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-rw-r--r--src/gui/rhi/qrhi.cpp25
-rw-r--r--src/gui/rhi/qrhid3d11.cpp269
-rw-r--r--src/gui/rhi/qrhigles2.cpp121
-rw-r--r--src/gui/rhi/qrhimetal.mm214
-rw-r--r--src/gui/rhi/qrhiprofiler.cpp14
-rw-r--r--src/gui/rhi/qrhiprofiler_p_p.h6
-rw-r--r--src/gui/rhi/qrhivulkan.cpp285
7 files changed, 470 insertions, 464 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp
index 88d2f73541..65cfaf5123 100644
--- a/src/gui/rhi/qrhi.cpp
+++ b/src/gui/rhi/qrhi.cpp
@@ -673,7 +673,7 @@ bool operator!=(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClear
*/
uint qHash(const QRhiDepthStencilClearValue &v, uint seed) Q_DECL_NOTHROW
{
- return seed * (qFloor(v.depthClearValue() * 100) + v.stencilClearValue());
+ return seed * (uint(qFloor(qreal(v.depthClearValue()) * 100)) + v.stencilClearValue());
}
#ifndef QT_NO_DEBUG_STREAM
@@ -768,7 +768,8 @@ bool operator!=(const QRhiViewport &a, const QRhiViewport &b) Q_DECL_NOTHROW
uint qHash(const QRhiViewport &v, uint seed) Q_DECL_NOTHROW
{
const std::array<float, 4> r = v.viewport();
- return seed + r[0] + r[1] + r[2] + r[3] + qFloor(v.minDepth() * 100) + qFloor(v.maxDepth() * 100);
+ return seed + uint(r[0]) + uint(r[1]) + uint(r[2]) + uint(r[3])
+ + uint(qFloor(qreal(v.minDepth()) * 100)) + uint(qFloor(qreal(v.maxDepth()) * 100));
}
#ifndef QT_NO_DEBUG_STREAM
@@ -850,7 +851,7 @@ bool operator!=(const QRhiScissor &a, const QRhiScissor &b) Q_DECL_NOTHROW
uint qHash(const QRhiScissor &v, uint seed) Q_DECL_NOTHROW
{
const std::array<int, 4> r = v.scissor();
- return seed + r[0] + r[1] + r[2] + r[3];
+ return seed + uint(r[0]) + uint(r[1]) + uint(r[2]) + uint(r[3]);
}
#ifndef QT_NO_DEBUG_STREAM
@@ -1136,7 +1137,7 @@ bool operator!=(const QRhiVertexInputAttribute &a, const QRhiVertexInputAttribut
*/
uint qHash(const QRhiVertexInputAttribute &v, uint seed) Q_DECL_NOTHROW
{
- return seed + v.binding() + v.location() + v.format() + v.offset();
+ return seed + uint(v.binding()) + uint(v.location()) + uint(v.format()) + v.offset();
}
#ifndef QT_NO_DEBUG_STREAM
@@ -3001,7 +3002,7 @@ bool operator!=(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBind
uint qHash(const QRhiShaderResourceBinding &b, uint seed) Q_DECL_NOTHROW
{
const char *u = reinterpret_cast<const char *>(&b.d->u);
- return seed + b.d->binding + 10 * b.d->stage + 100 * b.d->type
+ return seed + uint(b.d->binding) + 10 * uint(b.d->stage) + 100 * uint(b.d->type)
+ qHash(QByteArray::fromRawData(u, sizeof(b.d->u)), seed);
}
@@ -3823,8 +3824,8 @@ void QRhiImplementation::compressedFormatInfo(QRhiTexture::Format format, const
break;
}
- const quint32 wblocks = (size.width() + xdim - 1) / xdim;
- const quint32 hblocks = (size.height() + ydim - 1) / ydim;
+ const quint32 wblocks = uint((size.width() + xdim - 1) / xdim);
+ const quint32 hblocks = uint((size.height() + ydim - 1) / ydim);
if (bpl)
*bpl = wblocks * blockSize;
@@ -3880,9 +3881,9 @@ void QRhiImplementation::textureFormatInfo(QRhiTexture::Format format, const QSi
}
if (bpl)
- *bpl = size.width() * bpc;
+ *bpl = uint(size.width()) * bpc;
if (byteSize)
- *byteSize = size.width() * size.height() * bpc;
+ *byteSize = uint(size.width() * size.height()) * bpc;
}
// Approximate because it excludes subresource alignment or multisampling.
@@ -3892,12 +3893,12 @@ quint32 QRhiImplementation::approxByteSizeForTexture(QRhiTexture::Format format,
quint32 approxSize = 0;
for (int level = 0; level < mipCount; ++level) {
quint32 byteSize = 0;
- const QSize size(qFloor(float(qMax(1, baseSize.width() >> level))),
- qFloor(float(qMax(1, baseSize.height() >> level))));
+ const QSize size(qFloor(qreal(qMax(1, baseSize.width() >> level))),
+ qFloor(qreal(qMax(1, baseSize.height() >> level))));
textureFormatInfo(format, size, nullptr, &byteSize);
approxSize += byteSize;
}
- approxSize *= layerCount;
+ approxSize *= uint(layerCount);
return approxSize;
}
diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp
index f12e376b58..2828256a90 100644
--- a/src/gui/rhi/qrhid3d11.cpp
+++ b/src/gui/rhi/qrhid3d11.cpp
@@ -161,7 +161,7 @@ static QString comErrorMessage(HRESULT hr)
}
template <class Int>
-static inline Int aligned(Int v, Int byteAlign)
+inline Int aligned(Int v, Int byteAlign)
{
return (v + byteAlign - 1) & ~(byteAlign - 1);
}
@@ -172,7 +172,7 @@ static IDXGIFactory1 *createDXGIFactory2()
if (QOperatingSystemVersion::current() > QOperatingSystemVersion::Windows7) {
using PtrCreateDXGIFactory2 = HRESULT (WINAPI *)(UINT, REFIID, void **);
QSystemLibrary dxgilib(QStringLiteral("dxgi"));
- if (auto createDXGIFactory2 = (PtrCreateDXGIFactory2)dxgilib.resolve("CreateDXGIFactory2")) {
+ if (auto createDXGIFactory2 = reinterpret_cast<PtrCreateDXGIFactory2>(dxgilib.resolve("CreateDXGIFactory2"))) {
const HRESULT hr = createDXGIFactory2(0, IID_IDXGIFactory2, reinterpret_cast<void **>(&result));
if (FAILED(hr)) {
qWarning("CreateDXGIFactory2() failed to create DXGI factory: %s", qPrintable(comErrorMessage(hr)));
@@ -227,10 +227,10 @@ bool QRhiD3D11::create(QRhi::Flags flags)
int requestedAdapterIndex = -1;
if (qEnvironmentVariableIsSet("QT_D3D_ADAPTER_INDEX"))
requestedAdapterIndex = qEnvironmentVariableIntValue("QT_D3D_ADAPTER_INDEX");
- for (int adapterIndex = 0; dxgiFactory->EnumAdapters1(adapterIndex, &adapter) != DXGI_ERROR_NOT_FOUND; ++adapterIndex) {
+ for (int adapterIndex = 0; dxgiFactory->EnumAdapters1(UINT(adapterIndex), &adapter) != DXGI_ERROR_NOT_FOUND; ++adapterIndex) {
DXGI_ADAPTER_DESC1 desc;
adapter->GetDesc1(&desc);
- const QString name = QString::fromUtf16((char16_t *) desc.Description);
+ const QString name = QString::fromUtf16(reinterpret_cast<char16_t *>(desc.Description));
qCDebug(QRHI_LOG_INFO, "Adapter %d: '%s' (flags 0x%x)", adapterIndex, qPrintable(name), desc.Flags);
if (!adapterToUse && (requestedAdapterIndex < 0 || requestedAdapterIndex == adapterIndex)) {
adapterToUse = adapter;
@@ -343,9 +343,9 @@ DXGI_SAMPLE_DESC QRhiD3D11::effectiveSampleCount(int sampleCount) const
return desc;
}
- desc.Count = s;
+ desc.Count = UINT(s);
if (s > 1)
- desc.Quality = D3D11_STANDARD_MULTISAMPLE_PATTERN;
+ desc.Quality = UINT(D3D11_STANDARD_MULTISAMPLE_PATTERN);
else
desc.Quality = 0;
@@ -666,7 +666,7 @@ void QRhiD3D11::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind
uint *p = cmd.args.bindShaderResources.dynamicOffsetPairs;
for (int i = 0; i < dynamicOffsetCount; ++i) {
const QRhiCommandBuffer::DynamicOffset &dynOfs(dynamicOffsets[i]);
- const uint binding = dynOfs.first;
+ const uint binding = uint(dynOfs.first);
Q_ASSERT(aligned(dynOfs.second, quint32(256)) == dynOfs.second);
const uint offsetInConstants = dynOfs.second / 16;
*p++ = binding;
@@ -802,10 +802,10 @@ void QRhiD3D11::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c)
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::BlendConstants;
cmd.args.blendConstants.ps = QRHI_RES(QD3D11GraphicsPipeline, cbD->currentGraphicsPipeline);
- cmd.args.blendConstants.c[0] = c.redF();
- cmd.args.blendConstants.c[1] = c.greenF();
- cmd.args.blendConstants.c[2] = c.blueF();
- cmd.args.blendConstants.c[3] = c.alphaF();
+ cmd.args.blendConstants.c[0] = float(c.redF());
+ cmd.args.blendConstants.c[1] = float(c.greenF());
+ cmd.args.blendConstants.c[2] = float(c.blueF());
+ cmd.args.blendConstants.c[3] = float(c.alphaF());
cbD->commands.append(cmd);
}
@@ -1201,7 +1201,7 @@ QRhi::FrameOpResult QRhiD3D11::finish()
void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cbD,
int layer, int level, const QRhiTextureSubresourceUploadDescription &subresDesc)
{
- UINT subres = D3D11CalcSubresource(level, layer, texD->mipLevelCount);
+ UINT subres = D3D11CalcSubresource(UINT(level), UINT(layer), texD->mipLevelCount);
const QPoint dp = subresDesc.destinationTopLeft();
D3D11_BOX box;
box.front = 0;
@@ -1232,13 +1232,13 @@ void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cb
} else {
cmd.args.updateSubRes.src = cbD->retainImage(img);
}
- box.left = dp.x();
- box.top = dp.y();
- box.right = dp.x() + size.width();
- box.bottom = dp.y() + size.height();
+ box.left = UINT(dp.x());
+ box.top = UINT(dp.y());
+ box.right = UINT(dp.x() + size.width());
+ box.bottom = UINT(dp.y() + size.height());
cmd.args.updateSubRes.hasDstBox = true;
cmd.args.updateSubRes.dstBox = box;
- cmd.args.updateSubRes.srcRowPitch = bpl;
+ cmd.args.updateSubRes.srcRowPitch = UINT(bpl);
} else if (!subresDesc.data().isEmpty() && isCompressedFormat(texD->m_format)) {
const QSize size = subresDesc.sourceSize().isEmpty() ? q->sizeForMipLevel(level, texD->m_pixelSize)
: subresDesc.sourceSize();
@@ -1248,10 +1248,10 @@ void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cb
// Everything must be a multiple of the block width and
// height, so e.g. a mip level of size 2x2 will be 4x4 when it
// comes to the actual data.
- box.left = aligned(dp.x(), blockDim.width());
- box.top = aligned(dp.y(), blockDim.height());
- box.right = aligned(dp.x() + size.width(), blockDim.width());
- box.bottom = aligned(dp.y() + size.height(), blockDim.height());
+ box.left = UINT(aligned(dp.x(), blockDim.width()));
+ box.top = UINT(aligned(dp.y(), blockDim.height()));
+ box.right = UINT(aligned(dp.x() + size.width(), blockDim.width()));
+ box.bottom = UINT(aligned(dp.y() + size.height(), blockDim.height()));
cmd.args.updateSubRes.hasDstBox = true;
cmd.args.updateSubRes.dstBox = box;
cmd.args.updateSubRes.src = cbD->retainData(subresDesc.data());
@@ -1261,10 +1261,10 @@ void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cb
: subresDesc.sourceSize();
quint32 bpl = 0;
textureFormatInfo(texD->m_format, size, &bpl, nullptr);
- box.left = dp.x();
- box.top = dp.y();
- box.right = dp.x() + size.width();
- box.bottom = dp.y() + size.height();
+ box.left = UINT(dp.x());
+ box.top = UINT(dp.y());
+ box.right = UINT(dp.x() + size.width());
+ box.bottom = UINT(dp.y() + size.height());
cmd.args.updateSubRes.hasDstBox = true;
cmd.args.updateSubRes.dstBox = box;
cmd.args.updateSubRes.src = cbD->retainData(subresDesc.data());
@@ -1286,7 +1286,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : ud->dynamicBufferUpdates) {
QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf);
Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic);
- memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), u.data.size());
+ memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), size_t(u.data.size()));
bufD->hasPendingDynamicUpdates = true;
}
@@ -1304,10 +1304,10 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
// since the ID3D11Buffer's size is rounded up to be a multiple of 256
// while the data we have has the original size.
D3D11_BOX box;
- box.left = u.offset;
+ box.left = UINT(u.offset);
box.top = box.front = 0;
box.back = box.bottom = 1;
- box.right = u.offset + u.data.size(); // no -1: right, bottom, back are exclusive, see D3D11_BOX doc
+ box.right = UINT(u.offset + u.data.size()); // no -1: right, bottom, back are exclusive, see D3D11_BOX doc
cmd.args.updateSubRes.hasDstBox = true;
cmd.args.updateSubRes.dstBox = box;
cbD->commands.append(cmd);
@@ -1326,25 +1326,25 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
Q_ASSERT(u.copy.src && u.copy.dst);
QD3D11Texture *srcD = QRHI_RES(QD3D11Texture, u.copy.src);
QD3D11Texture *dstD = QRHI_RES(QD3D11Texture, u.copy.dst);
- UINT srcSubRes = D3D11CalcSubresource(u.copy.desc.sourceLevel(), u.copy.desc.sourceLayer(), srcD->mipLevelCount);
- UINT dstSubRes = D3D11CalcSubresource(u.copy.desc.destinationLevel(), u.copy.desc.destinationLayer(), dstD->mipLevelCount);
+ UINT srcSubRes = D3D11CalcSubresource(UINT(u.copy.desc.sourceLevel()), UINT(u.copy.desc.sourceLayer()), srcD->mipLevelCount);
+ UINT dstSubRes = D3D11CalcSubresource(UINT(u.copy.desc.destinationLevel()), UINT(u.copy.desc.destinationLayer()), dstD->mipLevelCount);
const QPoint dp = u.copy.desc.destinationTopLeft();
const QSize size = u.copy.desc.pixelSize().isEmpty() ? srcD->m_pixelSize : u.copy.desc.pixelSize();
const QPoint sp = u.copy.desc.sourceTopLeft();
D3D11_BOX srcBox;
- srcBox.left = sp.x();
- srcBox.top = sp.y();
+ srcBox.left = UINT(sp.x());
+ srcBox.top = UINT(sp.y());
srcBox.front = 0;
// back, right, bottom are exclusive
- srcBox.right = srcBox.left + size.width();
- srcBox.bottom = srcBox.top + size.height();
+ srcBox.right = srcBox.left + UINT(size.width());
+ srcBox.bottom = srcBox.top + UINT(size.height());
srcBox.back = 1;
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::CopySubRes;
cmd.args.copySubRes.dst = dstD->tex;
cmd.args.copySubRes.dstSubRes = dstSubRes;
- cmd.args.copySubRes.dstX = dp.x();
- cmd.args.copySubRes.dstY = dp.y();
+ cmd.args.copySubRes.dstX = UINT(dp.x());
+ cmd.args.copySubRes.dstY = UINT(dp.y());
cmd.args.copySubRes.src = srcD->tex;
cmd.args.copySubRes.srcSubRes = srcSubRes;
cmd.args.copySubRes.hasSrcBox = true;
@@ -1372,7 +1372,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
dxgiFormat = texD->dxgiFormat;
pixelSize = u.read.rb.level() > 0 ? q->sizeForMipLevel(u.read.rb.level(), texD->m_pixelSize) : texD->m_pixelSize;
format = texD->m_format;
- subres = D3D11CalcSubresource(u.read.rb.level(), u.read.rb.layer(), texD->mipLevelCount);
+ subres = D3D11CalcSubresource(UINT(u.read.rb.level()), UINT(u.read.rb.layer()), texD->mipLevelCount);
} else {
Q_ASSERT(contextState.currentSwapChain);
swapChainD = QRHI_RES(QD3D11SwapChain, contextState.currentSwapChain);
@@ -1401,8 +1401,8 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
D3D11_TEXTURE2D_DESC desc;
memset(&desc, 0, sizeof(desc));
- desc.Width = pixelSize.width();
- desc.Height = pixelSize.height();
+ desc.Width = UINT(pixelSize.width());
+ desc.Height = UINT(pixelSize.height());
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.Format = dxgiFormat;
@@ -1415,7 +1415,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
qWarning("Failed to create readback staging texture: %s", qPrintable(comErrorMessage(hr)));
return;
}
- QRHI_PROF_F(newReadbackBuffer(quint64(quintptr(stagingTex)),
+ QRHI_PROF_F(newReadbackBuffer(qint64(qintptr(stagingTex)),
texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD),
bufSize));
@@ -1458,7 +1458,7 @@ void QRhiD3D11::finishActiveReadbacks()
const QRhiD3D11::ActiveReadback &aRb(activeReadbacks[i]);
aRb.result->format = aRb.format;
aRb.result->pixelSize = aRb.pixelSize;
- aRb.result->data.resize(aRb.bufSize);
+ aRb.result->data.resize(int(aRb.bufSize));
D3D11_MAPPED_SUBRESOURCE mp;
HRESULT hr = context->Map(aRb.stagingTex, 0, D3D11_MAP_READ, 0, &mp);
@@ -1479,7 +1479,7 @@ void QRhiD3D11::finishActiveReadbacks()
context->Unmap(aRb.stagingTex, 0);
aRb.stagingTex->Release();
- QRHI_PROF_F(releaseReadbackBuffer(quint64(quintptr(aRb.stagingTex))));
+ QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(aRb.stagingTex))));
if (aRb.result->completed)
completedCallbacks.append(aRb.result->completed);
@@ -1548,10 +1548,10 @@ void QRhiD3D11::beginPass(QRhiCommandBuffer *cb,
if (rtD->dsAttCount && wantsDsClear)
clearCmd.args.clear.mask |= QD3D11CommandBuffer::Command::Depth | QD3D11CommandBuffer::Command::Stencil;
- clearCmd.args.clear.c[0] = colorClearValue.redF();
- clearCmd.args.clear.c[1] = colorClearValue.greenF();
- clearCmd.args.clear.c[2] = colorClearValue.blueF();
- clearCmd.args.clear.c[3] = colorClearValue.alphaF();
+ clearCmd.args.clear.c[0] = float(colorClearValue.redF());
+ clearCmd.args.clear.c[1] = float(colorClearValue.greenF());
+ clearCmd.args.clear.c[2] = float(colorClearValue.blueF());
+ clearCmd.args.clear.c[3] = float(colorClearValue.alphaF());
clearCmd.args.clear.d = depthStencilClearValue.depthClearValue();
clearCmd.args.clear.s = depthStencilClearValue.stencilClearValue();
cbD->commands.append(clearCmd);
@@ -1582,8 +1582,8 @@ void QRhiD3D11::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resource
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::ResolveSubRes;
cmd.args.resolveSubRes.dst = dstTexD->tex;
- cmd.args.resolveSubRes.dstSubRes = D3D11CalcSubresource(colorAtt.resolveLevel(),
- colorAtt.resolveLayer(),
+ cmd.args.resolveSubRes.dstSubRes = D3D11CalcSubresource(UINT(colorAtt.resolveLevel()),
+ UINT(colorAtt.resolveLayer()),
dstTexD->mipLevelCount);
if (srcTexD) {
cmd.args.resolveSubRes.src = srcTexD->tex;
@@ -1610,7 +1610,7 @@ void QRhiD3D11::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resource
continue;
}
}
- cmd.args.resolveSubRes.srcSubRes = D3D11CalcSubresource(0, colorAtt.layer(), 1);
+ cmd.args.resolveSubRes.srcSubRes = D3D11CalcSubresource(0, UINT(colorAtt.layer()), 1);
cmd.args.resolveSubRes.format = dstTexD->dxgiFormat;
cbD->commands.append(cmd);
}
@@ -1677,9 +1677,9 @@ void QRhiD3D11::dispatch(QRhiCommandBuffer *cb, int x, int y, int z)
QD3D11CommandBuffer::Command cmd;
cmd.cmd = QD3D11CommandBuffer::Command::Dispatch;
- cmd.args.dispatch.x = x;
- cmd.args.dispatch.y = y;
- cmd.args.dispatch.z = z;
+ cmd.args.dispatch.x = UINT(x);
+ cmd.args.dispatch.y = UINT(y);
+ cmd.args.dispatch.z = UINT(z);
cbD->commands.append(cmd);
}
@@ -1721,11 +1721,11 @@ void QRhiD3D11::updateShaderResourceBindings(QD3D11ShaderResourceBindings *srbD)
// dynamic ubuf offsets are not considered here, those are baked in
// at a later stage, which is good as vsubufoffsets and friends are
// per-srb, not per-setShaderResources call
- const uint offsetInConstants = b->u.ubuf.offset / 16;
+ const uint offsetInConstants = uint(b->u.ubuf.offset) / 16;
// size must be 16 mult. (in constants, i.e. multiple of 256 bytes).
// We can round up if needed since the buffers's actual size
// (ByteWidth) is always a multiple of 256.
- const uint sizeInConstants = aligned(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size, 256) / 16;
+ const uint sizeInConstants = uint(aligned(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size, 256) / 16);
if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) {
srbD->vsubufs.feed(b->binding, bufD->buffer);
srbD->vsubufoffsets.feed(b->binding, offsetInConstants);
@@ -1843,7 +1843,7 @@ void QRhiD3D11::executeBufferHostWritesForCurrentFrame(QD3D11Buffer *bufD)
D3D11_MAPPED_SUBRESOURCE mp;
HRESULT hr = context->Map(bufD->buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mp);
if (SUCCEEDED(hr)) {
- memcpy(mp.pData, bufD->dynBuf.constData(), bufD->dynBuf.size());
+ memcpy(mp.pData, bufD->dynBuf.constData(), size_t(bufD->dynBuf.size()));
context->Unmap(bufD->buffer, 0);
} else {
qWarning("Failed to map buffer: %s", qPrintable(comErrorMessage(hr)));
@@ -1856,13 +1856,13 @@ static void applyDynamicOffsets(QVarLengthArray<UINT, 4> *offsets,
QRhiBatchedBindings<UINT> *ubufoffsets,
const uint *dynOfsPairs, int dynOfsPairCount)
{
- const UINT count = ubufs->batches[batchIndex].resources.count();
+ const int count = ubufs->batches[batchIndex].resources.count();
const UINT startBinding = ubufs->batches[batchIndex].startBinding;
*offsets = ubufoffsets->batches[batchIndex].resources;
- for (UINT b = 0; b < count; ++b) {
+ for (int b = 0; b < count; ++b) {
for (int di = 0; di < dynOfsPairCount; ++di) {
const uint binding = dynOfsPairs[2 * di];
- if (binding == startBinding + b) {
+ if (binding == startBinding + UINT(b)) {
const uint offsetInConstants = dynOfsPairs[2 * di + 1];
(*offsets)[b] = offsetInConstants;
break;
@@ -1877,37 +1877,37 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
{
if (!offsetOnlyChange) {
for (const auto &batch : srbD->vssamplers.batches)
- context->VSSetSamplers(batch.startBinding, batch.resources.count(), batch.resources.constData());
+ context->VSSetSamplers(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData());
for (const auto &batch : srbD->vsshaderresources.batches) {
- context->VSSetShaderResources(batch.startBinding, batch.resources.count(), batch.resources.constData());
+ context->VSSetShaderResources(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData());
contextState.vsHighestActiveSrvBinding = qMax<int>(contextState.vsHighestActiveSrvBinding,
- batch.startBinding + batch.resources.count() - 1);
+ int(batch.startBinding) + batch.resources.count() - 1);
}
for (const auto &batch : srbD->fssamplers.batches)
- context->PSSetSamplers(batch.startBinding, batch.resources.count(), batch.resources.constData());
+ context->PSSetSamplers(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData());
for (const auto &batch : srbD->fsshaderresources.batches) {
- context->PSSetShaderResources(batch.startBinding, batch.resources.count(), batch.resources.constData());
+ context->PSSetShaderResources(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData());
contextState.fsHighestActiveSrvBinding = qMax<int>(contextState.fsHighestActiveSrvBinding,
- batch.startBinding + batch.resources.count() - 1);
+ int(batch.startBinding) + batch.resources.count() - 1);
}
for (const auto &batch : srbD->cssamplers.batches)
- context->CSSetSamplers(batch.startBinding, batch.resources.count(), batch.resources.constData());
+ context->CSSetSamplers(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData());
for (const auto &batch : srbD->csshaderresources.batches) {
- context->CSSetShaderResources(batch.startBinding, batch.resources.count(), batch.resources.constData());
+ context->CSSetShaderResources(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData());
contextState.csHighestActiveSrvBinding = qMax<int>(contextState.csHighestActiveSrvBinding,
- batch.startBinding + batch.resources.count() - 1);
+ int(batch.startBinding) + batch.resources.count() - 1);
}
}
for (int i = 0, ie = srbD->vsubufs.batches.count(); i != ie; ++i) {
if (!dynOfsPairCount) {
context->VSSetConstantBuffers1(srbD->vsubufs.batches[i].startBinding,
- srbD->vsubufs.batches[i].resources.count(),
+ UINT(srbD->vsubufs.batches[i].resources.count()),
srbD->vsubufs.batches[i].resources.constData(),
srbD->vsubufoffsets.batches[i].resources.constData(),
srbD->vsubufsizes.batches[i].resources.constData());
@@ -1915,7 +1915,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
QVarLengthArray<UINT, 4> offsets;
applyDynamicOffsets(&offsets, i, &srbD->vsubufs, &srbD->vsubufoffsets, dynOfsPairs, dynOfsPairCount);
context->VSSetConstantBuffers1(srbD->vsubufs.batches[i].startBinding,
- srbD->vsubufs.batches[i].resources.count(),
+ UINT(srbD->vsubufs.batches[i].resources.count()),
srbD->vsubufs.batches[i].resources.constData(),
offsets.constData(),
srbD->vsubufsizes.batches[i].resources.constData());
@@ -1925,7 +1925,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
for (int i = 0, ie = srbD->fsubufs.batches.count(); i != ie; ++i) {
if (!dynOfsPairCount) {
context->PSSetConstantBuffers1(srbD->fsubufs.batches[i].startBinding,
- srbD->fsubufs.batches[i].resources.count(),
+ UINT(srbD->fsubufs.batches[i].resources.count()),
srbD->fsubufs.batches[i].resources.constData(),
srbD->fsubufoffsets.batches[i].resources.constData(),
srbD->fsubufsizes.batches[i].resources.constData());
@@ -1933,7 +1933,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
QVarLengthArray<UINT, 4> offsets;
applyDynamicOffsets(&offsets, i, &srbD->fsubufs, &srbD->fsubufoffsets, dynOfsPairs, dynOfsPairCount);
context->PSSetConstantBuffers1(srbD->fsubufs.batches[i].startBinding,
- srbD->fsubufs.batches[i].resources.count(),
+ UINT(srbD->fsubufs.batches[i].resources.count()),
srbD->fsubufs.batches[i].resources.constData(),
offsets.constData(),
srbD->fsubufsizes.batches[i].resources.constData());
@@ -1943,7 +1943,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
for (int i = 0, ie = srbD->csubufs.batches.count(); i != ie; ++i) {
if (!dynOfsPairCount) {
context->CSSetConstantBuffers1(srbD->csubufs.batches[i].startBinding,
- srbD->csubufs.batches[i].resources.count(),
+ UINT(srbD->csubufs.batches[i].resources.count()),
srbD->csubufs.batches[i].resources.constData(),
srbD->csubufoffsets.batches[i].resources.constData(),
srbD->csubufsizes.batches[i].resources.constData());
@@ -1951,7 +1951,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
QVarLengthArray<UINT, 4> offsets;
applyDynamicOffsets(&offsets, i, &srbD->csubufs, &srbD->csubufoffsets, dynOfsPairs, dynOfsPairCount);
context->CSSetConstantBuffers1(srbD->csubufs.batches[i].startBinding,
- srbD->csubufs.batches[i].resources.count(),
+ UINT(srbD->csubufs.batches[i].resources.count()),
srbD->csubufs.batches[i].resources.constData(),
offsets.constData(),
srbD->csubufsizes.batches[i].resources.constData());
@@ -1960,13 +1960,13 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD,
for (int i = 0, ie = srbD->csUAVs.batches.count(); i != ie; ++i) {
const uint startBinding = srbD->csUAVs.batches[i].startBinding;
- const uint count = srbD->csUAVs.batches[i].resources.count();
+ const uint count = uint(srbD->csUAVs.batches[i].resources.count());
context->CSSetUnorderedAccessViews(startBinding,
count,
srbD->csUAVs.batches[i].resources.constData(),
nullptr);
contextState.csHighestActiveUavBinding = qMax<int>(contextState.csHighestActiveUavBinding,
- startBinding + count - 1);
+ int(startBinding + count - 1));
}
}
@@ -1990,7 +1990,7 @@ void QRhiD3D11::resetShaderResources()
QVarLengthArray<UINT, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT> nulloffsets(count);
for (int i = 0; i < count; ++i)
nulloffsets[i] = 0;
- context->IASetVertexBuffers(0, count, nullbufs.constData(), nullstrides.constData(), nulloffsets.constData());
+ context->IASetVertexBuffers(0, UINT(count), nullbufs.constData(), nullstrides.constData(), nulloffsets.constData());
contextState.vsHighestActiveVertexBufferBinding = -1;
}
@@ -2003,15 +2003,15 @@ void QRhiD3D11::resetShaderResources()
for (int i = 0; i < nullsrvs.count(); ++i)
nullsrvs[i] = nullptr;
if (contextState.vsHighestActiveSrvBinding >= 0) {
- context->VSSetShaderResources(0, contextState.vsHighestActiveSrvBinding + 1, nullsrvs.constData());
+ context->VSSetShaderResources(0, UINT(contextState.vsHighestActiveSrvBinding + 1), nullsrvs.constData());
contextState.vsHighestActiveSrvBinding = -1;
}
if (contextState.fsHighestActiveSrvBinding >= 0) {
- context->PSSetShaderResources(0, contextState.fsHighestActiveSrvBinding + 1, nullsrvs.constData());
+ context->PSSetShaderResources(0, UINT(contextState.fsHighestActiveSrvBinding + 1), nullsrvs.constData());
contextState.fsHighestActiveSrvBinding = -1;
}
if (contextState.csHighestActiveSrvBinding >= 0) {
- context->CSSetShaderResources(0, contextState.csHighestActiveSrvBinding + 1, nullsrvs.constData());
+ context->CSSetShaderResources(0, UINT(contextState.csHighestActiveSrvBinding + 1), nullsrvs.constData());
contextState.csHighestActiveSrvBinding = -1;
}
}
@@ -2022,7 +2022,7 @@ void QRhiD3D11::resetShaderResources()
D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT> nulluavs(nulluavCount);
for (int i = 0; i < nulluavCount; ++i)
nulluavs[i] = nullptr;
- context->CSSetUnorderedAccessViews(0, nulluavCount, nulluavs.constData(), nullptr);
+ context->CSSetUnorderedAccessViews(0, UINT(nulluavCount), nulluavs.constData(), nullptr);
contextState.csHighestActiveUavBinding = -1;
}
}
@@ -2044,7 +2044,7 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain *
// writing the first timestamp only afterwards.
context->Begin(tsDisjoint);
QD3D11RenderTargetData *rtD = rtData(&timestampSwapChain->rt);
- context->OMSetRenderTargets(rtD->colorAttCount, rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv);
+ context->OMSetRenderTargets(UINT(rtD->colorAttCount), rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv);
context->End(tsStart); // just record a timestamp, no Begin needed
}
}
@@ -2057,7 +2057,7 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain *
case QD3D11CommandBuffer::Command::SetRenderTarget:
{
QD3D11RenderTargetData *rtD = rtData(cmd.args.setRenderTarget.rt);
- context->OMSetRenderTargets(rtD->colorAttCount, rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv);
+ context->OMSetRenderTargets(UINT(rtD->colorAttCount), rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv);
}
break;
case QD3D11CommandBuffer::Command::Clear:
@@ -2073,7 +2073,7 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain *
if (cmd.args.clear.mask & QD3D11CommandBuffer::Command::Stencil)
ds |= D3D11_CLEAR_STENCIL;
if (ds)
- context->ClearDepthStencilView(rtD->dsv, ds, cmd.args.clear.d, cmd.args.clear.s);
+ context->ClearDepthStencilView(rtD->dsv, ds, cmd.args.clear.d, UINT8(cmd.args.clear.s));
}
break;
case QD3D11CommandBuffer::Command::Viewport:
@@ -2103,8 +2103,8 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain *
contextState.vsHighestActiveVertexBufferBinding = qMax<int>(
contextState.vsHighestActiveVertexBufferBinding,
cmd.args.bindVertexBuffers.startSlot + cmd.args.bindVertexBuffers.slotCount - 1);
- context->IASetVertexBuffers(cmd.args.bindVertexBuffers.startSlot,
- cmd.args.bindVertexBuffers.slotCount,
+ context->IASetVertexBuffers(UINT(cmd.args.bindVertexBuffers.startSlot),
+ UINT(cmd.args.bindVertexBuffers.slotCount),
cmd.args.bindVertexBuffers.buffers,
cmd.args.bindVertexBuffers.strides,
cmd.args.bindVertexBuffers.offsets);
@@ -2247,7 +2247,7 @@ static inline uint toD3DBufferUsage(QRhiBuffer::UsageFlags usage)
u |= D3D11_BIND_CONSTANT_BUFFER;
if (usage.testFlag(QRhiBuffer::StorageBuffer))
u |= D3D11_BIND_UNORDERED_ACCESS;
- return u;
+ return uint(u);
}
bool QD3D11Buffer::build()
@@ -2270,7 +2270,7 @@ bool QD3D11Buffer::build()
D3D11_BUFFER_DESC desc;
memset(&desc, 0, sizeof(desc));
- desc.ByteWidth = roundedSize;
+ desc.ByteWidth = UINT(roundedSize);
desc.Usage = m_type == Dynamic ? D3D11_USAGE_DYNAMIC : D3D11_USAGE_DEFAULT;
desc.BindFlags = toD3DBufferUsage(m_usage);
desc.CPUAccessFlags = m_type == Dynamic ? D3D11_CPU_ACCESS_WRITE : 0;
@@ -2289,10 +2289,10 @@ bool QD3D11Buffer::build()
}
if (!m_objectName.isEmpty())
- buffer->SetPrivateData(WKPDID_D3DDebugObjectName, m_objectName.size(), m_objectName.constData());
+ buffer->SetPrivateData(WKPDID_D3DDebugObjectName, UINT(m_objectName.size()), m_objectName.constData());
QRHI_PROF;
- QRHI_PROF_F(newBuffer(this, roundedSize, m_type == Dynamic ? 2 : 1, m_type == Dynamic ? 1 : 0));
+ QRHI_PROF_F(newBuffer(this, quint32(roundedSize), m_type == Dynamic ? 2 : 1, m_type == Dynamic ? 1 : 0));
generation += 1;
rhiD->registerResource(this);
@@ -2310,7 +2310,7 @@ ID3D11UnorderedAccessView *QD3D11Buffer::unorderedAccessView()
desc.Format = DXGI_FORMAT_R32_TYPELESS;
desc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER;
desc.Buffer.FirstElement = 0;
- desc.Buffer.NumElements = aligned(m_size, 4) / 4;
+ desc.Buffer.NumElements = UINT(aligned(m_size, 4) / 4);
desc.Buffer.Flags = D3D11_BUFFER_UAV_FLAG_RAW;
QRHI_RES_RHI(QRhiD3D11);
@@ -2371,8 +2371,8 @@ bool QD3D11RenderBuffer::build()
D3D11_TEXTURE2D_DESC desc;
memset(&desc, 0, sizeof(desc));
- desc.Width = m_pixelSize.width();
- desc.Height = m_pixelSize.height();
+ desc.Width = UINT(m_pixelSize.width());
+ desc.Height = UINT(m_pixelSize.height());
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.SampleDesc = sampleDesc;
@@ -2421,10 +2421,10 @@ bool QD3D11RenderBuffer::build()
}
if (!m_objectName.isEmpty())
- tex->SetPrivateData(WKPDID_D3DDebugObjectName, m_objectName.size(), m_objectName.constData());
+ tex->SetPrivateData(WKPDID_D3DDebugObjectName, UINT(m_objectName.size()), m_objectName.constData());
QRHI_PROF;
- QRHI_PROF_F(newRenderBuffer(this, false, false, sampleDesc.Count));
+ QRHI_PROF_F(newRenderBuffer(this, false, false, int(sampleDesc.Count)));
rhiD->registerResource(this);
return true;
@@ -2514,7 +2514,7 @@ bool QD3D11Texture::prepareBuild(QSize *adjustedSize)
QRHI_RES_RHI(QRhiD3D11);
dxgiFormat = toD3DTextureFormat(m_format, m_flags);
- mipLevelCount = hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1;
+ mipLevelCount = uint(hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1);
sampleDesc = rhiD->effectiveSampleCount(m_sampleCount);
if (sampleDesc.Count > 1) {
if (isCube) {
@@ -2600,8 +2600,8 @@ bool QD3D11Texture::build()
D3D11_TEXTURE2D_DESC desc;
memset(&desc, 0, sizeof(desc));
- desc.Width = size.width();
- desc.Height = size.height();
+ desc.Width = UINT(size.width());
+ desc.Height = UINT(size.height());
desc.MipLevels = mipLevelCount;
desc.ArraySize = isCube ? 6 : 1;
desc.Format = dxgiFormat;
@@ -2621,10 +2621,10 @@ bool QD3D11Texture::build()
return false;
if (!m_objectName.isEmpty())
- tex->SetPrivateData(WKPDID_D3DDebugObjectName, m_objectName.size(), m_objectName.constData());
+ tex->SetPrivateData(WKPDID_D3DDebugObjectName, UINT(m_objectName.size()), m_objectName.constData());
QRHI_PROF;
- QRHI_PROF_F(newTexture(this, true, mipLevelCount, isCube ? 6 : 1, sampleDesc.Count));
+ QRHI_PROF_F(newTexture(this, true, int(mipLevelCount), isCube ? 6 : 1, int(sampleDesc.Count)));
owns = true;
rhiD->registerResource(this);
@@ -2646,7 +2646,7 @@ bool QD3D11Texture::buildFrom(const QRhiNativeHandles *src)
return false;
QRHI_PROF;
- QRHI_PROF_F(newTexture(this, false, mipLevelCount, m_flags.testFlag(CubeMap) ? 6 : 1, sampleDesc.Count));
+ QRHI_PROF_F(newTexture(this, false, int(mipLevelCount), m_flags.testFlag(CubeMap) ? 6 : 1, int(sampleDesc.Count)));
owns = false;
QRHI_RES_RHI(QRhiD3D11);
@@ -2670,12 +2670,12 @@ ID3D11UnorderedAccessView *QD3D11Texture::unorderedAccessViewForLevel(int level)
desc.Format = dxgiFormat;
if (isCube) {
desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2DARRAY;
- desc.Texture2DArray.MipSlice = level;
+ desc.Texture2DArray.MipSlice = UINT(level);
desc.Texture2DArray.FirstArraySlice = 0;
desc.Texture2DArray.ArraySize = 6;
} else {
desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D;
- desc.Texture2D.MipSlice = level;
+ desc.Texture2D.MipSlice = UINT(level);
}
QRHI_RES_RHI(QRhiD3D11);
@@ -2935,15 +2935,15 @@ bool QD3D11TextureRenderTarget::build()
rtvDesc.Format = toD3DTextureFormat(texD->format(), texD->flags());
if (texD->flags().testFlag(QRhiTexture::CubeMap)) {
rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
- rtvDesc.Texture2DArray.MipSlice = colorAttachments[i].level();
- rtvDesc.Texture2DArray.FirstArraySlice = colorAttachments[i].layer();
+ rtvDesc.Texture2DArray.MipSlice = UINT(colorAttachments[i].level());
+ rtvDesc.Texture2DArray.FirstArraySlice = UINT(colorAttachments[i].layer());
rtvDesc.Texture2DArray.ArraySize = 1;
} else {
if (texD->sampleDesc.Count > 1) {
rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DMS;
} else {
rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
- rtvDesc.Texture2D.MipSlice = colorAttachments[i].level();
+ rtvDesc.Texture2D.MipSlice = UINT(colorAttachments[i].level());
}
}
HRESULT hr = rhiD->dev->CreateRenderTargetView(texD->tex, &rtvDesc, &rtv[i]);
@@ -2954,7 +2954,7 @@ bool QD3D11TextureRenderTarget::build()
ownsRtv[i] = true;
if (i == 0) {
d.pixelSize = texD->pixelSize();
- d.sampleCount = texD->sampleDesc.Count;
+ d.sampleCount = int(texD->sampleDesc.Count);
}
} else if (rb) {
QD3D11RenderBuffer *rbD = QRHI_RES(QD3D11RenderBuffer, rb);
@@ -2962,7 +2962,7 @@ bool QD3D11TextureRenderTarget::build()
rtv[i] = rbD->rtv;
if (i == 0) {
d.pixelSize = rbD->pixelSize();
- d.sampleCount = rbD->sampleDesc.Count;
+ d.sampleCount = int(rbD->sampleDesc.Count);
}
}
}
@@ -2984,7 +2984,7 @@ bool QD3D11TextureRenderTarget::build()
}
if (d.colorAttCount == 0) {
d.pixelSize = depthTexD->pixelSize();
- d.sampleCount = depthTexD->sampleDesc.Count;
+ d.sampleCount = int(depthTexD->sampleDesc.Count);
}
} else {
ownsDsv = false;
@@ -2992,7 +2992,7 @@ bool QD3D11TextureRenderTarget::build()
dsv = depthRbD->dsv;
if (d.colorAttCount == 0) {
d.pixelSize = m_desc.depthStencilBuffer()->pixelSize();
- d.sampleCount = depthRbD->sampleDesc.Count;
+ d.sampleCount = int(depthRbD->sampleDesc.Count);
}
}
d.dsAttCount = 1;
@@ -3216,9 +3216,9 @@ static inline D3D11_PRIMITIVE_TOPOLOGY toD3DTopology(QRhiGraphicsPipeline::Topol
}
}
-static inline uint toD3DColorWriteMask(QRhiGraphicsPipeline::ColorMask c)
+static inline UINT8 toD3DColorWriteMask(QRhiGraphicsPipeline::ColorMask c)
{
- uint f = 0;
+ UINT8 f = 0;
if (c.testFlag(QRhiGraphicsPipeline::R))
f |= D3D11_COLOR_WRITE_ENABLE_RED;
if (c.testFlag(QRhiGraphicsPipeline::G))
@@ -3353,22 +3353,22 @@ static QByteArray compileHlslShaderSource(const QShader &shader, QShader::Varian
ID3DBlob *bytecode = nullptr;
ID3DBlob *errors = nullptr;
- HRESULT hr = d3dCompile(hlslSource.shader().constData(), hlslSource.shader().size(),
+ HRESULT hr = d3dCompile(hlslSource.shader().constData(), SIZE_T(hlslSource.shader().size()),
nullptr, nullptr, nullptr,
hlslSource.entryPoint().constData(), target, 0, 0, &bytecode, &errors);
if (FAILED(hr) || !bytecode) {
qWarning("HLSL shader compilation failed: 0x%x", uint(hr));
if (errors) {
*error = QString::fromUtf8(static_cast<const char *>(errors->GetBufferPointer()),
- errors->GetBufferSize());
+ int(errors->GetBufferSize()));
errors->Release();
}
return QByteArray();
}
QByteArray result;
- result.resize(bytecode->GetBufferSize());
- memcpy(result.data(), bytecode->GetBufferPointer(), result.size());
+ result.resize(int(bytecode->GetBufferSize()));
+ memcpy(result.data(), bytecode->GetBufferPointer(), size_t(result.size()));
bytecode->Release();
return result;
}
@@ -3400,8 +3400,8 @@ bool QD3D11GraphicsPipeline::build()
dsDesc.DepthFunc = toD3DCompareOp(m_depthOp);
dsDesc.StencilEnable = m_stencilTest;
if (m_stencilTest) {
- dsDesc.StencilReadMask = m_stencilReadMask;
- dsDesc.StencilWriteMask = m_stencilWriteMask;
+ dsDesc.StencilReadMask = UINT8(m_stencilReadMask);
+ dsDesc.StencilWriteMask = UINT8(m_stencilWriteMask);
dsDesc.FrontFace.StencilFailOp = toD3DStencilOp(m_stencilFront.failOp);
dsDesc.FrontFace.StencilDepthFailOp = toD3DStencilOp(m_stencilFront.depthFailOp);
dsDesc.FrontFace.StencilPassOp = toD3DStencilOp(m_stencilFront.passOp);
@@ -3478,7 +3478,7 @@ bool QD3D11GraphicsPipeline::build()
switch (shaderStage.type()) {
case QRhiShaderStage::Vertex:
- hr = rhiD->dev->CreateVertexShader(bytecode.constData(), bytecode.size(), nullptr, &vs);
+ hr = rhiD->dev->CreateVertexShader(bytecode.constData(), SIZE_T(bytecode.size()), nullptr, &vs);
if (FAILED(hr)) {
qWarning("Failed to create vertex shader: %s", qPrintable(comErrorMessage(hr)));
return false;
@@ -3488,7 +3488,7 @@ bool QD3D11GraphicsPipeline::build()
vs->AddRef();
break;
case QRhiShaderStage::Fragment:
- hr = rhiD->dev->CreatePixelShader(bytecode.constData(), bytecode.size(), nullptr, &fs);
+ hr = rhiD->dev->CreatePixelShader(bytecode.constData(), SIZE_T(bytecode.size()), nullptr, &fs);
if (FAILED(hr)) {
qWarning("Failed to create pixel shader: %s", qPrintable(comErrorMessage(hr)));
return false;
@@ -3513,20 +3513,21 @@ bool QD3D11GraphicsPipeline::build()
memset(&desc, 0, sizeof(desc));
// the output from SPIRV-Cross uses TEXCOORD<location> as the semantic
desc.SemanticName = "TEXCOORD";
- desc.SemanticIndex = attribute.location();
+ desc.SemanticIndex = UINT(attribute.location());
desc.Format = toD3DAttributeFormat(attribute.format());
- desc.InputSlot = attribute.binding();
+ desc.InputSlot = UINT(attribute.binding());
desc.AlignedByteOffset = attribute.offset();
const QRhiVertexInputBinding &binding(bindings[attribute.binding()]);
if (binding.classification() == QRhiVertexInputBinding::PerInstance) {
desc.InputSlotClass = D3D11_INPUT_PER_INSTANCE_DATA;
- desc.InstanceDataStepRate = binding.instanceStepRate();
+ desc.InstanceDataStepRate = UINT(binding.instanceStepRate());
} else {
desc.InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA;
}
inputDescs.append(desc);
}
- hr = rhiD->dev->CreateInputLayout(inputDescs.constData(), inputDescs.count(), vsByteCode, vsByteCode.size(), &inputLayout);
+ hr = rhiD->dev->CreateInputLayout(inputDescs.constData(), UINT(inputDescs.count()),
+ vsByteCode, SIZE_T(vsByteCode.size()), &inputLayout);
if (FAILED(hr)) {
qWarning("Failed to create input layout: %s", qPrintable(comErrorMessage(hr)));
return false;
@@ -3579,7 +3580,7 @@ bool QD3D11ComputePipeline::build()
return false;
}
- HRESULT hr = rhiD->dev->CreateComputeShader(bytecode.constData(), bytecode.size(), nullptr, &cs);
+ HRESULT hr = rhiD->dev->CreateComputeShader(bytecode.constData(), SIZE_T(bytecode.size()), nullptr, &cs);
if (FAILED(hr)) {
qWarning("Failed to create compute shader: %s", qPrintable(comErrorMessage(hr)));
return false;
@@ -3715,8 +3716,8 @@ bool QD3D11SwapChain::newColorBuffer(const QSize &size, DXGI_FORMAT format, DXGI
{
D3D11_TEXTURE2D_DESC desc;
memset(&desc, 0, sizeof(desc));
- desc.Width = size.width();
- desc.Height = size.height();
+ desc.Width = UINT(size.width());
+ desc.Height = UINT(size.height());
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.Format = format;
@@ -3787,8 +3788,8 @@ bool QD3D11SwapChain::buildOrResize()
DXGI_SWAP_CHAIN_DESC1 desc;
memset(&desc, 0, sizeof(desc));
- desc.Width = pixelSize.width();
- desc.Height = pixelSize.height();
+ desc.Width = UINT(pixelSize.width());
+ desc.Height = UINT(pixelSize.height());
desc.Format = colorFormat;
desc.SampleDesc.Count = 1;
desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
@@ -3813,8 +3814,8 @@ bool QD3D11SwapChain::buildOrResize()
DXGI_SWAP_CHAIN_DESC desc;
memset(&desc, 0, sizeof(desc));
- desc.BufferDesc.Width = pixelSize.width();
- desc.BufferDesc.Height = pixelSize.height();
+ desc.BufferDesc.Width = UINT(pixelSize.width());
+ desc.BufferDesc.Height = UINT(pixelSize.height());
desc.BufferDesc.RefreshRate.Numerator = 60;
desc.BufferDesc.RefreshRate.Denominator = 1;
desc.BufferDesc.Format = colorFormat;
@@ -3836,7 +3837,7 @@ bool QD3D11SwapChain::buildOrResize()
} else {
releaseBuffers();
const UINT count = useFlipDiscard ? BUFFER_COUNT : 1;
- HRESULT hr = swapChain->ResizeBuffers(count, pixelSize.width(), pixelSize.height(),
+ HRESULT hr = swapChain->ResizeBuffers(count, UINT(pixelSize.width()), UINT(pixelSize.height()),
colorFormat, swapChainFlags);
if (FAILED(hr)) {
qWarning("Failed to resize D3D11 swapchain: %s", qPrintable(comErrorMessage(hr)));
@@ -3899,13 +3900,13 @@ bool QD3D11SwapChain::buildOrResize()
QD3D11ReferenceRenderTarget *rtD = QRHI_RES(QD3D11ReferenceRenderTarget, &rt);
rtD->d.rp = QRHI_RES(QD3D11RenderPassDescriptor, m_renderPassDesc);
rtD->d.pixelSize = pixelSize;
- rtD->d.dpr = window->devicePixelRatio();
- rtD->d.sampleCount = sampleDesc.Count;
+ rtD->d.dpr = float(window->devicePixelRatio());
+ rtD->d.sampleCount = int(sampleDesc.Count);
rtD->d.colorAttCount = 1;
rtD->d.dsAttCount = m_depthStencil ? 1 : 0;
QRHI_PROF;
- QRHI_PROF_F(resizeSwapChain(this, BUFFER_COUNT, sampleDesc.Count > 1 ? BUFFER_COUNT : 0, sampleDesc.Count));
+ QRHI_PROF_F(resizeSwapChain(this, BUFFER_COUNT, sampleDesc.Count > 1 ? BUFFER_COUNT : 0, int(sampleDesc.Count)));
if (rhiP) {
D3D11_QUERY_DESC queryDesc;
memset(&queryDesc, 0, sizeof(queryDesc));
diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp
index 9ad591a17a..0329acd350 100644
--- a/src/gui/rhi/qrhigles2.cpp
+++ b/src/gui/rhi/qrhigles2.cpp
@@ -654,7 +654,7 @@ static inline GLenum toGlCompressedTextureFormat(QRhiTexture::Format format, QRh
bool QRhiGles2::isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags) const
{
if (isCompressedFormat(format))
- return supportedCompressedFormats.contains(toGlCompressedTextureFormat(format, flags));
+ return supportedCompressedFormats.contains(GLint(toGlCompressedTextureFormat(format, flags)));
switch (format) {
case QRhiTexture::D16:
@@ -930,7 +930,7 @@ void QRhiGles2::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind
uint *p = cmd.args.bindShaderResources.dynamicOffsetPairs;
for (int i = 0; i < dynamicOffsetCount; ++i) {
const QRhiCommandBuffer::DynamicOffset &dynOfs(dynamicOffsets[i]);
- *p++ = dynOfs.first;
+ *p++ = uint(dynOfs.first);
*p++ = dynOfs.second;
}
} else {
@@ -1023,10 +1023,10 @@ void QRhiGles2::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c)
QGles2CommandBuffer::Command cmd;
cmd.cmd = QGles2CommandBuffer::Command::BlendConstants;
- cmd.args.blendConstants.r = c.redF();
- cmd.args.blendConstants.g = c.greenF();
- cmd.args.blendConstants.b = c.blueF();
- cmd.args.blendConstants.a = c.alphaF();
+ cmd.args.blendConstants.r = float(c.redF());
+ cmd.args.blendConstants.g = float(c.greenF());
+ cmd.args.blendConstants.b = float(c.blueF());
+ cmd.args.blendConstants.a = float(c.alphaF());
cbD->commands.append(cmd);
}
@@ -1314,7 +1314,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb
}
cmd.args.subImage.target = texD->target;
cmd.args.subImage.texture = texD->texture;
- cmd.args.subImage.faceTarget = faceTargetBase + layer;
+ cmd.args.subImage.faceTarget = faceTargetBase + uint(layer);
cmd.args.subImage.level = level;
cmd.args.subImage.dx = dp.x();
cmd.args.subImage.dy = dp.y();
@@ -1333,7 +1333,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb
cmd.cmd = QGles2CommandBuffer::Command::CompressedSubImage;
cmd.args.compressedSubImage.target = texD->target;
cmd.args.compressedSubImage.texture = texD->texture;
- cmd.args.compressedSubImage.faceTarget = faceTargetBase + layer;
+ cmd.args.compressedSubImage.faceTarget = faceTargetBase + uint(layer);
cmd.args.compressedSubImage.level = level;
cmd.args.compressedSubImage.dx = dp.x();
cmd.args.compressedSubImage.dy = dp.y();
@@ -1348,7 +1348,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb
cmd.cmd = QGles2CommandBuffer::Command::CompressedImage;
cmd.args.compressedImage.target = texD->target;
cmd.args.compressedImage.texture = texD->texture;
- cmd.args.compressedImage.faceTarget = faceTargetBase + layer;
+ cmd.args.compressedImage.faceTarget = faceTargetBase + uint(layer);
cmd.args.compressedImage.level = level;
cmd.args.compressedImage.glintformat = texD->glintformat;
cmd.args.compressedImage.w = size.width();
@@ -1366,7 +1366,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb
cmd.cmd = QGles2CommandBuffer::Command::SubImage;
cmd.args.subImage.target = texD->target;
cmd.args.subImage.texture = texD->texture;
- cmd.args.subImage.faceTarget = faceTargetBase + layer;
+ cmd.args.subImage.faceTarget = faceTargetBase + uint(layer);
cmd.args.subImage.level = level;
cmd.args.subImage.dx = dp.x();
cmd.args.subImage.dy = dp.y();
@@ -1394,7 +1394,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
QGles2Buffer *bufD = QRHI_RES(QGles2Buffer, u.buf);
Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic);
if (bufD->m_usage.testFlag(QRhiBuffer::UniformBuffer)) {
- memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), u.data.size());
+ memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), size_t(u.data.size()));
} else {
trackedBufferBarrier(cbD, bufD, QGles2Buffer::AccessUpdate);
QGles2CommandBuffer::Command cmd;
@@ -1413,7 +1413,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
Q_ASSERT(bufD->m_type != QRhiBuffer::Dynamic);
Q_ASSERT(u.offset + u.data.size() <= bufD->m_size);
if (bufD->m_usage.testFlag(QRhiBuffer::UniformBuffer)) {
- memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), u.data.size());
+ memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), size_t(u.data.size()));
} else {
trackedBufferBarrier(cbD, bufD, QGles2Buffer::AccessUpdate);
QGles2CommandBuffer::Command cmd;
@@ -1458,7 +1458,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
QGles2CommandBuffer::Command cmd;
cmd.cmd = QGles2CommandBuffer::Command::CopyTex;
- cmd.args.copyTex.srcFaceTarget = srcFaceTargetBase + u.copy.desc.sourceLayer();
+ cmd.args.copyTex.srcFaceTarget = srcFaceTargetBase + uint(u.copy.desc.sourceLayer());
cmd.args.copyTex.srcTexture = srcD->texture;
cmd.args.copyTex.srcLevel = u.copy.desc.sourceLevel();
cmd.args.copyTex.srcX = sp.x();
@@ -1466,7 +1466,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
cmd.args.copyTex.dstTarget = dstD->target;
cmd.args.copyTex.dstTexture = dstD->texture;
- cmd.args.copyTex.dstFaceTarget = dstFaceTargetBase + u.copy.desc.destinationLayer();
+ cmd.args.copyTex.dstFaceTarget = dstFaceTargetBase + uint(u.copy.desc.destinationLayer());
cmd.args.copyTex.dstLevel = u.copy.desc.destinationLevel();
cmd.args.copyTex.dstX = dp.x();
cmd.args.copyTex.dstY = dp.y();
@@ -1488,7 +1488,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
cmd.args.readPixels.format = texD->m_format;
const GLenum faceTargetBase = texD->m_flags.testFlag(QRhiTexture::CubeMap)
? GL_TEXTURE_CUBE_MAP_POSITIVE_X : texD->target;
- cmd.args.readPixels.readTarget = faceTargetBase + u.read.rb.layer();
+ cmd.args.readPixels.readTarget = faceTargetBase + uint(u.read.rb.layer());
cmd.args.readPixels.level = u.read.rb.level();
}
cbD->commands.append(cmd);
@@ -1848,7 +1848,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
f->glBindVertexArray(0);
break;
case QGles2CommandBuffer::Command::Viewport:
- f->glViewport(cmd.args.viewport.x, cmd.args.viewport.y, cmd.args.viewport.w, cmd.args.viewport.h);
+ f->glViewport(GLint(cmd.args.viewport.x), GLint(cmd.args.viewport.y), GLsizei(cmd.args.viewport.w), GLsizei(cmd.args.viewport.h));
f->glDepthRangef(cmd.args.viewport.d0, cmd.args.viewport.d1);
break;
case QGles2CommandBuffer::Command::Scissor:
@@ -1861,8 +1861,8 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
{
QGles2GraphicsPipeline *psD = QRHI_RES(QGles2GraphicsPipeline, cmd.args.stencilRef.ps);
if (psD) {
- f->glStencilFuncSeparate(GL_FRONT, toGlCompareOp(psD->m_stencilFront.compareOp), cmd.args.stencilRef.ref, psD->m_stencilReadMask);
- f->glStencilFuncSeparate(GL_BACK, toGlCompareOp(psD->m_stencilBack.compareOp), cmd.args.stencilRef.ref, psD->m_stencilReadMask);
+ f->glStencilFuncSeparate(GL_FRONT, toGlCompareOp(psD->m_stencilFront.compareOp), GLint(cmd.args.stencilRef.ref), psD->m_stencilReadMask);
+ f->glStencilFuncSeparate(GL_BACK, toGlCompareOp(psD->m_stencilBack.compareOp), GLint(cmd.args.stencilRef.ref), psD->m_stencilReadMask);
} else {
qWarning("No graphics pipeline active for setStencilRef; ignored");
}
@@ -1882,7 +1882,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
// we do not support more than one vertex buffer
f->glBindBuffer(GL_ARRAY_BUFFER, cmd.args.bindVertexBuffer.buffer);
- const int stride = bindings[bindingIdx].stride();
+ const int stride = int(bindings[bindingIdx].stride());
int size = 1;
GLenum type = GL_FLOAT;
bool normalize = false;
@@ -1924,13 +1924,13 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
const int locationIdx = a.location();
quint32 ofs = a.offset() + cmd.args.bindVertexBuffer.offset;
- f->glVertexAttribPointer(locationIdx, size, type, normalize, stride,
+ f->glVertexAttribPointer(GLuint(locationIdx), size, type, normalize, stride,
reinterpret_cast<const GLvoid *>(quintptr(ofs)));
- f->glEnableVertexAttribArray(locationIdx);
+ f->glEnableVertexAttribArray(GLuint(locationIdx));
if (bindings[bindingIdx].classification() == QRhiVertexInputBinding::PerInstance
&& caps.instancing)
{
- f->glVertexAttribDivisor(locationIdx, bindings[bindingIdx].instanceStepRate());
+ f->glVertexAttribDivisor(GLuint(locationIdx), GLuint(bindings[bindingIdx].instanceStepRate()));
}
}
} else {
@@ -1949,10 +1949,10 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
QGles2GraphicsPipeline *psD = QRHI_RES(QGles2GraphicsPipeline, cmd.args.draw.ps);
if (psD) {
if (cmd.args.draw.instanceCount == 1 || !caps.instancing) {
- f->glDrawArrays(psD->drawMode, cmd.args.draw.firstVertex, cmd.args.draw.vertexCount);
+ f->glDrawArrays(psD->drawMode, GLint(cmd.args.draw.firstVertex), GLsizei(cmd.args.draw.vertexCount));
} else {
- f->glDrawArraysInstanced(psD->drawMode, cmd.args.draw.firstVertex, cmd.args.draw.vertexCount,
- cmd.args.draw.instanceCount);
+ f->glDrawArraysInstanced(psD->drawMode, GLint(cmd.args.draw.firstVertex), GLsizei(cmd.args.draw.vertexCount),
+ GLsizei(cmd.args.draw.instanceCount));
}
} else {
qWarning("No graphics pipeline active for draw; ignored");
@@ -1968,30 +1968,30 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
if (cmd.args.drawIndexed.instanceCount == 1 || !caps.instancing) {
if (cmd.args.drawIndexed.baseVertex != 0 && caps.baseVertex) {
f->glDrawElementsBaseVertex(psD->drawMode,
- cmd.args.drawIndexed.indexCount,
+ GLsizei(cmd.args.drawIndexed.indexCount),
indexType,
ofs,
cmd.args.drawIndexed.baseVertex);
} else {
f->glDrawElements(psD->drawMode,
- cmd.args.drawIndexed.indexCount,
+ GLsizei(cmd.args.drawIndexed.indexCount),
indexType,
ofs);
}
} else {
if (cmd.args.drawIndexed.baseVertex != 0 && caps.baseVertex) {
f->glDrawElementsInstancedBaseVertex(psD->drawMode,
- cmd.args.drawIndexed.indexCount,
+ GLsizei(cmd.args.drawIndexed.indexCount),
indexType,
ofs,
- cmd.args.drawIndexed.instanceCount,
+ GLsizei(cmd.args.drawIndexed.instanceCount),
cmd.args.drawIndexed.baseVertex);
} else {
f->glDrawElementsInstanced(psD->drawMode,
- cmd.args.drawIndexed.indexCount,
+ GLsizei(cmd.args.drawIndexed.indexCount),
indexType,
ofs,
- cmd.args.drawIndexed.instanceCount);
+ GLsizei(cmd.args.drawIndexed.instanceCount));
}
}
} else {
@@ -2016,7 +2016,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
const int colorAttCount = cmd.args.bindFramebuffer.colorAttCount;
QVarLengthArray<GLenum, 8> bufs;
for (int i = 0; i < colorAttCount; ++i)
- bufs.append(GL_COLOR_ATTACHMENT0 + i);
+ bufs.append(GL_COLOR_ATTACHMENT0 + uint(i));
f->glDrawBuffers(colorAttCount, bufs.constData());
}
} else {
@@ -2044,7 +2044,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb)
f->glClearDepthf(cmd.args.clear.d);
}
if (cmd.args.clear.mask & GL_STENCIL_BUFFER_BIT)
- f->glClearStencil(cmd.args.clear.s);
+ f->glClearStencil(GLint(cmd.args.clear.s));
f->glClear(cmd.args.clear.mask);
break;
case QGles2CommandBuffer::Command::BufferSubData:
@@ -2288,7 +2288,7 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC
if (dynOfsCount) {
for (int j = 0; j < dynOfsCount; ++j) {
if (dynOfsPairs[2 * j] == uint(b->binding)) {
- viewOffset = dynOfsPairs[2 * j + 1];
+ viewOffset = int(dynOfsPairs[2 * j + 1]);
break;
}
}
@@ -2379,20 +2379,20 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC
for (QGles2SamplerDescription &sampler : samplers) {
if (sampler.binding == b->binding) {
- f->glActiveTexture(GL_TEXTURE0 + texUnit);
+ f->glActiveTexture(GL_TEXTURE0 + uint(texUnit));
f->glBindTexture(texD->target, texD->texture);
if (texD->samplerState != samplerD->d) {
- f->glTexParameteri(texD->target, GL_TEXTURE_MIN_FILTER, samplerD->d.glminfilter);
- f->glTexParameteri(texD->target, GL_TEXTURE_MAG_FILTER, samplerD->d.glmagfilter);
- f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_S, samplerD->d.glwraps);
- f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_T, samplerD->d.glwrapt);
+ f->glTexParameteri(texD->target, GL_TEXTURE_MIN_FILTER, GLint(samplerD->d.glminfilter));
+ f->glTexParameteri(texD->target, GL_TEXTURE_MAG_FILTER, GLint(samplerD->d.glmagfilter));
+ f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_S, GLint(samplerD->d.glwraps));
+ f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_T, GLint(samplerD->d.glwrapt));
// 3D textures not supported by GLES 2.0 or by us atm...
//f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_R, samplerD->d.glwrapr);
if (caps.textureCompareMode) {
if (samplerD->d.gltexcomparefunc != GL_NEVER) {
f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
- f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_FUNC, samplerD->d.gltexcomparefunc);
+ f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_FUNC, GLint(samplerD->d.gltexcomparefunc));
} else {
f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_MODE, GL_NONE);
}
@@ -2419,7 +2419,7 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC
access = GL_READ_ONLY;
else if (b->type == QRhiShaderResourceBinding::ImageStore)
access = GL_WRITE_ONLY;
- f->glBindImageTexture(b->binding, texD->texture,
+ f->glBindImageTexture(GLuint(b->binding), texD->texture,
b->u.simage.level, layered, 0,
access, texD->glsizedintformat);
}
@@ -2432,9 +2432,9 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC
{
QGles2Buffer *bufD = QRHI_RES(QGles2Buffer, b->u.sbuf.buf);
if (b->u.sbuf.offset == 0 && b->u.sbuf.maybeSize == 0)
- f->glBindBufferBase(GL_SHADER_STORAGE_BUFFER, b->binding, bufD->buffer);
+ f->glBindBufferBase(GL_SHADER_STORAGE_BUFFER, GLuint(b->binding), bufD->buffer);
else
- f->glBindBufferRange(GL_SHADER_STORAGE_BUFFER, b->binding, bufD->buffer,
+ f->glBindBufferRange(GL_SHADER_STORAGE_BUFFER, GLuint(b->binding), bufD->buffer,
b->u.sbuf.offset, b->u.sbuf.maybeSize ? b->u.sbuf.maybeSize : bufD->m_size);
}
break;
@@ -2556,10 +2556,10 @@ void QRhiGles2::beginPass(QRhiCommandBuffer *cb,
clearCmd.args.clear.mask |= GL_COLOR_BUFFER_BIT;
if (rtD->dsAttCount && wantsDsClear)
clearCmd.args.clear.mask |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
- clearCmd.args.clear.c[0] = colorClearValue.redF();
- clearCmd.args.clear.c[1] = colorClearValue.greenF();
- clearCmd.args.clear.c[2] = colorClearValue.blueF();
- clearCmd.args.clear.c[3] = colorClearValue.alphaF();
+ clearCmd.args.clear.c[0] = float(colorClearValue.redF());
+ clearCmd.args.clear.c[1] = float(colorClearValue.greenF());
+ clearCmd.args.clear.c[2] = float(colorClearValue.blueF());
+ clearCmd.args.clear.c[3] = float(colorClearValue.alphaF());
clearCmd.args.clear.d = depthStencilClearValue.depthClearValue();
clearCmd.args.clear.s = depthStencilClearValue.stencilClearValue();
cbD->commands.append(clearCmd);
@@ -2597,7 +2597,7 @@ void QRhiGles2::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resource
QGles2Texture *colorTexD = QRHI_RES(QGles2Texture, colorAtt.resolveTexture());
const GLenum faceTargetBase = colorTexD->m_flags.testFlag(QRhiTexture::CubeMap) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X
: colorTexD->target;
- cmd.args.blitFromRb.target = faceTargetBase + colorAtt.resolveLayer();
+ cmd.args.blitFromRb.target = faceTargetBase + uint(colorAtt.resolveLayer());
cmd.args.blitFromRb.texture = colorTexD->texture;
cmd.args.blitFromRb.dstLevel = colorAtt.resolveLevel();
cbD->commands.append(cmd);
@@ -2664,9 +2664,9 @@ void QRhiGles2::dispatch(QRhiCommandBuffer *cb, int x, int y, int z)
QGles2CommandBuffer::Command cmd;
cmd.cmd = QGles2CommandBuffer::Command::Dispatch;
- cmd.args.dispatch.x = x;
- cmd.args.dispatch.y = y;
- cmd.args.dispatch.z = z;
+ cmd.args.dispatch.x = GLuint(x);
+ cmd.args.dispatch.y = GLuint(y);
+ cmd.args.dispatch.z = GLuint(z);
cbD->commands.append(cmd);
}
@@ -2818,7 +2818,7 @@ void QRhiGles2::gatherUniforms(GLuint program, const QShaderDescription::Uniform
uniform.glslLocation = f->glGetUniformLocation(program, name.constData());
if (uniform.glslLocation >= 0) {
uniform.binding = ub.binding;
- uniform.offset = blockMember.offset;
+ uniform.offset = uint(blockMember.offset);
uniform.size = blockMember.size;
dst->append(uniform);
}
@@ -2882,7 +2882,7 @@ bool QGles2Buffer::build()
return false;
}
ubuf.resize(nonZeroSize);
- QRHI_PROF_F(newBuffer(this, nonZeroSize, 0, 1));
+ QRHI_PROF_F(newBuffer(this, uint(nonZeroSize), 0, 1));
return true;
}
@@ -2901,7 +2901,7 @@ bool QGles2Buffer::build()
usageState.access = AccessNone;
- QRHI_PROF_F(newBuffer(this, nonZeroSize, 1, 0));
+ QRHI_PROF_F(newBuffer(this, uint(nonZeroSize), 1, 0));
rhiD->registerResource(this);
return true;
}
@@ -3172,13 +3172,13 @@ bool QGles2Texture::build()
for (int layer = 0, layerCount = isCube ? 6 : 1; layer != layerCount; ++layer) {
for (int level = 0; level != mipLevelCount; ++level) {
const QSize mipSize = rhiD->q->sizeForMipLevel(level, size);
- rhiD->f->glTexImage2D(faceTargetBase + layer, level, glintformat,
+ rhiD->f->glTexImage2D(faceTargetBase + uint(layer), level, GLint(glintformat),
mipSize.width(), mipSize.height(), 0,
glformat, gltype, nullptr);
}
}
} else {
- rhiD->f->glTexImage2D(target, 0, glintformat, size.width(), size.height(),
+ rhiD->f->glTexImage2D(target, 0, GLint(glintformat), size.width(), size.height(),
0, glformat, gltype, nullptr);
}
} else {
@@ -3381,14 +3381,15 @@ bool QGles2TextureRenderTarget::build()
QGles2Texture *texD = QRHI_RES(QGles2Texture, texture);
Q_ASSERT(texD->texture && texD->specified);
const GLenum faceTargetBase = texD->flags().testFlag(QRhiTexture::CubeMap) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : texD->target;
- rhiD->f->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, faceTargetBase + colorAtt.layer(), texD->texture, colorAtt.level());
+ rhiD->f->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + uint(i), faceTargetBase + uint(colorAtt.layer()),
+ texD->texture, colorAtt.level());
if (i == 0) {
d.pixelSize = texD->pixelSize();
d.sampleCount = 1;
}
} else if (renderBuffer) {
QGles2RenderBuffer *rbD = QRHI_RES(QGles2RenderBuffer, renderBuffer);
- rhiD->f->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_RENDERBUFFER, rbD->renderbuffer);
+ rhiD->f->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + uint(i), GL_RENDERBUFFER, rbD->renderbuffer);
if (i == 0) {
d.pixelSize = rbD->pixelSize();
d.sampleCount = rbD->samples;
@@ -3538,7 +3539,7 @@ bool QGles2GraphicsPipeline::build()
for (auto inVar : vsDesc.inputVariables()) {
const QByteArray name = inVar.name.toUtf8();
- rhiD->f->glBindAttribLocation(program, inVar.location, name.constData());
+ rhiD->f->glBindAttribLocation(program, GLuint(inVar.location), name.constData());
}
if (!rhiD->linkProgram(program))
@@ -3684,7 +3685,7 @@ bool QGles2SwapChain::buildOrResize()
rt.d.rp = QRHI_RES(QGles2RenderPassDescriptor, m_renderPassDesc);
rt.d.pixelSize = pixelSize;
- rt.d.dpr = m_window->devicePixelRatio();
+ rt.d.dpr = float(m_window->devicePixelRatio());
rt.d.sampleCount = qBound(1, m_sampleCount, 64);
rt.d.colorAttCount = 1;
rt.d.dsAttCount = m_depthStencil ? 1 : 0;
diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm
index a14ffa7173..3bf95ad676 100644
--- a/src/gui/rhi/qrhimetal.mm
+++ b/src/gui/rhi/qrhimetal.mm
@@ -352,7 +352,8 @@ QRhiMetal::~QRhiMetal()
delete d;
}
-static inline uint aligned(uint v, uint byteAlign)
+template <class Int>
+inline Int aligned(Int v, Int byteAlign)
{
return (v + byteAlign - 1) & ~(byteAlign - 1);
}
@@ -655,7 +656,7 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
{
QMetalBuffer *bufD = QRHI_RES(QMetalBuffer, b->u.ubuf.buf);
id<MTLBuffer> mtlbuf = bufD->d->buf[bufD->d->slotted ? currentFrameSlot : 0];
- uint offset = b->u.ubuf.offset;
+ uint offset = uint(b->u.ubuf.offset);
for (int i = 0; i < dynamicOffsetCount; ++i) {
const QRhiCommandBuffer::DynamicOffset &dynOfs(dynamicOffsets[i]);
if (dynOfs.first == b->binding) {
@@ -719,7 +720,7 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
{
QMetalBuffer *bufD = QRHI_RES(QMetalBuffer, b->u.sbuf.buf);
id<MTLBuffer> mtlbuf = bufD->d->buf[0];
- uint offset = b->u.sbuf.offset;
+ uint offset = uint(b->u.sbuf.offset);
if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) {
res[0].buffers.feed(b->binding, mtlbuf);
res[0].bufferOffsets.feed(b->binding, offset);
@@ -751,17 +752,17 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
case 0:
[cbD->d->currentRenderPassEncoder setVertexBuffers: bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
- withRange: NSMakeRange(bufferBatch.startBinding, bufferBatch.resources.count())];
+ withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
break;
case 1:
[cbD->d->currentRenderPassEncoder setFragmentBuffers: bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
- withRange: NSMakeRange(bufferBatch.startBinding, bufferBatch.resources.count())];
+ withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
break;
case 2:
[cbD->d->currentComputePassEncoder setBuffers: bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
- withRange: NSMakeRange(bufferBatch.startBinding, bufferBatch.resources.count())];
+ withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
break;
default:
Q_UNREACHABLE();
@@ -780,15 +781,15 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
switch (idx) {
case 0:
[cbD->d->currentRenderPassEncoder setVertexTextures: batch.resources.constData()
- withRange: NSMakeRange(batch.startBinding, batch.resources.count())];
+ withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
case 1:
[cbD->d->currentRenderPassEncoder setFragmentTextures: batch.resources.constData()
- withRange: NSMakeRange(batch.startBinding, batch.resources.count())];
+ withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
case 2:
[cbD->d->currentComputePassEncoder setTextures: batch.resources.constData()
- withRange: NSMakeRange(batch.startBinding, batch.resources.count())];
+ withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
default:
Q_UNREACHABLE();
@@ -800,15 +801,15 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD
switch (idx) {
case 0:
[cbD->d->currentRenderPassEncoder setVertexSamplerStates: batch.resources.constData()
- withRange: NSMakeRange(batch.startBinding, batch.resources.count())];
+ withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
case 1:
[cbD->d->currentRenderPassEncoder setFragmentSamplerStates: batch.resources.constData()
- withRange: NSMakeRange(batch.startBinding, batch.resources.count())];
+ withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
case 2:
[cbD->d->currentComputePassEncoder setSamplerStates: batch.resources.constData()
- withRange: NSMakeRange(batch.startBinding, batch.resources.count())];
+ withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))];
break;
default:
Q_UNREACHABLE();
@@ -1006,7 +1007,7 @@ void QRhiMetal::setVertexInput(QRhiCommandBuffer *cb,
[cbD->d->currentRenderPassEncoder setVertexBuffers:
bufferBatch.resources.constData()
offsets: offsetBatch.resources.constData()
- withRange: NSMakeRange(firstVertexBinding + bufferBatch.startBinding, bufferBatch.resources.count())];
+ withRange: NSMakeRange(uint(firstVertexBinding) + bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))];
}
}
@@ -1067,21 +1068,21 @@ void QRhiMetal::setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport)
return;
MTLViewport vp;
- vp.originX = x;
- vp.originY = y;
- vp.width = w;
- vp.height = h;
- vp.znear = viewport.minDepth();
- vp.zfar = viewport.maxDepth();
+ vp.originX = double(x);
+ vp.originY = double(y);
+ vp.width = double(w);
+ vp.height = double(h);
+ vp.znear = double(viewport.minDepth());
+ vp.zfar = double(viewport.maxDepth());
[cbD->d->currentRenderPassEncoder setViewport: vp];
if (!QRHI_RES(QMetalGraphicsPipeline, cbD->currentGraphicsPipeline)->m_flags.testFlag(QRhiGraphicsPipeline::UsesScissor)) {
MTLScissorRect s;
- s.x = x;
- s.y = y;
- s.width = w;
- s.height = h;
+ s.x = NSUInteger(x);
+ s.y = NSUInteger(y);
+ s.width = NSUInteger(w);
+ s.height = NSUInteger(h);
[cbD->d->currentRenderPassEncoder setScissorRect: s];
}
}
@@ -1099,10 +1100,10 @@ void QRhiMetal::setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor)
return;
MTLScissorRect s;
- s.x = x;
- s.y = y;
- s.width = w;
- s.height = h;
+ s.x = NSUInteger(x);
+ s.y = NSUInteger(y);
+ s.width = NSUInteger(w);
+ s.height = NSUInteger(h);
[cbD->d->currentRenderPassEncoder setScissorRect: s];
}
@@ -1112,7 +1113,8 @@ void QRhiMetal::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c)
QMetalCommandBuffer *cbD = QRHI_RES(QMetalCommandBuffer, cb);
Q_ASSERT(cbD->recordingPass == QMetalCommandBuffer::RenderPass);
- [cbD->d->currentRenderPassEncoder setBlendColorRed: c.redF() green: c.greenF() blue: c.blueF() alpha: c.alphaF()];
+ [cbD->d->currentRenderPassEncoder setBlendColorRed: float(c.redF())
+ green: float(c.greenF()) blue: float(c.blueF()) alpha: float(c.alphaF())];
}
void QRhiMetal::setStencilRef(QRhiCommandBuffer *cb, quint32 refValue)
@@ -1144,7 +1146,7 @@ void QRhiMetal::drawIndexed(QRhiCommandBuffer *cb, quint32 indexCount,
return;
const quint32 indexOffset = cbD->currentIndexOffset + firstIndex * (cbD->currentIndexFormat == QRhiCommandBuffer::IndexUInt16 ? 2 : 4);
- Q_ASSERT(indexOffset == aligned(indexOffset, 4));
+ Q_ASSERT(indexOffset == aligned<quint32>(indexOffset, 4));
QMetalBuffer *ibufD = QRHI_RES(QMetalBuffer, cbD->currentIndexBuffer);
id<MTLBuffer> mtlbuf = ibufD->d->buf[ibufD->d->slotted ? currentFrameSlot : 0];
@@ -1402,7 +1404,7 @@ MTLRenderPassDescriptor *QRhiMetalData::createDefaultRenderPass(bool hasDepthSte
MTLClearColor c = MTLClearColorMake(colorClearValue.redF(), colorClearValue.greenF(), colorClearValue.blueF(),
colorClearValue.alphaF());
- for (int i = 0; i < colorAttCount; ++i) {
+ for (uint i = 0; i < uint(colorAttCount); ++i) {
rp.colorAttachments[i].loadAction = MTLLoadActionClear;
rp.colorAttachments[i].storeAction = MTLStoreActionStore;
rp.colorAttachments[i].clearColor = c;
@@ -1413,7 +1415,7 @@ MTLRenderPassDescriptor *QRhiMetalData::createDefaultRenderPass(bool hasDepthSte
rp.depthAttachment.storeAction = MTLStoreActionDontCare;
rp.stencilAttachment.loadAction = MTLLoadActionClear;
rp.stencilAttachment.storeAction = MTLStoreActionDontCare;
- rp.depthAttachment.clearDepth = depthStencilClearValue.depthClearValue();
+ rp.depthAttachment.clearDepth = double(depthStencilClearValue.depthClearValue());
rp.stencilAttachment.clearStencil = depthStencilClearValue.stencilClearValue();
}
@@ -1426,7 +1428,7 @@ qsizetype QRhiMetal::subresUploadByteSize(const QRhiTextureSubresourceUploadDesc
const qsizetype imageSizeBytes = subresDesc.image().isNull() ?
subresDesc.data().size() : subresDesc.image().sizeInBytes();
if (imageSizeBytes > 0)
- size += aligned(imageSizeBytes, QRhiMetalData::TEXBUF_ALIGN);
+ size += aligned<qsizetype>(imageSizeBytes, QRhiMetalData::TEXBUF_ALIGN);
return size;
}
@@ -1454,31 +1456,31 @@ void QRhiMetal::enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEnc
h = subresDesc.sourceSize().height();
}
if (img.depth() == 32) {
- memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), fullImageSizeBytes);
+ memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), size_t(fullImageSizeBytes));
srcOffset = sy * bpl + sx * 4;
// bpl remains set to the original image's row stride
} else {
img = img.copy(sx, sy, w, h);
bpl = img.bytesPerLine();
Q_ASSERT(img.sizeInBytes() <= fullImageSizeBytes);
- memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), img.sizeInBytes());
+ memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), size_t(img.sizeInBytes()));
}
} else {
- memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), fullImageSizeBytes);
+ memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), size_t(fullImageSizeBytes));
}
[blitEnc copyFromBuffer: texD->d->stagingBuf[currentFrameSlot]
- sourceOffset: *curOfs + srcOffset
- sourceBytesPerRow: bpl
+ sourceOffset: NSUInteger(*curOfs + srcOffset)
+ sourceBytesPerRow: NSUInteger(bpl)
sourceBytesPerImage: 0
- sourceSize: MTLSizeMake(w, h, 1)
+ sourceSize: MTLSizeMake(NSUInteger(w), NSUInteger(h), 1)
toTexture: texD->d->tex
- destinationSlice: layer
- destinationLevel: level
- destinationOrigin: MTLOriginMake(dp.x(), dp.y(), 0)
+ destinationSlice: NSUInteger(layer)
+ destinationLevel: NSUInteger(level)
+ destinationOrigin: MTLOriginMake(NSUInteger(dp.x()), NSUInteger(dp.y()), 0)
options: MTLBlitOptionNone];
- *curOfs += aligned(fullImageSizeBytes, QRhiMetalData::TEXBUF_ALIGN);
+ *curOfs += aligned<qsizetype>(fullImageSizeBytes, QRhiMetalData::TEXBUF_ALIGN);
} else if (!rawData.isEmpty() && isCompressedFormat(texD->m_format)) {
const QSize subresSize = q->sizeForMipLevel(level, texD->m_pixelSize);
const int subresw = subresSize.width();
@@ -1503,17 +1505,17 @@ void QRhiMetal::enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEnc
if (dy + h != subresh)
h = aligned(h, blockDim.height());
- memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), rawData.size());
+ memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), size_t(rawData.size()));
[blitEnc copyFromBuffer: texD->d->stagingBuf[currentFrameSlot]
- sourceOffset: *curOfs
+ sourceOffset: NSUInteger(*curOfs)
sourceBytesPerRow: bpl
sourceBytesPerImage: 0
- sourceSize: MTLSizeMake(w, h, 1)
+ sourceSize: MTLSizeMake(NSUInteger(w), NSUInteger(h), 1)
toTexture: texD->d->tex
- destinationSlice: layer
- destinationLevel: level
- destinationOrigin: MTLOriginMake(dx, dy, 0)
+ destinationSlice: NSUInteger(layer)
+ destinationLevel: NSUInteger(level)
+ destinationOrigin: MTLOriginMake(NSUInteger(dx), NSUInteger(dy), 0)
options: MTLBlitOptionNone];
*curOfs += aligned(rawData.size(), QRhiMetalData::TEXBUF_ALIGN);
@@ -1532,17 +1534,17 @@ void QRhiMetal::enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEnc
quint32 bpl = 0;
textureFormatInfo(texD->m_format, QSize(w, h), &bpl, nullptr);
- memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), rawData.size());
+ memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), size_t(rawData.size()));
[blitEnc copyFromBuffer: texD->d->stagingBuf[currentFrameSlot]
- sourceOffset: *curOfs
+ sourceOffset: NSUInteger(*curOfs)
sourceBytesPerRow: bpl
sourceBytesPerImage: 0
- sourceSize: MTLSizeMake(w, h, 1)
+ sourceSize: MTLSizeMake(NSUInteger(w), NSUInteger(h), 1)
toTexture: texD->d->tex
- destinationSlice: layer
- destinationLevel: level
- destinationOrigin: MTLOriginMake(dp.x(), dp.y(), 0)
+ destinationSlice: NSUInteger(layer)
+ destinationLevel: NSUInteger(level)
+ destinationOrigin: MTLOriginMake(NSUInteger(dp.x()), NSUInteger(dp.y()), 0)
options: MTLBlitOptionNone];
*curOfs += aligned(rawData.size(), QRhiMetalData::TEXBUF_ALIGN);
@@ -1596,9 +1598,9 @@ void QRhiMetal::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
ensureBlit();
Q_ASSERT(!utexD->d->stagingBuf[currentFrameSlot]);
- utexD->d->stagingBuf[currentFrameSlot] = [d->dev newBufferWithLength: stagingSize
+ utexD->d->stagingBuf[currentFrameSlot] = [d->dev newBufferWithLength: NSUInteger(stagingSize)
options: MTLResourceStorageModeShared];
- QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, stagingSize));
+ QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, quint32(stagingSize)));
void *mp = [utexD->d->stagingBuf[currentFrameSlot] contents];
qsizetype curOfs = 0;
@@ -1628,14 +1630,14 @@ void QRhiMetal::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
ensureBlit();
[blitEnc copyFromTexture: srcD->d->tex
- sourceSlice: u.copy.desc.sourceLayer()
- sourceLevel: u.copy.desc.sourceLevel()
- sourceOrigin: MTLOriginMake(sp.x(), sp.y(), 0)
- sourceSize: MTLSizeMake(size.width(), size.height(), 1)
+ sourceSlice: NSUInteger(u.copy.desc.sourceLayer())
+ sourceLevel: NSUInteger(u.copy.desc.sourceLevel())
+ sourceOrigin: MTLOriginMake(NSUInteger(sp.x()), NSUInteger(sp.y()), 0)
+ sourceSize: MTLSizeMake(NSUInteger(size.width()), NSUInteger(size.height()), 1)
toTexture: dstD->d->tex
- destinationSlice: u.copy.desc.destinationLayer()
- destinationLevel: u.copy.desc.destinationLevel()
- destinationOrigin: MTLOriginMake(dp.x(), dp.y(), 0)];
+ destinationSlice: NSUInteger(u.copy.desc.destinationLayer())
+ destinationLevel: NSUInteger(u.copy.desc.destinationLevel())
+ destinationOrigin: MTLOriginMake(NSUInteger(dp.x()), NSUInteger(dp.y()), 0)];
srcD->lastActiveFrameSlot = dstD->lastActiveFrameSlot = currentFrameSlot;
} else if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::Read) {
@@ -1675,16 +1677,16 @@ void QRhiMetal::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate
textureFormatInfo(aRb.format, aRb.pixelSize, &bpl, &aRb.bufSize);
aRb.buf = [d->dev newBufferWithLength: aRb.bufSize options: MTLResourceStorageModeShared];
- QRHI_PROF_F(newReadbackBuffer(quint64(quintptr(aRb.buf)),
+ QRHI_PROF_F(newReadbackBuffer(qint64(qintptr(aRb.buf)),
texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD),
aRb.bufSize));
ensureBlit();
[blitEnc copyFromTexture: src
- sourceSlice: u.read.rb.layer()
- sourceLevel: u.read.rb.level()
+ sourceSlice: NSUInteger(u.read.rb.layer())
+ sourceLevel: NSUInteger(u.read.rb.level())
sourceOrigin: MTLOriginMake(0, 0, 0)
- sourceSize: MTLSizeMake(srcSize.width(), srcSize.height(), 1)
+ sourceSize: MTLSizeMake(NSUInteger(srcSize.width()), NSUInteger(srcSize.height()), 1)
toBuffer: aRb.buf
destinationOffset: 0
destinationBytesPerRow: bpl
@@ -1722,14 +1724,14 @@ void QRhiMetal::executeBufferHostWritesForCurrentFrame(QMetalBuffer *bufD)
int changeEnd = -1;
for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : updates) {
Q_ASSERT(bufD == QRHI_RES(QMetalBuffer, u.buf));
- memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), u.data.size());
+ memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), size_t(u.data.size()));
if (changeBegin == -1 || u.offset < changeBegin)
changeBegin = u.offset;
if (changeEnd == -1 || u.offset + u.data.size() > changeEnd)
changeEnd = u.offset + u.data.size();
}
if (changeBegin >= 0 && bufD->d->managed)
- [bufD->d->buf[idx] didModifyRange: NSMakeRange(changeBegin, changeEnd - changeBegin)];
+ [bufD->d->buf[idx] didModifyRange: NSMakeRange(NSUInteger(changeBegin), NSUInteger(changeEnd - changeBegin))];
updates.clear();
}
@@ -1786,7 +1788,7 @@ void QRhiMetal::beginPass(QRhiCommandBuffer *cb,
rtD = rtTex->d;
cbD->d->currentPassRpDesc = d->createDefaultRenderPass(rtD->dsAttCount, colorClearValue, depthStencilClearValue, rtD->colorAttCount);
if (rtTex->m_flags.testFlag(QRhiTextureRenderTarget::PreserveColorContents)) {
- for (int i = 0; i < rtD->colorAttCount; ++i)
+ for (uint i = 0; i < uint(rtD->colorAttCount); ++i)
cbD->d->currentPassRpDesc.colorAttachments[i].loadAction = MTLLoadActionLoad;
}
if (rtD->dsAttCount && rtTex->m_flags.testFlag(QRhiTextureRenderTarget::PreserveDepthStencilContents)) {
@@ -1813,15 +1815,15 @@ void QRhiMetal::beginPass(QRhiCommandBuffer *cb,
break;
}
- for (int i = 0; i < rtD->colorAttCount; ++i) {
+ for (uint i = 0; i < uint(rtD->colorAttCount); ++i) {
cbD->d->currentPassRpDesc.colorAttachments[i].texture = rtD->fb.colorAtt[i].tex;
- cbD->d->currentPassRpDesc.colorAttachments[i].slice = rtD->fb.colorAtt[i].layer;
- cbD->d->currentPassRpDesc.colorAttachments[i].level = rtD->fb.colorAtt[i].level;
+ cbD->d->currentPassRpDesc.colorAttachments[i].slice = NSUInteger(rtD->fb.colorAtt[i].layer);
+ cbD->d->currentPassRpDesc.colorAttachments[i].level = NSUInteger(rtD->fb.colorAtt[i].level);
if (rtD->fb.colorAtt[i].resolveTex) {
cbD->d->currentPassRpDesc.colorAttachments[i].storeAction = MTLStoreActionMultisampleResolve;
cbD->d->currentPassRpDesc.colorAttachments[i].resolveTexture = rtD->fb.colorAtt[i].resolveTex;
- cbD->d->currentPassRpDesc.colorAttachments[i].resolveSlice = rtD->fb.colorAtt[i].resolveLayer;
- cbD->d->currentPassRpDesc.colorAttachments[i].resolveLevel = rtD->fb.colorAtt[i].resolveLevel;
+ cbD->d->currentPassRpDesc.colorAttachments[i].resolveSlice = NSUInteger(rtD->fb.colorAtt[i].resolveLayer);
+ cbD->d->currentPassRpDesc.colorAttachments[i].resolveLevel = NSUInteger(rtD->fb.colorAtt[i].resolveLevel);
}
}
@@ -1903,7 +1905,7 @@ void QRhiMetal::dispatch(QRhiCommandBuffer *cb, int x, int y, int z)
Q_ASSERT(cbD->recordingPass == QMetalCommandBuffer::ComputePass);
QMetalComputePipeline *psD = QRHI_RES(QMetalComputePipeline, cbD->currentComputePipeline);
- [cbD->d->currentComputePassEncoder dispatchThreadgroups: MTLSizeMake(x, y, z)
+ [cbD->d->currentComputePassEncoder dispatchThreadgroups: MTLSizeMake(NSUInteger(x), NSUInteger(y), NSUInteger(z))
threadsPerThreadgroup: psD->d->localSize];
}
@@ -1971,12 +1973,12 @@ void QRhiMetal::finishActiveReadbacks(bool forced)
if (forced || currentFrameSlot == aRb.activeFrameSlot || aRb.activeFrameSlot < 0) {
aRb.result->format = aRb.format;
aRb.result->pixelSize = aRb.pixelSize;
- aRb.result->data.resize(aRb.bufSize);
+ aRb.result->data.resize(int(aRb.bufSize));
void *p = [aRb.buf contents];
memcpy(aRb.result->data.data(), p, aRb.bufSize);
[aRb.buf release];
- QRHI_PROF_F(releaseReadbackBuffer(quint64(quintptr(aRb.buf))));
+ QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(aRb.buf))));
if (aRb.result->completed)
completedCallbacks.append(aRb.result->completed);
@@ -2035,8 +2037,8 @@ bool QMetalBuffer::build()
return false;
}
- const int nonZeroSize = m_size <= 0 ? 256 : m_size;
- const int roundedSize = m_usage.testFlag(QRhiBuffer::UniformBuffer) ? aligned(nonZeroSize, 256) : nonZeroSize;
+ const uint nonZeroSize = m_size <= 0 ? 256 : uint(m_size);
+ const uint roundedSize = m_usage.testFlag(QRhiBuffer::UniformBuffer) ? aligned<uint>(nonZeroSize, 256) : nonZeroSize;
d->managed = false;
MTLResourceOptions opts = MTLResourceStorageModeShared;
@@ -2123,10 +2125,10 @@ bool QMetalRenderBuffer::build()
MTLTextureDescriptor *desc = [[MTLTextureDescriptor alloc] init];
desc.textureType = samples > 1 ? MTLTextureType2DMultisample : MTLTextureType2D;
- desc.width = m_pixelSize.width();
- desc.height = m_pixelSize.height();
+ desc.width = NSUInteger(m_pixelSize.width());
+ desc.height = NSUInteger(m_pixelSize.height());
if (samples > 1)
- desc.sampleCount = samples;
+ desc.sampleCount = NSUInteger(samples);
desc.resourceOptions = MTLResourceStorageModePrivate;
desc.usage = MTLTextureUsageRenderTarget;
@@ -2393,11 +2395,11 @@ bool QMetalTexture::build()
else
desc.textureType = samples > 1 ? MTLTextureType2DMultisample : MTLTextureType2D;
desc.pixelFormat = d->format;
- desc.width = size.width();
- desc.height = size.height();
- desc.mipmapLevelCount = mipLevelCount;
+ desc.width = NSUInteger(size.width());
+ desc.height = NSUInteger(size.height());
+ desc.mipmapLevelCount = NSUInteger(mipLevelCount);
if (samples > 1)
- desc.sampleCount = samples;
+ desc.sampleCount = NSUInteger(samples);
desc.resourceOptions = MTLResourceStorageModePrivate;
desc.storageMode = MTLStorageModePrivate;
desc.usage = MTLTextureUsageShaderRead;
@@ -2463,7 +2465,7 @@ id<MTLTexture> QMetalTextureData::viewForLevel(int level)
const MTLTextureType type = [tex textureType];
const bool isCube = q->m_flags.testFlag(QRhiTexture::CubeMap);
id<MTLTexture> view = [tex newTextureViewWithPixelFormat: format textureType: type
- levels: NSMakeRange(level, 1) slices: NSMakeRange(0, isCube ? 6 : 1)];
+ levels: NSMakeRange(NSUInteger(level), 1) slices: NSMakeRange(0, isCube ? 6 : 1)];
perLevelViews[level] = view;
return view;
@@ -2673,13 +2675,13 @@ QRhiRenderPassDescriptor *QMetalTextureRenderTarget::newCompatibleRenderPassDesc
for (int i = 0, ie = colorAttachments.count(); i != ie; ++i) {
QMetalTexture *texD = QRHI_RES(QMetalTexture, colorAttachments[i].texture());
QMetalRenderBuffer *rbD = QRHI_RES(QMetalRenderBuffer, colorAttachments[i].renderBuffer());
- rpD->colorFormat[i] = texD ? texD->d->format : rbD->d->format;
+ rpD->colorFormat[i] = int(texD ? texD->d->format : rbD->d->format);
}
if (m_desc.depthTexture())
- rpD->dsFormat = QRHI_RES(QMetalTexture, m_desc.depthTexture())->d->format;
+ rpD->dsFormat = int(QRHI_RES(QMetalTexture, m_desc.depthTexture())->d->format);
else if (m_desc.depthStencilBuffer())
- rpD->dsFormat = QRHI_RES(QMetalRenderBuffer, m_desc.depthStencilBuffer())->d->format;
+ rpD->dsFormat = int(QRHI_RES(QMetalRenderBuffer, m_desc.depthStencilBuffer())->d->format);
return rpD;
}
@@ -3079,7 +3081,7 @@ id<MTLLibrary> QRhiMetalData::createMetalLib(const QShader &shader, QShader::Var
QShaderCode mtllib = shader.shader({ QShader::MetalLibShader, 12, shaderVariant });
if (!mtllib.shader().isEmpty()) {
dispatch_data_t data = dispatch_data_create(mtllib.shader().constData(),
- mtllib.shader().size(),
+ size_t(mtllib.shader().size()),
dispatch_get_global_queue(0, 0),
DISPATCH_DATA_DESTRUCTOR_DEFAULT);
NSError *err = nil;
@@ -3139,19 +3141,19 @@ bool QMetalGraphicsPipeline::build()
MTLVertexDescriptor *inputLayout = [MTLVertexDescriptor vertexDescriptor];
const QVector<QRhiVertexInputAttribute> attributes = m_vertexInputLayout.attributes();
for (const QRhiVertexInputAttribute &attribute : attributes) {
- const int loc = attribute.location();
+ const uint loc = uint(attribute.location());
inputLayout.attributes[loc].format = toMetalAttributeFormat(attribute.format());
- inputLayout.attributes[loc].offset = attribute.offset();
- inputLayout.attributes[loc].bufferIndex = firstVertexBinding + attribute.binding();
+ inputLayout.attributes[loc].offset = NSUInteger(attribute.offset());
+ inputLayout.attributes[loc].bufferIndex = NSUInteger(firstVertexBinding + attribute.binding());
}
const QVector<QRhiVertexInputBinding> bindings = m_vertexInputLayout.bindings();
for (int i = 0, ie = bindings.count(); i != ie; ++i) {
const QRhiVertexInputBinding &binding(bindings[i]);
- const int layoutIdx = firstVertexBinding + i;
+ const uint layoutIdx = uint(firstVertexBinding + i);
inputLayout.layouts[layoutIdx].stepFunction =
binding.classification() == QRhiVertexInputBinding::PerInstance
? MTLVertexStepFunctionPerInstance : MTLVertexStepFunctionPerVertex;
- inputLayout.layouts[layoutIdx].stepRate = binding.instanceStepRate();
+ inputLayout.layouts[layoutIdx].stepRate = NSUInteger(binding.instanceStepRate());
inputLayout.layouts[layoutIdx].stride = binding.stride();
}
@@ -3239,8 +3241,8 @@ bool QMetalGraphicsPipeline::build()
Q_ASSERT(m_targetBlends.count() == rpD->colorAttachmentCount
|| (m_targetBlends.isEmpty() && rpD->colorAttachmentCount == 1));
- for (int i = 0, ie = m_targetBlends.count(); i != ie; ++i) {
- const QRhiGraphicsPipeline::TargetBlend &b(m_targetBlends[i]);
+ for (uint i = 0, ie = uint(m_targetBlends.count()); i != ie; ++i) {
+ const QRhiGraphicsPipeline::TargetBlend &b(m_targetBlends[int(i)]);
rpDesc.colorAttachments[i].pixelFormat = MTLPixelFormat(rpD->colorFormat[i]);
rpDesc.colorAttachments[i].blendingEnabled = b.enable;
rpDesc.colorAttachments[i].sourceRGBBlendFactor = toMetalBlendFactor(b.srcColor);
@@ -3262,7 +3264,7 @@ bool QMetalGraphicsPipeline::build()
rpDesc.stencilAttachmentPixelFormat = fmt;
}
- rpDesc.sampleCount = rhiD->effectiveSampleCount(m_sampleCount);
+ rpDesc.sampleCount = NSUInteger(rhiD->effectiveSampleCount(m_sampleCount));
NSError *err = nil;
d->ps = [rhiD->d->dev newRenderPipelineStateWithDescriptor: rpDesc error: &err];
@@ -3517,7 +3519,7 @@ QSize QMetalSwapChain::surfacePixelSize()
CAMetalLayer *layer = (CAMetalLayer *) [v layer];
if (layer) {
CGSize size = [layer drawableSize];
- return QSize(size.width, size.height);
+ return QSize(int(size.width), int(size.height));
}
}
return QSize();
@@ -3532,7 +3534,7 @@ QRhiRenderPassDescriptor *QMetalSwapChain::newCompatibleRenderPassDescriptor()
rpD->colorAttachmentCount = 1;
rpD->hasDepthStencil = m_depthStencil != nullptr;
- rpD->colorFormat[0] = d->colorFormat;
+ rpD->colorFormat[0] = int(d->colorFormat);
// m_depthStencil may not be built yet so cannot rely on computed fields in it
rpD->dsFormat = rhiD->d->dev.depth24Stencil8PixelFormatSupported
@@ -3616,7 +3618,7 @@ bool QMetalSwapChain::buildOrResize()
}
rtWrapper.d->pixelSize = pixelSize;
- rtWrapper.d->dpr = window->devicePixelRatio();
+ rtWrapper.d->dpr = float(window->devicePixelRatio());
rtWrapper.d->sampleCount = samples;
rtWrapper.d->colorAttCount = 1;
rtWrapper.d->dsAttCount = ds ? 1 : 0;
@@ -3627,9 +3629,9 @@ bool QMetalSwapChain::buildOrResize()
MTLTextureDescriptor *desc = [[MTLTextureDescriptor alloc] init];
desc.textureType = MTLTextureType2DMultisample;
desc.pixelFormat = d->colorFormat;
- desc.width = pixelSize.width();
- desc.height = pixelSize.height();
- desc.sampleCount = samples;
+ desc.width = NSUInteger(pixelSize.width());
+ desc.height = NSUInteger(pixelSize.height());
+ desc.sampleCount = NSUInteger(samples);
desc.resourceOptions = MTLResourceStorageModePrivate;
desc.storageMode = MTLStorageModePrivate;
desc.usage = MTLTextureUsageRenderTarget;
diff --git a/src/gui/rhi/qrhiprofiler.cpp b/src/gui/rhi/qrhiprofiler.cpp
index e74e446a1c..1521c0f36e 100644
--- a/src/gui/rhi/qrhiprofiler.cpp
+++ b/src/gui/rhi/qrhiprofiler.cpp
@@ -319,7 +319,7 @@ void QRhiProfilerPrivate::writeFloat(const char *key, float f)
Q_ASSERT(key[0] == 'F');
buf.append(key);
buf.append(',');
- buf.append(QByteArray::number(f));
+ buf.append(QByteArray::number(double(f)));
buf.append(',');
}
@@ -385,7 +385,7 @@ void QRhiProfilerPrivate::newRenderBuffer(QRhiRenderBuffer *rb, bool transientBa
const QRhiTexture::Format assumedFormat = type == QRhiRenderBuffer::DepthStencil ? QRhiTexture::D32F : QRhiTexture::RGBA8;
quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(assumedFormat, sz, 1, 1);
if (sampleCount > 1)
- byteSize *= sampleCount;
+ byteSize *= uint(sampleCount);
startEntry(QRhiProfiler::NewRenderBuffer, ts.elapsed(), rb);
writeInt("type", type);
@@ -416,7 +416,7 @@ void QRhiProfilerPrivate::newTexture(QRhiTexture *tex, bool owns, int mipCount,
const QSize sz = tex->pixelSize();
quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(format, sz, mipCount, layerCount);
if (sampleCount > 1)
- byteSize *= sampleCount;
+ byteSize *= uint(sampleCount);
startEntry(QRhiProfiler::NewTexture, ts.elapsed(), tex);
writeInt("width", sz.width());
@@ -467,7 +467,7 @@ void QRhiProfilerPrivate::resizeSwapChain(QRhiSwapChain *sc, int bufferCount, in
const QSize sz = sc->currentPixelSize();
quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(QRhiTexture::BGRA8, sz, 1, 1);
- byteSize = byteSize * bufferCount + byteSize * msaaBufferCount * sampleCount;
+ byteSize = byteSize * uint(bufferCount) + byteSize * uint(msaaBufferCount) * uint(sampleCount);
startEntry(QRhiProfiler::ResizeSwapChain, ts.elapsed(), sc);
writeInt("width", sz.width());
@@ -569,7 +569,7 @@ void QRhiProfilerPrivate::swapChainFrameGpuTime(QRhiSwapChain *sc, float gpuTime
}
}
-void QRhiProfilerPrivate::newReadbackBuffer(quint64 id, QRhiResource *src, quint32 size)
+void QRhiProfilerPrivate::newReadbackBuffer(qint64 id, QRhiResource *src, quint32 size)
{
if (!outputDevice)
return;
@@ -580,7 +580,7 @@ void QRhiProfilerPrivate::newReadbackBuffer(quint64 id, QRhiResource *src, quint
endEntry();
}
-void QRhiProfilerPrivate::releaseReadbackBuffer(quint64 id)
+void QRhiProfilerPrivate::releaseReadbackBuffer(qint64 id)
{
if (!outputDevice)
return;
@@ -590,7 +590,7 @@ void QRhiProfilerPrivate::releaseReadbackBuffer(quint64 id)
endEntry();
}
-void QRhiProfilerPrivate::vmemStat(int realAllocCount, int subAllocCount, quint32 totalSize, quint32 unusedSize)
+void QRhiProfilerPrivate::vmemStat(uint realAllocCount, uint subAllocCount, quint32 totalSize, quint32 unusedSize)
{
if (!outputDevice)
return;
diff --git a/src/gui/rhi/qrhiprofiler_p_p.h b/src/gui/rhi/qrhiprofiler_p_p.h
index 49c6bd78ed..7d0f183fb1 100644
--- a/src/gui/rhi/qrhiprofiler_p_p.h
+++ b/src/gui/rhi/qrhiprofiler_p_p.h
@@ -79,10 +79,10 @@ public:
void endSwapChainFrame(QRhiSwapChain *sc, int frameCount);
void swapChainFrameGpuTime(QRhiSwapChain *sc, float gpuTimeMs);
- void newReadbackBuffer(quint64 id, QRhiResource *src, quint32 size);
- void releaseReadbackBuffer(quint64 id);
+ void newReadbackBuffer(qint64 id, QRhiResource *src, quint32 size);
+ void releaseReadbackBuffer(qint64 id);
- void vmemStat(int realAllocCount, int subAllocCount, quint32 totalSize, quint32 unusedSize);
+ void vmemStat(uint realAllocCount, uint subAllocCount, quint32 totalSize, quint32 unusedSize);
void startEntry(QRhiProfiler::StreamOp op, qint64 timestamp, QRhiResource *res);
void writeInt(const char *key, qint64 v);
diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp
index 4f550c6a90..c4f298dafb 100644
--- a/src/gui/rhi/qrhivulkan.cpp
+++ b/src/gui/rhi/qrhivulkan.cpp
@@ -211,7 +211,8 @@ QT_BEGIN_NAMESPACE
\brief Holds the Vulkan render pass object backing a QRhiRenderPassDescriptor.
*/
-static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign)
+template <class Int>
+inline Int aligned(Int v, Int byteAlign)
{
return (v + byteAlign - 1) & ~(byteAlign - 1);
}
@@ -370,7 +371,7 @@ bool QRhiVulkan::create(QRhi::Flags flags)
auto queryQueueFamilyProps = [this, &queueFamilyProps] {
uint32_t queueCount = 0;
f->vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
- queueFamilyProps.resize(queueCount);
+ queueFamilyProps.resize(int(queueCount));
f->vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueFamilyProps.data());
};
@@ -391,7 +392,7 @@ bool QRhiVulkan::create(QRhi::Flags flags)
int requestedPhysDevIndex = -1;
if (qEnvironmentVariableIsSet("QT_VK_PHYSICAL_DEVICE_INDEX"))
requestedPhysDevIndex = qEnvironmentVariableIntValue("QT_VK_PHYSICAL_DEVICE_INDEX");
- for (uint32_t i = 0; i < physDevCount; ++i) {
+ for (int i = 0; i < int(physDevCount); ++i) {
f->vkGetPhysicalDeviceProperties(physDevs[i], &physDevProperties);
qCDebug(QRHI_LOG_INFO, "Physical device %d: '%s' %d.%d.%d", i,
physDevProperties.deviceName,
@@ -423,7 +424,7 @@ bool QRhiVulkan::create(QRhi::Flags flags)
i, queueFamilyProps[i].queueFlags, queueFamilyProps[i].queueCount);
if (gfxQueueFamilyIdx == -1
&& (queueFamilyProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
- && (!maybeWindow || inst->supportsPresent(physDev, i, maybeWindow)))
+ && (!maybeWindow || inst->supportsPresent(physDev, uint32_t(i), maybeWindow)))
{
if (queueFamilyProps[i].queueFlags & VK_QUEUE_COMPUTE_BIT)
gfxQueueFamilyIdx = i;
@@ -444,7 +445,7 @@ bool QRhiVulkan::create(QRhi::Flags flags)
const float prio[] = { 0 };
memset(queueInfo, 0, sizeof(queueInfo));
queueInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- queueInfo[0].queueFamilyIndex = gfxQueueFamilyIdx;
+ queueInfo[0].queueFamilyIndex = uint32_t(gfxQueueFamilyIdx);
queueInfo[0].queueCount = 1;
queueInfo[0].pQueuePriorities = prio;
@@ -480,9 +481,9 @@ bool QRhiVulkan::create(QRhi::Flags flags)
devInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
devInfo.queueCreateInfoCount = 1;
devInfo.pQueueCreateInfos = queueInfo;
- devInfo.enabledLayerCount = devLayers.count();
+ devInfo.enabledLayerCount = uint32_t(devLayers.count());
devInfo.ppEnabledLayerNames = devLayers.constData();
- devInfo.enabledExtensionCount = requestedDevExts.count();
+ devInfo.enabledExtensionCount = uint32_t(requestedDevExts.count());
devInfo.ppEnabledExtensionNames = requestedDevExts.constData();
err = f->vkCreateDevice(physDev, &devInfo, nullptr, &dev);
@@ -498,7 +499,7 @@ bool QRhiVulkan::create(QRhi::Flags flags)
VkCommandPoolCreateInfo poolInfo;
memset(&poolInfo, 0, sizeof(poolInfo));
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- poolInfo.queueFamilyIndex = gfxQueueFamilyIdx;
+ poolInfo.queueFamilyIndex = uint32_t(gfxQueueFamilyIdx);
VkResult err = df->vkCreateCommandPool(dev, &poolInfo, nullptr, &cmdPool);
if (err != VK_SUCCESS) {
qWarning("Failed to create command pool: %d", err);
@@ -508,7 +509,7 @@ bool QRhiVulkan::create(QRhi::Flags flags)
if (gfxQueueFamilyIdx != -1) {
if (!gfxQueue)
- df->vkGetDeviceQueue(dev, gfxQueueFamilyIdx, 0, &gfxQueue);
+ df->vkGetDeviceQueue(dev, uint32_t(gfxQueueFamilyIdx), 0, &gfxQueue);
if (queueFamilyProps.isEmpty())
queryQueueFamilyProps();
@@ -691,7 +692,7 @@ bool QRhiVulkan::allocateDescriptorSet(VkDescriptorSetAllocateInfo *allocInfo, V
df->vkResetDescriptorPool(dev, descriptorPools[i].pool, 0);
descriptorPools[i].allocedDescSets = 0;
}
- if (descriptorPools[i].allocedDescSets + allocInfo->descriptorSetCount <= QVK_DESC_SETS_PER_POOL) {
+ if (descriptorPools[i].allocedDescSets + int(allocInfo->descriptorSetCount) <= QVK_DESC_SETS_PER_POOL) {
VkResult err = tryAllocate(i);
if (err == VK_SUCCESS) {
descriptorPools[i].allocedDescSets += allocInfo->descriptorSetCount;
@@ -901,8 +902,8 @@ bool QRhiVulkan::createTransientImage(VkFormat format,
imgInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
imgInfo.imageType = VK_IMAGE_TYPE_2D;
imgInfo.format = format;
- imgInfo.extent.width = pixelSize.width();
- imgInfo.extent.height = pixelSize.height();
+ imgInfo.extent.width = uint32_t(pixelSize.width());
+ imgInfo.extent.height = uint32_t(pixelSize.height());
imgInfo.extent.depth = 1;
imgInfo.mipLevels = imgInfo.arrayLayers = 1;
imgInfo.samples = samples;
@@ -925,7 +926,7 @@ bool QRhiVulkan::createTransientImage(VkFormat format,
VkMemoryAllocateInfo memInfo;
memset(&memInfo, 0, sizeof(memInfo));
memInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- memInfo.allocationSize = aligned(memReq.size, memReq.alignment) * count;
+ memInfo.allocationSize = aligned(memReq.size, memReq.alignment) * VkDeviceSize(count);
uint32_t startIndex = 0;
do {
@@ -1175,7 +1176,7 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp,
VkSubpassDescription subpassDesc;
memset(&subpassDesc, 0, sizeof(subpassDesc));
subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpassDesc.colorAttachmentCount = colorRefs.count();
+ subpassDesc.colorAttachmentCount = uint32_t(colorRefs.count());
Q_ASSERT(colorRefs.count() == resolveRefs.count());
subpassDesc.pColorAttachments = !colorRefs.isEmpty() ? colorRefs.constData() : nullptr;
subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &dsRef : nullptr;
@@ -1184,7 +1185,7 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp,
VkRenderPassCreateInfo rpInfo;
memset(&rpInfo, 0, sizeof(rpInfo));
rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- rpInfo.attachmentCount = attDescs.count();
+ rpInfo.attachmentCount = uint32_t(attDescs.count());
rpInfo.pAttachments = attDescs.constData();
rpInfo.subpassCount = 1;
rpInfo.pSubpasses = &subpassDesc;
@@ -1325,7 +1326,7 @@ bool QRhiVulkan::recreateSwapChain(QRhiSwapChain *swapChain)
}
if (actualSwapChainBufferCount != reqBufferCount)
qCDebug(QRHI_LOG_INFO, "Actual swapchain buffer count is %u", actualSwapChainBufferCount);
- swapChainD->bufferCount = actualSwapChainBufferCount;
+ swapChainD->bufferCount = int(actualSwapChainBufferCount);
VkImage swapChainImages[QVkSwapChain::MAX_BUFFER_COUNT];
err = vkGetSwapchainImagesKHR(dev, swapChainD->sc, &actualSwapChainBufferCount, swapChainImages);
@@ -1540,12 +1541,12 @@ QRhi::FrameOpResult QRhiVulkan::beginFrame(QRhiSwapChain *swapChain, QRhi::Begin
// will make B wait for A's frame 0 commands, so if a resource is written
// in B's frame or when B checks for pending resource releases, that won't
// mess up A's in-flight commands (as they are not in flight anymore).
- waitCommandCompletion(swapChainD->currentFrameSlot);
+ waitCommandCompletion(int(swapChainD->currentFrameSlot));
// Now is the time to read the timestamps for the previous frame for this slot.
if (frame.timestampQueryIndex >= 0) {
quint64 timestamp[2] = { 0, 0 };
- VkResult err = df->vkGetQueryPoolResults(dev, timestampQueryPool, frame.timestampQueryIndex, 2,
+ VkResult err = df->vkGetQueryPoolResults(dev, timestampQueryPool, uint32_t(frame.timestampQueryIndex), 2,
2 * sizeof(quint64), timestamp, sizeof(quint64),
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
timestampQueryPoolMap.clearBit(frame.timestampQueryIndex / 2);
@@ -1585,10 +1586,10 @@ QRhi::FrameOpResult QRhiVulkan::beginFrame(QRhiSwapChain *swapChain, QRhi::Begin
}
}
if (timestampQueryIdx >= 0) {
- df->vkCmdResetQueryPool(frame.cmdBuf, timestampQueryPool, timestampQueryIdx, 2);
+ df->vkCmdResetQueryPool(frame.cmdBuf, timestampQueryPool, uint32_t(timestampQueryIdx), 2);
// record timestamp at the start of the command buffer
df->vkCmdWriteTimestamp(frame.cmdBuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
- timestampQueryPool, timestampQueryIdx);
+ timestampQueryPool, uint32_t(timestampQueryIdx));
frame.timestampQueryIndex = timestampQueryIdx;
}
@@ -1598,7 +1599,7 @@ QRhi::FrameOpResult QRhiVulkan::beginFrame(QRhiSwapChain *swapChain, QRhi::Begin
QVkSwapChain::ImageResources &image(swapChainD->imageRes[swapChainD->currentImageIndex]);
swapChainD->rtWrapper.d.fb = image.fb;
- currentFrameSlot = swapChainD->currentFrameSlot;
+ currentFrameSlot = int(swapChainD->currentFrameSlot);
currentSwapChain = swapChainD;
if (swapChainD->ds)
swapChainD->ds->lastActiveFrameSlot = currentFrameSlot;
@@ -1653,7 +1654,7 @@ QRhi::FrameOpResult QRhiVulkan::endFrame(QRhiSwapChain *swapChain, QRhi::EndFram
// record another timestamp, when enabled
if (frame.timestampQueryIndex >= 0) {
df->vkCmdWriteTimestamp(frame.cmdBuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
- timestampQueryPool, frame.timestampQueryIndex + 1);
+ timestampQueryPool, uint32_t(frame.timestampQueryIndex + 1));
}
// stop recording and submit to the queue
@@ -1932,8 +1933,8 @@ static inline QRhiPassResourceTracker::UsageState toPassTrackerUsageState(const
{
QRhiPassResourceTracker::UsageState u;
u.layout = 0; // unused with buffers
- u.access = bufUsage.access;
- u.stage = bufUsage.stage;
+ u.access = int(bufUsage.access);
+ u.stage = int(bufUsage.stage);
return u;
}
@@ -1941,8 +1942,8 @@ static inline QRhiPassResourceTracker::UsageState toPassTrackerUsageState(const
{
QRhiPassResourceTracker::UsageState u;
u.layout = texUsage.layout;
- u.access = texUsage.access;
- u.stage = texUsage.stage;
+ u.access = int(texUsage.access);
+ u.stage = int(texUsage.stage);
return u;
}
@@ -2106,8 +2107,8 @@ void QRhiVulkan::beginPass(QRhiCommandBuffer *cb,
rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
rpBeginInfo.renderPass = rtD->rp->rp;
rpBeginInfo.framebuffer = rtD->fb;
- rpBeginInfo.renderArea.extent.width = rtD->pixelSize.width();
- rpBeginInfo.renderArea.extent.height = rtD->pixelSize.height();
+ rpBeginInfo.renderArea.extent.width = uint32_t(rtD->pixelSize.width());
+ rpBeginInfo.renderArea.extent.height = uint32_t(rtD->pixelSize.height());
QVarLengthArray<VkClearValue, 4> cvs;
for (int i = 0; i < rtD->colorAttCount; ++i) {
@@ -2127,7 +2128,7 @@ void QRhiVulkan::beginPass(QRhiCommandBuffer *cb,
float(colorClearValue.alphaF()) } };
cvs.append(cv);
}
- rpBeginInfo.clearValueCount = cvs.count();
+ rpBeginInfo.clearValueCount = uint32_t(cvs.count());
QVkCommandBuffer::Command cmd;
cmd.cmd = QVkCommandBuffer::Command::BeginRenderPass;
@@ -2229,7 +2230,7 @@ void QRhiVulkan::dispatch(QRhiCommandBuffer *cb, int x, int y, int z)
Q_ASSERT(cbD->recordingPass == QVkCommandBuffer::ComputePass);
if (cbD->useSecondaryCb) {
- df->vkCmdDispatch(cbD->secondaryCbs.last(), x, y, z);
+ df->vkCmdDispatch(cbD->secondaryCbs.last(), uint32_t(x), uint32_t(y), uint32_t(z));
} else {
QVkCommandBuffer::Command cmd;
cmd.cmd = QVkCommandBuffer::Command::Dispatch;
@@ -2245,7 +2246,7 @@ VkShaderModule QRhiVulkan::createShader(const QByteArray &spirv)
VkShaderModuleCreateInfo shaderInfo;
memset(&shaderInfo, 0, sizeof(shaderInfo));
shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
- shaderInfo.codeSize = spirv.size();
+ shaderInfo.codeSize = size_t(spirv.size());
shaderInfo.pCode = reinterpret_cast<const quint32 *>(spirv.constData());
VkShaderModule shaderModule;
VkResult err = df->vkCreateShaderModule(dev, &shaderInfo, nullptr, &shaderModule);
@@ -2292,7 +2293,7 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i
memset(&writeInfo, 0, sizeof(writeInfo));
writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeInfo.dstSet = srbD->descSets[frameSlot];
- writeInfo.dstBinding = b->binding;
+ writeInfo.dstBinding = uint32_t(b->binding);
writeInfo.descriptorCount = 1;
switch (b->type) {
@@ -2306,8 +2307,8 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i
bd.ubuf.generation = bufD->generation;
VkDescriptorBufferInfo bufInfo;
bufInfo.buffer = bufD->m_type == QRhiBuffer::Dynamic ? bufD->buffers[frameSlot] : bufD->buffers[0];
- bufInfo.offset = b->u.ubuf.offset;
- bufInfo.range = b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size;
+ bufInfo.offset = VkDeviceSize(b->u.ubuf.offset);
+ bufInfo.range = VkDeviceSize(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size);
// be nice and assert when we know the vulkan device would die a horrible death due to non-aligned reads
Q_ASSERT(aligned(bufInfo.offset, ubufAlign) == bufInfo.offset);
bufferInfos.append(bufInfo);
@@ -2364,8 +2365,8 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i
bd.sbuf.generation = bufD->generation;
VkDescriptorBufferInfo bufInfo;
bufInfo.buffer = bufD->m_type == QRhiBuffer::Dynamic ? bufD->buffers[frameSlot] : bufD->buffers[0];
- bufInfo.offset = b->u.ubuf.offset;
- bufInfo.range = b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size;
+ bufInfo.offset = VkDeviceSize(b->u.ubuf.offset);
+ bufInfo.range = VkDeviceSize(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size);
bufferInfos.append(bufInfo);
writeInfo.pBufferInfo = &bufferInfos.last();
}
@@ -2379,7 +2380,7 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i
++frameSlot;
}
- df->vkUpdateDescriptorSets(dev, writeInfos.count(), writeInfos.constData(), 0, nullptr);
+ df->vkUpdateDescriptorSets(dev, uint32_t(writeInfos.count()), writeInfos.constData(), 0, nullptr);
}
static inline bool accessIsWrite(VkAccessFlags access)
@@ -2487,10 +2488,10 @@ void QRhiVulkan::subresourceBarrier(QVkCommandBuffer *cbD, VkImage image,
memset(&barrier, 0, sizeof(barrier));
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- barrier.subresourceRange.baseMipLevel = startLevel;
- barrier.subresourceRange.levelCount = levelCount;
- barrier.subresourceRange.baseArrayLayer = startLayer;
- barrier.subresourceRange.layerCount = layerCount;
+ barrier.subresourceRange.baseMipLevel = uint32_t(startLevel);
+ barrier.subresourceRange.levelCount = uint32_t(levelCount);
+ barrier.subresourceRange.baseArrayLayer = uint32_t(startLayer);
+ barrier.subresourceRange.layerCount = uint32_t(layerCount);
barrier.oldLayout = oldLayout;
barrier.newLayout = newLayout;
barrier.srcAccessMask = srcAccess;
@@ -2511,7 +2512,7 @@ VkDeviceSize QRhiVulkan::subresUploadByteSize(const QRhiTextureSubresourceUpload
const qsizetype imageSizeBytes = subresDesc.image().isNull() ?
subresDesc.data().size() : subresDesc.image().sizeInBytes();
if (imageSizeBytes > 0)
- size += aligned(imageSizeBytes, texbufAlign);
+ size += aligned(VkDeviceSize(imageSizeBytes), texbufAlign);
return size;
}
@@ -2528,8 +2529,8 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level,
memset(&copyInfo, 0, sizeof(copyInfo));
copyInfo.bufferOffset = *curOfs;
copyInfo.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- copyInfo.imageSubresource.mipLevel = level;
- copyInfo.imageSubresource.baseArrayLayer = layer;
+ copyInfo.imageSubresource.mipLevel = uint32_t(level);
+ copyInfo.imageSubresource.baseArrayLayer = uint32_t(layer);
copyInfo.imageSubresource.layerCount = 1;
copyInfo.imageExtent.depth = 1;
@@ -2544,7 +2545,7 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level,
// be taken into account for bufferRowLength.
int bpc = qMax(1, image.depth() / 8);
// this is in pixels, not bytes, to make it more complicated...
- copyInfo.bufferRowLength = image.bytesPerLine() / bpc;
+ copyInfo.bufferRowLength = uint32_t(image.bytesPerLine() / bpc);
if (!subresDesc.sourceSize().isEmpty() || !subresDesc.sourceTopLeft().isNull()) {
const int sx = subresDesc.sourceTopLeft().x();
const int sy = subresDesc.sourceTopLeft().y();
@@ -2554,7 +2555,7 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level,
// The staging buffer will get the full image
// regardless, just adjust the vk
// buffer-to-image copy start offset.
- copyInfo.bufferOffset += sy * image.bytesPerLine() + sx * 4;
+ copyInfo.bufferOffset += VkDeviceSize(sy * image.bytesPerLine() + sx * 4);
// bufferRowLength remains set to the original image's width
} else {
image = image.copy(sx, sy, size.width(), size.height());
@@ -2563,13 +2564,13 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level,
// space reserved for this mip will be unused.
copySizeBytes = image.sizeInBytes();
bpc = qMax(1, image.depth() / 8);
- copyInfo.bufferRowLength = image.bytesPerLine() / bpc;
+ copyInfo.bufferRowLength = uint32_t(image.bytesPerLine() / bpc);
}
}
copyInfo.imageOffset.x = dp.x();
copyInfo.imageOffset.y = dp.y();
- copyInfo.imageExtent.width = size.width();
- copyInfo.imageExtent.height = size.height();
+ copyInfo.imageExtent.width = uint32_t(size.width());
+ copyInfo.imageExtent.height = uint32_t(size.height());
copyInfos->append(copyInfo);
} else if (!rawData.isEmpty() && isCompressedFormat(texD->m_format)) {
copySizeBytes = imageSizeBytes = rawData.size();
@@ -2588,8 +2589,8 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level,
copyInfo.imageOffset.y = aligned(dp.y(), blockDim.height());
// width and height must be multiples of the block width and height
// or x + width and y + height must equal the subresource width and height
- copyInfo.imageExtent.width = dp.x() + w == subresw ? w : aligned(w, blockDim.width());
- copyInfo.imageExtent.height = dp.y() + h == subresh ? h : aligned(h, blockDim.height());
+ copyInfo.imageExtent.width = uint32_t(dp.x() + w == subresw ? w : aligned(w, blockDim.width()));
+ copyInfo.imageExtent.height = uint32_t(dp.y() + h == subresh ? h : aligned(h, blockDim.height()));
copyInfos->append(copyInfo);
} else if (!rawData.isEmpty()) {
copySizeBytes = imageSizeBytes = rawData.size();
@@ -2599,15 +2600,15 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level,
size = subresDesc.sourceSize();
copyInfo.imageOffset.x = dp.x();
copyInfo.imageOffset.y = dp.y();
- copyInfo.imageExtent.width = size.width();
- copyInfo.imageExtent.height = size.height();
+ copyInfo.imageExtent.width = uint32_t(size.width());
+ copyInfo.imageExtent.height = uint32_t(size.height());
copyInfos->append(copyInfo);
} else {
qWarning("Invalid texture upload for %p layer=%d mip=%d", texD, layer, level);
}
- memcpy(reinterpret_cast<char *>(mp) + *curOfs, src, copySizeBytes);
- *curOfs += aligned(imageSizeBytes, texbufAlign);
+ memcpy(reinterpret_cast<char *>(mp) + *curOfs, src, size_t(copySizeBytes));
+ *curOfs += aligned(VkDeviceSize(imageSizeBytes), texbufAlign);
}
void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdateBatch *resourceUpdates)
@@ -2633,7 +2634,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
// must cover the entire buffer - this way multiple, partial updates per frame
// are supported even when the staging buffer is reused (Static)
- bufferInfo.size = bufD->m_size;
+ bufferInfo.size = VkDeviceSize(bufD->m_size);
bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
VmaAllocationCreateInfo allocInfo;
@@ -2645,7 +2646,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
&bufD->stagingBuffers[currentFrameSlot], &allocation, nullptr);
if (err == VK_SUCCESS) {
bufD->stagingAllocations[currentFrameSlot] = allocation;
- QRHI_PROF_F(newBufferStagingArea(bufD, currentFrameSlot, bufD->m_size));
+ QRHI_PROF_F(newBufferStagingArea(bufD, currentFrameSlot, quint32(bufD->m_size)));
} else {
qWarning("Failed to create staging buffer of size %d: %d", bufD->m_size, err);
continue;
@@ -2659,18 +2660,18 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
qWarning("Failed to map buffer: %d", err);
continue;
}
- memcpy(static_cast<uchar *>(p) + u.offset, u.data.constData(), u.data.size());
+ memcpy(static_cast<uchar *>(p) + u.offset, u.data.constData(), size_t(u.data.size()));
vmaUnmapMemory(toVmaAllocator(allocator), a);
- vmaFlushAllocation(toVmaAllocator(allocator), a, u.offset, u.data.size());
+ vmaFlushAllocation(toVmaAllocator(allocator), a, VkDeviceSize(u.offset), VkDeviceSize(u.data.size()));
trackedBufferBarrier(cbD, bufD, 0,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT);
VkBufferCopy copyInfo;
memset(&copyInfo, 0, sizeof(copyInfo));
- copyInfo.srcOffset = u.offset;
- copyInfo.dstOffset = u.offset;
- copyInfo.size = u.data.size();
+ copyInfo.srcOffset = VkDeviceSize(u.offset);
+ copyInfo.dstOffset = VkDeviceSize(u.offset);
+ copyInfo.size = VkDeviceSize(u.data.size());
QVkCommandBuffer::Command cmd;
cmd.cmd = QVkCommandBuffer::Command::CopyBuffer;
@@ -2732,7 +2733,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
continue;
}
utexD->stagingAllocations[currentFrameSlot] = allocation;
- QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, stagingSize));
+ QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, quint32(stagingSize)));
BufferImageCopyList copyInfos;
size_t curOfs = 0;
@@ -2799,24 +2800,24 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
memset(&region, 0, sizeof(region));
region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- region.srcSubresource.mipLevel = u.copy.desc.sourceLevel();
- region.srcSubresource.baseArrayLayer = u.copy.desc.sourceLayer();
+ region.srcSubresource.mipLevel = uint32_t(u.copy.desc.sourceLevel());
+ region.srcSubresource.baseArrayLayer = uint32_t(u.copy.desc.sourceLayer());
region.srcSubresource.layerCount = 1;
region.srcOffset.x = u.copy.desc.sourceTopLeft().x();
region.srcOffset.y = u.copy.desc.sourceTopLeft().y();
region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- region.dstSubresource.mipLevel = u.copy.desc.destinationLevel();
- region.dstSubresource.baseArrayLayer = u.copy.desc.destinationLayer();
+ region.dstSubresource.mipLevel = uint32_t(u.copy.desc.destinationLevel());
+ region.dstSubresource.baseArrayLayer = uint32_t(u.copy.desc.destinationLayer());
region.dstSubresource.layerCount = 1;
region.dstOffset.x = u.copy.desc.destinationTopLeft().x();
region.dstOffset.y = u.copy.desc.destinationTopLeft().y();
const QSize size = u.copy.desc.pixelSize().isEmpty() ? srcD->m_pixelSize : u.copy.desc.pixelSize();
- region.extent.width = size.width();
- region.extent.height = size.height();
+ region.extent.width = uint32_t(size.width());
+ region.extent.height = uint32_t(size.height());
region.extent.depth = 1;
trackedImageBarrier(cbD, srcD, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
@@ -2883,7 +2884,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
VkResult err = vmaCreateBuffer(toVmaAllocator(allocator), &bufferInfo, &allocInfo, &aRb.buf, &allocation, nullptr);
if (err == VK_SUCCESS) {
aRb.bufAlloc = allocation;
- QRHI_PROF_F(newReadbackBuffer(quint64(aRb.buf),
+ QRHI_PROF_F(newReadbackBuffer(qint64(aRb.buf),
texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD),
aRb.bufSize));
} else {
@@ -2896,11 +2897,11 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
memset(&copyDesc, 0, sizeof(copyDesc));
copyDesc.bufferOffset = 0;
copyDesc.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- copyDesc.imageSubresource.mipLevel = u.read.rb.level();
- copyDesc.imageSubresource.baseArrayLayer = u.read.rb.layer();
+ copyDesc.imageSubresource.mipLevel = uint32_t(u.read.rb.level());
+ copyDesc.imageSubresource.baseArrayLayer = uint32_t(u.read.rb.layer());
copyDesc.imageSubresource.layerCount = 1;
- copyDesc.imageExtent.width = aRb.pixelSize.width();
- copyDesc.imageExtent.height = aRb.pixelSize.height();
+ copyDesc.imageExtent.width = uint32_t(aRb.pixelSize.width());
+ copyDesc.imageExtent.height = uint32_t(aRb.pixelSize.height());
copyDesc.imageExtent.depth = 1;
if (texD) {
@@ -2953,7 +2954,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
if (!origStage)
origStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
- for (uint level = 1; level < utexD->mipLevelCount; ++level) {
+ for (int level = 1; level < int(utexD->mipLevelCount); ++level) {
if (level == 1) {
subresourceBarrier(cbD, utexD->image,
origLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
@@ -2981,8 +2982,8 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
memset(&region, 0, sizeof(region));
region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- region.srcSubresource.mipLevel = level - 1;
- region.srcSubresource.baseArrayLayer = u.mipgen.layer;
+ region.srcSubresource.mipLevel = uint32_t(level) - 1;
+ region.srcSubresource.baseArrayLayer = uint32_t(u.mipgen.layer);
region.srcSubresource.layerCount = 1;
region.srcOffsets[1].x = qMax(1, w);
@@ -2990,8 +2991,8 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
region.srcOffsets[1].z = 1;
region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- region.dstSubresource.mipLevel = level;
- region.dstSubresource.baseArrayLayer = u.mipgen.layer;
+ region.dstSubresource.mipLevel = uint32_t(level);
+ region.dstSubresource.baseArrayLayer = uint32_t(u.mipgen.layer);
region.dstSubresource.layerCount = 1;
region.dstOffsets[1].x = qMax(1, w >> 1);
@@ -3018,13 +3019,13 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat
VK_ACCESS_TRANSFER_READ_BIT, origAccess,
VK_PIPELINE_STAGE_TRANSFER_BIT, origStage,
u.mipgen.layer, 1,
- 0, utexD->mipLevelCount - 1);
+ 0, int(utexD->mipLevelCount) - 1);
subresourceBarrier(cbD, utexD->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, origLayout,
VK_ACCESS_TRANSFER_WRITE_BIT, origAccess,
VK_PIPELINE_STAGE_TRANSFER_BIT, origStage,
u.mipgen.layer, 1,
- utexD->mipLevelCount - 1, 1);
+ int(utexD->mipLevelCount) - 1, 1);
}
utexD->lastActiveFrameSlot = currentFrameSlot;
@@ -3055,7 +3056,7 @@ void QRhiVulkan::executeBufferHostWritesForCurrentFrame(QVkBuffer *bufD)
int changeEnd = -1;
for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : updates) {
Q_ASSERT(bufD == QRHI_RES(QVkBuffer, u.buf));
- memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), u.data.size());
+ memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), size_t(u.data.size()));
if (changeBegin == -1 || u.offset < changeBegin)
changeBegin = u.offset;
if (changeEnd == -1 || u.offset + u.data.size() > changeEnd)
@@ -3063,7 +3064,7 @@ void QRhiVulkan::executeBufferHostWritesForCurrentFrame(QVkBuffer *bufD)
}
vmaUnmapMemory(toVmaAllocator(allocator), a);
if (changeBegin >= 0)
- vmaFlushAllocation(toVmaAllocator(allocator), a, changeBegin, changeEnd - changeBegin);
+ vmaFlushAllocation(toVmaAllocator(allocator), a, VkDeviceSize(changeBegin), VkDeviceSize(changeEnd - changeBegin));
updates.clear();
}
@@ -3164,7 +3165,7 @@ void QRhiVulkan::finishActiveReadbacks(bool forced)
if (forced || currentFrameSlot == aRb.activeFrameSlot || aRb.activeFrameSlot < 0) {
aRb.result->format = aRb.format;
aRb.result->pixelSize = aRb.pixelSize;
- aRb.result->data.resize(aRb.bufSize);
+ aRb.result->data.resize(int(aRb.bufSize));
void *p = nullptr;
VmaAllocation a = toVmaAllocation(aRb.bufAlloc);
VkResult err = vmaMapMemory(toVmaAllocator(allocator), a, &p);
@@ -3176,7 +3177,7 @@ void QRhiVulkan::finishActiveReadbacks(bool forced)
vmaUnmapMemory(toVmaAllocator(allocator), a);
vmaDestroyBuffer(toVmaAllocator(allocator), aRb.buf, a);
- QRHI_PROF_F(releaseReadbackBuffer(quint64(aRb.buf)));
+ QRHI_PROF_F(releaseReadbackBuffer(qint64(aRb.buf)));
if (aRb.result->completed)
completedCallbacks.append(aRb.result->completed);
@@ -3266,7 +3267,7 @@ void QRhiVulkan::recordPrimaryCommandBuffer(QVkCommandBuffer *cbD)
case QVkCommandBuffer::Command::CopyBufferToImage:
df->vkCmdCopyBufferToImage(cbD->cb, cmd.args.copyBufferToImage.src, cmd.args.copyBufferToImage.dst,
cmd.args.copyBufferToImage.dstLayout,
- cmd.args.copyBufferToImage.count,
+ uint32_t(cmd.args.copyBufferToImage.count),
cbD->pools.bufferImageCopy.constData() + cmd.args.copyBufferToImage.bufferImageCopyIndex);
break;
case QVkCommandBuffer::Command::CopyImage:
@@ -3315,13 +3316,13 @@ void QRhiVulkan::recordPrimaryCommandBuffer(QVkCommandBuffer *cbD)
df->vkCmdBindDescriptorSets(cbD->cb, cmd.args.bindDescriptorSet.bindPoint,
cmd.args.bindDescriptorSet.pipelineLayout,
0, 1, &cmd.args.bindDescriptorSet.descSet,
- cmd.args.bindDescriptorSet.dynamicOffsetCount,
+ uint32_t(cmd.args.bindDescriptorSet.dynamicOffsetCount),
offsets);
}
break;
case QVkCommandBuffer::Command::BindVertexBuffer:
- df->vkCmdBindVertexBuffers(cbD->cb, cmd.args.bindVertexBuffer.startBinding,
- cmd.args.bindVertexBuffer.count,
+ df->vkCmdBindVertexBuffers(cbD->cb, uint32_t(cmd.args.bindVertexBuffer.startBinding),
+ uint32_t(cmd.args.bindVertexBuffer.count),
cbD->pools.vertexBuffer.constData() + cmd.args.bindVertexBuffer.vertexBufferIndex,
cbD->pools.vertexBufferOffset.constData() + cmd.args.bindVertexBuffer.vertexBufferOffsetIndex);
break;
@@ -3367,7 +3368,7 @@ void QRhiVulkan::recordPrimaryCommandBuffer(QVkCommandBuffer *cbD)
recordTransitionPassResources(cbD, cbD->passResTrackers[cmd.args.transitionResources.trackerIndex]);
break;
case QVkCommandBuffer::Command::Dispatch:
- df->vkCmdDispatch(cbD->cb, cmd.args.dispatch.x, cmd.args.dispatch.y, cmd.args.dispatch.z);
+ df->vkCmdDispatch(cbD->cb, uint32_t(cmd.args.dispatch.x), uint32_t(cmd.args.dispatch.y), uint32_t(cmd.args.dispatch.z));
break;
case QVkCommandBuffer::Command::ExecuteSecondary:
df->vkCmdExecuteCommands(cbD->cb, 1, &cmd.args.executeSecondary.cb);
@@ -3421,8 +3422,8 @@ static inline VkPipelineStageFlags toVkPipelineStage(QRhiPassResourceTracker::Bu
static inline QVkBuffer::UsageState toVkBufferUsageState(QRhiPassResourceTracker::UsageState usage)
{
QVkBuffer::UsageState u;
- u.access = usage.access;
- u.stage = usage.stage;
+ u.access = VkAccessFlags(usage.access);
+ u.stage = VkPipelineStageFlags(usage.stage);
return u;
}
@@ -3494,8 +3495,8 @@ static inline QVkTexture::UsageState toVkTextureUsageState(QRhiPassResourceTrack
{
QVkTexture::UsageState u;
u.layout = VkImageLayout(usage.layout);
- u.access = usage.access;
- u.stage = usage.stage;
+ u.access = VkAccessFlags(usage.access);
+ u.stage = VkPipelineStageFlags(usage.stage);
return u;
}
@@ -3603,7 +3604,7 @@ QRhiBuffer *QRhiVulkan::createBuffer(QRhiBuffer::Type type, QRhiBuffer::UsageFla
int QRhiVulkan::ubufAlignment() const
{
- return ubufAlign; // typically 256 (bytes)
+ return int(ubufAlign); // typically 256 (bytes)
}
bool QRhiVulkan::isYUpInFramebuffer() const
@@ -3711,9 +3712,9 @@ int QRhiVulkan::resourceLimit(QRhi::ResourceLimit limit) const
case QRhi::TextureSizeMin:
return 1;
case QRhi::TextureSizeMax:
- return physDevProperties.limits.maxImageDimension2D;
+ return int(physDevProperties.limits.maxImageDimension2D);
case QRhi::MaxColorAttachments:
- return physDevProperties.limits.maxColorAttachments;
+ return int(physDevProperties.limits.maxColorAttachments);
case QRhi::FramesInFlight:
return QVK_FRAMES_IN_FLIGHT;
default:
@@ -3736,7 +3737,7 @@ void QRhiVulkan::sendVMemStatsToProfiler()
VmaStats stats;
vmaCalculateStats(toVmaAllocator(allocator), &stats);
QRHI_PROF_F(vmemStat(stats.total.blockCount, stats.total.allocationCount,
- stats.total.usedBytes, stats.total.unusedBytes));
+ quint32(stats.total.usedBytes), quint32(stats.total.unusedBytes)));
}
void QRhiVulkan::makeThreadLocalNativeContextCurrent()
@@ -4008,7 +4009,7 @@ void QRhiVulkan::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBin
gfxPsD ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_COMPUTE,
gfxPsD ? gfxPsD->layout : compPsD->layout,
0, 1, &srbD->descSets[descSetIdx],
- dynOfs.count(),
+ uint32_t(dynOfs.count()),
dynOfs.count() ? dynOfs.constData() : nullptr);
} else {
QVkCommandBuffer::Command cmd;
@@ -4078,8 +4079,8 @@ void QRhiVulkan::setVertexInput(QRhiCommandBuffer *cb,
}
if (cbD->useSecondaryCb) {
- df->vkCmdBindVertexBuffers(cbD->secondaryCbs.last(), startBinding,
- bufs.count(), bufs.constData(), ofs.constData());
+ df->vkCmdBindVertexBuffers(cbD->secondaryCbs.last(), uint32_t(startBinding),
+ uint32_t(bufs.count()), bufs.constData(), ofs.constData());
} else {
QVkCommandBuffer::Command cmd;
cmd.cmd = QVkCommandBuffer::Command::BindVertexBuffer;
@@ -4160,10 +4161,10 @@ void QRhiVulkan::setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport
if (!QRHI_RES(QVkGraphicsPipeline, cbD->currentGraphicsPipeline)->m_flags.testFlag(QRhiGraphicsPipeline::UsesScissor)) {
VkRect2D *s = &cmd.args.setScissor.scissor;
- s->offset.x = x;
- s->offset.y = y;
- s->extent.width = w;
- s->extent.height = h;
+ s->offset.x = int32_t(x);
+ s->offset.y = int32_t(y);
+ s->extent.width = uint32_t(w);
+ s->extent.height = uint32_t(h);
if (cbD->useSecondaryCb) {
df->vkCmdSetScissor(cbD->secondaryCbs.last(), 0, 1, s);
} else {
@@ -4189,8 +4190,8 @@ void QRhiVulkan::setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor)
VkRect2D *s = &cmd.args.setScissor.scissor;
s->offset.x = x;
s->offset.y = y;
- s->extent.width = w;
- s->extent.height = h;
+ s->extent.width = uint32_t(w);
+ s->extent.height = uint32_t(h);
if (cbD->useSecondaryCb) {
df->vkCmdSetScissor(cbD->secondaryCbs.last(), 0, 1, s);
@@ -4211,10 +4212,10 @@ void QRhiVulkan::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c)
} else {
QVkCommandBuffer::Command cmd;
cmd.cmd = QVkCommandBuffer::Command::SetBlendConstants;
- cmd.args.setBlendConstants.c[0] = c.redF();
- cmd.args.setBlendConstants.c[1] = c.greenF();
- cmd.args.setBlendConstants.c[2] = c.blueF();
- cmd.args.setBlendConstants.c[3] = c.alphaF();
+ cmd.args.setBlendConstants.c[0] = float(c.redF());
+ cmd.args.setBlendConstants.c[1] = float(c.greenF());
+ cmd.args.setBlendConstants.c[2] = float(c.blueF());
+ cmd.args.setBlendConstants.c[3] = float(c.alphaF());
cbD->commands.append(cmd);
}
}
@@ -4843,7 +4844,7 @@ bool QVkBuffer::build()
VkBufferCreateInfo bufferInfo;
memset(&bufferInfo, 0, sizeof(bufferInfo));
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- bufferInfo.size = nonZeroSize;
+ bufferInfo.size = uint32_t(nonZeroSize);
bufferInfo.usage = toVkBufferUsage(m_usage);
VmaAllocationCreateInfo allocInfo;
@@ -4890,7 +4891,7 @@ bool QVkBuffer::build()
}
QRHI_PROF;
- QRHI_PROF_F(newBuffer(this, nonZeroSize, m_type != Dynamic ? 1 : QVK_FRAMES_IN_FLIGHT, 0));
+ QRHI_PROF_F(newBuffer(this, uint(nonZeroSize), m_type != Dynamic ? 1 : QVK_FRAMES_IN_FLIGHT, 0));
lastActiveFrameSlot = -1;
generation += 1;
@@ -5081,7 +5082,7 @@ bool QVkTexture::prepareBuild(QSize *adjustedSize)
const bool isCube = m_flags.testFlag(CubeMap);
const bool hasMipMaps = m_flags.testFlag(MipMapped);
- mipLevelCount = hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1;
+ mipLevelCount = uint(hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1);
const int maxLevels = QRhi::MAX_LEVELS;
if (mipLevelCount > maxLevels) {
qWarning("Too many mip levels (%d, max is %d), truncating mip chain", mipLevelCount, maxLevels);
@@ -5160,8 +5161,8 @@ bool QVkTexture::build()
imageInfo.flags = isCube ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0;
imageInfo.imageType = VK_IMAGE_TYPE_2D;
imageInfo.format = vkformat;
- imageInfo.extent.width = size.width();
- imageInfo.extent.height = size.height();
+ imageInfo.extent.width = uint32_t(size.width());
+ imageInfo.extent.height = uint32_t(size.height());
imageInfo.extent.depth = 1;
imageInfo.mipLevels = mipLevelCount;
imageInfo.arrayLayers = isCube ? 6 : 1;
@@ -5202,7 +5203,7 @@ bool QVkTexture::build()
rhiD->setObjectName(uint64_t(image), VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, m_objectName);
QRHI_PROF;
- QRHI_PROF_F(newTexture(this, true, mipLevelCount, isCube ? 6 : 1, samples));
+ QRHI_PROF_F(newTexture(this, true, int(mipLevelCount), isCube ? 6 : 1, samples));
owns = true;
rhiD->registerResource(this);
@@ -5224,7 +5225,7 @@ bool QVkTexture::buildFrom(const QRhiNativeHandles *src)
return false;
QRHI_PROF;
- QRHI_PROF_F(newTexture(this, false, mipLevelCount, m_flags.testFlag(CubeMap) ? 6 : 1, samples));
+ QRHI_PROF_F(newTexture(this, false, int(mipLevelCount), m_flags.testFlag(CubeMap) ? 6 : 1, samples));
usageState.layout = h->layout;
@@ -5260,7 +5261,7 @@ VkImageView QVkTexture::imageViewForLevel(int level)
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
viewInfo.subresourceRange.aspectMask = isDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT;
- viewInfo.subresourceRange.baseMipLevel = level;
+ viewInfo.subresourceRange.baseMipLevel = uint32_t(level);
viewInfo.subresourceRange.levelCount = 1;
viewInfo.subresourceRange.baseArrayLayer = 0;
viewInfo.subresourceRange.layerCount = isCube ? 6 : 1;
@@ -5501,9 +5502,9 @@ bool QVkTextureRenderTarget::build()
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- viewInfo.subresourceRange.baseMipLevel = colorAttachments[i].level();
+ viewInfo.subresourceRange.baseMipLevel = uint32_t(colorAttachments[i].level());
viewInfo.subresourceRange.levelCount = 1;
- viewInfo.subresourceRange.baseArrayLayer = colorAttachments[i].layer();
+ viewInfo.subresourceRange.baseArrayLayer = uint32_t(colorAttachments[i].layer());
viewInfo.subresourceRange.layerCount = 1;
VkResult err = rhiD->df->vkCreateImageView(rhiD->dev, &viewInfo, nullptr, &rtv[i]);
if (err != VK_SUCCESS) {
@@ -5565,9 +5566,9 @@ bool QVkTextureRenderTarget::build()
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- viewInfo.subresourceRange.baseMipLevel = colorAttachments[i].resolveLevel();
+ viewInfo.subresourceRange.baseMipLevel = uint32_t(colorAttachments[i].resolveLevel());
viewInfo.subresourceRange.levelCount = 1;
- viewInfo.subresourceRange.baseArrayLayer = colorAttachments[i].resolveLayer();
+ viewInfo.subresourceRange.baseArrayLayer = uint32_t(colorAttachments[i].resolveLayer());
viewInfo.subresourceRange.layerCount = 1;
VkResult err = rhiD->df->vkCreateImageView(rhiD->dev, &viewInfo, nullptr, &resrtv[i]);
if (err != VK_SUCCESS) {
@@ -5588,10 +5589,10 @@ bool QVkTextureRenderTarget::build()
memset(&fbInfo, 0, sizeof(fbInfo));
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbInfo.renderPass = d.rp->rp;
- fbInfo.attachmentCount = d.colorAttCount + d.dsAttCount + d.resolveAttCount;
+ fbInfo.attachmentCount = uint32_t(d.colorAttCount + d.dsAttCount + d.resolveAttCount);
fbInfo.pAttachments = views.constData();
- fbInfo.width = d.pixelSize.width();
- fbInfo.height = d.pixelSize.height();
+ fbInfo.width = uint32_t(d.pixelSize.width());
+ fbInfo.height = uint32_t(d.pixelSize.height());
fbInfo.layers = 1;
VkResult err = rhiD->df->vkCreateFramebuffer(rhiD->dev, &fbInfo, nullptr, &d.fb);
@@ -5675,7 +5676,7 @@ bool QVkShaderResourceBindings::build()
const QRhiShaderResourceBindingPrivate *b = QRhiShaderResourceBindingPrivate::get(&binding);
VkDescriptorSetLayoutBinding vkbinding;
memset(&vkbinding, 0, sizeof(vkbinding));
- vkbinding.binding = b->binding;
+ vkbinding.binding = uint32_t(b->binding);
vkbinding.descriptorType = toVkDescriptorType(b);
vkbinding.descriptorCount = 1; // no array support yet
vkbinding.stageFlags = toVkShaderStageFlags(b->stage);
@@ -5792,7 +5793,7 @@ bool QVkGraphicsPipeline::build()
shaderStageCreateInfos.append(shaderInfo);
}
}
- pipelineInfo.stageCount = shaderStageCreateInfos.count();
+ pipelineInfo.stageCount = uint32_t(shaderStageCreateInfos.count());
pipelineInfo.pStages = shaderStageCreateInfos.constData();
const QVector<QRhiVertexInputBinding> bindings = m_vertexInputLayout.bindings();
@@ -5833,15 +5834,15 @@ bool QVkGraphicsPipeline::build()
VkPipelineVertexInputStateCreateInfo vertexInputInfo;
memset(&vertexInputInfo, 0, sizeof(vertexInputInfo));
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertexInputInfo.vertexBindingDescriptionCount = vertexBindings.count();
+ vertexInputInfo.vertexBindingDescriptionCount = uint32_t(vertexBindings.count());
vertexInputInfo.pVertexBindingDescriptions = vertexBindings.constData();
- vertexInputInfo.vertexAttributeDescriptionCount = vertexAttributes.count();
+ vertexInputInfo.vertexAttributeDescriptionCount = uint32_t(vertexAttributes.count());
vertexInputInfo.pVertexAttributeDescriptions = vertexAttributes.constData();
VkPipelineVertexInputDivisorStateCreateInfoEXT divisorInfo;
if (!nonOneStepRates.isEmpty()) {
memset(&divisorInfo, 0, sizeof(divisorInfo));
divisorInfo.sType = VkStructureType(1000190001); // VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT
- divisorInfo.vertexBindingDivisorCount = nonOneStepRates.count();
+ divisorInfo.vertexBindingDivisorCount = uint32_t(nonOneStepRates.count());
divisorInfo.pVertexBindingDivisors = nonOneStepRates.constData();
vertexInputInfo.pNext = &divisorInfo;
}
@@ -5858,7 +5859,7 @@ bool QVkGraphicsPipeline::build()
VkPipelineDynamicStateCreateInfo dynamicInfo;
memset(&dynamicInfo, 0, sizeof(dynamicInfo));
dynamicInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamicInfo.dynamicStateCount = dynEnable.count();
+ dynamicInfo.dynamicStateCount = uint32_t(dynEnable.count());
dynamicInfo.pDynamicStates = dynEnable.constData();
pipelineInfo.pDynamicState = &dynamicInfo;
@@ -5930,7 +5931,7 @@ bool QVkGraphicsPipeline::build()
| VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
vktargetBlends.append(blend);
}
- blendInfo.attachmentCount = vktargetBlends.count();
+ blendInfo.attachmentCount = uint32_t(vktargetBlends.count());
blendInfo.pAttachments = vktargetBlends.constData();
pipelineInfo.pColorBlendState = &blendInfo;
@@ -6131,11 +6132,11 @@ QSize QVkSwapChain::surfacePixelSize()
QRHI_RES_RHI(QRhiVulkan);
rhiD->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(rhiD->physDev, surface, &surfaceCaps);
VkExtent2D bufferSize = surfaceCaps.currentExtent;
- if (bufferSize.width == quint32(-1)) {
- Q_ASSERT(bufferSize.height == quint32(-1));
+ if (bufferSize.width == uint32_t(-1)) {
+ Q_ASSERT(bufferSize.height == uint32_t(-1));
return m_window->size() * m_window->devicePixelRatio();
}
- return QSize(bufferSize.width, bufferSize.height);
+ return QSize(int(bufferSize.width), int(bufferSize.height));
}
QRhiRenderPassDescriptor *QVkSwapChain::newCompatibleRenderPassDescriptor()
@@ -6203,7 +6204,7 @@ bool QVkSwapChain::ensureSurface()
QRHI_RES_RHI(QRhiVulkan);
if (rhiD->gfxQueueFamilyIdx != -1) {
- if (!rhiD->inst->supportsPresent(rhiD->physDev, rhiD->gfxQueueFamilyIdx, m_window)) {
+ if (!rhiD->inst->supportsPresent(rhiD->physDev, uint32_t(rhiD->gfxQueueFamilyIdx), m_window)) {
qWarning("Presenting not supported on this window");
return false;
}
@@ -6232,7 +6233,7 @@ bool QVkSwapChain::ensureSurface()
rhiD->vkGetPhysicalDeviceSurfaceFormatsKHR(rhiD->physDev, surface, &formatCount, formats.data());
const bool srgbRequested = m_flags.testFlag(sRGB);
- for (quint32 i = 0; i < formatCount; ++i) {
+ for (int i = 0; i < int(formatCount); ++i) {
if (formats[i].format != VK_FORMAT_UNDEFINED && srgbRequested == isSrgbFormat(formats[i].format)) {
colorFormat = formats[i].format;
colorSpace = formats[i].colorSpace;
@@ -6293,7 +6294,7 @@ bool QVkSwapChain::buildOrResize()
Q_ASSERT(rtWrapper.d.rp && rtWrapper.d.rp->rp);
rtWrapper.d.pixelSize = pixelSize;
- rtWrapper.d.dpr = window->devicePixelRatio();
+ rtWrapper.d.dpr = float(window->devicePixelRatio());
rtWrapper.d.sampleCount = samples;
rtWrapper.d.colorAttCount = 1;
if (m_depthStencil) {
@@ -6320,10 +6321,10 @@ bool QVkSwapChain::buildOrResize()
memset(&fbInfo, 0, sizeof(fbInfo));
fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbInfo.renderPass = rtWrapper.d.rp->rp;
- fbInfo.attachmentCount = rtWrapper.d.colorAttCount + rtWrapper.d.dsAttCount + rtWrapper.d.resolveAttCount;
+ fbInfo.attachmentCount = uint32_t(rtWrapper.d.colorAttCount + rtWrapper.d.dsAttCount + rtWrapper.d.resolveAttCount);
fbInfo.pAttachments = views;
- fbInfo.width = pixelSize.width();
- fbInfo.height = pixelSize.height();
+ fbInfo.width = uint32_t(pixelSize.width());
+ fbInfo.height = uint32_t(pixelSize.height());
fbInfo.layers = 1;
VkResult err = rhiD->df->vkCreateFramebuffer(rhiD->dev, &fbInfo, nullptr, &image.fb);