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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef FUNCTIONS_H
+#define FUNCTIONS_H
+
+#include <vector>
+
+bool keepEvenIntegers(const int &x)
+{
+ return (x & 1) == 0;
+}
+
+class KeepEvenIntegers
+{
+public:
+ bool operator()(const int &x)
+ {
+ return (x & 1) == 0;
+ }
+};
+
+class Number
+{
+ int n;
+
+public:
+ Number()
+ : n(0)
+ { }
+
+ Number(int n)
+ : n(n)
+ { }
+
+ void multiplyBy2()
+ {
+ n *= 2;
+ }
+
+ Number multipliedBy2() const
+ {
+ return n * 2;
+ }
+
+ bool isEven() const
+ {
+ return (n & 1) == 0;
+ }
+
+ int toInt() const
+ {
+ return n;
+ }
+
+ QString toString() const
+ {
+ return QString::number(n);
+ }
+
+ Number squared() const
+ {
+ return Number(n * n);
+ }
+
+ bool operator==(const Number &other) const
+ {
+ return n == other.n;
+ }
+};
+
+bool keepEvenNumbers(const Number &x)
+{
+ return (x.toInt() & 1) == 0;
+}
+
+class KeepEvenNumbers
+{
+public:
+ bool operator()(const Number &x)
+ {
+ return (x.toInt() & 1) == 0;
+ }
+};
+
+void intSumReduce(int &sum, int x)
+{
+ sum += x;
+}
+
+class IntSumReduce
+{
+public:
+ void operator()(int &sum, int x)
+ {
+ sum += x;
+ }
+};
+
+void numberSumReduce(int &sum, const Number &x)
+{
+ sum += x.toInt();
+}
+
+class NumberSumReduce
+{
+public:
+ void operator()(int &sum, const Number &x)
+ {
+ sum += x.toInt();
+ }
+};
+
+class MoveOnlyVector
+{
+public:
+ using value_type = int;
+
+ // rule of six
+ MoveOnlyVector() = default;
+ ~MoveOnlyVector() = default;
+ MoveOnlyVector(MoveOnlyVector &&other) = default;
+ MoveOnlyVector &operator=(MoveOnlyVector &&other) = default;
+
+ MoveOnlyVector(const MoveOnlyVector &) = delete;
+ MoveOnlyVector &operator=(const MoveOnlyVector &) = delete;
+
+ // convenience for creation
+ explicit MoveOnlyVector(const std::vector<int> &v) : data(v) { }
+
+ // minimal interface to be usable as a Sequence in QtConcurrent
+ typedef std::vector<int>::const_iterator const_iterator;
+ typedef std::vector<int>::iterator iterator;
+ const_iterator cbegin() const { return data.cbegin(); }
+ const_iterator cend() const { return data.cend(); }
+ iterator begin() { return data.begin(); }
+ iterator end() { return data.end(); }
+ bool operator==(const MoveOnlyVector &other) const { return data == other.data; }
+
+private:
+ std::vector<int> data;
+};
+
+#endif