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-rw-r--r--tests/auto/wasm/selenium/fshader.glsl21
1 files changed, 21 insertions, 0 deletions
diff --git a/tests/auto/wasm/selenium/fshader.glsl b/tests/auto/wasm/selenium/fshader.glsl
new file mode 100644
index 0000000000..252735f91c
--- /dev/null
+++ b/tests/auto/wasm/selenium/fshader.glsl
@@ -0,0 +1,21 @@
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifdef GL_ES
+// Set default precision to medium
+precision mediump int;
+precision mediump float;
+#endif
+
+uniform sampler2D texture;
+
+varying vec2 v_texcoord;
+
+//! [0]
+void main()
+{
+ // Set fragment color from texture
+ gl_FragColor = texture2D(texture, v_texcoord);
+}
+//! [0]
+