diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/rhi/qrhi.cpp | 25 | ||||
-rw-r--r-- | src/gui/rhi/qrhid3d11.cpp | 269 | ||||
-rw-r--r-- | src/gui/rhi/qrhigles2.cpp | 121 | ||||
-rw-r--r-- | src/gui/rhi/qrhimetal.mm | 214 | ||||
-rw-r--r-- | src/gui/rhi/qrhiprofiler.cpp | 14 | ||||
-rw-r--r-- | src/gui/rhi/qrhiprofiler_p_p.h | 6 | ||||
-rw-r--r-- | src/gui/rhi/qrhivulkan.cpp | 285 |
7 files changed, 470 insertions, 464 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp index 88d2f73541..65cfaf5123 100644 --- a/src/gui/rhi/qrhi.cpp +++ b/src/gui/rhi/qrhi.cpp @@ -673,7 +673,7 @@ bool operator!=(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClear */ uint qHash(const QRhiDepthStencilClearValue &v, uint seed) Q_DECL_NOTHROW { - return seed * (qFloor(v.depthClearValue() * 100) + v.stencilClearValue()); + return seed * (uint(qFloor(qreal(v.depthClearValue()) * 100)) + v.stencilClearValue()); } #ifndef QT_NO_DEBUG_STREAM @@ -768,7 +768,8 @@ bool operator!=(const QRhiViewport &a, const QRhiViewport &b) Q_DECL_NOTHROW uint qHash(const QRhiViewport &v, uint seed) Q_DECL_NOTHROW { const std::array<float, 4> r = v.viewport(); - return seed + r[0] + r[1] + r[2] + r[3] + qFloor(v.minDepth() * 100) + qFloor(v.maxDepth() * 100); + return seed + uint(r[0]) + uint(r[1]) + uint(r[2]) + uint(r[3]) + + uint(qFloor(qreal(v.minDepth()) * 100)) + uint(qFloor(qreal(v.maxDepth()) * 100)); } #ifndef QT_NO_DEBUG_STREAM @@ -850,7 +851,7 @@ bool operator!=(const QRhiScissor &a, const QRhiScissor &b) Q_DECL_NOTHROW uint qHash(const QRhiScissor &v, uint seed) Q_DECL_NOTHROW { const std::array<int, 4> r = v.scissor(); - return seed + r[0] + r[1] + r[2] + r[3]; + return seed + uint(r[0]) + uint(r[1]) + uint(r[2]) + uint(r[3]); } #ifndef QT_NO_DEBUG_STREAM @@ -1136,7 +1137,7 @@ bool operator!=(const QRhiVertexInputAttribute &a, const QRhiVertexInputAttribut */ uint qHash(const QRhiVertexInputAttribute &v, uint seed) Q_DECL_NOTHROW { - return seed + v.binding() + v.location() + v.format() + v.offset(); + return seed + uint(v.binding()) + uint(v.location()) + uint(v.format()) + v.offset(); } #ifndef QT_NO_DEBUG_STREAM @@ -3001,7 +3002,7 @@ bool operator!=(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBind uint qHash(const QRhiShaderResourceBinding &b, uint seed) Q_DECL_NOTHROW { const char *u = reinterpret_cast<const char *>(&b.d->u); - return seed + b.d->binding + 10 * b.d->stage + 100 * b.d->type + return seed + uint(b.d->binding) + 10 * uint(b.d->stage) + 100 * uint(b.d->type) + qHash(QByteArray::fromRawData(u, sizeof(b.d->u)), seed); } @@ -3823,8 +3824,8 @@ void QRhiImplementation::compressedFormatInfo(QRhiTexture::Format format, const break; } - const quint32 wblocks = (size.width() + xdim - 1) / xdim; - const quint32 hblocks = (size.height() + ydim - 1) / ydim; + const quint32 wblocks = uint((size.width() + xdim - 1) / xdim); + const quint32 hblocks = uint((size.height() + ydim - 1) / ydim); if (bpl) *bpl = wblocks * blockSize; @@ -3880,9 +3881,9 @@ void QRhiImplementation::textureFormatInfo(QRhiTexture::Format format, const QSi } if (bpl) - *bpl = size.width() * bpc; + *bpl = uint(size.width()) * bpc; if (byteSize) - *byteSize = size.width() * size.height() * bpc; + *byteSize = uint(size.width() * size.height()) * bpc; } // Approximate because it excludes subresource alignment or multisampling. @@ -3892,12 +3893,12 @@ quint32 QRhiImplementation::approxByteSizeForTexture(QRhiTexture::Format format, quint32 approxSize = 0; for (int level = 0; level < mipCount; ++level) { quint32 byteSize = 0; - const QSize size(qFloor(float(qMax(1, baseSize.width() >> level))), - qFloor(float(qMax(1, baseSize.height() >> level)))); + const QSize size(qFloor(qreal(qMax(1, baseSize.width() >> level))), + qFloor(qreal(qMax(1, baseSize.height() >> level)))); textureFormatInfo(format, size, nullptr, &byteSize); approxSize += byteSize; } - approxSize *= layerCount; + approxSize *= uint(layerCount); return approxSize; } diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index f12e376b58..2828256a90 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -161,7 +161,7 @@ static QString comErrorMessage(HRESULT hr) } template <class Int> -static inline Int aligned(Int v, Int byteAlign) +inline Int aligned(Int v, Int byteAlign) { return (v + byteAlign - 1) & ~(byteAlign - 1); } @@ -172,7 +172,7 @@ static IDXGIFactory1 *createDXGIFactory2() if (QOperatingSystemVersion::current() > QOperatingSystemVersion::Windows7) { using PtrCreateDXGIFactory2 = HRESULT (WINAPI *)(UINT, REFIID, void **); QSystemLibrary dxgilib(QStringLiteral("dxgi")); - if (auto createDXGIFactory2 = (PtrCreateDXGIFactory2)dxgilib.resolve("CreateDXGIFactory2")) { + if (auto createDXGIFactory2 = reinterpret_cast<PtrCreateDXGIFactory2>(dxgilib.resolve("CreateDXGIFactory2"))) { const HRESULT hr = createDXGIFactory2(0, IID_IDXGIFactory2, reinterpret_cast<void **>(&result)); if (FAILED(hr)) { qWarning("CreateDXGIFactory2() failed to create DXGI factory: %s", qPrintable(comErrorMessage(hr))); @@ -227,10 +227,10 @@ bool QRhiD3D11::create(QRhi::Flags flags) int requestedAdapterIndex = -1; if (qEnvironmentVariableIsSet("QT_D3D_ADAPTER_INDEX")) requestedAdapterIndex = qEnvironmentVariableIntValue("QT_D3D_ADAPTER_INDEX"); - for (int adapterIndex = 0; dxgiFactory->EnumAdapters1(adapterIndex, &adapter) != DXGI_ERROR_NOT_FOUND; ++adapterIndex) { + for (int adapterIndex = 0; dxgiFactory->EnumAdapters1(UINT(adapterIndex), &adapter) != DXGI_ERROR_NOT_FOUND; ++adapterIndex) { DXGI_ADAPTER_DESC1 desc; adapter->GetDesc1(&desc); - const QString name = QString::fromUtf16((char16_t *) desc.Description); + const QString name = QString::fromUtf16(reinterpret_cast<char16_t *>(desc.Description)); qCDebug(QRHI_LOG_INFO, "Adapter %d: '%s' (flags 0x%x)", adapterIndex, qPrintable(name), desc.Flags); if (!adapterToUse && (requestedAdapterIndex < 0 || requestedAdapterIndex == adapterIndex)) { adapterToUse = adapter; @@ -343,9 +343,9 @@ DXGI_SAMPLE_DESC QRhiD3D11::effectiveSampleCount(int sampleCount) const return desc; } - desc.Count = s; + desc.Count = UINT(s); if (s > 1) - desc.Quality = D3D11_STANDARD_MULTISAMPLE_PATTERN; + desc.Quality = UINT(D3D11_STANDARD_MULTISAMPLE_PATTERN); else desc.Quality = 0; @@ -666,7 +666,7 @@ void QRhiD3D11::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind uint *p = cmd.args.bindShaderResources.dynamicOffsetPairs; for (int i = 0; i < dynamicOffsetCount; ++i) { const QRhiCommandBuffer::DynamicOffset &dynOfs(dynamicOffsets[i]); - const uint binding = dynOfs.first; + const uint binding = uint(dynOfs.first); Q_ASSERT(aligned(dynOfs.second, quint32(256)) == dynOfs.second); const uint offsetInConstants = dynOfs.second / 16; *p++ = binding; @@ -802,10 +802,10 @@ void QRhiD3D11::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) QD3D11CommandBuffer::Command cmd; cmd.cmd = QD3D11CommandBuffer::Command::BlendConstants; cmd.args.blendConstants.ps = QRHI_RES(QD3D11GraphicsPipeline, cbD->currentGraphicsPipeline); - cmd.args.blendConstants.c[0] = c.redF(); - cmd.args.blendConstants.c[1] = c.greenF(); - cmd.args.blendConstants.c[2] = c.blueF(); - cmd.args.blendConstants.c[3] = c.alphaF(); + cmd.args.blendConstants.c[0] = float(c.redF()); + cmd.args.blendConstants.c[1] = float(c.greenF()); + cmd.args.blendConstants.c[2] = float(c.blueF()); + cmd.args.blendConstants.c[3] = float(c.alphaF()); cbD->commands.append(cmd); } @@ -1201,7 +1201,7 @@ QRhi::FrameOpResult QRhiD3D11::finish() void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cbD, int layer, int level, const QRhiTextureSubresourceUploadDescription &subresDesc) { - UINT subres = D3D11CalcSubresource(level, layer, texD->mipLevelCount); + UINT subres = D3D11CalcSubresource(UINT(level), UINT(layer), texD->mipLevelCount); const QPoint dp = subresDesc.destinationTopLeft(); D3D11_BOX box; box.front = 0; @@ -1232,13 +1232,13 @@ void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cb } else { cmd.args.updateSubRes.src = cbD->retainImage(img); } - box.left = dp.x(); - box.top = dp.y(); - box.right = dp.x() + size.width(); - box.bottom = dp.y() + size.height(); + box.left = UINT(dp.x()); + box.top = UINT(dp.y()); + box.right = UINT(dp.x() + size.width()); + box.bottom = UINT(dp.y() + size.height()); cmd.args.updateSubRes.hasDstBox = true; cmd.args.updateSubRes.dstBox = box; - cmd.args.updateSubRes.srcRowPitch = bpl; + cmd.args.updateSubRes.srcRowPitch = UINT(bpl); } else if (!subresDesc.data().isEmpty() && isCompressedFormat(texD->m_format)) { const QSize size = subresDesc.sourceSize().isEmpty() ? q->sizeForMipLevel(level, texD->m_pixelSize) : subresDesc.sourceSize(); @@ -1248,10 +1248,10 @@ void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cb // Everything must be a multiple of the block width and // height, so e.g. a mip level of size 2x2 will be 4x4 when it // comes to the actual data. - box.left = aligned(dp.x(), blockDim.width()); - box.top = aligned(dp.y(), blockDim.height()); - box.right = aligned(dp.x() + size.width(), blockDim.width()); - box.bottom = aligned(dp.y() + size.height(), blockDim.height()); + box.left = UINT(aligned(dp.x(), blockDim.width())); + box.top = UINT(aligned(dp.y(), blockDim.height())); + box.right = UINT(aligned(dp.x() + size.width(), blockDim.width())); + box.bottom = UINT(aligned(dp.y() + size.height(), blockDim.height())); cmd.args.updateSubRes.hasDstBox = true; cmd.args.updateSubRes.dstBox = box; cmd.args.updateSubRes.src = cbD->retainData(subresDesc.data()); @@ -1261,10 +1261,10 @@ void QRhiD3D11::enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cb : subresDesc.sourceSize(); quint32 bpl = 0; textureFormatInfo(texD->m_format, size, &bpl, nullptr); - box.left = dp.x(); - box.top = dp.y(); - box.right = dp.x() + size.width(); - box.bottom = dp.y() + size.height(); + box.left = UINT(dp.x()); + box.top = UINT(dp.y()); + box.right = UINT(dp.x() + size.width()); + box.bottom = UINT(dp.y() + size.height()); cmd.args.updateSubRes.hasDstBox = true; cmd.args.updateSubRes.dstBox = box; cmd.args.updateSubRes.src = cbD->retainData(subresDesc.data()); @@ -1286,7 +1286,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : ud->dynamicBufferUpdates) { QD3D11Buffer *bufD = QRHI_RES(QD3D11Buffer, u.buf); Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic); - memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), u.data.size()); + memcpy(bufD->dynBuf.data() + u.offset, u.data.constData(), size_t(u.data.size())); bufD->hasPendingDynamicUpdates = true; } @@ -1304,10 +1304,10 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate // since the ID3D11Buffer's size is rounded up to be a multiple of 256 // while the data we have has the original size. D3D11_BOX box; - box.left = u.offset; + box.left = UINT(u.offset); box.top = box.front = 0; box.back = box.bottom = 1; - box.right = u.offset + u.data.size(); // no -1: right, bottom, back are exclusive, see D3D11_BOX doc + box.right = UINT(u.offset + u.data.size()); // no -1: right, bottom, back are exclusive, see D3D11_BOX doc cmd.args.updateSubRes.hasDstBox = true; cmd.args.updateSubRes.dstBox = box; cbD->commands.append(cmd); @@ -1326,25 +1326,25 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate Q_ASSERT(u.copy.src && u.copy.dst); QD3D11Texture *srcD = QRHI_RES(QD3D11Texture, u.copy.src); QD3D11Texture *dstD = QRHI_RES(QD3D11Texture, u.copy.dst); - UINT srcSubRes = D3D11CalcSubresource(u.copy.desc.sourceLevel(), u.copy.desc.sourceLayer(), srcD->mipLevelCount); - UINT dstSubRes = D3D11CalcSubresource(u.copy.desc.destinationLevel(), u.copy.desc.destinationLayer(), dstD->mipLevelCount); + UINT srcSubRes = D3D11CalcSubresource(UINT(u.copy.desc.sourceLevel()), UINT(u.copy.desc.sourceLayer()), srcD->mipLevelCount); + UINT dstSubRes = D3D11CalcSubresource(UINT(u.copy.desc.destinationLevel()), UINT(u.copy.desc.destinationLayer()), dstD->mipLevelCount); const QPoint dp = u.copy.desc.destinationTopLeft(); const QSize size = u.copy.desc.pixelSize().isEmpty() ? srcD->m_pixelSize : u.copy.desc.pixelSize(); const QPoint sp = u.copy.desc.sourceTopLeft(); D3D11_BOX srcBox; - srcBox.left = sp.x(); - srcBox.top = sp.y(); + srcBox.left = UINT(sp.x()); + srcBox.top = UINT(sp.y()); srcBox.front = 0; // back, right, bottom are exclusive - srcBox.right = srcBox.left + size.width(); - srcBox.bottom = srcBox.top + size.height(); + srcBox.right = srcBox.left + UINT(size.width()); + srcBox.bottom = srcBox.top + UINT(size.height()); srcBox.back = 1; QD3D11CommandBuffer::Command cmd; cmd.cmd = QD3D11CommandBuffer::Command::CopySubRes; cmd.args.copySubRes.dst = dstD->tex; cmd.args.copySubRes.dstSubRes = dstSubRes; - cmd.args.copySubRes.dstX = dp.x(); - cmd.args.copySubRes.dstY = dp.y(); + cmd.args.copySubRes.dstX = UINT(dp.x()); + cmd.args.copySubRes.dstY = UINT(dp.y()); cmd.args.copySubRes.src = srcD->tex; cmd.args.copySubRes.srcSubRes = srcSubRes; cmd.args.copySubRes.hasSrcBox = true; @@ -1372,7 +1372,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate dxgiFormat = texD->dxgiFormat; pixelSize = u.read.rb.level() > 0 ? q->sizeForMipLevel(u.read.rb.level(), texD->m_pixelSize) : texD->m_pixelSize; format = texD->m_format; - subres = D3D11CalcSubresource(u.read.rb.level(), u.read.rb.layer(), texD->mipLevelCount); + subres = D3D11CalcSubresource(UINT(u.read.rb.level()), UINT(u.read.rb.layer()), texD->mipLevelCount); } else { Q_ASSERT(contextState.currentSwapChain); swapChainD = QRHI_RES(QD3D11SwapChain, contextState.currentSwapChain); @@ -1401,8 +1401,8 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate D3D11_TEXTURE2D_DESC desc; memset(&desc, 0, sizeof(desc)); - desc.Width = pixelSize.width(); - desc.Height = pixelSize.height(); + desc.Width = UINT(pixelSize.width()); + desc.Height = UINT(pixelSize.height()); desc.MipLevels = 1; desc.ArraySize = 1; desc.Format = dxgiFormat; @@ -1415,7 +1415,7 @@ void QRhiD3D11::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate qWarning("Failed to create readback staging texture: %s", qPrintable(comErrorMessage(hr))); return; } - QRHI_PROF_F(newReadbackBuffer(quint64(quintptr(stagingTex)), + QRHI_PROF_F(newReadbackBuffer(qint64(qintptr(stagingTex)), texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD), bufSize)); @@ -1458,7 +1458,7 @@ void QRhiD3D11::finishActiveReadbacks() const QRhiD3D11::ActiveReadback &aRb(activeReadbacks[i]); aRb.result->format = aRb.format; aRb.result->pixelSize = aRb.pixelSize; - aRb.result->data.resize(aRb.bufSize); + aRb.result->data.resize(int(aRb.bufSize)); D3D11_MAPPED_SUBRESOURCE mp; HRESULT hr = context->Map(aRb.stagingTex, 0, D3D11_MAP_READ, 0, &mp); @@ -1479,7 +1479,7 @@ void QRhiD3D11::finishActiveReadbacks() context->Unmap(aRb.stagingTex, 0); aRb.stagingTex->Release(); - QRHI_PROF_F(releaseReadbackBuffer(quint64(quintptr(aRb.stagingTex)))); + QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(aRb.stagingTex)))); if (aRb.result->completed) completedCallbacks.append(aRb.result->completed); @@ -1548,10 +1548,10 @@ void QRhiD3D11::beginPass(QRhiCommandBuffer *cb, if (rtD->dsAttCount && wantsDsClear) clearCmd.args.clear.mask |= QD3D11CommandBuffer::Command::Depth | QD3D11CommandBuffer::Command::Stencil; - clearCmd.args.clear.c[0] = colorClearValue.redF(); - clearCmd.args.clear.c[1] = colorClearValue.greenF(); - clearCmd.args.clear.c[2] = colorClearValue.blueF(); - clearCmd.args.clear.c[3] = colorClearValue.alphaF(); + clearCmd.args.clear.c[0] = float(colorClearValue.redF()); + clearCmd.args.clear.c[1] = float(colorClearValue.greenF()); + clearCmd.args.clear.c[2] = float(colorClearValue.blueF()); + clearCmd.args.clear.c[3] = float(colorClearValue.alphaF()); clearCmd.args.clear.d = depthStencilClearValue.depthClearValue(); clearCmd.args.clear.s = depthStencilClearValue.stencilClearValue(); cbD->commands.append(clearCmd); @@ -1582,8 +1582,8 @@ void QRhiD3D11::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resource QD3D11CommandBuffer::Command cmd; cmd.cmd = QD3D11CommandBuffer::Command::ResolveSubRes; cmd.args.resolveSubRes.dst = dstTexD->tex; - cmd.args.resolveSubRes.dstSubRes = D3D11CalcSubresource(colorAtt.resolveLevel(), - colorAtt.resolveLayer(), + cmd.args.resolveSubRes.dstSubRes = D3D11CalcSubresource(UINT(colorAtt.resolveLevel()), + UINT(colorAtt.resolveLayer()), dstTexD->mipLevelCount); if (srcTexD) { cmd.args.resolveSubRes.src = srcTexD->tex; @@ -1610,7 +1610,7 @@ void QRhiD3D11::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resource continue; } } - cmd.args.resolveSubRes.srcSubRes = D3D11CalcSubresource(0, colorAtt.layer(), 1); + cmd.args.resolveSubRes.srcSubRes = D3D11CalcSubresource(0, UINT(colorAtt.layer()), 1); cmd.args.resolveSubRes.format = dstTexD->dxgiFormat; cbD->commands.append(cmd); } @@ -1677,9 +1677,9 @@ void QRhiD3D11::dispatch(QRhiCommandBuffer *cb, int x, int y, int z) QD3D11CommandBuffer::Command cmd; cmd.cmd = QD3D11CommandBuffer::Command::Dispatch; - cmd.args.dispatch.x = x; - cmd.args.dispatch.y = y; - cmd.args.dispatch.z = z; + cmd.args.dispatch.x = UINT(x); + cmd.args.dispatch.y = UINT(y); + cmd.args.dispatch.z = UINT(z); cbD->commands.append(cmd); } @@ -1721,11 +1721,11 @@ void QRhiD3D11::updateShaderResourceBindings(QD3D11ShaderResourceBindings *srbD) // dynamic ubuf offsets are not considered here, those are baked in // at a later stage, which is good as vsubufoffsets and friends are // per-srb, not per-setShaderResources call - const uint offsetInConstants = b->u.ubuf.offset / 16; + const uint offsetInConstants = uint(b->u.ubuf.offset) / 16; // size must be 16 mult. (in constants, i.e. multiple of 256 bytes). // We can round up if needed since the buffers's actual size // (ByteWidth) is always a multiple of 256. - const uint sizeInConstants = aligned(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size, 256) / 16; + const uint sizeInConstants = uint(aligned(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size, 256) / 16); if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) { srbD->vsubufs.feed(b->binding, bufD->buffer); srbD->vsubufoffsets.feed(b->binding, offsetInConstants); @@ -1843,7 +1843,7 @@ void QRhiD3D11::executeBufferHostWritesForCurrentFrame(QD3D11Buffer *bufD) D3D11_MAPPED_SUBRESOURCE mp; HRESULT hr = context->Map(bufD->buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mp); if (SUCCEEDED(hr)) { - memcpy(mp.pData, bufD->dynBuf.constData(), bufD->dynBuf.size()); + memcpy(mp.pData, bufD->dynBuf.constData(), size_t(bufD->dynBuf.size())); context->Unmap(bufD->buffer, 0); } else { qWarning("Failed to map buffer: %s", qPrintable(comErrorMessage(hr))); @@ -1856,13 +1856,13 @@ static void applyDynamicOffsets(QVarLengthArray<UINT, 4> *offsets, QRhiBatchedBindings<UINT> *ubufoffsets, const uint *dynOfsPairs, int dynOfsPairCount) { - const UINT count = ubufs->batches[batchIndex].resources.count(); + const int count = ubufs->batches[batchIndex].resources.count(); const UINT startBinding = ubufs->batches[batchIndex].startBinding; *offsets = ubufoffsets->batches[batchIndex].resources; - for (UINT b = 0; b < count; ++b) { + for (int b = 0; b < count; ++b) { for (int di = 0; di < dynOfsPairCount; ++di) { const uint binding = dynOfsPairs[2 * di]; - if (binding == startBinding + b) { + if (binding == startBinding + UINT(b)) { const uint offsetInConstants = dynOfsPairs[2 * di + 1]; (*offsets)[b] = offsetInConstants; break; @@ -1877,37 +1877,37 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, { if (!offsetOnlyChange) { for (const auto &batch : srbD->vssamplers.batches) - context->VSSetSamplers(batch.startBinding, batch.resources.count(), batch.resources.constData()); + context->VSSetSamplers(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData()); for (const auto &batch : srbD->vsshaderresources.batches) { - context->VSSetShaderResources(batch.startBinding, batch.resources.count(), batch.resources.constData()); + context->VSSetShaderResources(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData()); contextState.vsHighestActiveSrvBinding = qMax<int>(contextState.vsHighestActiveSrvBinding, - batch.startBinding + batch.resources.count() - 1); + int(batch.startBinding) + batch.resources.count() - 1); } for (const auto &batch : srbD->fssamplers.batches) - context->PSSetSamplers(batch.startBinding, batch.resources.count(), batch.resources.constData()); + context->PSSetSamplers(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData()); for (const auto &batch : srbD->fsshaderresources.batches) { - context->PSSetShaderResources(batch.startBinding, batch.resources.count(), batch.resources.constData()); + context->PSSetShaderResources(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData()); contextState.fsHighestActiveSrvBinding = qMax<int>(contextState.fsHighestActiveSrvBinding, - batch.startBinding + batch.resources.count() - 1); + int(batch.startBinding) + batch.resources.count() - 1); } for (const auto &batch : srbD->cssamplers.batches) - context->CSSetSamplers(batch.startBinding, batch.resources.count(), batch.resources.constData()); + context->CSSetSamplers(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData()); for (const auto &batch : srbD->csshaderresources.batches) { - context->CSSetShaderResources(batch.startBinding, batch.resources.count(), batch.resources.constData()); + context->CSSetShaderResources(batch.startBinding, UINT(batch.resources.count()), batch.resources.constData()); contextState.csHighestActiveSrvBinding = qMax<int>(contextState.csHighestActiveSrvBinding, - batch.startBinding + batch.resources.count() - 1); + int(batch.startBinding) + batch.resources.count() - 1); } } for (int i = 0, ie = srbD->vsubufs.batches.count(); i != ie; ++i) { if (!dynOfsPairCount) { context->VSSetConstantBuffers1(srbD->vsubufs.batches[i].startBinding, - srbD->vsubufs.batches[i].resources.count(), + UINT(srbD->vsubufs.batches[i].resources.count()), srbD->vsubufs.batches[i].resources.constData(), srbD->vsubufoffsets.batches[i].resources.constData(), srbD->vsubufsizes.batches[i].resources.constData()); @@ -1915,7 +1915,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, QVarLengthArray<UINT, 4> offsets; applyDynamicOffsets(&offsets, i, &srbD->vsubufs, &srbD->vsubufoffsets, dynOfsPairs, dynOfsPairCount); context->VSSetConstantBuffers1(srbD->vsubufs.batches[i].startBinding, - srbD->vsubufs.batches[i].resources.count(), + UINT(srbD->vsubufs.batches[i].resources.count()), srbD->vsubufs.batches[i].resources.constData(), offsets.constData(), srbD->vsubufsizes.batches[i].resources.constData()); @@ -1925,7 +1925,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, for (int i = 0, ie = srbD->fsubufs.batches.count(); i != ie; ++i) { if (!dynOfsPairCount) { context->PSSetConstantBuffers1(srbD->fsubufs.batches[i].startBinding, - srbD->fsubufs.batches[i].resources.count(), + UINT(srbD->fsubufs.batches[i].resources.count()), srbD->fsubufs.batches[i].resources.constData(), srbD->fsubufoffsets.batches[i].resources.constData(), srbD->fsubufsizes.batches[i].resources.constData()); @@ -1933,7 +1933,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, QVarLengthArray<UINT, 4> offsets; applyDynamicOffsets(&offsets, i, &srbD->fsubufs, &srbD->fsubufoffsets, dynOfsPairs, dynOfsPairCount); context->PSSetConstantBuffers1(srbD->fsubufs.batches[i].startBinding, - srbD->fsubufs.batches[i].resources.count(), + UINT(srbD->fsubufs.batches[i].resources.count()), srbD->fsubufs.batches[i].resources.constData(), offsets.constData(), srbD->fsubufsizes.batches[i].resources.constData()); @@ -1943,7 +1943,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, for (int i = 0, ie = srbD->csubufs.batches.count(); i != ie; ++i) { if (!dynOfsPairCount) { context->CSSetConstantBuffers1(srbD->csubufs.batches[i].startBinding, - srbD->csubufs.batches[i].resources.count(), + UINT(srbD->csubufs.batches[i].resources.count()), srbD->csubufs.batches[i].resources.constData(), srbD->csubufoffsets.batches[i].resources.constData(), srbD->csubufsizes.batches[i].resources.constData()); @@ -1951,7 +1951,7 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, QVarLengthArray<UINT, 4> offsets; applyDynamicOffsets(&offsets, i, &srbD->csubufs, &srbD->csubufoffsets, dynOfsPairs, dynOfsPairCount); context->CSSetConstantBuffers1(srbD->csubufs.batches[i].startBinding, - srbD->csubufs.batches[i].resources.count(), + UINT(srbD->csubufs.batches[i].resources.count()), srbD->csubufs.batches[i].resources.constData(), offsets.constData(), srbD->csubufsizes.batches[i].resources.constData()); @@ -1960,13 +1960,13 @@ void QRhiD3D11::bindShaderResources(QD3D11ShaderResourceBindings *srbD, for (int i = 0, ie = srbD->csUAVs.batches.count(); i != ie; ++i) { const uint startBinding = srbD->csUAVs.batches[i].startBinding; - const uint count = srbD->csUAVs.batches[i].resources.count(); + const uint count = uint(srbD->csUAVs.batches[i].resources.count()); context->CSSetUnorderedAccessViews(startBinding, count, srbD->csUAVs.batches[i].resources.constData(), nullptr); contextState.csHighestActiveUavBinding = qMax<int>(contextState.csHighestActiveUavBinding, - startBinding + count - 1); + int(startBinding + count - 1)); } } @@ -1990,7 +1990,7 @@ void QRhiD3D11::resetShaderResources() QVarLengthArray<UINT, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT> nulloffsets(count); for (int i = 0; i < count; ++i) nulloffsets[i] = 0; - context->IASetVertexBuffers(0, count, nullbufs.constData(), nullstrides.constData(), nulloffsets.constData()); + context->IASetVertexBuffers(0, UINT(count), nullbufs.constData(), nullstrides.constData(), nulloffsets.constData()); contextState.vsHighestActiveVertexBufferBinding = -1; } @@ -2003,15 +2003,15 @@ void QRhiD3D11::resetShaderResources() for (int i = 0; i < nullsrvs.count(); ++i) nullsrvs[i] = nullptr; if (contextState.vsHighestActiveSrvBinding >= 0) { - context->VSSetShaderResources(0, contextState.vsHighestActiveSrvBinding + 1, nullsrvs.constData()); + context->VSSetShaderResources(0, UINT(contextState.vsHighestActiveSrvBinding + 1), nullsrvs.constData()); contextState.vsHighestActiveSrvBinding = -1; } if (contextState.fsHighestActiveSrvBinding >= 0) { - context->PSSetShaderResources(0, contextState.fsHighestActiveSrvBinding + 1, nullsrvs.constData()); + context->PSSetShaderResources(0, UINT(contextState.fsHighestActiveSrvBinding + 1), nullsrvs.constData()); contextState.fsHighestActiveSrvBinding = -1; } if (contextState.csHighestActiveSrvBinding >= 0) { - context->CSSetShaderResources(0, contextState.csHighestActiveSrvBinding + 1, nullsrvs.constData()); + context->CSSetShaderResources(0, UINT(contextState.csHighestActiveSrvBinding + 1), nullsrvs.constData()); contextState.csHighestActiveSrvBinding = -1; } } @@ -2022,7 +2022,7 @@ void QRhiD3D11::resetShaderResources() D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT> nulluavs(nulluavCount); for (int i = 0; i < nulluavCount; ++i) nulluavs[i] = nullptr; - context->CSSetUnorderedAccessViews(0, nulluavCount, nulluavs.constData(), nullptr); + context->CSSetUnorderedAccessViews(0, UINT(nulluavCount), nulluavs.constData(), nullptr); contextState.csHighestActiveUavBinding = -1; } } @@ -2044,7 +2044,7 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain * // writing the first timestamp only afterwards. context->Begin(tsDisjoint); QD3D11RenderTargetData *rtD = rtData(×tampSwapChain->rt); - context->OMSetRenderTargets(rtD->colorAttCount, rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv); + context->OMSetRenderTargets(UINT(rtD->colorAttCount), rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv); context->End(tsStart); // just record a timestamp, no Begin needed } } @@ -2057,7 +2057,7 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain * case QD3D11CommandBuffer::Command::SetRenderTarget: { QD3D11RenderTargetData *rtD = rtData(cmd.args.setRenderTarget.rt); - context->OMSetRenderTargets(rtD->colorAttCount, rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv); + context->OMSetRenderTargets(UINT(rtD->colorAttCount), rtD->colorAttCount ? rtD->rtv : nullptr, rtD->dsv); } break; case QD3D11CommandBuffer::Command::Clear: @@ -2073,7 +2073,7 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain * if (cmd.args.clear.mask & QD3D11CommandBuffer::Command::Stencil) ds |= D3D11_CLEAR_STENCIL; if (ds) - context->ClearDepthStencilView(rtD->dsv, ds, cmd.args.clear.d, cmd.args.clear.s); + context->ClearDepthStencilView(rtD->dsv, ds, cmd.args.clear.d, UINT8(cmd.args.clear.s)); } break; case QD3D11CommandBuffer::Command::Viewport: @@ -2103,8 +2103,8 @@ void QRhiD3D11::executeCommandBuffer(QD3D11CommandBuffer *cbD, QD3D11SwapChain * contextState.vsHighestActiveVertexBufferBinding = qMax<int>( contextState.vsHighestActiveVertexBufferBinding, cmd.args.bindVertexBuffers.startSlot + cmd.args.bindVertexBuffers.slotCount - 1); - context->IASetVertexBuffers(cmd.args.bindVertexBuffers.startSlot, - cmd.args.bindVertexBuffers.slotCount, + context->IASetVertexBuffers(UINT(cmd.args.bindVertexBuffers.startSlot), + UINT(cmd.args.bindVertexBuffers.slotCount), cmd.args.bindVertexBuffers.buffers, cmd.args.bindVertexBuffers.strides, cmd.args.bindVertexBuffers.offsets); @@ -2247,7 +2247,7 @@ static inline uint toD3DBufferUsage(QRhiBuffer::UsageFlags usage) u |= D3D11_BIND_CONSTANT_BUFFER; if (usage.testFlag(QRhiBuffer::StorageBuffer)) u |= D3D11_BIND_UNORDERED_ACCESS; - return u; + return uint(u); } bool QD3D11Buffer::build() @@ -2270,7 +2270,7 @@ bool QD3D11Buffer::build() D3D11_BUFFER_DESC desc; memset(&desc, 0, sizeof(desc)); - desc.ByteWidth = roundedSize; + desc.ByteWidth = UINT(roundedSize); desc.Usage = m_type == Dynamic ? D3D11_USAGE_DYNAMIC : D3D11_USAGE_DEFAULT; desc.BindFlags = toD3DBufferUsage(m_usage); desc.CPUAccessFlags = m_type == Dynamic ? D3D11_CPU_ACCESS_WRITE : 0; @@ -2289,10 +2289,10 @@ bool QD3D11Buffer::build() } if (!m_objectName.isEmpty()) - buffer->SetPrivateData(WKPDID_D3DDebugObjectName, m_objectName.size(), m_objectName.constData()); + buffer->SetPrivateData(WKPDID_D3DDebugObjectName, UINT(m_objectName.size()), m_objectName.constData()); QRHI_PROF; - QRHI_PROF_F(newBuffer(this, roundedSize, m_type == Dynamic ? 2 : 1, m_type == Dynamic ? 1 : 0)); + QRHI_PROF_F(newBuffer(this, quint32(roundedSize), m_type == Dynamic ? 2 : 1, m_type == Dynamic ? 1 : 0)); generation += 1; rhiD->registerResource(this); @@ -2310,7 +2310,7 @@ ID3D11UnorderedAccessView *QD3D11Buffer::unorderedAccessView() desc.Format = DXGI_FORMAT_R32_TYPELESS; desc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER; desc.Buffer.FirstElement = 0; - desc.Buffer.NumElements = aligned(m_size, 4) / 4; + desc.Buffer.NumElements = UINT(aligned(m_size, 4) / 4); desc.Buffer.Flags = D3D11_BUFFER_UAV_FLAG_RAW; QRHI_RES_RHI(QRhiD3D11); @@ -2371,8 +2371,8 @@ bool QD3D11RenderBuffer::build() D3D11_TEXTURE2D_DESC desc; memset(&desc, 0, sizeof(desc)); - desc.Width = m_pixelSize.width(); - desc.Height = m_pixelSize.height(); + desc.Width = UINT(m_pixelSize.width()); + desc.Height = UINT(m_pixelSize.height()); desc.MipLevels = 1; desc.ArraySize = 1; desc.SampleDesc = sampleDesc; @@ -2421,10 +2421,10 @@ bool QD3D11RenderBuffer::build() } if (!m_objectName.isEmpty()) - tex->SetPrivateData(WKPDID_D3DDebugObjectName, m_objectName.size(), m_objectName.constData()); + tex->SetPrivateData(WKPDID_D3DDebugObjectName, UINT(m_objectName.size()), m_objectName.constData()); QRHI_PROF; - QRHI_PROF_F(newRenderBuffer(this, false, false, sampleDesc.Count)); + QRHI_PROF_F(newRenderBuffer(this, false, false, int(sampleDesc.Count))); rhiD->registerResource(this); return true; @@ -2514,7 +2514,7 @@ bool QD3D11Texture::prepareBuild(QSize *adjustedSize) QRHI_RES_RHI(QRhiD3D11); dxgiFormat = toD3DTextureFormat(m_format, m_flags); - mipLevelCount = hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1; + mipLevelCount = uint(hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1); sampleDesc = rhiD->effectiveSampleCount(m_sampleCount); if (sampleDesc.Count > 1) { if (isCube) { @@ -2600,8 +2600,8 @@ bool QD3D11Texture::build() D3D11_TEXTURE2D_DESC desc; memset(&desc, 0, sizeof(desc)); - desc.Width = size.width(); - desc.Height = size.height(); + desc.Width = UINT(size.width()); + desc.Height = UINT(size.height()); desc.MipLevels = mipLevelCount; desc.ArraySize = isCube ? 6 : 1; desc.Format = dxgiFormat; @@ -2621,10 +2621,10 @@ bool QD3D11Texture::build() return false; if (!m_objectName.isEmpty()) - tex->SetPrivateData(WKPDID_D3DDebugObjectName, m_objectName.size(), m_objectName.constData()); + tex->SetPrivateData(WKPDID_D3DDebugObjectName, UINT(m_objectName.size()), m_objectName.constData()); QRHI_PROF; - QRHI_PROF_F(newTexture(this, true, mipLevelCount, isCube ? 6 : 1, sampleDesc.Count)); + QRHI_PROF_F(newTexture(this, true, int(mipLevelCount), isCube ? 6 : 1, int(sampleDesc.Count))); owns = true; rhiD->registerResource(this); @@ -2646,7 +2646,7 @@ bool QD3D11Texture::buildFrom(const QRhiNativeHandles *src) return false; QRHI_PROF; - QRHI_PROF_F(newTexture(this, false, mipLevelCount, m_flags.testFlag(CubeMap) ? 6 : 1, sampleDesc.Count)); + QRHI_PROF_F(newTexture(this, false, int(mipLevelCount), m_flags.testFlag(CubeMap) ? 6 : 1, int(sampleDesc.Count))); owns = false; QRHI_RES_RHI(QRhiD3D11); @@ -2670,12 +2670,12 @@ ID3D11UnorderedAccessView *QD3D11Texture::unorderedAccessViewForLevel(int level) desc.Format = dxgiFormat; if (isCube) { desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2DARRAY; - desc.Texture2DArray.MipSlice = level; + desc.Texture2DArray.MipSlice = UINT(level); desc.Texture2DArray.FirstArraySlice = 0; desc.Texture2DArray.ArraySize = 6; } else { desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D; - desc.Texture2D.MipSlice = level; + desc.Texture2D.MipSlice = UINT(level); } QRHI_RES_RHI(QRhiD3D11); @@ -2935,15 +2935,15 @@ bool QD3D11TextureRenderTarget::build() rtvDesc.Format = toD3DTextureFormat(texD->format(), texD->flags()); if (texD->flags().testFlag(QRhiTexture::CubeMap)) { rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY; - rtvDesc.Texture2DArray.MipSlice = colorAttachments[i].level(); - rtvDesc.Texture2DArray.FirstArraySlice = colorAttachments[i].layer(); + rtvDesc.Texture2DArray.MipSlice = UINT(colorAttachments[i].level()); + rtvDesc.Texture2DArray.FirstArraySlice = UINT(colorAttachments[i].layer()); rtvDesc.Texture2DArray.ArraySize = 1; } else { if (texD->sampleDesc.Count > 1) { rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DMS; } else { rtvDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; - rtvDesc.Texture2D.MipSlice = colorAttachments[i].level(); + rtvDesc.Texture2D.MipSlice = UINT(colorAttachments[i].level()); } } HRESULT hr = rhiD->dev->CreateRenderTargetView(texD->tex, &rtvDesc, &rtv[i]); @@ -2954,7 +2954,7 @@ bool QD3D11TextureRenderTarget::build() ownsRtv[i] = true; if (i == 0) { d.pixelSize = texD->pixelSize(); - d.sampleCount = texD->sampleDesc.Count; + d.sampleCount = int(texD->sampleDesc.Count); } } else if (rb) { QD3D11RenderBuffer *rbD = QRHI_RES(QD3D11RenderBuffer, rb); @@ -2962,7 +2962,7 @@ bool QD3D11TextureRenderTarget::build() rtv[i] = rbD->rtv; if (i == 0) { d.pixelSize = rbD->pixelSize(); - d.sampleCount = rbD->sampleDesc.Count; + d.sampleCount = int(rbD->sampleDesc.Count); } } } @@ -2984,7 +2984,7 @@ bool QD3D11TextureRenderTarget::build() } if (d.colorAttCount == 0) { d.pixelSize = depthTexD->pixelSize(); - d.sampleCount = depthTexD->sampleDesc.Count; + d.sampleCount = int(depthTexD->sampleDesc.Count); } } else { ownsDsv = false; @@ -2992,7 +2992,7 @@ bool QD3D11TextureRenderTarget::build() dsv = depthRbD->dsv; if (d.colorAttCount == 0) { d.pixelSize = m_desc.depthStencilBuffer()->pixelSize(); - d.sampleCount = depthRbD->sampleDesc.Count; + d.sampleCount = int(depthRbD->sampleDesc.Count); } } d.dsAttCount = 1; @@ -3216,9 +3216,9 @@ static inline D3D11_PRIMITIVE_TOPOLOGY toD3DTopology(QRhiGraphicsPipeline::Topol } } -static inline uint toD3DColorWriteMask(QRhiGraphicsPipeline::ColorMask c) +static inline UINT8 toD3DColorWriteMask(QRhiGraphicsPipeline::ColorMask c) { - uint f = 0; + UINT8 f = 0; if (c.testFlag(QRhiGraphicsPipeline::R)) f |= D3D11_COLOR_WRITE_ENABLE_RED; if (c.testFlag(QRhiGraphicsPipeline::G)) @@ -3353,22 +3353,22 @@ static QByteArray compileHlslShaderSource(const QShader &shader, QShader::Varian ID3DBlob *bytecode = nullptr; ID3DBlob *errors = nullptr; - HRESULT hr = d3dCompile(hlslSource.shader().constData(), hlslSource.shader().size(), + HRESULT hr = d3dCompile(hlslSource.shader().constData(), SIZE_T(hlslSource.shader().size()), nullptr, nullptr, nullptr, hlslSource.entryPoint().constData(), target, 0, 0, &bytecode, &errors); if (FAILED(hr) || !bytecode) { qWarning("HLSL shader compilation failed: 0x%x", uint(hr)); if (errors) { *error = QString::fromUtf8(static_cast<const char *>(errors->GetBufferPointer()), - errors->GetBufferSize()); + int(errors->GetBufferSize())); errors->Release(); } return QByteArray(); } QByteArray result; - result.resize(bytecode->GetBufferSize()); - memcpy(result.data(), bytecode->GetBufferPointer(), result.size()); + result.resize(int(bytecode->GetBufferSize())); + memcpy(result.data(), bytecode->GetBufferPointer(), size_t(result.size())); bytecode->Release(); return result; } @@ -3400,8 +3400,8 @@ bool QD3D11GraphicsPipeline::build() dsDesc.DepthFunc = toD3DCompareOp(m_depthOp); dsDesc.StencilEnable = m_stencilTest; if (m_stencilTest) { - dsDesc.StencilReadMask = m_stencilReadMask; - dsDesc.StencilWriteMask = m_stencilWriteMask; + dsDesc.StencilReadMask = UINT8(m_stencilReadMask); + dsDesc.StencilWriteMask = UINT8(m_stencilWriteMask); dsDesc.FrontFace.StencilFailOp = toD3DStencilOp(m_stencilFront.failOp); dsDesc.FrontFace.StencilDepthFailOp = toD3DStencilOp(m_stencilFront.depthFailOp); dsDesc.FrontFace.StencilPassOp = toD3DStencilOp(m_stencilFront.passOp); @@ -3478,7 +3478,7 @@ bool QD3D11GraphicsPipeline::build() switch (shaderStage.type()) { case QRhiShaderStage::Vertex: - hr = rhiD->dev->CreateVertexShader(bytecode.constData(), bytecode.size(), nullptr, &vs); + hr = rhiD->dev->CreateVertexShader(bytecode.constData(), SIZE_T(bytecode.size()), nullptr, &vs); if (FAILED(hr)) { qWarning("Failed to create vertex shader: %s", qPrintable(comErrorMessage(hr))); return false; @@ -3488,7 +3488,7 @@ bool QD3D11GraphicsPipeline::build() vs->AddRef(); break; case QRhiShaderStage::Fragment: - hr = rhiD->dev->CreatePixelShader(bytecode.constData(), bytecode.size(), nullptr, &fs); + hr = rhiD->dev->CreatePixelShader(bytecode.constData(), SIZE_T(bytecode.size()), nullptr, &fs); if (FAILED(hr)) { qWarning("Failed to create pixel shader: %s", qPrintable(comErrorMessage(hr))); return false; @@ -3513,20 +3513,21 @@ bool QD3D11GraphicsPipeline::build() memset(&desc, 0, sizeof(desc)); // the output from SPIRV-Cross uses TEXCOORD<location> as the semantic desc.SemanticName = "TEXCOORD"; - desc.SemanticIndex = attribute.location(); + desc.SemanticIndex = UINT(attribute.location()); desc.Format = toD3DAttributeFormat(attribute.format()); - desc.InputSlot = attribute.binding(); + desc.InputSlot = UINT(attribute.binding()); desc.AlignedByteOffset = attribute.offset(); const QRhiVertexInputBinding &binding(bindings[attribute.binding()]); if (binding.classification() == QRhiVertexInputBinding::PerInstance) { desc.InputSlotClass = D3D11_INPUT_PER_INSTANCE_DATA; - desc.InstanceDataStepRate = binding.instanceStepRate(); + desc.InstanceDataStepRate = UINT(binding.instanceStepRate()); } else { desc.InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA; } inputDescs.append(desc); } - hr = rhiD->dev->CreateInputLayout(inputDescs.constData(), inputDescs.count(), vsByteCode, vsByteCode.size(), &inputLayout); + hr = rhiD->dev->CreateInputLayout(inputDescs.constData(), UINT(inputDescs.count()), + vsByteCode, SIZE_T(vsByteCode.size()), &inputLayout); if (FAILED(hr)) { qWarning("Failed to create input layout: %s", qPrintable(comErrorMessage(hr))); return false; @@ -3579,7 +3580,7 @@ bool QD3D11ComputePipeline::build() return false; } - HRESULT hr = rhiD->dev->CreateComputeShader(bytecode.constData(), bytecode.size(), nullptr, &cs); + HRESULT hr = rhiD->dev->CreateComputeShader(bytecode.constData(), SIZE_T(bytecode.size()), nullptr, &cs); if (FAILED(hr)) { qWarning("Failed to create compute shader: %s", qPrintable(comErrorMessage(hr))); return false; @@ -3715,8 +3716,8 @@ bool QD3D11SwapChain::newColorBuffer(const QSize &size, DXGI_FORMAT format, DXGI { D3D11_TEXTURE2D_DESC desc; memset(&desc, 0, sizeof(desc)); - desc.Width = size.width(); - desc.Height = size.height(); + desc.Width = UINT(size.width()); + desc.Height = UINT(size.height()); desc.MipLevels = 1; desc.ArraySize = 1; desc.Format = format; @@ -3787,8 +3788,8 @@ bool QD3D11SwapChain::buildOrResize() DXGI_SWAP_CHAIN_DESC1 desc; memset(&desc, 0, sizeof(desc)); - desc.Width = pixelSize.width(); - desc.Height = pixelSize.height(); + desc.Width = UINT(pixelSize.width()); + desc.Height = UINT(pixelSize.height()); desc.Format = colorFormat; desc.SampleDesc.Count = 1; desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; @@ -3813,8 +3814,8 @@ bool QD3D11SwapChain::buildOrResize() DXGI_SWAP_CHAIN_DESC desc; memset(&desc, 0, sizeof(desc)); - desc.BufferDesc.Width = pixelSize.width(); - desc.BufferDesc.Height = pixelSize.height(); + desc.BufferDesc.Width = UINT(pixelSize.width()); + desc.BufferDesc.Height = UINT(pixelSize.height()); desc.BufferDesc.RefreshRate.Numerator = 60; desc.BufferDesc.RefreshRate.Denominator = 1; desc.BufferDesc.Format = colorFormat; @@ -3836,7 +3837,7 @@ bool QD3D11SwapChain::buildOrResize() } else { releaseBuffers(); const UINT count = useFlipDiscard ? BUFFER_COUNT : 1; - HRESULT hr = swapChain->ResizeBuffers(count, pixelSize.width(), pixelSize.height(), + HRESULT hr = swapChain->ResizeBuffers(count, UINT(pixelSize.width()), UINT(pixelSize.height()), colorFormat, swapChainFlags); if (FAILED(hr)) { qWarning("Failed to resize D3D11 swapchain: %s", qPrintable(comErrorMessage(hr))); @@ -3899,13 +3900,13 @@ bool QD3D11SwapChain::buildOrResize() QD3D11ReferenceRenderTarget *rtD = QRHI_RES(QD3D11ReferenceRenderTarget, &rt); rtD->d.rp = QRHI_RES(QD3D11RenderPassDescriptor, m_renderPassDesc); rtD->d.pixelSize = pixelSize; - rtD->d.dpr = window->devicePixelRatio(); - rtD->d.sampleCount = sampleDesc.Count; + rtD->d.dpr = float(window->devicePixelRatio()); + rtD->d.sampleCount = int(sampleDesc.Count); rtD->d.colorAttCount = 1; rtD->d.dsAttCount = m_depthStencil ? 1 : 0; QRHI_PROF; - QRHI_PROF_F(resizeSwapChain(this, BUFFER_COUNT, sampleDesc.Count > 1 ? BUFFER_COUNT : 0, sampleDesc.Count)); + QRHI_PROF_F(resizeSwapChain(this, BUFFER_COUNT, sampleDesc.Count > 1 ? BUFFER_COUNT : 0, int(sampleDesc.Count))); if (rhiP) { D3D11_QUERY_DESC queryDesc; memset(&queryDesc, 0, sizeof(queryDesc)); diff --git a/src/gui/rhi/qrhigles2.cpp b/src/gui/rhi/qrhigles2.cpp index 9ad591a17a..0329acd350 100644 --- a/src/gui/rhi/qrhigles2.cpp +++ b/src/gui/rhi/qrhigles2.cpp @@ -654,7 +654,7 @@ static inline GLenum toGlCompressedTextureFormat(QRhiTexture::Format format, QRh bool QRhiGles2::isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags) const { if (isCompressedFormat(format)) - return supportedCompressedFormats.contains(toGlCompressedTextureFormat(format, flags)); + return supportedCompressedFormats.contains(GLint(toGlCompressedTextureFormat(format, flags))); switch (format) { case QRhiTexture::D16: @@ -930,7 +930,7 @@ void QRhiGles2::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind uint *p = cmd.args.bindShaderResources.dynamicOffsetPairs; for (int i = 0; i < dynamicOffsetCount; ++i) { const QRhiCommandBuffer::DynamicOffset &dynOfs(dynamicOffsets[i]); - *p++ = dynOfs.first; + *p++ = uint(dynOfs.first); *p++ = dynOfs.second; } } else { @@ -1023,10 +1023,10 @@ void QRhiGles2::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) QGles2CommandBuffer::Command cmd; cmd.cmd = QGles2CommandBuffer::Command::BlendConstants; - cmd.args.blendConstants.r = c.redF(); - cmd.args.blendConstants.g = c.greenF(); - cmd.args.blendConstants.b = c.blueF(); - cmd.args.blendConstants.a = c.alphaF(); + cmd.args.blendConstants.r = float(c.redF()); + cmd.args.blendConstants.g = float(c.greenF()); + cmd.args.blendConstants.b = float(c.blueF()); + cmd.args.blendConstants.a = float(c.alphaF()); cbD->commands.append(cmd); } @@ -1314,7 +1314,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb } cmd.args.subImage.target = texD->target; cmd.args.subImage.texture = texD->texture; - cmd.args.subImage.faceTarget = faceTargetBase + layer; + cmd.args.subImage.faceTarget = faceTargetBase + uint(layer); cmd.args.subImage.level = level; cmd.args.subImage.dx = dp.x(); cmd.args.subImage.dy = dp.y(); @@ -1333,7 +1333,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb cmd.cmd = QGles2CommandBuffer::Command::CompressedSubImage; cmd.args.compressedSubImage.target = texD->target; cmd.args.compressedSubImage.texture = texD->texture; - cmd.args.compressedSubImage.faceTarget = faceTargetBase + layer; + cmd.args.compressedSubImage.faceTarget = faceTargetBase + uint(layer); cmd.args.compressedSubImage.level = level; cmd.args.compressedSubImage.dx = dp.x(); cmd.args.compressedSubImage.dy = dp.y(); @@ -1348,7 +1348,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb cmd.cmd = QGles2CommandBuffer::Command::CompressedImage; cmd.args.compressedImage.target = texD->target; cmd.args.compressedImage.texture = texD->texture; - cmd.args.compressedImage.faceTarget = faceTargetBase + layer; + cmd.args.compressedImage.faceTarget = faceTargetBase + uint(layer); cmd.args.compressedImage.level = level; cmd.args.compressedImage.glintformat = texD->glintformat; cmd.args.compressedImage.w = size.width(); @@ -1366,7 +1366,7 @@ void QRhiGles2::enqueueSubresUpload(QGles2Texture *texD, QGles2CommandBuffer *cb cmd.cmd = QGles2CommandBuffer::Command::SubImage; cmd.args.subImage.target = texD->target; cmd.args.subImage.texture = texD->texture; - cmd.args.subImage.faceTarget = faceTargetBase + layer; + cmd.args.subImage.faceTarget = faceTargetBase + uint(layer); cmd.args.subImage.level = level; cmd.args.subImage.dx = dp.x(); cmd.args.subImage.dy = dp.y(); @@ -1394,7 +1394,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate QGles2Buffer *bufD = QRHI_RES(QGles2Buffer, u.buf); Q_ASSERT(bufD->m_type == QRhiBuffer::Dynamic); if (bufD->m_usage.testFlag(QRhiBuffer::UniformBuffer)) { - memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), u.data.size()); + memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), size_t(u.data.size())); } else { trackedBufferBarrier(cbD, bufD, QGles2Buffer::AccessUpdate); QGles2CommandBuffer::Command cmd; @@ -1413,7 +1413,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate Q_ASSERT(bufD->m_type != QRhiBuffer::Dynamic); Q_ASSERT(u.offset + u.data.size() <= bufD->m_size); if (bufD->m_usage.testFlag(QRhiBuffer::UniformBuffer)) { - memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), u.data.size()); + memcpy(bufD->ubuf.data() + u.offset, u.data.constData(), size_t(u.data.size())); } else { trackedBufferBarrier(cbD, bufD, QGles2Buffer::AccessUpdate); QGles2CommandBuffer::Command cmd; @@ -1458,7 +1458,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate QGles2CommandBuffer::Command cmd; cmd.cmd = QGles2CommandBuffer::Command::CopyTex; - cmd.args.copyTex.srcFaceTarget = srcFaceTargetBase + u.copy.desc.sourceLayer(); + cmd.args.copyTex.srcFaceTarget = srcFaceTargetBase + uint(u.copy.desc.sourceLayer()); cmd.args.copyTex.srcTexture = srcD->texture; cmd.args.copyTex.srcLevel = u.copy.desc.sourceLevel(); cmd.args.copyTex.srcX = sp.x(); @@ -1466,7 +1466,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate cmd.args.copyTex.dstTarget = dstD->target; cmd.args.copyTex.dstTexture = dstD->texture; - cmd.args.copyTex.dstFaceTarget = dstFaceTargetBase + u.copy.desc.destinationLayer(); + cmd.args.copyTex.dstFaceTarget = dstFaceTargetBase + uint(u.copy.desc.destinationLayer()); cmd.args.copyTex.dstLevel = u.copy.desc.destinationLevel(); cmd.args.copyTex.dstX = dp.x(); cmd.args.copyTex.dstY = dp.y(); @@ -1488,7 +1488,7 @@ void QRhiGles2::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate cmd.args.readPixels.format = texD->m_format; const GLenum faceTargetBase = texD->m_flags.testFlag(QRhiTexture::CubeMap) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : texD->target; - cmd.args.readPixels.readTarget = faceTargetBase + u.read.rb.layer(); + cmd.args.readPixels.readTarget = faceTargetBase + uint(u.read.rb.layer()); cmd.args.readPixels.level = u.read.rb.level(); } cbD->commands.append(cmd); @@ -1848,7 +1848,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) f->glBindVertexArray(0); break; case QGles2CommandBuffer::Command::Viewport: - f->glViewport(cmd.args.viewport.x, cmd.args.viewport.y, cmd.args.viewport.w, cmd.args.viewport.h); + f->glViewport(GLint(cmd.args.viewport.x), GLint(cmd.args.viewport.y), GLsizei(cmd.args.viewport.w), GLsizei(cmd.args.viewport.h)); f->glDepthRangef(cmd.args.viewport.d0, cmd.args.viewport.d1); break; case QGles2CommandBuffer::Command::Scissor: @@ -1861,8 +1861,8 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) { QGles2GraphicsPipeline *psD = QRHI_RES(QGles2GraphicsPipeline, cmd.args.stencilRef.ps); if (psD) { - f->glStencilFuncSeparate(GL_FRONT, toGlCompareOp(psD->m_stencilFront.compareOp), cmd.args.stencilRef.ref, psD->m_stencilReadMask); - f->glStencilFuncSeparate(GL_BACK, toGlCompareOp(psD->m_stencilBack.compareOp), cmd.args.stencilRef.ref, psD->m_stencilReadMask); + f->glStencilFuncSeparate(GL_FRONT, toGlCompareOp(psD->m_stencilFront.compareOp), GLint(cmd.args.stencilRef.ref), psD->m_stencilReadMask); + f->glStencilFuncSeparate(GL_BACK, toGlCompareOp(psD->m_stencilBack.compareOp), GLint(cmd.args.stencilRef.ref), psD->m_stencilReadMask); } else { qWarning("No graphics pipeline active for setStencilRef; ignored"); } @@ -1882,7 +1882,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) // we do not support more than one vertex buffer f->glBindBuffer(GL_ARRAY_BUFFER, cmd.args.bindVertexBuffer.buffer); - const int stride = bindings[bindingIdx].stride(); + const int stride = int(bindings[bindingIdx].stride()); int size = 1; GLenum type = GL_FLOAT; bool normalize = false; @@ -1924,13 +1924,13 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) const int locationIdx = a.location(); quint32 ofs = a.offset() + cmd.args.bindVertexBuffer.offset; - f->glVertexAttribPointer(locationIdx, size, type, normalize, stride, + f->glVertexAttribPointer(GLuint(locationIdx), size, type, normalize, stride, reinterpret_cast<const GLvoid *>(quintptr(ofs))); - f->glEnableVertexAttribArray(locationIdx); + f->glEnableVertexAttribArray(GLuint(locationIdx)); if (bindings[bindingIdx].classification() == QRhiVertexInputBinding::PerInstance && caps.instancing) { - f->glVertexAttribDivisor(locationIdx, bindings[bindingIdx].instanceStepRate()); + f->glVertexAttribDivisor(GLuint(locationIdx), GLuint(bindings[bindingIdx].instanceStepRate())); } } } else { @@ -1949,10 +1949,10 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) QGles2GraphicsPipeline *psD = QRHI_RES(QGles2GraphicsPipeline, cmd.args.draw.ps); if (psD) { if (cmd.args.draw.instanceCount == 1 || !caps.instancing) { - f->glDrawArrays(psD->drawMode, cmd.args.draw.firstVertex, cmd.args.draw.vertexCount); + f->glDrawArrays(psD->drawMode, GLint(cmd.args.draw.firstVertex), GLsizei(cmd.args.draw.vertexCount)); } else { - f->glDrawArraysInstanced(psD->drawMode, cmd.args.draw.firstVertex, cmd.args.draw.vertexCount, - cmd.args.draw.instanceCount); + f->glDrawArraysInstanced(psD->drawMode, GLint(cmd.args.draw.firstVertex), GLsizei(cmd.args.draw.vertexCount), + GLsizei(cmd.args.draw.instanceCount)); } } else { qWarning("No graphics pipeline active for draw; ignored"); @@ -1968,30 +1968,30 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) if (cmd.args.drawIndexed.instanceCount == 1 || !caps.instancing) { if (cmd.args.drawIndexed.baseVertex != 0 && caps.baseVertex) { f->glDrawElementsBaseVertex(psD->drawMode, - cmd.args.drawIndexed.indexCount, + GLsizei(cmd.args.drawIndexed.indexCount), indexType, ofs, cmd.args.drawIndexed.baseVertex); } else { f->glDrawElements(psD->drawMode, - cmd.args.drawIndexed.indexCount, + GLsizei(cmd.args.drawIndexed.indexCount), indexType, ofs); } } else { if (cmd.args.drawIndexed.baseVertex != 0 && caps.baseVertex) { f->glDrawElementsInstancedBaseVertex(psD->drawMode, - cmd.args.drawIndexed.indexCount, + GLsizei(cmd.args.drawIndexed.indexCount), indexType, ofs, - cmd.args.drawIndexed.instanceCount, + GLsizei(cmd.args.drawIndexed.instanceCount), cmd.args.drawIndexed.baseVertex); } else { f->glDrawElementsInstanced(psD->drawMode, - cmd.args.drawIndexed.indexCount, + GLsizei(cmd.args.drawIndexed.indexCount), indexType, ofs, - cmd.args.drawIndexed.instanceCount); + GLsizei(cmd.args.drawIndexed.instanceCount)); } } } else { @@ -2016,7 +2016,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) const int colorAttCount = cmd.args.bindFramebuffer.colorAttCount; QVarLengthArray<GLenum, 8> bufs; for (int i = 0; i < colorAttCount; ++i) - bufs.append(GL_COLOR_ATTACHMENT0 + i); + bufs.append(GL_COLOR_ATTACHMENT0 + uint(i)); f->glDrawBuffers(colorAttCount, bufs.constData()); } } else { @@ -2044,7 +2044,7 @@ void QRhiGles2::executeCommandBuffer(QRhiCommandBuffer *cb) f->glClearDepthf(cmd.args.clear.d); } if (cmd.args.clear.mask & GL_STENCIL_BUFFER_BIT) - f->glClearStencil(cmd.args.clear.s); + f->glClearStencil(GLint(cmd.args.clear.s)); f->glClear(cmd.args.clear.mask); break; case QGles2CommandBuffer::Command::BufferSubData: @@ -2288,7 +2288,7 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC if (dynOfsCount) { for (int j = 0; j < dynOfsCount; ++j) { if (dynOfsPairs[2 * j] == uint(b->binding)) { - viewOffset = dynOfsPairs[2 * j + 1]; + viewOffset = int(dynOfsPairs[2 * j + 1]); break; } } @@ -2379,20 +2379,20 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC for (QGles2SamplerDescription &sampler : samplers) { if (sampler.binding == b->binding) { - f->glActiveTexture(GL_TEXTURE0 + texUnit); + f->glActiveTexture(GL_TEXTURE0 + uint(texUnit)); f->glBindTexture(texD->target, texD->texture); if (texD->samplerState != samplerD->d) { - f->glTexParameteri(texD->target, GL_TEXTURE_MIN_FILTER, samplerD->d.glminfilter); - f->glTexParameteri(texD->target, GL_TEXTURE_MAG_FILTER, samplerD->d.glmagfilter); - f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_S, samplerD->d.glwraps); - f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_T, samplerD->d.glwrapt); + f->glTexParameteri(texD->target, GL_TEXTURE_MIN_FILTER, GLint(samplerD->d.glminfilter)); + f->glTexParameteri(texD->target, GL_TEXTURE_MAG_FILTER, GLint(samplerD->d.glmagfilter)); + f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_S, GLint(samplerD->d.glwraps)); + f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_T, GLint(samplerD->d.glwrapt)); // 3D textures not supported by GLES 2.0 or by us atm... //f->glTexParameteri(texD->target, GL_TEXTURE_WRAP_R, samplerD->d.glwrapr); if (caps.textureCompareMode) { if (samplerD->d.gltexcomparefunc != GL_NEVER) { f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); - f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_FUNC, samplerD->d.gltexcomparefunc); + f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_FUNC, GLint(samplerD->d.gltexcomparefunc)); } else { f->glTexParameteri(texD->target, GL_TEXTURE_COMPARE_MODE, GL_NONE); } @@ -2419,7 +2419,7 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC access = GL_READ_ONLY; else if (b->type == QRhiShaderResourceBinding::ImageStore) access = GL_WRITE_ONLY; - f->glBindImageTexture(b->binding, texD->texture, + f->glBindImageTexture(GLuint(b->binding), texD->texture, b->u.simage.level, layered, 0, access, texD->glsizedintformat); } @@ -2432,9 +2432,9 @@ void QRhiGles2::bindShaderResources(QRhiGraphicsPipeline *maybeGraphicsPs, QRhiC { QGles2Buffer *bufD = QRHI_RES(QGles2Buffer, b->u.sbuf.buf); if (b->u.sbuf.offset == 0 && b->u.sbuf.maybeSize == 0) - f->glBindBufferBase(GL_SHADER_STORAGE_BUFFER, b->binding, bufD->buffer); + f->glBindBufferBase(GL_SHADER_STORAGE_BUFFER, GLuint(b->binding), bufD->buffer); else - f->glBindBufferRange(GL_SHADER_STORAGE_BUFFER, b->binding, bufD->buffer, + f->glBindBufferRange(GL_SHADER_STORAGE_BUFFER, GLuint(b->binding), bufD->buffer, b->u.sbuf.offset, b->u.sbuf.maybeSize ? b->u.sbuf.maybeSize : bufD->m_size); } break; @@ -2556,10 +2556,10 @@ void QRhiGles2::beginPass(QRhiCommandBuffer *cb, clearCmd.args.clear.mask |= GL_COLOR_BUFFER_BIT; if (rtD->dsAttCount && wantsDsClear) clearCmd.args.clear.mask |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; - clearCmd.args.clear.c[0] = colorClearValue.redF(); - clearCmd.args.clear.c[1] = colorClearValue.greenF(); - clearCmd.args.clear.c[2] = colorClearValue.blueF(); - clearCmd.args.clear.c[3] = colorClearValue.alphaF(); + clearCmd.args.clear.c[0] = float(colorClearValue.redF()); + clearCmd.args.clear.c[1] = float(colorClearValue.greenF()); + clearCmd.args.clear.c[2] = float(colorClearValue.blueF()); + clearCmd.args.clear.c[3] = float(colorClearValue.alphaF()); clearCmd.args.clear.d = depthStencilClearValue.depthClearValue(); clearCmd.args.clear.s = depthStencilClearValue.stencilClearValue(); cbD->commands.append(clearCmd); @@ -2597,7 +2597,7 @@ void QRhiGles2::endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resource QGles2Texture *colorTexD = QRHI_RES(QGles2Texture, colorAtt.resolveTexture()); const GLenum faceTargetBase = colorTexD->m_flags.testFlag(QRhiTexture::CubeMap) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : colorTexD->target; - cmd.args.blitFromRb.target = faceTargetBase + colorAtt.resolveLayer(); + cmd.args.blitFromRb.target = faceTargetBase + uint(colorAtt.resolveLayer()); cmd.args.blitFromRb.texture = colorTexD->texture; cmd.args.blitFromRb.dstLevel = colorAtt.resolveLevel(); cbD->commands.append(cmd); @@ -2664,9 +2664,9 @@ void QRhiGles2::dispatch(QRhiCommandBuffer *cb, int x, int y, int z) QGles2CommandBuffer::Command cmd; cmd.cmd = QGles2CommandBuffer::Command::Dispatch; - cmd.args.dispatch.x = x; - cmd.args.dispatch.y = y; - cmd.args.dispatch.z = z; + cmd.args.dispatch.x = GLuint(x); + cmd.args.dispatch.y = GLuint(y); + cmd.args.dispatch.z = GLuint(z); cbD->commands.append(cmd); } @@ -2818,7 +2818,7 @@ void QRhiGles2::gatherUniforms(GLuint program, const QShaderDescription::Uniform uniform.glslLocation = f->glGetUniformLocation(program, name.constData()); if (uniform.glslLocation >= 0) { uniform.binding = ub.binding; - uniform.offset = blockMember.offset; + uniform.offset = uint(blockMember.offset); uniform.size = blockMember.size; dst->append(uniform); } @@ -2882,7 +2882,7 @@ bool QGles2Buffer::build() return false; } ubuf.resize(nonZeroSize); - QRHI_PROF_F(newBuffer(this, nonZeroSize, 0, 1)); + QRHI_PROF_F(newBuffer(this, uint(nonZeroSize), 0, 1)); return true; } @@ -2901,7 +2901,7 @@ bool QGles2Buffer::build() usageState.access = AccessNone; - QRHI_PROF_F(newBuffer(this, nonZeroSize, 1, 0)); + QRHI_PROF_F(newBuffer(this, uint(nonZeroSize), 1, 0)); rhiD->registerResource(this); return true; } @@ -3172,13 +3172,13 @@ bool QGles2Texture::build() for (int layer = 0, layerCount = isCube ? 6 : 1; layer != layerCount; ++layer) { for (int level = 0; level != mipLevelCount; ++level) { const QSize mipSize = rhiD->q->sizeForMipLevel(level, size); - rhiD->f->glTexImage2D(faceTargetBase + layer, level, glintformat, + rhiD->f->glTexImage2D(faceTargetBase + uint(layer), level, GLint(glintformat), mipSize.width(), mipSize.height(), 0, glformat, gltype, nullptr); } } } else { - rhiD->f->glTexImage2D(target, 0, glintformat, size.width(), size.height(), + rhiD->f->glTexImage2D(target, 0, GLint(glintformat), size.width(), size.height(), 0, glformat, gltype, nullptr); } } else { @@ -3381,14 +3381,15 @@ bool QGles2TextureRenderTarget::build() QGles2Texture *texD = QRHI_RES(QGles2Texture, texture); Q_ASSERT(texD->texture && texD->specified); const GLenum faceTargetBase = texD->flags().testFlag(QRhiTexture::CubeMap) ? GL_TEXTURE_CUBE_MAP_POSITIVE_X : texD->target; - rhiD->f->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, faceTargetBase + colorAtt.layer(), texD->texture, colorAtt.level()); + rhiD->f->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + uint(i), faceTargetBase + uint(colorAtt.layer()), + texD->texture, colorAtt.level()); if (i == 0) { d.pixelSize = texD->pixelSize(); d.sampleCount = 1; } } else if (renderBuffer) { QGles2RenderBuffer *rbD = QRHI_RES(QGles2RenderBuffer, renderBuffer); - rhiD->f->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_RENDERBUFFER, rbD->renderbuffer); + rhiD->f->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + uint(i), GL_RENDERBUFFER, rbD->renderbuffer); if (i == 0) { d.pixelSize = rbD->pixelSize(); d.sampleCount = rbD->samples; @@ -3538,7 +3539,7 @@ bool QGles2GraphicsPipeline::build() for (auto inVar : vsDesc.inputVariables()) { const QByteArray name = inVar.name.toUtf8(); - rhiD->f->glBindAttribLocation(program, inVar.location, name.constData()); + rhiD->f->glBindAttribLocation(program, GLuint(inVar.location), name.constData()); } if (!rhiD->linkProgram(program)) @@ -3684,7 +3685,7 @@ bool QGles2SwapChain::buildOrResize() rt.d.rp = QRHI_RES(QGles2RenderPassDescriptor, m_renderPassDesc); rt.d.pixelSize = pixelSize; - rt.d.dpr = m_window->devicePixelRatio(); + rt.d.dpr = float(m_window->devicePixelRatio()); rt.d.sampleCount = qBound(1, m_sampleCount, 64); rt.d.colorAttCount = 1; rt.d.dsAttCount = m_depthStencil ? 1 : 0; diff --git a/src/gui/rhi/qrhimetal.mm b/src/gui/rhi/qrhimetal.mm index a14ffa7173..3bf95ad676 100644 --- a/src/gui/rhi/qrhimetal.mm +++ b/src/gui/rhi/qrhimetal.mm @@ -352,7 +352,8 @@ QRhiMetal::~QRhiMetal() delete d; } -static inline uint aligned(uint v, uint byteAlign) +template <class Int> +inline Int aligned(Int v, Int byteAlign) { return (v + byteAlign - 1) & ~(byteAlign - 1); } @@ -655,7 +656,7 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD { QMetalBuffer *bufD = QRHI_RES(QMetalBuffer, b->u.ubuf.buf); id<MTLBuffer> mtlbuf = bufD->d->buf[bufD->d->slotted ? currentFrameSlot : 0]; - uint offset = b->u.ubuf.offset; + uint offset = uint(b->u.ubuf.offset); for (int i = 0; i < dynamicOffsetCount; ++i) { const QRhiCommandBuffer::DynamicOffset &dynOfs(dynamicOffsets[i]); if (dynOfs.first == b->binding) { @@ -719,7 +720,7 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD { QMetalBuffer *bufD = QRHI_RES(QMetalBuffer, b->u.sbuf.buf); id<MTLBuffer> mtlbuf = bufD->d->buf[0]; - uint offset = b->u.sbuf.offset; + uint offset = uint(b->u.sbuf.offset); if (b->stage.testFlag(QRhiShaderResourceBinding::VertexStage)) { res[0].buffers.feed(b->binding, mtlbuf); res[0].bufferOffsets.feed(b->binding, offset); @@ -751,17 +752,17 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD case 0: [cbD->d->currentRenderPassEncoder setVertexBuffers: bufferBatch.resources.constData() offsets: offsetBatch.resources.constData() - withRange: NSMakeRange(bufferBatch.startBinding, bufferBatch.resources.count())]; + withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))]; break; case 1: [cbD->d->currentRenderPassEncoder setFragmentBuffers: bufferBatch.resources.constData() offsets: offsetBatch.resources.constData() - withRange: NSMakeRange(bufferBatch.startBinding, bufferBatch.resources.count())]; + withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))]; break; case 2: [cbD->d->currentComputePassEncoder setBuffers: bufferBatch.resources.constData() offsets: offsetBatch.resources.constData() - withRange: NSMakeRange(bufferBatch.startBinding, bufferBatch.resources.count())]; + withRange: NSMakeRange(bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))]; break; default: Q_UNREACHABLE(); @@ -780,15 +781,15 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD switch (idx) { case 0: [cbD->d->currentRenderPassEncoder setVertexTextures: batch.resources.constData() - withRange: NSMakeRange(batch.startBinding, batch.resources.count())]; + withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))]; break; case 1: [cbD->d->currentRenderPassEncoder setFragmentTextures: batch.resources.constData() - withRange: NSMakeRange(batch.startBinding, batch.resources.count())]; + withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))]; break; case 2: [cbD->d->currentComputePassEncoder setTextures: batch.resources.constData() - withRange: NSMakeRange(batch.startBinding, batch.resources.count())]; + withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))]; break; default: Q_UNREACHABLE(); @@ -800,15 +801,15 @@ void QRhiMetal::enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD switch (idx) { case 0: [cbD->d->currentRenderPassEncoder setVertexSamplerStates: batch.resources.constData() - withRange: NSMakeRange(batch.startBinding, batch.resources.count())]; + withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))]; break; case 1: [cbD->d->currentRenderPassEncoder setFragmentSamplerStates: batch.resources.constData() - withRange: NSMakeRange(batch.startBinding, batch.resources.count())]; + withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))]; break; case 2: [cbD->d->currentComputePassEncoder setSamplerStates: batch.resources.constData() - withRange: NSMakeRange(batch.startBinding, batch.resources.count())]; + withRange: NSMakeRange(batch.startBinding, NSUInteger(batch.resources.count()))]; break; default: Q_UNREACHABLE(); @@ -1006,7 +1007,7 @@ void QRhiMetal::setVertexInput(QRhiCommandBuffer *cb, [cbD->d->currentRenderPassEncoder setVertexBuffers: bufferBatch.resources.constData() offsets: offsetBatch.resources.constData() - withRange: NSMakeRange(firstVertexBinding + bufferBatch.startBinding, bufferBatch.resources.count())]; + withRange: NSMakeRange(uint(firstVertexBinding) + bufferBatch.startBinding, NSUInteger(bufferBatch.resources.count()))]; } } @@ -1067,21 +1068,21 @@ void QRhiMetal::setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport) return; MTLViewport vp; - vp.originX = x; - vp.originY = y; - vp.width = w; - vp.height = h; - vp.znear = viewport.minDepth(); - vp.zfar = viewport.maxDepth(); + vp.originX = double(x); + vp.originY = double(y); + vp.width = double(w); + vp.height = double(h); + vp.znear = double(viewport.minDepth()); + vp.zfar = double(viewport.maxDepth()); [cbD->d->currentRenderPassEncoder setViewport: vp]; if (!QRHI_RES(QMetalGraphicsPipeline, cbD->currentGraphicsPipeline)->m_flags.testFlag(QRhiGraphicsPipeline::UsesScissor)) { MTLScissorRect s; - s.x = x; - s.y = y; - s.width = w; - s.height = h; + s.x = NSUInteger(x); + s.y = NSUInteger(y); + s.width = NSUInteger(w); + s.height = NSUInteger(h); [cbD->d->currentRenderPassEncoder setScissorRect: s]; } } @@ -1099,10 +1100,10 @@ void QRhiMetal::setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor) return; MTLScissorRect s; - s.x = x; - s.y = y; - s.width = w; - s.height = h; + s.x = NSUInteger(x); + s.y = NSUInteger(y); + s.width = NSUInteger(w); + s.height = NSUInteger(h); [cbD->d->currentRenderPassEncoder setScissorRect: s]; } @@ -1112,7 +1113,8 @@ void QRhiMetal::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) QMetalCommandBuffer *cbD = QRHI_RES(QMetalCommandBuffer, cb); Q_ASSERT(cbD->recordingPass == QMetalCommandBuffer::RenderPass); - [cbD->d->currentRenderPassEncoder setBlendColorRed: c.redF() green: c.greenF() blue: c.blueF() alpha: c.alphaF()]; + [cbD->d->currentRenderPassEncoder setBlendColorRed: float(c.redF()) + green: float(c.greenF()) blue: float(c.blueF()) alpha: float(c.alphaF())]; } void QRhiMetal::setStencilRef(QRhiCommandBuffer *cb, quint32 refValue) @@ -1144,7 +1146,7 @@ void QRhiMetal::drawIndexed(QRhiCommandBuffer *cb, quint32 indexCount, return; const quint32 indexOffset = cbD->currentIndexOffset + firstIndex * (cbD->currentIndexFormat == QRhiCommandBuffer::IndexUInt16 ? 2 : 4); - Q_ASSERT(indexOffset == aligned(indexOffset, 4)); + Q_ASSERT(indexOffset == aligned<quint32>(indexOffset, 4)); QMetalBuffer *ibufD = QRHI_RES(QMetalBuffer, cbD->currentIndexBuffer); id<MTLBuffer> mtlbuf = ibufD->d->buf[ibufD->d->slotted ? currentFrameSlot : 0]; @@ -1402,7 +1404,7 @@ MTLRenderPassDescriptor *QRhiMetalData::createDefaultRenderPass(bool hasDepthSte MTLClearColor c = MTLClearColorMake(colorClearValue.redF(), colorClearValue.greenF(), colorClearValue.blueF(), colorClearValue.alphaF()); - for (int i = 0; i < colorAttCount; ++i) { + for (uint i = 0; i < uint(colorAttCount); ++i) { rp.colorAttachments[i].loadAction = MTLLoadActionClear; rp.colorAttachments[i].storeAction = MTLStoreActionStore; rp.colorAttachments[i].clearColor = c; @@ -1413,7 +1415,7 @@ MTLRenderPassDescriptor *QRhiMetalData::createDefaultRenderPass(bool hasDepthSte rp.depthAttachment.storeAction = MTLStoreActionDontCare; rp.stencilAttachment.loadAction = MTLLoadActionClear; rp.stencilAttachment.storeAction = MTLStoreActionDontCare; - rp.depthAttachment.clearDepth = depthStencilClearValue.depthClearValue(); + rp.depthAttachment.clearDepth = double(depthStencilClearValue.depthClearValue()); rp.stencilAttachment.clearStencil = depthStencilClearValue.stencilClearValue(); } @@ -1426,7 +1428,7 @@ qsizetype QRhiMetal::subresUploadByteSize(const QRhiTextureSubresourceUploadDesc const qsizetype imageSizeBytes = subresDesc.image().isNull() ? subresDesc.data().size() : subresDesc.image().sizeInBytes(); if (imageSizeBytes > 0) - size += aligned(imageSizeBytes, QRhiMetalData::TEXBUF_ALIGN); + size += aligned<qsizetype>(imageSizeBytes, QRhiMetalData::TEXBUF_ALIGN); return size; } @@ -1454,31 +1456,31 @@ void QRhiMetal::enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEnc h = subresDesc.sourceSize().height(); } if (img.depth() == 32) { - memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), fullImageSizeBytes); + memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), size_t(fullImageSizeBytes)); srcOffset = sy * bpl + sx * 4; // bpl remains set to the original image's row stride } else { img = img.copy(sx, sy, w, h); bpl = img.bytesPerLine(); Q_ASSERT(img.sizeInBytes() <= fullImageSizeBytes); - memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), img.sizeInBytes()); + memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), size_t(img.sizeInBytes())); } } else { - memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), fullImageSizeBytes); + memcpy(reinterpret_cast<char *>(mp) + *curOfs, img.constBits(), size_t(fullImageSizeBytes)); } [blitEnc copyFromBuffer: texD->d->stagingBuf[currentFrameSlot] - sourceOffset: *curOfs + srcOffset - sourceBytesPerRow: bpl + sourceOffset: NSUInteger(*curOfs + srcOffset) + sourceBytesPerRow: NSUInteger(bpl) sourceBytesPerImage: 0 - sourceSize: MTLSizeMake(w, h, 1) + sourceSize: MTLSizeMake(NSUInteger(w), NSUInteger(h), 1) toTexture: texD->d->tex - destinationSlice: layer - destinationLevel: level - destinationOrigin: MTLOriginMake(dp.x(), dp.y(), 0) + destinationSlice: NSUInteger(layer) + destinationLevel: NSUInteger(level) + destinationOrigin: MTLOriginMake(NSUInteger(dp.x()), NSUInteger(dp.y()), 0) options: MTLBlitOptionNone]; - *curOfs += aligned(fullImageSizeBytes, QRhiMetalData::TEXBUF_ALIGN); + *curOfs += aligned<qsizetype>(fullImageSizeBytes, QRhiMetalData::TEXBUF_ALIGN); } else if (!rawData.isEmpty() && isCompressedFormat(texD->m_format)) { const QSize subresSize = q->sizeForMipLevel(level, texD->m_pixelSize); const int subresw = subresSize.width(); @@ -1503,17 +1505,17 @@ void QRhiMetal::enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEnc if (dy + h != subresh) h = aligned(h, blockDim.height()); - memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), rawData.size()); + memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), size_t(rawData.size())); [blitEnc copyFromBuffer: texD->d->stagingBuf[currentFrameSlot] - sourceOffset: *curOfs + sourceOffset: NSUInteger(*curOfs) sourceBytesPerRow: bpl sourceBytesPerImage: 0 - sourceSize: MTLSizeMake(w, h, 1) + sourceSize: MTLSizeMake(NSUInteger(w), NSUInteger(h), 1) toTexture: texD->d->tex - destinationSlice: layer - destinationLevel: level - destinationOrigin: MTLOriginMake(dx, dy, 0) + destinationSlice: NSUInteger(layer) + destinationLevel: NSUInteger(level) + destinationOrigin: MTLOriginMake(NSUInteger(dx), NSUInteger(dy), 0) options: MTLBlitOptionNone]; *curOfs += aligned(rawData.size(), QRhiMetalData::TEXBUF_ALIGN); @@ -1532,17 +1534,17 @@ void QRhiMetal::enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEnc quint32 bpl = 0; textureFormatInfo(texD->m_format, QSize(w, h), &bpl, nullptr); - memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), rawData.size()); + memcpy(reinterpret_cast<char *>(mp) + *curOfs, rawData.constData(), size_t(rawData.size())); [blitEnc copyFromBuffer: texD->d->stagingBuf[currentFrameSlot] - sourceOffset: *curOfs + sourceOffset: NSUInteger(*curOfs) sourceBytesPerRow: bpl sourceBytesPerImage: 0 - sourceSize: MTLSizeMake(w, h, 1) + sourceSize: MTLSizeMake(NSUInteger(w), NSUInteger(h), 1) toTexture: texD->d->tex - destinationSlice: layer - destinationLevel: level - destinationOrigin: MTLOriginMake(dp.x(), dp.y(), 0) + destinationSlice: NSUInteger(layer) + destinationLevel: NSUInteger(level) + destinationOrigin: MTLOriginMake(NSUInteger(dp.x()), NSUInteger(dp.y()), 0) options: MTLBlitOptionNone]; *curOfs += aligned(rawData.size(), QRhiMetalData::TEXBUF_ALIGN); @@ -1596,9 +1598,9 @@ void QRhiMetal::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate ensureBlit(); Q_ASSERT(!utexD->d->stagingBuf[currentFrameSlot]); - utexD->d->stagingBuf[currentFrameSlot] = [d->dev newBufferWithLength: stagingSize + utexD->d->stagingBuf[currentFrameSlot] = [d->dev newBufferWithLength: NSUInteger(stagingSize) options: MTLResourceStorageModeShared]; - QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, stagingSize)); + QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, quint32(stagingSize))); void *mp = [utexD->d->stagingBuf[currentFrameSlot] contents]; qsizetype curOfs = 0; @@ -1628,14 +1630,14 @@ void QRhiMetal::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate ensureBlit(); [blitEnc copyFromTexture: srcD->d->tex - sourceSlice: u.copy.desc.sourceLayer() - sourceLevel: u.copy.desc.sourceLevel() - sourceOrigin: MTLOriginMake(sp.x(), sp.y(), 0) - sourceSize: MTLSizeMake(size.width(), size.height(), 1) + sourceSlice: NSUInteger(u.copy.desc.sourceLayer()) + sourceLevel: NSUInteger(u.copy.desc.sourceLevel()) + sourceOrigin: MTLOriginMake(NSUInteger(sp.x()), NSUInteger(sp.y()), 0) + sourceSize: MTLSizeMake(NSUInteger(size.width()), NSUInteger(size.height()), 1) toTexture: dstD->d->tex - destinationSlice: u.copy.desc.destinationLayer() - destinationLevel: u.copy.desc.destinationLevel() - destinationOrigin: MTLOriginMake(dp.x(), dp.y(), 0)]; + destinationSlice: NSUInteger(u.copy.desc.destinationLayer()) + destinationLevel: NSUInteger(u.copy.desc.destinationLevel()) + destinationOrigin: MTLOriginMake(NSUInteger(dp.x()), NSUInteger(dp.y()), 0)]; srcD->lastActiveFrameSlot = dstD->lastActiveFrameSlot = currentFrameSlot; } else if (u.type == QRhiResourceUpdateBatchPrivate::TextureOp::Read) { @@ -1675,16 +1677,16 @@ void QRhiMetal::enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdate textureFormatInfo(aRb.format, aRb.pixelSize, &bpl, &aRb.bufSize); aRb.buf = [d->dev newBufferWithLength: aRb.bufSize options: MTLResourceStorageModeShared]; - QRHI_PROF_F(newReadbackBuffer(quint64(quintptr(aRb.buf)), + QRHI_PROF_F(newReadbackBuffer(qint64(qintptr(aRb.buf)), texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD), aRb.bufSize)); ensureBlit(); [blitEnc copyFromTexture: src - sourceSlice: u.read.rb.layer() - sourceLevel: u.read.rb.level() + sourceSlice: NSUInteger(u.read.rb.layer()) + sourceLevel: NSUInteger(u.read.rb.level()) sourceOrigin: MTLOriginMake(0, 0, 0) - sourceSize: MTLSizeMake(srcSize.width(), srcSize.height(), 1) + sourceSize: MTLSizeMake(NSUInteger(srcSize.width()), NSUInteger(srcSize.height()), 1) toBuffer: aRb.buf destinationOffset: 0 destinationBytesPerRow: bpl @@ -1722,14 +1724,14 @@ void QRhiMetal::executeBufferHostWritesForCurrentFrame(QMetalBuffer *bufD) int changeEnd = -1; for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : updates) { Q_ASSERT(bufD == QRHI_RES(QMetalBuffer, u.buf)); - memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), u.data.size()); + memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), size_t(u.data.size())); if (changeBegin == -1 || u.offset < changeBegin) changeBegin = u.offset; if (changeEnd == -1 || u.offset + u.data.size() > changeEnd) changeEnd = u.offset + u.data.size(); } if (changeBegin >= 0 && bufD->d->managed) - [bufD->d->buf[idx] didModifyRange: NSMakeRange(changeBegin, changeEnd - changeBegin)]; + [bufD->d->buf[idx] didModifyRange: NSMakeRange(NSUInteger(changeBegin), NSUInteger(changeEnd - changeBegin))]; updates.clear(); } @@ -1786,7 +1788,7 @@ void QRhiMetal::beginPass(QRhiCommandBuffer *cb, rtD = rtTex->d; cbD->d->currentPassRpDesc = d->createDefaultRenderPass(rtD->dsAttCount, colorClearValue, depthStencilClearValue, rtD->colorAttCount); if (rtTex->m_flags.testFlag(QRhiTextureRenderTarget::PreserveColorContents)) { - for (int i = 0; i < rtD->colorAttCount; ++i) + for (uint i = 0; i < uint(rtD->colorAttCount); ++i) cbD->d->currentPassRpDesc.colorAttachments[i].loadAction = MTLLoadActionLoad; } if (rtD->dsAttCount && rtTex->m_flags.testFlag(QRhiTextureRenderTarget::PreserveDepthStencilContents)) { @@ -1813,15 +1815,15 @@ void QRhiMetal::beginPass(QRhiCommandBuffer *cb, break; } - for (int i = 0; i < rtD->colorAttCount; ++i) { + for (uint i = 0; i < uint(rtD->colorAttCount); ++i) { cbD->d->currentPassRpDesc.colorAttachments[i].texture = rtD->fb.colorAtt[i].tex; - cbD->d->currentPassRpDesc.colorAttachments[i].slice = rtD->fb.colorAtt[i].layer; - cbD->d->currentPassRpDesc.colorAttachments[i].level = rtD->fb.colorAtt[i].level; + cbD->d->currentPassRpDesc.colorAttachments[i].slice = NSUInteger(rtD->fb.colorAtt[i].layer); + cbD->d->currentPassRpDesc.colorAttachments[i].level = NSUInteger(rtD->fb.colorAtt[i].level); if (rtD->fb.colorAtt[i].resolveTex) { cbD->d->currentPassRpDesc.colorAttachments[i].storeAction = MTLStoreActionMultisampleResolve; cbD->d->currentPassRpDesc.colorAttachments[i].resolveTexture = rtD->fb.colorAtt[i].resolveTex; - cbD->d->currentPassRpDesc.colorAttachments[i].resolveSlice = rtD->fb.colorAtt[i].resolveLayer; - cbD->d->currentPassRpDesc.colorAttachments[i].resolveLevel = rtD->fb.colorAtt[i].resolveLevel; + cbD->d->currentPassRpDesc.colorAttachments[i].resolveSlice = NSUInteger(rtD->fb.colorAtt[i].resolveLayer); + cbD->d->currentPassRpDesc.colorAttachments[i].resolveLevel = NSUInteger(rtD->fb.colorAtt[i].resolveLevel); } } @@ -1903,7 +1905,7 @@ void QRhiMetal::dispatch(QRhiCommandBuffer *cb, int x, int y, int z) Q_ASSERT(cbD->recordingPass == QMetalCommandBuffer::ComputePass); QMetalComputePipeline *psD = QRHI_RES(QMetalComputePipeline, cbD->currentComputePipeline); - [cbD->d->currentComputePassEncoder dispatchThreadgroups: MTLSizeMake(x, y, z) + [cbD->d->currentComputePassEncoder dispatchThreadgroups: MTLSizeMake(NSUInteger(x), NSUInteger(y), NSUInteger(z)) threadsPerThreadgroup: psD->d->localSize]; } @@ -1971,12 +1973,12 @@ void QRhiMetal::finishActiveReadbacks(bool forced) if (forced || currentFrameSlot == aRb.activeFrameSlot || aRb.activeFrameSlot < 0) { aRb.result->format = aRb.format; aRb.result->pixelSize = aRb.pixelSize; - aRb.result->data.resize(aRb.bufSize); + aRb.result->data.resize(int(aRb.bufSize)); void *p = [aRb.buf contents]; memcpy(aRb.result->data.data(), p, aRb.bufSize); [aRb.buf release]; - QRHI_PROF_F(releaseReadbackBuffer(quint64(quintptr(aRb.buf)))); + QRHI_PROF_F(releaseReadbackBuffer(qint64(qintptr(aRb.buf)))); if (aRb.result->completed) completedCallbacks.append(aRb.result->completed); @@ -2035,8 +2037,8 @@ bool QMetalBuffer::build() return false; } - const int nonZeroSize = m_size <= 0 ? 256 : m_size; - const int roundedSize = m_usage.testFlag(QRhiBuffer::UniformBuffer) ? aligned(nonZeroSize, 256) : nonZeroSize; + const uint nonZeroSize = m_size <= 0 ? 256 : uint(m_size); + const uint roundedSize = m_usage.testFlag(QRhiBuffer::UniformBuffer) ? aligned<uint>(nonZeroSize, 256) : nonZeroSize; d->managed = false; MTLResourceOptions opts = MTLResourceStorageModeShared; @@ -2123,10 +2125,10 @@ bool QMetalRenderBuffer::build() MTLTextureDescriptor *desc = [[MTLTextureDescriptor alloc] init]; desc.textureType = samples > 1 ? MTLTextureType2DMultisample : MTLTextureType2D; - desc.width = m_pixelSize.width(); - desc.height = m_pixelSize.height(); + desc.width = NSUInteger(m_pixelSize.width()); + desc.height = NSUInteger(m_pixelSize.height()); if (samples > 1) - desc.sampleCount = samples; + desc.sampleCount = NSUInteger(samples); desc.resourceOptions = MTLResourceStorageModePrivate; desc.usage = MTLTextureUsageRenderTarget; @@ -2393,11 +2395,11 @@ bool QMetalTexture::build() else desc.textureType = samples > 1 ? MTLTextureType2DMultisample : MTLTextureType2D; desc.pixelFormat = d->format; - desc.width = size.width(); - desc.height = size.height(); - desc.mipmapLevelCount = mipLevelCount; + desc.width = NSUInteger(size.width()); + desc.height = NSUInteger(size.height()); + desc.mipmapLevelCount = NSUInteger(mipLevelCount); if (samples > 1) - desc.sampleCount = samples; + desc.sampleCount = NSUInteger(samples); desc.resourceOptions = MTLResourceStorageModePrivate; desc.storageMode = MTLStorageModePrivate; desc.usage = MTLTextureUsageShaderRead; @@ -2463,7 +2465,7 @@ id<MTLTexture> QMetalTextureData::viewForLevel(int level) const MTLTextureType type = [tex textureType]; const bool isCube = q->m_flags.testFlag(QRhiTexture::CubeMap); id<MTLTexture> view = [tex newTextureViewWithPixelFormat: format textureType: type - levels: NSMakeRange(level, 1) slices: NSMakeRange(0, isCube ? 6 : 1)]; + levels: NSMakeRange(NSUInteger(level), 1) slices: NSMakeRange(0, isCube ? 6 : 1)]; perLevelViews[level] = view; return view; @@ -2673,13 +2675,13 @@ QRhiRenderPassDescriptor *QMetalTextureRenderTarget::newCompatibleRenderPassDesc for (int i = 0, ie = colorAttachments.count(); i != ie; ++i) { QMetalTexture *texD = QRHI_RES(QMetalTexture, colorAttachments[i].texture()); QMetalRenderBuffer *rbD = QRHI_RES(QMetalRenderBuffer, colorAttachments[i].renderBuffer()); - rpD->colorFormat[i] = texD ? texD->d->format : rbD->d->format; + rpD->colorFormat[i] = int(texD ? texD->d->format : rbD->d->format); } if (m_desc.depthTexture()) - rpD->dsFormat = QRHI_RES(QMetalTexture, m_desc.depthTexture())->d->format; + rpD->dsFormat = int(QRHI_RES(QMetalTexture, m_desc.depthTexture())->d->format); else if (m_desc.depthStencilBuffer()) - rpD->dsFormat = QRHI_RES(QMetalRenderBuffer, m_desc.depthStencilBuffer())->d->format; + rpD->dsFormat = int(QRHI_RES(QMetalRenderBuffer, m_desc.depthStencilBuffer())->d->format); return rpD; } @@ -3079,7 +3081,7 @@ id<MTLLibrary> QRhiMetalData::createMetalLib(const QShader &shader, QShader::Var QShaderCode mtllib = shader.shader({ QShader::MetalLibShader, 12, shaderVariant }); if (!mtllib.shader().isEmpty()) { dispatch_data_t data = dispatch_data_create(mtllib.shader().constData(), - mtllib.shader().size(), + size_t(mtllib.shader().size()), dispatch_get_global_queue(0, 0), DISPATCH_DATA_DESTRUCTOR_DEFAULT); NSError *err = nil; @@ -3139,19 +3141,19 @@ bool QMetalGraphicsPipeline::build() MTLVertexDescriptor *inputLayout = [MTLVertexDescriptor vertexDescriptor]; const QVector<QRhiVertexInputAttribute> attributes = m_vertexInputLayout.attributes(); for (const QRhiVertexInputAttribute &attribute : attributes) { - const int loc = attribute.location(); + const uint loc = uint(attribute.location()); inputLayout.attributes[loc].format = toMetalAttributeFormat(attribute.format()); - inputLayout.attributes[loc].offset = attribute.offset(); - inputLayout.attributes[loc].bufferIndex = firstVertexBinding + attribute.binding(); + inputLayout.attributes[loc].offset = NSUInteger(attribute.offset()); + inputLayout.attributes[loc].bufferIndex = NSUInteger(firstVertexBinding + attribute.binding()); } const QVector<QRhiVertexInputBinding> bindings = m_vertexInputLayout.bindings(); for (int i = 0, ie = bindings.count(); i != ie; ++i) { const QRhiVertexInputBinding &binding(bindings[i]); - const int layoutIdx = firstVertexBinding + i; + const uint layoutIdx = uint(firstVertexBinding + i); inputLayout.layouts[layoutIdx].stepFunction = binding.classification() == QRhiVertexInputBinding::PerInstance ? MTLVertexStepFunctionPerInstance : MTLVertexStepFunctionPerVertex; - inputLayout.layouts[layoutIdx].stepRate = binding.instanceStepRate(); + inputLayout.layouts[layoutIdx].stepRate = NSUInteger(binding.instanceStepRate()); inputLayout.layouts[layoutIdx].stride = binding.stride(); } @@ -3239,8 +3241,8 @@ bool QMetalGraphicsPipeline::build() Q_ASSERT(m_targetBlends.count() == rpD->colorAttachmentCount || (m_targetBlends.isEmpty() && rpD->colorAttachmentCount == 1)); - for (int i = 0, ie = m_targetBlends.count(); i != ie; ++i) { - const QRhiGraphicsPipeline::TargetBlend &b(m_targetBlends[i]); + for (uint i = 0, ie = uint(m_targetBlends.count()); i != ie; ++i) { + const QRhiGraphicsPipeline::TargetBlend &b(m_targetBlends[int(i)]); rpDesc.colorAttachments[i].pixelFormat = MTLPixelFormat(rpD->colorFormat[i]); rpDesc.colorAttachments[i].blendingEnabled = b.enable; rpDesc.colorAttachments[i].sourceRGBBlendFactor = toMetalBlendFactor(b.srcColor); @@ -3262,7 +3264,7 @@ bool QMetalGraphicsPipeline::build() rpDesc.stencilAttachmentPixelFormat = fmt; } - rpDesc.sampleCount = rhiD->effectiveSampleCount(m_sampleCount); + rpDesc.sampleCount = NSUInteger(rhiD->effectiveSampleCount(m_sampleCount)); NSError *err = nil; d->ps = [rhiD->d->dev newRenderPipelineStateWithDescriptor: rpDesc error: &err]; @@ -3517,7 +3519,7 @@ QSize QMetalSwapChain::surfacePixelSize() CAMetalLayer *layer = (CAMetalLayer *) [v layer]; if (layer) { CGSize size = [layer drawableSize]; - return QSize(size.width, size.height); + return QSize(int(size.width), int(size.height)); } } return QSize(); @@ -3532,7 +3534,7 @@ QRhiRenderPassDescriptor *QMetalSwapChain::newCompatibleRenderPassDescriptor() rpD->colorAttachmentCount = 1; rpD->hasDepthStencil = m_depthStencil != nullptr; - rpD->colorFormat[0] = d->colorFormat; + rpD->colorFormat[0] = int(d->colorFormat); // m_depthStencil may not be built yet so cannot rely on computed fields in it rpD->dsFormat = rhiD->d->dev.depth24Stencil8PixelFormatSupported @@ -3616,7 +3618,7 @@ bool QMetalSwapChain::buildOrResize() } rtWrapper.d->pixelSize = pixelSize; - rtWrapper.d->dpr = window->devicePixelRatio(); + rtWrapper.d->dpr = float(window->devicePixelRatio()); rtWrapper.d->sampleCount = samples; rtWrapper.d->colorAttCount = 1; rtWrapper.d->dsAttCount = ds ? 1 : 0; @@ -3627,9 +3629,9 @@ bool QMetalSwapChain::buildOrResize() MTLTextureDescriptor *desc = [[MTLTextureDescriptor alloc] init]; desc.textureType = MTLTextureType2DMultisample; desc.pixelFormat = d->colorFormat; - desc.width = pixelSize.width(); - desc.height = pixelSize.height(); - desc.sampleCount = samples; + desc.width = NSUInteger(pixelSize.width()); + desc.height = NSUInteger(pixelSize.height()); + desc.sampleCount = NSUInteger(samples); desc.resourceOptions = MTLResourceStorageModePrivate; desc.storageMode = MTLStorageModePrivate; desc.usage = MTLTextureUsageRenderTarget; diff --git a/src/gui/rhi/qrhiprofiler.cpp b/src/gui/rhi/qrhiprofiler.cpp index e74e446a1c..1521c0f36e 100644 --- a/src/gui/rhi/qrhiprofiler.cpp +++ b/src/gui/rhi/qrhiprofiler.cpp @@ -319,7 +319,7 @@ void QRhiProfilerPrivate::writeFloat(const char *key, float f) Q_ASSERT(key[0] == 'F'); buf.append(key); buf.append(','); - buf.append(QByteArray::number(f)); + buf.append(QByteArray::number(double(f))); buf.append(','); } @@ -385,7 +385,7 @@ void QRhiProfilerPrivate::newRenderBuffer(QRhiRenderBuffer *rb, bool transientBa const QRhiTexture::Format assumedFormat = type == QRhiRenderBuffer::DepthStencil ? QRhiTexture::D32F : QRhiTexture::RGBA8; quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(assumedFormat, sz, 1, 1); if (sampleCount > 1) - byteSize *= sampleCount; + byteSize *= uint(sampleCount); startEntry(QRhiProfiler::NewRenderBuffer, ts.elapsed(), rb); writeInt("type", type); @@ -416,7 +416,7 @@ void QRhiProfilerPrivate::newTexture(QRhiTexture *tex, bool owns, int mipCount, const QSize sz = tex->pixelSize(); quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(format, sz, mipCount, layerCount); if (sampleCount > 1) - byteSize *= sampleCount; + byteSize *= uint(sampleCount); startEntry(QRhiProfiler::NewTexture, ts.elapsed(), tex); writeInt("width", sz.width()); @@ -467,7 +467,7 @@ void QRhiProfilerPrivate::resizeSwapChain(QRhiSwapChain *sc, int bufferCount, in const QSize sz = sc->currentPixelSize(); quint32 byteSize = rhiDWhenEnabled->approxByteSizeForTexture(QRhiTexture::BGRA8, sz, 1, 1); - byteSize = byteSize * bufferCount + byteSize * msaaBufferCount * sampleCount; + byteSize = byteSize * uint(bufferCount) + byteSize * uint(msaaBufferCount) * uint(sampleCount); startEntry(QRhiProfiler::ResizeSwapChain, ts.elapsed(), sc); writeInt("width", sz.width()); @@ -569,7 +569,7 @@ void QRhiProfilerPrivate::swapChainFrameGpuTime(QRhiSwapChain *sc, float gpuTime } } -void QRhiProfilerPrivate::newReadbackBuffer(quint64 id, QRhiResource *src, quint32 size) +void QRhiProfilerPrivate::newReadbackBuffer(qint64 id, QRhiResource *src, quint32 size) { if (!outputDevice) return; @@ -580,7 +580,7 @@ void QRhiProfilerPrivate::newReadbackBuffer(quint64 id, QRhiResource *src, quint endEntry(); } -void QRhiProfilerPrivate::releaseReadbackBuffer(quint64 id) +void QRhiProfilerPrivate::releaseReadbackBuffer(qint64 id) { if (!outputDevice) return; @@ -590,7 +590,7 @@ void QRhiProfilerPrivate::releaseReadbackBuffer(quint64 id) endEntry(); } -void QRhiProfilerPrivate::vmemStat(int realAllocCount, int subAllocCount, quint32 totalSize, quint32 unusedSize) +void QRhiProfilerPrivate::vmemStat(uint realAllocCount, uint subAllocCount, quint32 totalSize, quint32 unusedSize) { if (!outputDevice) return; diff --git a/src/gui/rhi/qrhiprofiler_p_p.h b/src/gui/rhi/qrhiprofiler_p_p.h index 49c6bd78ed..7d0f183fb1 100644 --- a/src/gui/rhi/qrhiprofiler_p_p.h +++ b/src/gui/rhi/qrhiprofiler_p_p.h @@ -79,10 +79,10 @@ public: void endSwapChainFrame(QRhiSwapChain *sc, int frameCount); void swapChainFrameGpuTime(QRhiSwapChain *sc, float gpuTimeMs); - void newReadbackBuffer(quint64 id, QRhiResource *src, quint32 size); - void releaseReadbackBuffer(quint64 id); + void newReadbackBuffer(qint64 id, QRhiResource *src, quint32 size); + void releaseReadbackBuffer(qint64 id); - void vmemStat(int realAllocCount, int subAllocCount, quint32 totalSize, quint32 unusedSize); + void vmemStat(uint realAllocCount, uint subAllocCount, quint32 totalSize, quint32 unusedSize); void startEntry(QRhiProfiler::StreamOp op, qint64 timestamp, QRhiResource *res); void writeInt(const char *key, qint64 v); diff --git a/src/gui/rhi/qrhivulkan.cpp b/src/gui/rhi/qrhivulkan.cpp index 4f550c6a90..c4f298dafb 100644 --- a/src/gui/rhi/qrhivulkan.cpp +++ b/src/gui/rhi/qrhivulkan.cpp @@ -211,7 +211,8 @@ QT_BEGIN_NAMESPACE \brief Holds the Vulkan render pass object backing a QRhiRenderPassDescriptor. */ -static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign) +template <class Int> +inline Int aligned(Int v, Int byteAlign) { return (v + byteAlign - 1) & ~(byteAlign - 1); } @@ -370,7 +371,7 @@ bool QRhiVulkan::create(QRhi::Flags flags) auto queryQueueFamilyProps = [this, &queueFamilyProps] { uint32_t queueCount = 0; f->vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr); - queueFamilyProps.resize(queueCount); + queueFamilyProps.resize(int(queueCount)); f->vkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueFamilyProps.data()); }; @@ -391,7 +392,7 @@ bool QRhiVulkan::create(QRhi::Flags flags) int requestedPhysDevIndex = -1; if (qEnvironmentVariableIsSet("QT_VK_PHYSICAL_DEVICE_INDEX")) requestedPhysDevIndex = qEnvironmentVariableIntValue("QT_VK_PHYSICAL_DEVICE_INDEX"); - for (uint32_t i = 0; i < physDevCount; ++i) { + for (int i = 0; i < int(physDevCount); ++i) { f->vkGetPhysicalDeviceProperties(physDevs[i], &physDevProperties); qCDebug(QRHI_LOG_INFO, "Physical device %d: '%s' %d.%d.%d", i, physDevProperties.deviceName, @@ -423,7 +424,7 @@ bool QRhiVulkan::create(QRhi::Flags flags) i, queueFamilyProps[i].queueFlags, queueFamilyProps[i].queueCount); if (gfxQueueFamilyIdx == -1 && (queueFamilyProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) - && (!maybeWindow || inst->supportsPresent(physDev, i, maybeWindow))) + && (!maybeWindow || inst->supportsPresent(physDev, uint32_t(i), maybeWindow))) { if (queueFamilyProps[i].queueFlags & VK_QUEUE_COMPUTE_BIT) gfxQueueFamilyIdx = i; @@ -444,7 +445,7 @@ bool QRhiVulkan::create(QRhi::Flags flags) const float prio[] = { 0 }; memset(queueInfo, 0, sizeof(queueInfo)); queueInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; - queueInfo[0].queueFamilyIndex = gfxQueueFamilyIdx; + queueInfo[0].queueFamilyIndex = uint32_t(gfxQueueFamilyIdx); queueInfo[0].queueCount = 1; queueInfo[0].pQueuePriorities = prio; @@ -480,9 +481,9 @@ bool QRhiVulkan::create(QRhi::Flags flags) devInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; devInfo.queueCreateInfoCount = 1; devInfo.pQueueCreateInfos = queueInfo; - devInfo.enabledLayerCount = devLayers.count(); + devInfo.enabledLayerCount = uint32_t(devLayers.count()); devInfo.ppEnabledLayerNames = devLayers.constData(); - devInfo.enabledExtensionCount = requestedDevExts.count(); + devInfo.enabledExtensionCount = uint32_t(requestedDevExts.count()); devInfo.ppEnabledExtensionNames = requestedDevExts.constData(); err = f->vkCreateDevice(physDev, &devInfo, nullptr, &dev); @@ -498,7 +499,7 @@ bool QRhiVulkan::create(QRhi::Flags flags) VkCommandPoolCreateInfo poolInfo; memset(&poolInfo, 0, sizeof(poolInfo)); poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; - poolInfo.queueFamilyIndex = gfxQueueFamilyIdx; + poolInfo.queueFamilyIndex = uint32_t(gfxQueueFamilyIdx); VkResult err = df->vkCreateCommandPool(dev, &poolInfo, nullptr, &cmdPool); if (err != VK_SUCCESS) { qWarning("Failed to create command pool: %d", err); @@ -508,7 +509,7 @@ bool QRhiVulkan::create(QRhi::Flags flags) if (gfxQueueFamilyIdx != -1) { if (!gfxQueue) - df->vkGetDeviceQueue(dev, gfxQueueFamilyIdx, 0, &gfxQueue); + df->vkGetDeviceQueue(dev, uint32_t(gfxQueueFamilyIdx), 0, &gfxQueue); if (queueFamilyProps.isEmpty()) queryQueueFamilyProps(); @@ -691,7 +692,7 @@ bool QRhiVulkan::allocateDescriptorSet(VkDescriptorSetAllocateInfo *allocInfo, V df->vkResetDescriptorPool(dev, descriptorPools[i].pool, 0); descriptorPools[i].allocedDescSets = 0; } - if (descriptorPools[i].allocedDescSets + allocInfo->descriptorSetCount <= QVK_DESC_SETS_PER_POOL) { + if (descriptorPools[i].allocedDescSets + int(allocInfo->descriptorSetCount) <= QVK_DESC_SETS_PER_POOL) { VkResult err = tryAllocate(i); if (err == VK_SUCCESS) { descriptorPools[i].allocedDescSets += allocInfo->descriptorSetCount; @@ -901,8 +902,8 @@ bool QRhiVulkan::createTransientImage(VkFormat format, imgInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; imgInfo.imageType = VK_IMAGE_TYPE_2D; imgInfo.format = format; - imgInfo.extent.width = pixelSize.width(); - imgInfo.extent.height = pixelSize.height(); + imgInfo.extent.width = uint32_t(pixelSize.width()); + imgInfo.extent.height = uint32_t(pixelSize.height()); imgInfo.extent.depth = 1; imgInfo.mipLevels = imgInfo.arrayLayers = 1; imgInfo.samples = samples; @@ -925,7 +926,7 @@ bool QRhiVulkan::createTransientImage(VkFormat format, VkMemoryAllocateInfo memInfo; memset(&memInfo, 0, sizeof(memInfo)); memInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; - memInfo.allocationSize = aligned(memReq.size, memReq.alignment) * count; + memInfo.allocationSize = aligned(memReq.size, memReq.alignment) * VkDeviceSize(count); uint32_t startIndex = 0; do { @@ -1175,7 +1176,7 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, VkSubpassDescription subpassDesc; memset(&subpassDesc, 0, sizeof(subpassDesc)); subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpassDesc.colorAttachmentCount = colorRefs.count(); + subpassDesc.colorAttachmentCount = uint32_t(colorRefs.count()); Q_ASSERT(colorRefs.count() == resolveRefs.count()); subpassDesc.pColorAttachments = !colorRefs.isEmpty() ? colorRefs.constData() : nullptr; subpassDesc.pDepthStencilAttachment = hasDepthStencil ? &dsRef : nullptr; @@ -1184,7 +1185,7 @@ bool QRhiVulkan::createOffscreenRenderPass(VkRenderPass *rp, VkRenderPassCreateInfo rpInfo; memset(&rpInfo, 0, sizeof(rpInfo)); rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; - rpInfo.attachmentCount = attDescs.count(); + rpInfo.attachmentCount = uint32_t(attDescs.count()); rpInfo.pAttachments = attDescs.constData(); rpInfo.subpassCount = 1; rpInfo.pSubpasses = &subpassDesc; @@ -1325,7 +1326,7 @@ bool QRhiVulkan::recreateSwapChain(QRhiSwapChain *swapChain) } if (actualSwapChainBufferCount != reqBufferCount) qCDebug(QRHI_LOG_INFO, "Actual swapchain buffer count is %u", actualSwapChainBufferCount); - swapChainD->bufferCount = actualSwapChainBufferCount; + swapChainD->bufferCount = int(actualSwapChainBufferCount); VkImage swapChainImages[QVkSwapChain::MAX_BUFFER_COUNT]; err = vkGetSwapchainImagesKHR(dev, swapChainD->sc, &actualSwapChainBufferCount, swapChainImages); @@ -1540,12 +1541,12 @@ QRhi::FrameOpResult QRhiVulkan::beginFrame(QRhiSwapChain *swapChain, QRhi::Begin // will make B wait for A's frame 0 commands, so if a resource is written // in B's frame or when B checks for pending resource releases, that won't // mess up A's in-flight commands (as they are not in flight anymore). - waitCommandCompletion(swapChainD->currentFrameSlot); + waitCommandCompletion(int(swapChainD->currentFrameSlot)); // Now is the time to read the timestamps for the previous frame for this slot. if (frame.timestampQueryIndex >= 0) { quint64 timestamp[2] = { 0, 0 }; - VkResult err = df->vkGetQueryPoolResults(dev, timestampQueryPool, frame.timestampQueryIndex, 2, + VkResult err = df->vkGetQueryPoolResults(dev, timestampQueryPool, uint32_t(frame.timestampQueryIndex), 2, 2 * sizeof(quint64), timestamp, sizeof(quint64), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT); timestampQueryPoolMap.clearBit(frame.timestampQueryIndex / 2); @@ -1585,10 +1586,10 @@ QRhi::FrameOpResult QRhiVulkan::beginFrame(QRhiSwapChain *swapChain, QRhi::Begin } } if (timestampQueryIdx >= 0) { - df->vkCmdResetQueryPool(frame.cmdBuf, timestampQueryPool, timestampQueryIdx, 2); + df->vkCmdResetQueryPool(frame.cmdBuf, timestampQueryPool, uint32_t(timestampQueryIdx), 2); // record timestamp at the start of the command buffer df->vkCmdWriteTimestamp(frame.cmdBuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, - timestampQueryPool, timestampQueryIdx); + timestampQueryPool, uint32_t(timestampQueryIdx)); frame.timestampQueryIndex = timestampQueryIdx; } @@ -1598,7 +1599,7 @@ QRhi::FrameOpResult QRhiVulkan::beginFrame(QRhiSwapChain *swapChain, QRhi::Begin QVkSwapChain::ImageResources &image(swapChainD->imageRes[swapChainD->currentImageIndex]); swapChainD->rtWrapper.d.fb = image.fb; - currentFrameSlot = swapChainD->currentFrameSlot; + currentFrameSlot = int(swapChainD->currentFrameSlot); currentSwapChain = swapChainD; if (swapChainD->ds) swapChainD->ds->lastActiveFrameSlot = currentFrameSlot; @@ -1653,7 +1654,7 @@ QRhi::FrameOpResult QRhiVulkan::endFrame(QRhiSwapChain *swapChain, QRhi::EndFram // record another timestamp, when enabled if (frame.timestampQueryIndex >= 0) { df->vkCmdWriteTimestamp(frame.cmdBuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, - timestampQueryPool, frame.timestampQueryIndex + 1); + timestampQueryPool, uint32_t(frame.timestampQueryIndex + 1)); } // stop recording and submit to the queue @@ -1932,8 +1933,8 @@ static inline QRhiPassResourceTracker::UsageState toPassTrackerUsageState(const { QRhiPassResourceTracker::UsageState u; u.layout = 0; // unused with buffers - u.access = bufUsage.access; - u.stage = bufUsage.stage; + u.access = int(bufUsage.access); + u.stage = int(bufUsage.stage); return u; } @@ -1941,8 +1942,8 @@ static inline QRhiPassResourceTracker::UsageState toPassTrackerUsageState(const { QRhiPassResourceTracker::UsageState u; u.layout = texUsage.layout; - u.access = texUsage.access; - u.stage = texUsage.stage; + u.access = int(texUsage.access); + u.stage = int(texUsage.stage); return u; } @@ -2106,8 +2107,8 @@ void QRhiVulkan::beginPass(QRhiCommandBuffer *cb, rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; rpBeginInfo.renderPass = rtD->rp->rp; rpBeginInfo.framebuffer = rtD->fb; - rpBeginInfo.renderArea.extent.width = rtD->pixelSize.width(); - rpBeginInfo.renderArea.extent.height = rtD->pixelSize.height(); + rpBeginInfo.renderArea.extent.width = uint32_t(rtD->pixelSize.width()); + rpBeginInfo.renderArea.extent.height = uint32_t(rtD->pixelSize.height()); QVarLengthArray<VkClearValue, 4> cvs; for (int i = 0; i < rtD->colorAttCount; ++i) { @@ -2127,7 +2128,7 @@ void QRhiVulkan::beginPass(QRhiCommandBuffer *cb, float(colorClearValue.alphaF()) } }; cvs.append(cv); } - rpBeginInfo.clearValueCount = cvs.count(); + rpBeginInfo.clearValueCount = uint32_t(cvs.count()); QVkCommandBuffer::Command cmd; cmd.cmd = QVkCommandBuffer::Command::BeginRenderPass; @@ -2229,7 +2230,7 @@ void QRhiVulkan::dispatch(QRhiCommandBuffer *cb, int x, int y, int z) Q_ASSERT(cbD->recordingPass == QVkCommandBuffer::ComputePass); if (cbD->useSecondaryCb) { - df->vkCmdDispatch(cbD->secondaryCbs.last(), x, y, z); + df->vkCmdDispatch(cbD->secondaryCbs.last(), uint32_t(x), uint32_t(y), uint32_t(z)); } else { QVkCommandBuffer::Command cmd; cmd.cmd = QVkCommandBuffer::Command::Dispatch; @@ -2245,7 +2246,7 @@ VkShaderModule QRhiVulkan::createShader(const QByteArray &spirv) VkShaderModuleCreateInfo shaderInfo; memset(&shaderInfo, 0, sizeof(shaderInfo)); shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - shaderInfo.codeSize = spirv.size(); + shaderInfo.codeSize = size_t(spirv.size()); shaderInfo.pCode = reinterpret_cast<const quint32 *>(spirv.constData()); VkShaderModule shaderModule; VkResult err = df->vkCreateShaderModule(dev, &shaderInfo, nullptr, &shaderModule); @@ -2292,7 +2293,7 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i memset(&writeInfo, 0, sizeof(writeInfo)); writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; writeInfo.dstSet = srbD->descSets[frameSlot]; - writeInfo.dstBinding = b->binding; + writeInfo.dstBinding = uint32_t(b->binding); writeInfo.descriptorCount = 1; switch (b->type) { @@ -2306,8 +2307,8 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i bd.ubuf.generation = bufD->generation; VkDescriptorBufferInfo bufInfo; bufInfo.buffer = bufD->m_type == QRhiBuffer::Dynamic ? bufD->buffers[frameSlot] : bufD->buffers[0]; - bufInfo.offset = b->u.ubuf.offset; - bufInfo.range = b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size; + bufInfo.offset = VkDeviceSize(b->u.ubuf.offset); + bufInfo.range = VkDeviceSize(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size); // be nice and assert when we know the vulkan device would die a horrible death due to non-aligned reads Q_ASSERT(aligned(bufInfo.offset, ubufAlign) == bufInfo.offset); bufferInfos.append(bufInfo); @@ -2364,8 +2365,8 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i bd.sbuf.generation = bufD->generation; VkDescriptorBufferInfo bufInfo; bufInfo.buffer = bufD->m_type == QRhiBuffer::Dynamic ? bufD->buffers[frameSlot] : bufD->buffers[0]; - bufInfo.offset = b->u.ubuf.offset; - bufInfo.range = b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size; + bufInfo.offset = VkDeviceSize(b->u.ubuf.offset); + bufInfo.range = VkDeviceSize(b->u.ubuf.maybeSize ? b->u.ubuf.maybeSize : bufD->m_size); bufferInfos.append(bufInfo); writeInfo.pBufferInfo = &bufferInfos.last(); } @@ -2379,7 +2380,7 @@ void QRhiVulkan::updateShaderResourceBindings(QRhiShaderResourceBindings *srb, i ++frameSlot; } - df->vkUpdateDescriptorSets(dev, writeInfos.count(), writeInfos.constData(), 0, nullptr); + df->vkUpdateDescriptorSets(dev, uint32_t(writeInfos.count()), writeInfos.constData(), 0, nullptr); } static inline bool accessIsWrite(VkAccessFlags access) @@ -2487,10 +2488,10 @@ void QRhiVulkan::subresourceBarrier(QVkCommandBuffer *cbD, VkImage image, memset(&barrier, 0, sizeof(barrier)); barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - barrier.subresourceRange.baseMipLevel = startLevel; - barrier.subresourceRange.levelCount = levelCount; - barrier.subresourceRange.baseArrayLayer = startLayer; - barrier.subresourceRange.layerCount = layerCount; + barrier.subresourceRange.baseMipLevel = uint32_t(startLevel); + barrier.subresourceRange.levelCount = uint32_t(levelCount); + barrier.subresourceRange.baseArrayLayer = uint32_t(startLayer); + barrier.subresourceRange.layerCount = uint32_t(layerCount); barrier.oldLayout = oldLayout; barrier.newLayout = newLayout; barrier.srcAccessMask = srcAccess; @@ -2511,7 +2512,7 @@ VkDeviceSize QRhiVulkan::subresUploadByteSize(const QRhiTextureSubresourceUpload const qsizetype imageSizeBytes = subresDesc.image().isNull() ? subresDesc.data().size() : subresDesc.image().sizeInBytes(); if (imageSizeBytes > 0) - size += aligned(imageSizeBytes, texbufAlign); + size += aligned(VkDeviceSize(imageSizeBytes), texbufAlign); return size; } @@ -2528,8 +2529,8 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level, memset(©Info, 0, sizeof(copyInfo)); copyInfo.bufferOffset = *curOfs; copyInfo.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - copyInfo.imageSubresource.mipLevel = level; - copyInfo.imageSubresource.baseArrayLayer = layer; + copyInfo.imageSubresource.mipLevel = uint32_t(level); + copyInfo.imageSubresource.baseArrayLayer = uint32_t(layer); copyInfo.imageSubresource.layerCount = 1; copyInfo.imageExtent.depth = 1; @@ -2544,7 +2545,7 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level, // be taken into account for bufferRowLength. int bpc = qMax(1, image.depth() / 8); // this is in pixels, not bytes, to make it more complicated... - copyInfo.bufferRowLength = image.bytesPerLine() / bpc; + copyInfo.bufferRowLength = uint32_t(image.bytesPerLine() / bpc); if (!subresDesc.sourceSize().isEmpty() || !subresDesc.sourceTopLeft().isNull()) { const int sx = subresDesc.sourceTopLeft().x(); const int sy = subresDesc.sourceTopLeft().y(); @@ -2554,7 +2555,7 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level, // The staging buffer will get the full image // regardless, just adjust the vk // buffer-to-image copy start offset. - copyInfo.bufferOffset += sy * image.bytesPerLine() + sx * 4; + copyInfo.bufferOffset += VkDeviceSize(sy * image.bytesPerLine() + sx * 4); // bufferRowLength remains set to the original image's width } else { image = image.copy(sx, sy, size.width(), size.height()); @@ -2563,13 +2564,13 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level, // space reserved for this mip will be unused. copySizeBytes = image.sizeInBytes(); bpc = qMax(1, image.depth() / 8); - copyInfo.bufferRowLength = image.bytesPerLine() / bpc; + copyInfo.bufferRowLength = uint32_t(image.bytesPerLine() / bpc); } } copyInfo.imageOffset.x = dp.x(); copyInfo.imageOffset.y = dp.y(); - copyInfo.imageExtent.width = size.width(); - copyInfo.imageExtent.height = size.height(); + copyInfo.imageExtent.width = uint32_t(size.width()); + copyInfo.imageExtent.height = uint32_t(size.height()); copyInfos->append(copyInfo); } else if (!rawData.isEmpty() && isCompressedFormat(texD->m_format)) { copySizeBytes = imageSizeBytes = rawData.size(); @@ -2588,8 +2589,8 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level, copyInfo.imageOffset.y = aligned(dp.y(), blockDim.height()); // width and height must be multiples of the block width and height // or x + width and y + height must equal the subresource width and height - copyInfo.imageExtent.width = dp.x() + w == subresw ? w : aligned(w, blockDim.width()); - copyInfo.imageExtent.height = dp.y() + h == subresh ? h : aligned(h, blockDim.height()); + copyInfo.imageExtent.width = uint32_t(dp.x() + w == subresw ? w : aligned(w, blockDim.width())); + copyInfo.imageExtent.height = uint32_t(dp.y() + h == subresh ? h : aligned(h, blockDim.height())); copyInfos->append(copyInfo); } else if (!rawData.isEmpty()) { copySizeBytes = imageSizeBytes = rawData.size(); @@ -2599,15 +2600,15 @@ void QRhiVulkan::prepareUploadSubres(QVkTexture *texD, int layer, int level, size = subresDesc.sourceSize(); copyInfo.imageOffset.x = dp.x(); copyInfo.imageOffset.y = dp.y(); - copyInfo.imageExtent.width = size.width(); - copyInfo.imageExtent.height = size.height(); + copyInfo.imageExtent.width = uint32_t(size.width()); + copyInfo.imageExtent.height = uint32_t(size.height()); copyInfos->append(copyInfo); } else { qWarning("Invalid texture upload for %p layer=%d mip=%d", texD, layer, level); } - memcpy(reinterpret_cast<char *>(mp) + *curOfs, src, copySizeBytes); - *curOfs += aligned(imageSizeBytes, texbufAlign); + memcpy(reinterpret_cast<char *>(mp) + *curOfs, src, size_t(copySizeBytes)); + *curOfs += aligned(VkDeviceSize(imageSizeBytes), texbufAlign); } void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdateBatch *resourceUpdates) @@ -2633,7 +2634,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; // must cover the entire buffer - this way multiple, partial updates per frame // are supported even when the staging buffer is reused (Static) - bufferInfo.size = bufD->m_size; + bufferInfo.size = VkDeviceSize(bufD->m_size); bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT; VmaAllocationCreateInfo allocInfo; @@ -2645,7 +2646,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat &bufD->stagingBuffers[currentFrameSlot], &allocation, nullptr); if (err == VK_SUCCESS) { bufD->stagingAllocations[currentFrameSlot] = allocation; - QRHI_PROF_F(newBufferStagingArea(bufD, currentFrameSlot, bufD->m_size)); + QRHI_PROF_F(newBufferStagingArea(bufD, currentFrameSlot, quint32(bufD->m_size))); } else { qWarning("Failed to create staging buffer of size %d: %d", bufD->m_size, err); continue; @@ -2659,18 +2660,18 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat qWarning("Failed to map buffer: %d", err); continue; } - memcpy(static_cast<uchar *>(p) + u.offset, u.data.constData(), u.data.size()); + memcpy(static_cast<uchar *>(p) + u.offset, u.data.constData(), size_t(u.data.size())); vmaUnmapMemory(toVmaAllocator(allocator), a); - vmaFlushAllocation(toVmaAllocator(allocator), a, u.offset, u.data.size()); + vmaFlushAllocation(toVmaAllocator(allocator), a, VkDeviceSize(u.offset), VkDeviceSize(u.data.size())); trackedBufferBarrier(cbD, bufD, 0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); VkBufferCopy copyInfo; memset(©Info, 0, sizeof(copyInfo)); - copyInfo.srcOffset = u.offset; - copyInfo.dstOffset = u.offset; - copyInfo.size = u.data.size(); + copyInfo.srcOffset = VkDeviceSize(u.offset); + copyInfo.dstOffset = VkDeviceSize(u.offset); + copyInfo.size = VkDeviceSize(u.data.size()); QVkCommandBuffer::Command cmd; cmd.cmd = QVkCommandBuffer::Command::CopyBuffer; @@ -2732,7 +2733,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat continue; } utexD->stagingAllocations[currentFrameSlot] = allocation; - QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, stagingSize)); + QRHI_PROF_F(newTextureStagingArea(utexD, currentFrameSlot, quint32(stagingSize))); BufferImageCopyList copyInfos; size_t curOfs = 0; @@ -2799,24 +2800,24 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat memset(®ion, 0, sizeof(region)); region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - region.srcSubresource.mipLevel = u.copy.desc.sourceLevel(); - region.srcSubresource.baseArrayLayer = u.copy.desc.sourceLayer(); + region.srcSubresource.mipLevel = uint32_t(u.copy.desc.sourceLevel()); + region.srcSubresource.baseArrayLayer = uint32_t(u.copy.desc.sourceLayer()); region.srcSubresource.layerCount = 1; region.srcOffset.x = u.copy.desc.sourceTopLeft().x(); region.srcOffset.y = u.copy.desc.sourceTopLeft().y(); region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - region.dstSubresource.mipLevel = u.copy.desc.destinationLevel(); - region.dstSubresource.baseArrayLayer = u.copy.desc.destinationLayer(); + region.dstSubresource.mipLevel = uint32_t(u.copy.desc.destinationLevel()); + region.dstSubresource.baseArrayLayer = uint32_t(u.copy.desc.destinationLayer()); region.dstSubresource.layerCount = 1; region.dstOffset.x = u.copy.desc.destinationTopLeft().x(); region.dstOffset.y = u.copy.desc.destinationTopLeft().y(); const QSize size = u.copy.desc.pixelSize().isEmpty() ? srcD->m_pixelSize : u.copy.desc.pixelSize(); - region.extent.width = size.width(); - region.extent.height = size.height(); + region.extent.width = uint32_t(size.width()); + region.extent.height = uint32_t(size.height()); region.extent.depth = 1; trackedImageBarrier(cbD, srcD, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, @@ -2883,7 +2884,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat VkResult err = vmaCreateBuffer(toVmaAllocator(allocator), &bufferInfo, &allocInfo, &aRb.buf, &allocation, nullptr); if (err == VK_SUCCESS) { aRb.bufAlloc = allocation; - QRHI_PROF_F(newReadbackBuffer(quint64(aRb.buf), + QRHI_PROF_F(newReadbackBuffer(qint64(aRb.buf), texD ? static_cast<QRhiResource *>(texD) : static_cast<QRhiResource *>(swapChainD), aRb.bufSize)); } else { @@ -2896,11 +2897,11 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat memset(©Desc, 0, sizeof(copyDesc)); copyDesc.bufferOffset = 0; copyDesc.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - copyDesc.imageSubresource.mipLevel = u.read.rb.level(); - copyDesc.imageSubresource.baseArrayLayer = u.read.rb.layer(); + copyDesc.imageSubresource.mipLevel = uint32_t(u.read.rb.level()); + copyDesc.imageSubresource.baseArrayLayer = uint32_t(u.read.rb.layer()); copyDesc.imageSubresource.layerCount = 1; - copyDesc.imageExtent.width = aRb.pixelSize.width(); - copyDesc.imageExtent.height = aRb.pixelSize.height(); + copyDesc.imageExtent.width = uint32_t(aRb.pixelSize.width()); + copyDesc.imageExtent.height = uint32_t(aRb.pixelSize.height()); copyDesc.imageExtent.depth = 1; if (texD) { @@ -2953,7 +2954,7 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat if (!origStage) origStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - for (uint level = 1; level < utexD->mipLevelCount; ++level) { + for (int level = 1; level < int(utexD->mipLevelCount); ++level) { if (level == 1) { subresourceBarrier(cbD, utexD->image, origLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, @@ -2981,8 +2982,8 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat memset(®ion, 0, sizeof(region)); region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - region.srcSubresource.mipLevel = level - 1; - region.srcSubresource.baseArrayLayer = u.mipgen.layer; + region.srcSubresource.mipLevel = uint32_t(level) - 1; + region.srcSubresource.baseArrayLayer = uint32_t(u.mipgen.layer); region.srcSubresource.layerCount = 1; region.srcOffsets[1].x = qMax(1, w); @@ -2990,8 +2991,8 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat region.srcOffsets[1].z = 1; region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - region.dstSubresource.mipLevel = level; - region.dstSubresource.baseArrayLayer = u.mipgen.layer; + region.dstSubresource.mipLevel = uint32_t(level); + region.dstSubresource.baseArrayLayer = uint32_t(u.mipgen.layer); region.dstSubresource.layerCount = 1; region.dstOffsets[1].x = qMax(1, w >> 1); @@ -3018,13 +3019,13 @@ void QRhiVulkan::enqueueResourceUpdates(QVkCommandBuffer *cbD, QRhiResourceUpdat VK_ACCESS_TRANSFER_READ_BIT, origAccess, VK_PIPELINE_STAGE_TRANSFER_BIT, origStage, u.mipgen.layer, 1, - 0, utexD->mipLevelCount - 1); + 0, int(utexD->mipLevelCount) - 1); subresourceBarrier(cbD, utexD->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, origLayout, VK_ACCESS_TRANSFER_WRITE_BIT, origAccess, VK_PIPELINE_STAGE_TRANSFER_BIT, origStage, u.mipgen.layer, 1, - utexD->mipLevelCount - 1, 1); + int(utexD->mipLevelCount) - 1, 1); } utexD->lastActiveFrameSlot = currentFrameSlot; @@ -3055,7 +3056,7 @@ void QRhiVulkan::executeBufferHostWritesForCurrentFrame(QVkBuffer *bufD) int changeEnd = -1; for (const QRhiResourceUpdateBatchPrivate::DynamicBufferUpdate &u : updates) { Q_ASSERT(bufD == QRHI_RES(QVkBuffer, u.buf)); - memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), u.data.size()); + memcpy(static_cast<char *>(p) + u.offset, u.data.constData(), size_t(u.data.size())); if (changeBegin == -1 || u.offset < changeBegin) changeBegin = u.offset; if (changeEnd == -1 || u.offset + u.data.size() > changeEnd) @@ -3063,7 +3064,7 @@ void QRhiVulkan::executeBufferHostWritesForCurrentFrame(QVkBuffer *bufD) } vmaUnmapMemory(toVmaAllocator(allocator), a); if (changeBegin >= 0) - vmaFlushAllocation(toVmaAllocator(allocator), a, changeBegin, changeEnd - changeBegin); + vmaFlushAllocation(toVmaAllocator(allocator), a, VkDeviceSize(changeBegin), VkDeviceSize(changeEnd - changeBegin)); updates.clear(); } @@ -3164,7 +3165,7 @@ void QRhiVulkan::finishActiveReadbacks(bool forced) if (forced || currentFrameSlot == aRb.activeFrameSlot || aRb.activeFrameSlot < 0) { aRb.result->format = aRb.format; aRb.result->pixelSize = aRb.pixelSize; - aRb.result->data.resize(aRb.bufSize); + aRb.result->data.resize(int(aRb.bufSize)); void *p = nullptr; VmaAllocation a = toVmaAllocation(aRb.bufAlloc); VkResult err = vmaMapMemory(toVmaAllocator(allocator), a, &p); @@ -3176,7 +3177,7 @@ void QRhiVulkan::finishActiveReadbacks(bool forced) vmaUnmapMemory(toVmaAllocator(allocator), a); vmaDestroyBuffer(toVmaAllocator(allocator), aRb.buf, a); - QRHI_PROF_F(releaseReadbackBuffer(quint64(aRb.buf))); + QRHI_PROF_F(releaseReadbackBuffer(qint64(aRb.buf))); if (aRb.result->completed) completedCallbacks.append(aRb.result->completed); @@ -3266,7 +3267,7 @@ void QRhiVulkan::recordPrimaryCommandBuffer(QVkCommandBuffer *cbD) case QVkCommandBuffer::Command::CopyBufferToImage: df->vkCmdCopyBufferToImage(cbD->cb, cmd.args.copyBufferToImage.src, cmd.args.copyBufferToImage.dst, cmd.args.copyBufferToImage.dstLayout, - cmd.args.copyBufferToImage.count, + uint32_t(cmd.args.copyBufferToImage.count), cbD->pools.bufferImageCopy.constData() + cmd.args.copyBufferToImage.bufferImageCopyIndex); break; case QVkCommandBuffer::Command::CopyImage: @@ -3315,13 +3316,13 @@ void QRhiVulkan::recordPrimaryCommandBuffer(QVkCommandBuffer *cbD) df->vkCmdBindDescriptorSets(cbD->cb, cmd.args.bindDescriptorSet.bindPoint, cmd.args.bindDescriptorSet.pipelineLayout, 0, 1, &cmd.args.bindDescriptorSet.descSet, - cmd.args.bindDescriptorSet.dynamicOffsetCount, + uint32_t(cmd.args.bindDescriptorSet.dynamicOffsetCount), offsets); } break; case QVkCommandBuffer::Command::BindVertexBuffer: - df->vkCmdBindVertexBuffers(cbD->cb, cmd.args.bindVertexBuffer.startBinding, - cmd.args.bindVertexBuffer.count, + df->vkCmdBindVertexBuffers(cbD->cb, uint32_t(cmd.args.bindVertexBuffer.startBinding), + uint32_t(cmd.args.bindVertexBuffer.count), cbD->pools.vertexBuffer.constData() + cmd.args.bindVertexBuffer.vertexBufferIndex, cbD->pools.vertexBufferOffset.constData() + cmd.args.bindVertexBuffer.vertexBufferOffsetIndex); break; @@ -3367,7 +3368,7 @@ void QRhiVulkan::recordPrimaryCommandBuffer(QVkCommandBuffer *cbD) recordTransitionPassResources(cbD, cbD->passResTrackers[cmd.args.transitionResources.trackerIndex]); break; case QVkCommandBuffer::Command::Dispatch: - df->vkCmdDispatch(cbD->cb, cmd.args.dispatch.x, cmd.args.dispatch.y, cmd.args.dispatch.z); + df->vkCmdDispatch(cbD->cb, uint32_t(cmd.args.dispatch.x), uint32_t(cmd.args.dispatch.y), uint32_t(cmd.args.dispatch.z)); break; case QVkCommandBuffer::Command::ExecuteSecondary: df->vkCmdExecuteCommands(cbD->cb, 1, &cmd.args.executeSecondary.cb); @@ -3421,8 +3422,8 @@ static inline VkPipelineStageFlags toVkPipelineStage(QRhiPassResourceTracker::Bu static inline QVkBuffer::UsageState toVkBufferUsageState(QRhiPassResourceTracker::UsageState usage) { QVkBuffer::UsageState u; - u.access = usage.access; - u.stage = usage.stage; + u.access = VkAccessFlags(usage.access); + u.stage = VkPipelineStageFlags(usage.stage); return u; } @@ -3494,8 +3495,8 @@ static inline QVkTexture::UsageState toVkTextureUsageState(QRhiPassResourceTrack { QVkTexture::UsageState u; u.layout = VkImageLayout(usage.layout); - u.access = usage.access; - u.stage = usage.stage; + u.access = VkAccessFlags(usage.access); + u.stage = VkPipelineStageFlags(usage.stage); return u; } @@ -3603,7 +3604,7 @@ QRhiBuffer *QRhiVulkan::createBuffer(QRhiBuffer::Type type, QRhiBuffer::UsageFla int QRhiVulkan::ubufAlignment() const { - return ubufAlign; // typically 256 (bytes) + return int(ubufAlign); // typically 256 (bytes) } bool QRhiVulkan::isYUpInFramebuffer() const @@ -3711,9 +3712,9 @@ int QRhiVulkan::resourceLimit(QRhi::ResourceLimit limit) const case QRhi::TextureSizeMin: return 1; case QRhi::TextureSizeMax: - return physDevProperties.limits.maxImageDimension2D; + return int(physDevProperties.limits.maxImageDimension2D); case QRhi::MaxColorAttachments: - return physDevProperties.limits.maxColorAttachments; + return int(physDevProperties.limits.maxColorAttachments); case QRhi::FramesInFlight: return QVK_FRAMES_IN_FLIGHT; default: @@ -3736,7 +3737,7 @@ void QRhiVulkan::sendVMemStatsToProfiler() VmaStats stats; vmaCalculateStats(toVmaAllocator(allocator), &stats); QRHI_PROF_F(vmemStat(stats.total.blockCount, stats.total.allocationCount, - stats.total.usedBytes, stats.total.unusedBytes)); + quint32(stats.total.usedBytes), quint32(stats.total.unusedBytes))); } void QRhiVulkan::makeThreadLocalNativeContextCurrent() @@ -4008,7 +4009,7 @@ void QRhiVulkan::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBin gfxPsD ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_COMPUTE, gfxPsD ? gfxPsD->layout : compPsD->layout, 0, 1, &srbD->descSets[descSetIdx], - dynOfs.count(), + uint32_t(dynOfs.count()), dynOfs.count() ? dynOfs.constData() : nullptr); } else { QVkCommandBuffer::Command cmd; @@ -4078,8 +4079,8 @@ void QRhiVulkan::setVertexInput(QRhiCommandBuffer *cb, } if (cbD->useSecondaryCb) { - df->vkCmdBindVertexBuffers(cbD->secondaryCbs.last(), startBinding, - bufs.count(), bufs.constData(), ofs.constData()); + df->vkCmdBindVertexBuffers(cbD->secondaryCbs.last(), uint32_t(startBinding), + uint32_t(bufs.count()), bufs.constData(), ofs.constData()); } else { QVkCommandBuffer::Command cmd; cmd.cmd = QVkCommandBuffer::Command::BindVertexBuffer; @@ -4160,10 +4161,10 @@ void QRhiVulkan::setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport if (!QRHI_RES(QVkGraphicsPipeline, cbD->currentGraphicsPipeline)->m_flags.testFlag(QRhiGraphicsPipeline::UsesScissor)) { VkRect2D *s = &cmd.args.setScissor.scissor; - s->offset.x = x; - s->offset.y = y; - s->extent.width = w; - s->extent.height = h; + s->offset.x = int32_t(x); + s->offset.y = int32_t(y); + s->extent.width = uint32_t(w); + s->extent.height = uint32_t(h); if (cbD->useSecondaryCb) { df->vkCmdSetScissor(cbD->secondaryCbs.last(), 0, 1, s); } else { @@ -4189,8 +4190,8 @@ void QRhiVulkan::setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor) VkRect2D *s = &cmd.args.setScissor.scissor; s->offset.x = x; s->offset.y = y; - s->extent.width = w; - s->extent.height = h; + s->extent.width = uint32_t(w); + s->extent.height = uint32_t(h); if (cbD->useSecondaryCb) { df->vkCmdSetScissor(cbD->secondaryCbs.last(), 0, 1, s); @@ -4211,10 +4212,10 @@ void QRhiVulkan::setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) } else { QVkCommandBuffer::Command cmd; cmd.cmd = QVkCommandBuffer::Command::SetBlendConstants; - cmd.args.setBlendConstants.c[0] = c.redF(); - cmd.args.setBlendConstants.c[1] = c.greenF(); - cmd.args.setBlendConstants.c[2] = c.blueF(); - cmd.args.setBlendConstants.c[3] = c.alphaF(); + cmd.args.setBlendConstants.c[0] = float(c.redF()); + cmd.args.setBlendConstants.c[1] = float(c.greenF()); + cmd.args.setBlendConstants.c[2] = float(c.blueF()); + cmd.args.setBlendConstants.c[3] = float(c.alphaF()); cbD->commands.append(cmd); } } @@ -4843,7 +4844,7 @@ bool QVkBuffer::build() VkBufferCreateInfo bufferInfo; memset(&bufferInfo, 0, sizeof(bufferInfo)); bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; - bufferInfo.size = nonZeroSize; + bufferInfo.size = uint32_t(nonZeroSize); bufferInfo.usage = toVkBufferUsage(m_usage); VmaAllocationCreateInfo allocInfo; @@ -4890,7 +4891,7 @@ bool QVkBuffer::build() } QRHI_PROF; - QRHI_PROF_F(newBuffer(this, nonZeroSize, m_type != Dynamic ? 1 : QVK_FRAMES_IN_FLIGHT, 0)); + QRHI_PROF_F(newBuffer(this, uint(nonZeroSize), m_type != Dynamic ? 1 : QVK_FRAMES_IN_FLIGHT, 0)); lastActiveFrameSlot = -1; generation += 1; @@ -5081,7 +5082,7 @@ bool QVkTexture::prepareBuild(QSize *adjustedSize) const bool isCube = m_flags.testFlag(CubeMap); const bool hasMipMaps = m_flags.testFlag(MipMapped); - mipLevelCount = hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1; + mipLevelCount = uint(hasMipMaps ? rhiD->q->mipLevelsForSize(size) : 1); const int maxLevels = QRhi::MAX_LEVELS; if (mipLevelCount > maxLevels) { qWarning("Too many mip levels (%d, max is %d), truncating mip chain", mipLevelCount, maxLevels); @@ -5160,8 +5161,8 @@ bool QVkTexture::build() imageInfo.flags = isCube ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0; imageInfo.imageType = VK_IMAGE_TYPE_2D; imageInfo.format = vkformat; - imageInfo.extent.width = size.width(); - imageInfo.extent.height = size.height(); + imageInfo.extent.width = uint32_t(size.width()); + imageInfo.extent.height = uint32_t(size.height()); imageInfo.extent.depth = 1; imageInfo.mipLevels = mipLevelCount; imageInfo.arrayLayers = isCube ? 6 : 1; @@ -5202,7 +5203,7 @@ bool QVkTexture::build() rhiD->setObjectName(uint64_t(image), VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, m_objectName); QRHI_PROF; - QRHI_PROF_F(newTexture(this, true, mipLevelCount, isCube ? 6 : 1, samples)); + QRHI_PROF_F(newTexture(this, true, int(mipLevelCount), isCube ? 6 : 1, samples)); owns = true; rhiD->registerResource(this); @@ -5224,7 +5225,7 @@ bool QVkTexture::buildFrom(const QRhiNativeHandles *src) return false; QRHI_PROF; - QRHI_PROF_F(newTexture(this, false, mipLevelCount, m_flags.testFlag(CubeMap) ? 6 : 1, samples)); + QRHI_PROF_F(newTexture(this, false, int(mipLevelCount), m_flags.testFlag(CubeMap) ? 6 : 1, samples)); usageState.layout = h->layout; @@ -5260,7 +5261,7 @@ VkImageView QVkTexture::imageViewForLevel(int level) viewInfo.components.b = VK_COMPONENT_SWIZZLE_B; viewInfo.components.a = VK_COMPONENT_SWIZZLE_A; viewInfo.subresourceRange.aspectMask = isDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT; - viewInfo.subresourceRange.baseMipLevel = level; + viewInfo.subresourceRange.baseMipLevel = uint32_t(level); viewInfo.subresourceRange.levelCount = 1; viewInfo.subresourceRange.baseArrayLayer = 0; viewInfo.subresourceRange.layerCount = isCube ? 6 : 1; @@ -5501,9 +5502,9 @@ bool QVkTextureRenderTarget::build() viewInfo.components.b = VK_COMPONENT_SWIZZLE_B; viewInfo.components.a = VK_COMPONENT_SWIZZLE_A; viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - viewInfo.subresourceRange.baseMipLevel = colorAttachments[i].level(); + viewInfo.subresourceRange.baseMipLevel = uint32_t(colorAttachments[i].level()); viewInfo.subresourceRange.levelCount = 1; - viewInfo.subresourceRange.baseArrayLayer = colorAttachments[i].layer(); + viewInfo.subresourceRange.baseArrayLayer = uint32_t(colorAttachments[i].layer()); viewInfo.subresourceRange.layerCount = 1; VkResult err = rhiD->df->vkCreateImageView(rhiD->dev, &viewInfo, nullptr, &rtv[i]); if (err != VK_SUCCESS) { @@ -5565,9 +5566,9 @@ bool QVkTextureRenderTarget::build() viewInfo.components.b = VK_COMPONENT_SWIZZLE_B; viewInfo.components.a = VK_COMPONENT_SWIZZLE_A; viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - viewInfo.subresourceRange.baseMipLevel = colorAttachments[i].resolveLevel(); + viewInfo.subresourceRange.baseMipLevel = uint32_t(colorAttachments[i].resolveLevel()); viewInfo.subresourceRange.levelCount = 1; - viewInfo.subresourceRange.baseArrayLayer = colorAttachments[i].resolveLayer(); + viewInfo.subresourceRange.baseArrayLayer = uint32_t(colorAttachments[i].resolveLayer()); viewInfo.subresourceRange.layerCount = 1; VkResult err = rhiD->df->vkCreateImageView(rhiD->dev, &viewInfo, nullptr, &resrtv[i]); if (err != VK_SUCCESS) { @@ -5588,10 +5589,10 @@ bool QVkTextureRenderTarget::build() memset(&fbInfo, 0, sizeof(fbInfo)); fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; fbInfo.renderPass = d.rp->rp; - fbInfo.attachmentCount = d.colorAttCount + d.dsAttCount + d.resolveAttCount; + fbInfo.attachmentCount = uint32_t(d.colorAttCount + d.dsAttCount + d.resolveAttCount); fbInfo.pAttachments = views.constData(); - fbInfo.width = d.pixelSize.width(); - fbInfo.height = d.pixelSize.height(); + fbInfo.width = uint32_t(d.pixelSize.width()); + fbInfo.height = uint32_t(d.pixelSize.height()); fbInfo.layers = 1; VkResult err = rhiD->df->vkCreateFramebuffer(rhiD->dev, &fbInfo, nullptr, &d.fb); @@ -5675,7 +5676,7 @@ bool QVkShaderResourceBindings::build() const QRhiShaderResourceBindingPrivate *b = QRhiShaderResourceBindingPrivate::get(&binding); VkDescriptorSetLayoutBinding vkbinding; memset(&vkbinding, 0, sizeof(vkbinding)); - vkbinding.binding = b->binding; + vkbinding.binding = uint32_t(b->binding); vkbinding.descriptorType = toVkDescriptorType(b); vkbinding.descriptorCount = 1; // no array support yet vkbinding.stageFlags = toVkShaderStageFlags(b->stage); @@ -5792,7 +5793,7 @@ bool QVkGraphicsPipeline::build() shaderStageCreateInfos.append(shaderInfo); } } - pipelineInfo.stageCount = shaderStageCreateInfos.count(); + pipelineInfo.stageCount = uint32_t(shaderStageCreateInfos.count()); pipelineInfo.pStages = shaderStageCreateInfos.constData(); const QVector<QRhiVertexInputBinding> bindings = m_vertexInputLayout.bindings(); @@ -5833,15 +5834,15 @@ bool QVkGraphicsPipeline::build() VkPipelineVertexInputStateCreateInfo vertexInputInfo; memset(&vertexInputInfo, 0, sizeof(vertexInputInfo)); vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - vertexInputInfo.vertexBindingDescriptionCount = vertexBindings.count(); + vertexInputInfo.vertexBindingDescriptionCount = uint32_t(vertexBindings.count()); vertexInputInfo.pVertexBindingDescriptions = vertexBindings.constData(); - vertexInputInfo.vertexAttributeDescriptionCount = vertexAttributes.count(); + vertexInputInfo.vertexAttributeDescriptionCount = uint32_t(vertexAttributes.count()); vertexInputInfo.pVertexAttributeDescriptions = vertexAttributes.constData(); VkPipelineVertexInputDivisorStateCreateInfoEXT divisorInfo; if (!nonOneStepRates.isEmpty()) { memset(&divisorInfo, 0, sizeof(divisorInfo)); divisorInfo.sType = VkStructureType(1000190001); // VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT - divisorInfo.vertexBindingDivisorCount = nonOneStepRates.count(); + divisorInfo.vertexBindingDivisorCount = uint32_t(nonOneStepRates.count()); divisorInfo.pVertexBindingDivisors = nonOneStepRates.constData(); vertexInputInfo.pNext = &divisorInfo; } @@ -5858,7 +5859,7 @@ bool QVkGraphicsPipeline::build() VkPipelineDynamicStateCreateInfo dynamicInfo; memset(&dynamicInfo, 0, sizeof(dynamicInfo)); dynamicInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamicInfo.dynamicStateCount = dynEnable.count(); + dynamicInfo.dynamicStateCount = uint32_t(dynEnable.count()); dynamicInfo.pDynamicStates = dynEnable.constData(); pipelineInfo.pDynamicState = &dynamicInfo; @@ -5930,7 +5931,7 @@ bool QVkGraphicsPipeline::build() | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; vktargetBlends.append(blend); } - blendInfo.attachmentCount = vktargetBlends.count(); + blendInfo.attachmentCount = uint32_t(vktargetBlends.count()); blendInfo.pAttachments = vktargetBlends.constData(); pipelineInfo.pColorBlendState = &blendInfo; @@ -6131,11 +6132,11 @@ QSize QVkSwapChain::surfacePixelSize() QRHI_RES_RHI(QRhiVulkan); rhiD->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(rhiD->physDev, surface, &surfaceCaps); VkExtent2D bufferSize = surfaceCaps.currentExtent; - if (bufferSize.width == quint32(-1)) { - Q_ASSERT(bufferSize.height == quint32(-1)); + if (bufferSize.width == uint32_t(-1)) { + Q_ASSERT(bufferSize.height == uint32_t(-1)); return m_window->size() * m_window->devicePixelRatio(); } - return QSize(bufferSize.width, bufferSize.height); + return QSize(int(bufferSize.width), int(bufferSize.height)); } QRhiRenderPassDescriptor *QVkSwapChain::newCompatibleRenderPassDescriptor() @@ -6203,7 +6204,7 @@ bool QVkSwapChain::ensureSurface() QRHI_RES_RHI(QRhiVulkan); if (rhiD->gfxQueueFamilyIdx != -1) { - if (!rhiD->inst->supportsPresent(rhiD->physDev, rhiD->gfxQueueFamilyIdx, m_window)) { + if (!rhiD->inst->supportsPresent(rhiD->physDev, uint32_t(rhiD->gfxQueueFamilyIdx), m_window)) { qWarning("Presenting not supported on this window"); return false; } @@ -6232,7 +6233,7 @@ bool QVkSwapChain::ensureSurface() rhiD->vkGetPhysicalDeviceSurfaceFormatsKHR(rhiD->physDev, surface, &formatCount, formats.data()); const bool srgbRequested = m_flags.testFlag(sRGB); - for (quint32 i = 0; i < formatCount; ++i) { + for (int i = 0; i < int(formatCount); ++i) { if (formats[i].format != VK_FORMAT_UNDEFINED && srgbRequested == isSrgbFormat(formats[i].format)) { colorFormat = formats[i].format; colorSpace = formats[i].colorSpace; @@ -6293,7 +6294,7 @@ bool QVkSwapChain::buildOrResize() Q_ASSERT(rtWrapper.d.rp && rtWrapper.d.rp->rp); rtWrapper.d.pixelSize = pixelSize; - rtWrapper.d.dpr = window->devicePixelRatio(); + rtWrapper.d.dpr = float(window->devicePixelRatio()); rtWrapper.d.sampleCount = samples; rtWrapper.d.colorAttCount = 1; if (m_depthStencil) { @@ -6320,10 +6321,10 @@ bool QVkSwapChain::buildOrResize() memset(&fbInfo, 0, sizeof(fbInfo)); fbInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; fbInfo.renderPass = rtWrapper.d.rp->rp; - fbInfo.attachmentCount = rtWrapper.d.colorAttCount + rtWrapper.d.dsAttCount + rtWrapper.d.resolveAttCount; + fbInfo.attachmentCount = uint32_t(rtWrapper.d.colorAttCount + rtWrapper.d.dsAttCount + rtWrapper.d.resolveAttCount); fbInfo.pAttachments = views; - fbInfo.width = pixelSize.width(); - fbInfo.height = pixelSize.height(); + fbInfo.width = uint32_t(pixelSize.width()); + fbInfo.height = uint32_t(pixelSize.height()); fbInfo.layers = 1; VkResult err = rhiD->df->vkCreateFramebuffer(rhiD->dev, &fbInfo, nullptr, &image.fb); |