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-rw-r--r--src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp29
1 files changed, 12 insertions, 17 deletions
diff --git a/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp b/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp
index ea9db10858..14f5d975c4 100644
--- a/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp
+++ b/src/plugins/platforms/xcb/gl_integrations/xcb_glx/qglxintegration.cpp
@@ -436,11 +436,6 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
return;
}
- // Use the provided Display, if available. If not, use our own. It may still work.
- Display *dpy = handle.display();
- if (!dpy)
- dpy = m_display;
-
// Legacy contexts created using glXCreateContext are created using a visual
// and the FBConfig cannot be queried. The only way to adapt these contexts
// is to figure out the visual id.
@@ -452,7 +447,7 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
Window wnd = handle.window();
if (wnd) {
XWindowAttributes attrs;
- XGetWindowAttributes(dpy, wnd, &attrs);
+ XGetWindowAttributes(m_display, wnd, &attrs);
vid = XVisualIDFromVisual(attrs.visual);
}
}
@@ -461,7 +456,7 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
v.screen = screen->screenNumber();
v.visualid = vid;
int n = 0;
- vinfo = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask, &v, &n);
+ vinfo = XGetVisualInfo(m_display, VisualScreenMask | VisualIDMask, &v, &n);
if (n < 1) {
XFree(vinfo);
vinfo = nullptr;
@@ -473,7 +468,7 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
GLXFBConfig config = nullptr;
if (!vinfo) {
int configId = 0;
- if (glXQueryContext(dpy, context, GLX_FBCONFIG_ID, &configId) != Success) {
+ if (glXQueryContext(m_display, context, GLX_FBCONFIG_ID, &configId) != Success) {
qWarning("QGLXContext: Failed to query config from the provided context");
return;
}
@@ -481,7 +476,7 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
GLXFBConfig *configs;
int numConfigs = 0;
static const int attribs[] = { GLX_FBCONFIG_ID, configId, None };
- configs = glXChooseFBConfig(dpy, screen->screenNumber(), attribs, &numConfigs);
+ configs = glXChooseFBConfig(m_display, screen->screenNumber(), attribs, &numConfigs);
if (!configs || numConfigs < 1) {
qWarning("QGLXContext: Failed to find config");
return;
@@ -496,12 +491,12 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
Q_ASSERT(vinfo || config);
- int screenNumber = DefaultScreen(dpy);
+ int screenNumber = DefaultScreen(m_display);
Window window;
if (vinfo)
- window = createDummyWindow(dpy, vinfo, screenNumber, RootWindow(dpy, screenNumber));
+ window = createDummyWindow(m_display, vinfo, screenNumber, RootWindow(m_display, screenNumber));
else
- window = createDummyWindow(dpy, config, screenNumber, RootWindow(dpy, screenNumber));
+ window = createDummyWindow(m_display, config, screenNumber, RootWindow(m_display, screenNumber));
if (!window) {
qWarning("QGLXContext: Failed to create dummy window");
return;
@@ -510,7 +505,7 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
// Update OpenGL version and buffer sizes in our format.
GLXContext prevContext = glXGetCurrentContext();
GLXDrawable prevDrawable = glXGetCurrentDrawable();
- if (!glXMakeCurrent(dpy, window, context)) {
+ if (!glXMakeCurrent(m_display, window, context)) {
qWarning("QGLXContext: Failed to make provided context current");
return;
}
@@ -519,11 +514,11 @@ void QGLXContext::init(QXcbScreen *screen, QPlatformOpenGLContext *share, const
? QSurfaceFormat::OpenGL : QSurfaceFormat::OpenGLES);
updateFormatFromContext(m_format);
if (vinfo)
- qglx_surfaceFormatFromVisualInfo(&m_format, dpy, vinfo);
+ qglx_surfaceFormatFromVisualInfo(&m_format, m_display, vinfo);
else
- qglx_surfaceFormatFromGLXFBConfig(&m_format, dpy, config);
- glXMakeCurrent(dpy, prevDrawable, prevContext);
- XDestroyWindow(dpy, window);
+ qglx_surfaceFormatFromGLXFBConfig(&m_format, m_display, config);
+ glXMakeCurrent(m_display, prevDrawable, prevContext);
+ XDestroyWindow(m_display, window);
if (vinfo)
XFree(vinfo);