diff options
Diffstat (limited to 'tests/auto/gui/rhi/qshader/tst_qshader.cpp')
-rw-r--r-- | tests/auto/gui/rhi/qshader/tst_qshader.cpp | 174 |
1 files changed, 170 insertions, 4 deletions
diff --git a/tests/auto/gui/rhi/qshader/tst_qshader.cpp b/tests/auto/gui/rhi/qshader/tst_qshader.cpp index 21f0cc7895..a0082f1e3b 100644 --- a/tests/auto/gui/rhi/qshader/tst_qshader.cpp +++ b/tests/auto/gui/rhi/qshader/tst_qshader.cpp @@ -40,6 +40,9 @@ private slots: void genVariants(); void shaderDescImplicitSharing(); void bakedShaderImplicitSharing(); + void mslResourceMapping(); + void loadV3(); + void serializeShaderDesc(); }; static QShader getShader(const QString &name) @@ -53,8 +56,9 @@ static QShader getShader(const QString &name) void tst_QShader::simpleCompileCheckResults() { - QShader s = getShader(QLatin1String(":/data/color_simple.vert.qsb")); + QShader s = getShader(QLatin1String(":/data/color_spirv_v1.vert.qsb")); QVERIFY(s.isValid()); + QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 1); QCOMPARE(s.availableShaders().count(), 1); const QShaderCode shader = s.shader(QShaderKey(QShader::SpirvShader, @@ -125,10 +129,11 @@ void tst_QShader::simpleCompileCheckResults() void tst_QShader::genVariants() { - QShader s = getShader(QLatin1String(":/data/color.vert.qsb")); + QShader s = getShader(QLatin1String(":/data/color_all_v1.vert.qsb")); // spirv, glsl 100, glsl 330, glsl 120, hlsl 50, msl 12 // + batchable variants QVERIFY(s.isValid()); + QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 1); QCOMPARE(s.availableShaders().count(), 2 * 6); int batchableVariantCount = 0; @@ -149,8 +154,9 @@ void tst_QShader::genVariants() void tst_QShader::shaderDescImplicitSharing() { - QShader s = getShader(QLatin1String(":/data/color_simple.vert.qsb")); + QShader s = getShader(QLatin1String(":/data/color_spirv_v1.vert.qsb")); QVERIFY(s.isValid()); + QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 1); QCOMPARE(s.availableShaders().count(), 1); QVERIFY(s.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); @@ -168,6 +174,7 @@ void tst_QShader::shaderDescImplicitSharing() QCOMPARE(d1.inputVariables().count(), 2); QCOMPARE(d1.outputVariables().count(), 1); QCOMPARE(d1.uniformBlocks().count(), 1); + QCOMPARE(d0, d1); d1.detach(); QVERIFY(QShaderDescriptionPrivate::get(&d0) != QShaderDescriptionPrivate::get(&d1)); @@ -177,12 +184,17 @@ void tst_QShader::shaderDescImplicitSharing() QCOMPARE(d1.inputVariables().count(), 2); QCOMPARE(d1.outputVariables().count(), 1); QCOMPARE(d1.uniformBlocks().count(), 1); + QCOMPARE(d0, d1); + + d1 = QShaderDescription(); + QVERIFY(d0 != d1); } void tst_QShader::bakedShaderImplicitSharing() { - QShader s0 = getShader(QLatin1String(":/data/color_simple.vert.qsb")); + QShader s0 = getShader(QLatin1String(":/data/color_spirv_v1.vert.qsb")); QVERIFY(s0.isValid()); + QCOMPARE(QShaderPrivate::get(&s0)->qsbVersion, 1); QCOMPARE(s0.availableShaders().count(), 1); QVERIFY(s0.availableShaders().contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); @@ -229,5 +241,159 @@ void tst_QShader::bakedShaderImplicitSharing() } } +void tst_QShader::mslResourceMapping() +{ + QShader s = getShader(QLatin1String(":/data/texture_all_v2.frag.qsb")); + QVERIFY(s.isValid()); + QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 2); + + const QVector<QShaderKey> availableShaders = s.availableShaders(); + QCOMPARE(availableShaders.count(), 7); + QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::HlslShader, QShaderVersion(50)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(100, QShaderVersion::GlslEs)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(120)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(150)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(330)))); + + const QShader::NativeResourceBindingMap *resMap = + s.nativeResourceBindingMap(QShaderKey(QShader::GlslShader, QShaderVersion(330))); + QVERIFY(!resMap); + + // The Metal shader must come with a mapping table for binding points 0 + // (uniform buffer) and 1 (combined image sampler mapped to a texture and + // sampler in the shader). + resMap = s.nativeResourceBindingMap(QShaderKey(QShader::MslShader, QShaderVersion(12))); + QVERIFY(resMap); + + QCOMPARE(resMap->count(), 2); + QCOMPARE(resMap->value(0).first, 0); // mapped to native buffer index 0 + QCOMPARE(resMap->value(1), qMakePair(0, 0)); // mapped to native texture index 0 and sampler index 0 +} + +void tst_QShader::loadV3() +{ + // qsb version 3: QShaderDescription is serialized as CBOR. Ensure the deserialized data is as expected. + QShader s = getShader(QLatin1String(":/data/texture_all_v3.frag.qsb")); + QVERIFY(s.isValid()); + QCOMPARE(QShaderPrivate::get(&s)->qsbVersion, 3); + + const QVector<QShaderKey> availableShaders = s.availableShaders(); + QCOMPARE(availableShaders.count(), 7); + QVERIFY(availableShaders.contains(QShaderKey(QShader::SpirvShader, QShaderVersion(100)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::MslShader, QShaderVersion(12)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::HlslShader, QShaderVersion(50)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(100, QShaderVersion::GlslEs)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(120)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(150)))); + QVERIFY(availableShaders.contains(QShaderKey(QShader::GlslShader, QShaderVersion(330)))); + + const QShaderDescription desc = s.description(); + QVERIFY(desc.isValid()); + QCOMPARE(desc.inputVariables().count(), 1); + for (const QShaderDescription::InOutVariable &v : desc.inputVariables()) { + switch (v.location) { + case 0: + QCOMPARE(v.name, QLatin1String("qt_TexCoord")); + QCOMPARE(v.type, QShaderDescription::Vec2); + break; + default: + QVERIFY(false); + break; + } + } + QCOMPARE(desc.outputVariables().count(), 1); + for (const QShaderDescription::InOutVariable &v : desc.outputVariables()) { + switch (v.location) { + case 0: + QCOMPARE(v.name, QLatin1String("fragColor")); + QCOMPARE(v.type, QShaderDescription::Vec4); + break; + default: + QVERIFY(false); + break; + } + } + QCOMPARE(desc.uniformBlocks().count(), 1); + const QShaderDescription::UniformBlock blk = desc.uniformBlocks().first(); + QCOMPARE(blk.blockName, QLatin1String("buf")); + QCOMPARE(blk.structName, QLatin1String("ubuf")); + QCOMPARE(blk.size, 68); + QCOMPARE(blk.binding, 0); + QCOMPARE(blk.descriptorSet, 0); + QCOMPARE(blk.members.count(), 2); + for (int i = 0; i < blk.members.count(); ++i) { + const QShaderDescription::BlockVariable v = blk.members[i]; + switch (i) { + case 0: + QCOMPARE(v.offset, 0); + QCOMPARE(v.size, 64); + QCOMPARE(v.name, QLatin1String("qt_Matrix")); + QCOMPARE(v.type, QShaderDescription::Mat4); + QCOMPARE(v.matrixStride, 16); + break; + case 1: + QCOMPARE(v.offset, 64); + QCOMPARE(v.size, 4); + QCOMPARE(v.name, QLatin1String("opacity")); + QCOMPARE(v.type, QShaderDescription::Float); + break; + default: + QVERIFY(false); + break; + } + } +} + +void tst_QShader::serializeShaderDesc() +{ + // default constructed QShaderDescription + { + QShaderDescription desc; + QVERIFY(!desc.isValid()); + + const QByteArray data = desc.toCbor(); + QVERIFY(!data.isEmpty()); + + QShaderDescription desc2 = QShaderDescription::fromCbor(data); + QVERIFY(!desc2.isValid()); + } + + // a QShaderDescription with inputs, outputs, uniform block and combined image sampler + { + QShader s = getShader(QLatin1String(":/data/texture_all_v3.frag.qsb")); + QVERIFY(s.isValid()); + const QShaderDescription desc = s.description(); + QVERIFY(desc.isValid()); + + const QByteArray data = desc.toCbor(); + QVERIFY(!data.isEmpty()); + + QShaderDescription desc2; + QVERIFY(!desc2.isValid()); + QVERIFY(!(desc == desc2)); + QVERIFY(desc != desc2); + + desc2 = QShaderDescription::fromCbor(data); + QVERIFY(desc2.isValid()); + QCOMPARE(desc, desc2); + } + + // exercise QShader and QShaderDescription comparisons + { + QShader s1 = getShader(QLatin1String(":/data/texture_all_v3.frag.qsb")); + QVERIFY(s1.isValid()); + QShader s2 = getShader(QLatin1String(":/data/color_all_v1.vert.qsb")); + QVERIFY(s2.isValid()); + + QVERIFY(s1.description().isValid()); + QVERIFY(s2.description().isValid()); + + QVERIFY(s1 != s2); + QVERIFY(s1.description() != s2.description()); + } +} + #include <tst_qshader.moc> QTEST_MAIN(tst_QShader) |