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-rw-r--r--tests/auto/opengl/qglthreads/tst_qglthreads.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
index 765dc221dc..999761e3f0 100644
--- a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
@@ -216,6 +216,11 @@ public:
{
m_gl = new QGLWidget(0, shareWidget);
moveToThread(this);
+
+ }
+
+ void moveContextToThread()
+ {
m_gl->context()->moveToThread(this);
}
@@ -307,6 +312,7 @@ void tst_QGLThreads::textureUploadInThread()
display.show();
QVERIFY(QTest::qWaitForWindowActive(&display));
+ thread.moveContextToThread();
thread.start();
while (thread.isRunning()) {
@@ -333,7 +339,7 @@ static inline float qrandom() { return (rand() % 100) / 100.f; }
void renderAScene(int w, int h)
{
- if (QOpenGLFunctions::isES()) {
+ if (QOpenGLContext::currentContext()->isES()) {
QGLFunctions funcs(QGLContext::currentContext());
Q_UNUSED(w);
Q_UNUSED(h);
@@ -630,6 +636,12 @@ class PaintThreadManager
public:
PaintThreadManager(int count) : numThreads(count)
{
+ for (int i=0; i<numThreads; ++i)
+ devices.append(new T);
+ // Wait until resize events are processed on the internal
+ // QGLWidgets of the buffers to suppress errors
+ // about makeCurrent() from the wrong thread.
+ QCoreApplication::processEvents();
for (int i=0; i<numThreads; ++i) {
devices.append(new T);
threads.append(new QThread);