summaryrefslogtreecommitdiffstats
path: root/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp')
-rw-r--r--tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp548
1 files changed, 0 insertions, 548 deletions
diff --git a/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp b/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp
deleted file mode 100644
index be6239a4fd..0000000000
--- a/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp
+++ /dev/null
@@ -1,548 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#include <QTest>
-
-#include <QtGui/private/qshaderformat_p.h>
-#include <QtGui/private/qshadernode_p.h>
-#include <QtGui/private/qshadernodeport_p.h>
-
-namespace
-{
- QShaderFormat createFormat(QShaderFormat::Api api, int majorVersion, int minorVersion,
- const QStringList &extensions = QStringList(),
- const QString &vendor = QString())
- {
- auto format = QShaderFormat();
- format.setApi(api);
- format.setVersion(QVersionNumber(majorVersion, minorVersion));
- format.setExtensions(extensions);
- format.setVendor(vendor);
- return format;
- }
-
- QShaderNodePort createPort(QShaderNodePort::Direction direction, const QString &name)
- {
- auto port = QShaderNodePort();
- port.direction = direction;
- port.name = name;
- return port;
- }
-}
-
-class tst_QShaderNodes : public QObject
-{
- Q_OBJECT
-private slots:
- void shouldManipulateFormatMembers();
- void shouldVerifyFormatsEquality_data();
- void shouldVerifyFormatsEquality();
- void shouldVerifyFormatsCompatibilities_data();
- void shouldVerifyFormatsCompatibilities();
-
- void shouldHaveDefaultPortState();
- void shouldVerifyPortsEquality_data();
- void shouldVerifyPortsEquality();
-
- void shouldManipulateNodeMembers();
- void shouldHandleNodeRulesSupportAndOrder();
-};
-
-void tst_QShaderNodes::shouldManipulateFormatMembers()
-{
- // GIVEN
- auto format = QShaderFormat();
-
- // THEN (default state)
- QCOMPARE(format.api(), QShaderFormat::NoApi);
- QCOMPARE(format.version().majorVersion(), 0);
- QCOMPARE(format.version().minorVersion(), 0);
- QCOMPARE(format.extensions(), QStringList());
- QCOMPARE(format.vendor(), QString());
- QVERIFY(!format.isValid());
-
- // WHEN
- format.setApi(QShaderFormat::OpenGLES);
-
- // THEN
- QCOMPARE(format.api(), QShaderFormat::OpenGLES);
- QCOMPARE(format.version().majorVersion(), 0);
- QCOMPARE(format.version().minorVersion(), 0);
- QCOMPARE(format.extensions(), QStringList());
- QCOMPARE(format.vendor(), QString());
- QVERIFY(!format.isValid());
-
- // WHEN
- format.setVersion(QVersionNumber(3));
-
- // THEN
- QCOMPARE(format.api(), QShaderFormat::OpenGLES);
- QCOMPARE(format.version().majorVersion(), 3);
- QCOMPARE(format.version().minorVersion(), 0);
- QCOMPARE(format.extensions(), QStringList());
- QCOMPARE(format.vendor(), QString());
- QVERIFY(format.isValid());
-
- // WHEN
- format.setVersion(QVersionNumber(3, 2));
-
- // THEN
- QCOMPARE(format.api(), QShaderFormat::OpenGLES);
- QCOMPARE(format.version().majorVersion(), 3);
- QCOMPARE(format.version().minorVersion(), 2);
- QCOMPARE(format.extensions(), QStringList());
- QCOMPARE(format.vendor(), QString());
- QVERIFY(format.isValid());
-
- // WHEN
- format.setExtensions({"foo", "bar"});
-
- // THEN
- QCOMPARE(format.api(), QShaderFormat::OpenGLES);
- QCOMPARE(format.version().majorVersion(), 3);
- QCOMPARE(format.version().minorVersion(), 2);
- QCOMPARE(format.extensions(), QStringList({"bar", "foo"}));
- QCOMPARE(format.vendor(), QString());
- QVERIFY(format.isValid());
-
- // WHEN
- format.setVendor(QStringLiteral("KDAB"));
-
- // THEN
- QCOMPARE(format.api(), QShaderFormat::OpenGLES);
- QCOMPARE(format.version().majorVersion(), 3);
- QCOMPARE(format.version().minorVersion(), 2);
- QCOMPARE(format.extensions(), QStringList({"bar", "foo"}));
- QCOMPARE(format.vendor(), QStringLiteral("KDAB"));
- QVERIFY(format.isValid());
-}
-
-void tst_QShaderNodes::shouldVerifyFormatsEquality_data()
-{
- QTest::addColumn<QShaderFormat>("left");
- QTest::addColumn<QShaderFormat>("right");
- QTest::addColumn<bool>("expected");
-
- QTest::newRow("Equals") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << true;
- QTest::newRow("Apis") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << createFormat(QShaderFormat::OpenGLNoProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << false;
- QTest::newRow("Major") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0, {"foo", "bar"}, "KDAB")
- << false;
- QTest::newRow("Minor") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1, {"foo", "bar"}, "KDAB")
- << false;
- QTest::newRow("Extensions") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}, "KDAB")
- << false;
- QTest::newRow("Vendor") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"})
- << false;
-}
-
-void tst_QShaderNodes::shouldVerifyFormatsEquality()
-{
- // GIVEN
- QFETCH(QShaderFormat, left);
- QFETCH(QShaderFormat, right);
-
- // WHEN
- const auto equal = (left == right);
- const auto notEqual = (left != right);
-
- // THEN
- QFETCH(bool, expected);
- QCOMPARE(equal, expected);
- QCOMPARE(notEqual, !expected);
-}
-
-void tst_QShaderNodes::shouldVerifyFormatsCompatibilities_data()
-{
- QTest::addColumn<QShaderFormat>("reference");
- QTest::addColumn<QShaderFormat>("tested");
- QTest::addColumn<bool>("expected");
-
- QTest::newRow("NoProfileVsES") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLES, 2, 0)
- << true;
- QTest::newRow("CoreProfileVsES") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLES, 2, 0)
- << false;
- QTest::newRow("CompatProfileVsES") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLES, 2, 0)
- << true;
-
- QTest::newRow("ESVsNoProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0)
- << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << false;
- QTest::newRow("ESVsCoreProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << false;
- QTest::newRow("ESVsCompatProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0)
- << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << false;
-
- QTest::newRow("CoreVsNoProfile") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << false;
- QTest::newRow("CoreVsCompat") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << false;
- QTest::newRow("CoreVsCore") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << true;
-
- QTest::newRow("NoProfileVsCore") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << true;
- QTest::newRow("NoProvileVsCompat") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << true;
- QTest::newRow("NoProfileVsNoProfile") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << true;
-
- QTest::newRow("CompatVsCore") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << true;
- QTest::newRow("CompatVsCompat") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << true;
- QTest::newRow("CompatVsNoProfile") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0)
- << true;
-
- QTest::newRow("MajorForwardCompat_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << true;
- QTest::newRow("MajorForwardCompat_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 4)
- << true;
- QTest::newRow("MajorForwardCompat_3") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0)
- << false;
- QTest::newRow("MajorForwardCompat_4") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 4)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0)
- << false;
-
- QTest::newRow("MinorForwardCompat_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0)
- << true;
- QTest::newRow("MinorForwardCompat_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0)
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1)
- << false;
-
- QTest::newRow("Extensions_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"})
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"})
- << true;
- QTest::newRow("Extensions_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"})
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"})
- << false;
-
- QTest::newRow("Vendor_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {})
- << true;
- QTest::newRow("Vendor_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {})
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB")
- << false;
- QTest::newRow("Vendor_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB")
- << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB")
- << true;
-}
-
-void tst_QShaderNodes::shouldVerifyFormatsCompatibilities()
-{
- // GIVEN
- QFETCH(QShaderFormat, reference);
- QFETCH(QShaderFormat, tested);
-
- // WHEN
- const auto supported = reference.supports(tested);
-
- // THEN
- QFETCH(bool, expected);
- QCOMPARE(supported, expected);
-}
-
-void tst_QShaderNodes::shouldHaveDefaultPortState()
-{
- // GIVEN
- auto port = QShaderNodePort();
-
- // THEN
- QCOMPARE(port.direction, QShaderNodePort::Output);
- QVERIFY(port.name.isEmpty());
-}
-
-void tst_QShaderNodes::shouldVerifyPortsEquality_data()
-{
- QTest::addColumn<QShaderNodePort>("left");
- QTest::addColumn<QShaderNodePort>("right");
- QTest::addColumn<bool>("expected");
-
- QTest::newRow("Equals") << createPort(QShaderNodePort::Input, "foo")
- << createPort(QShaderNodePort::Input, "foo")
- << true;
- QTest::newRow("Direction") << createPort(QShaderNodePort::Input, "foo")
- << createPort(QShaderNodePort::Output, "foo")
- << false;
- QTest::newRow("Name") << createPort(QShaderNodePort::Input, "foo")
- << createPort(QShaderNodePort::Input, "bar")
- << false;
-}
-
-void tst_QShaderNodes::shouldVerifyPortsEquality()
-{
- // GIVEN
- QFETCH(QShaderNodePort, left);
- QFETCH(QShaderNodePort, right);
-
- // WHEN
- const auto equal = (left == right);
- const auto notEqual = (left != right);
-
- // THEN
- QFETCH(bool, expected);
- QCOMPARE(equal, expected);
- QCOMPARE(notEqual, !expected);
-}
-
-void tst_QShaderNodes::shouldManipulateNodeMembers()
-{
- // GIVEN
- const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0);
- const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0);
-
- const auto es2Rule = QShaderNode::Rule(QByteArrayLiteral("gles2"), {"#pragma include es2/foo.inc", "#pragma include es2/bar.inc"});
- const auto gl3Rule = QShaderNode::Rule(QByteArrayLiteral("gl3"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"});
- const auto gl3bisRule = QShaderNode::Rule(QByteArrayLiteral("gl3bis"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"});
-
- auto node = QShaderNode();
-
- // THEN (default state)
- QCOMPARE(node.type(), QShaderNode::Invalid);
- QVERIFY(node.uuid().isNull());
- QVERIFY(node.layers().isEmpty());
- QVERIFY(node.ports().isEmpty());
- QVERIFY(node.parameterNames().isEmpty());
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- const auto uuid = QUuid::createUuid();
- node.setUuid(uuid);
-
- // THEN
- QCOMPARE(node.uuid(), uuid);
-
- // WHEN
- node.setLayers({"foo", "bar"});
-
- // THEN
- QCOMPARE(node.layers(), QStringList({"foo", "bar"}));
-
- // WHEN
- auto firstPort = QShaderNodePort();
- firstPort.direction = QShaderNodePort::Input;
- firstPort.name = QStringLiteral("foo");
- node.addPort(firstPort);
-
- // THEN
- QCOMPARE(node.type(), QShaderNode::Output);
- QCOMPARE(node.ports().size(), 1);
- QCOMPARE(node.ports().at(0), firstPort);
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- auto secondPort = QShaderNodePort();
- secondPort.direction = QShaderNodePort::Output;
- secondPort.name = QStringLiteral("bar");
- node.addPort(secondPort);
-
- // THEN
- QCOMPARE(node.type(), QShaderNode::Function);
- QCOMPARE(node.ports().size(), 2);
- QCOMPARE(node.ports().at(0), firstPort);
- QCOMPARE(node.ports().at(1), secondPort);
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- node.removePort(firstPort);
-
- // THEN
- QCOMPARE(node.type(), QShaderNode::Input);
- QCOMPARE(node.ports().size(), 1);
- QCOMPARE(node.ports().at(0), secondPort);
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- node.setParameter(QStringLiteral("baz"), 42);
-
- // THEN
- QCOMPARE(node.type(), QShaderNode::Input);
- QCOMPARE(node.ports().size(), 1);
- QCOMPARE(node.ports().at(0), secondPort);
- auto parameterNames = node.parameterNames();
- parameterNames.sort();
- QCOMPARE(parameterNames.size(), 1);
- QCOMPARE(parameterNames.at(0), QStringLiteral("baz"));
- QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant(42));
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- node.setParameter(QStringLiteral("bleh"), QStringLiteral("value"));
-
- // THEN
- QCOMPARE(node.type(), QShaderNode::Input);
- QCOMPARE(node.ports().size(), 1);
- QCOMPARE(node.ports().at(0), secondPort);
- parameterNames = node.parameterNames();
- parameterNames.sort();
- QCOMPARE(parameterNames.size(), 2);
- QCOMPARE(parameterNames.at(0), QStringLiteral("baz"));
- QCOMPARE(parameterNames.at(1), QStringLiteral("bleh"));
- QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant(42));
- QCOMPARE(node.parameter(QStringLiteral("bleh")), QVariant(QStringLiteral("value")));
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- node.clearParameter(QStringLiteral("baz"));
-
- // THEN
- QCOMPARE(node.type(), QShaderNode::Input);
- QCOMPARE(node.ports().size(), 1);
- QCOMPARE(node.ports().at(0), secondPort);
- parameterNames = node.parameterNames();
- parameterNames.sort();
- QCOMPARE(parameterNames.size(), 1);
- QCOMPARE(parameterNames.at(0), QStringLiteral("bleh"));
- QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant());
- QCOMPARE(node.parameter(QStringLiteral("bleh")), QVariant(QStringLiteral("value")));
- QVERIFY(node.availableFormats().isEmpty());
-
- // WHEN
- node.addRule(openGLES2, es2Rule);
- node.addRule(openGL3, gl3Rule);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 2);
- QCOMPARE(node.availableFormats().at(0), openGLES2);
- QCOMPARE(node.availableFormats().at(1), openGL3);
- QCOMPARE(node.rule(openGLES2), es2Rule);
- QCOMPARE(node.rule(openGL3), gl3Rule);
-
- // WHEN
- node.removeRule(openGLES2);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 1);
- QCOMPARE(node.availableFormats().at(0), openGL3);
- QCOMPARE(node.rule(openGL3), gl3Rule);
-
- // WHEN
- node.addRule(openGLES2, es2Rule);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 2);
- QCOMPARE(node.availableFormats().at(0), openGL3);
- QCOMPARE(node.availableFormats().at(1), openGLES2);
- QCOMPARE(node.rule(openGLES2), es2Rule);
- QCOMPARE(node.rule(openGL3), gl3Rule);
-
- // WHEN
- node.addRule(openGL3, gl3bisRule);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 2);
- QCOMPARE(node.availableFormats().at(0), openGLES2);
- QCOMPARE(node.availableFormats().at(1), openGL3);
- QCOMPARE(node.rule(openGLES2), es2Rule);
- QCOMPARE(node.rule(openGL3), gl3bisRule);
-}
-
-void tst_QShaderNodes::shouldHandleNodeRulesSupportAndOrder()
-{
- // GIVEN
- const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0);
- const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0);
- const auto openGL32 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 2);
- const auto openGL4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0);
-
- const auto es2Rule = QShaderNode::Rule(QByteArrayLiteral("gles2"), {"#pragma include es2/foo.inc", "#pragma include es2/bar.inc"});
- const auto gl3Rule = QShaderNode::Rule(QByteArrayLiteral("gl3"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"});
- const auto gl32Rule = QShaderNode::Rule(QByteArrayLiteral("gl32"), {"#pragma include gl32/foo.inc", "#pragma include gl32/bar.inc"});
- const auto gl3bisRule = QShaderNode::Rule(QByteArrayLiteral("gl3bis"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"});
-
- auto node = QShaderNode();
-
- // WHEN
- node.addRule(openGLES2, es2Rule);
- node.addRule(openGL3, gl3Rule);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 2);
- QCOMPARE(node.availableFormats().at(0), openGLES2);
- QCOMPARE(node.availableFormats().at(1), openGL3);
- QCOMPARE(node.rule(openGLES2), es2Rule);
- QCOMPARE(node.rule(openGL3), gl3Rule);
- QCOMPARE(node.rule(openGL32), gl3Rule);
- QCOMPARE(node.rule(openGL4), gl3Rule);
-
- // WHEN
- node.addRule(openGL32, gl32Rule);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 3);
- QCOMPARE(node.availableFormats().at(0), openGLES2);
- QCOMPARE(node.availableFormats().at(1), openGL3);
- QCOMPARE(node.availableFormats().at(2), openGL32);
- QCOMPARE(node.rule(openGLES2), es2Rule);
- QCOMPARE(node.rule(openGL3), gl3Rule);
- QCOMPARE(node.rule(openGL32), gl32Rule);
- QCOMPARE(node.rule(openGL4), gl32Rule);
-
- // WHEN
- node.addRule(openGL3, gl3bisRule);
-
- // THEN
- QCOMPARE(node.availableFormats().size(), 3);
- QCOMPARE(node.availableFormats().at(0), openGLES2);
- QCOMPARE(node.availableFormats().at(1), openGL32);
- QCOMPARE(node.availableFormats().at(2), openGL3);
- QCOMPARE(node.rule(openGLES2), es2Rule);
- QCOMPARE(node.rule(openGL3), gl3bisRule);
- QCOMPARE(node.rule(openGL32), gl3bisRule);
- QCOMPARE(node.rule(openGL4), gl3bisRule);
-}
-
-QTEST_MAIN(tst_QShaderNodes)
-
-#include "tst_qshadernodes.moc"