
+ You can override this behavior by setting the QAction::menuRole()
+ property to QAction::NoRole.
If you want all windows in a Mac application to share one menu
bar, you must create a menu bar that does not have a parent.
@@ -912,7 +925,7 @@ void QMenuBar::paintEvent(QPaintEvent *e)
frame.rect = rect();
frame.palette = palette();
frame.state = QStyle::State_None;
- frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, &frame);
+ frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, &frame, this);
frame.midLineWidth = 0;
style()->drawPrimitive(QStyle::PE_PanelMenuBar, &frame, &p, this);
}
@@ -1285,7 +1298,12 @@ void QMenuBarPrivate::handleReparent()
QList<QPointer<QWidget>> newParents;
// Remove event filters on ex-parents, keep them on still-parents
// The parents are always ordered in the vector
- foreach (const QPointer<QWidget> &w, oldParents) {
+ //
+ // Take a copy because this method is called from changeEvent() and eventFilter(),
+ // which might cause recursion into the class due to event processing, which might
+ // modify oldParents.
+ const auto copy = oldParents;
+ for (const QPointer<QWidget> &w : copy) {
if (w) {
if (newParent == w) {
newParents.append(w);
@@ -1356,7 +1374,7 @@ bool QMenuBar::event(QEvent *e)
Q_D(QMenuBar);
switch (e->type()) {
case QEvent::KeyPress: {
- QKeyEvent *ke = (QKeyEvent*)e;
+ QKeyEvent *ke = static_cast<QKeyEvent *>(e);
#if 0
if (!d->keyboardState) { //all keypresses..
d->setCurrentAction(0);
@@ -1384,7 +1402,7 @@ bool QMenuBar::event(QEvent *e)
break;
#ifndef QT_NO_SHORTCUT
case QEvent::ShortcutOverride: {
- QKeyEvent *kev = static_cast<QKeyEvent*>(e);
+ QKeyEvent *kev = static_cast<QKeyEvent *>(e);
//we only filter out escape if there is a current action
if (kev->matches(QKeySequence::Cancel) && d->currentAction) {
e->accept();
@@ -1772,6 +1790,7 @@ void QMenuBar::setNativeMenuBar(bool nativeMenuBar)
if (!nativeMenuBar) {
delete d->platformMenuBar;
d->platformMenuBar = nullptr;
+ d->itemsDirty = true;
} else {
if (!d->platformMenuBar)
d->platformMenuBar = QGuiApplicationPrivate::platformTheme()->createPlatformMenuBar();