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-rw-r--r--tests/auto/wasm/selenium/qwasmwindow.py1042
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diff --git a/tests/auto/wasm/selenium/qwasmwindow.py b/tests/auto/wasm/selenium/qwasmwindow.py
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index 0000000000..260e9d2d24
--- /dev/null
+++ b/tests/auto/wasm/selenium/qwasmwindow.py
@@ -0,0 +1,1042 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
+
+from selenium.webdriver import Chrome
+from selenium.webdriver.chrome.service import Service as ChromeService
+from selenium.webdriver.common.action_chains import ActionChains
+from selenium.webdriver.common.actions.action_builder import ActionBuilder
+from selenium.webdriver.common.actions.pointer_actions import PointerActions
+from selenium.webdriver.common.actions.interaction import POINTER_TOUCH
+from selenium.webdriver.common.actions.pointer_input import PointerInput
+from selenium.webdriver.common.by import By
+from selenium.webdriver.support.expected_conditions import presence_of_element_located
+from selenium.webdriver.support.ui import WebDriverWait
+from webdriver_manager.chrome import ChromeDriverManager
+
+import time
+import unittest
+from enum import Enum, auto
+
+class WidgetTestCase(unittest.TestCase):
+ def setUp(self):
+ self._driver = Chrome(service=ChromeService(ChromeDriverManager().install()))
+ self._driver.get(
+ 'http://localhost:8001/tst_qwasmwindow_harness.html')
+ self._test_sandbox_element = WebDriverWait(self._driver, 30).until(
+ presence_of_element_located((By.ID, 'test-sandbox'))
+ )
+ self.addTypeEqualityFunc(Color, assert_colors_equal)
+ self.addTypeEqualityFunc(Rect, assert_rects_equal)
+
+ def test_hasFocus_returnsFalse_whenSetNoFocusShowWasCalled(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=600, height=1200)
+
+ w0 = Widget(self._driver, "w0")
+ w0.show()
+ self.assertEqual(w0.hasFocus(), True)
+
+ w1 = Widget(self._driver, "w1")
+ w1.setNoFocusShow()
+ w1.show()
+ self.assertEqual(w0.hasFocus(), True)
+ self.assertEqual(w1.hasFocus(), False)
+
+ w2 = Widget(self._driver, "w2")
+ w2.show()
+ self.assertEqual(w0.hasFocus(), False)
+ self.assertEqual(w1.hasFocus(), False)
+ self.assertEqual(w2.hasFocus(), True)
+
+ w3 = Widget(self._driver, "w3")
+ w3.setNoFocusShow()
+ w3.show()
+ self.assertEqual(w0.hasFocus(), False)
+ self.assertEqual(w1.hasFocus(), False)
+ self.assertEqual(w2.hasFocus(), True)
+ self.assertEqual(w3.hasFocus(), False)
+ w3.activate();
+ self.assertEqual(w0.hasFocus(), False)
+ self.assertEqual(w1.hasFocus(), False)
+ self.assertEqual(w2.hasFocus(), False)
+ self.assertEqual(w3.hasFocus(), True)
+
+ clearWidgets(self._driver)
+
+ def test_window_resizing(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=600, height=600)
+
+ window = Window(parent=screen, rect=Rect(x=100, y=100, width=200, height=200))
+ self.assertEqual(window.rect, Rect(x=100, y=100, width=200, height=200))
+
+ window.drag(Handle.TOP_LEFT, direction=UP(10) + LEFT(10))
+ self.assertEqual(window.rect, Rect(x=90, y=90, width=210, height=210))
+
+ window.drag(Handle.TOP, direction=DOWN(10) + LEFT(100))
+ self.assertEqual(window.rect, Rect(x=90, y=100, width=210, height=200))
+
+ window.drag(Handle.TOP_RIGHT, direction=UP(5) + LEFT(5))
+ self.assertEqual(window.rect, Rect(x=90, y=95, width=205, height=205))
+
+ window.drag(Handle.RIGHT, direction=DOWN(100) + RIGHT(5))
+ self.assertEqual(window.rect, Rect(x=90, y=95, width=210, height=205))
+
+ window.drag(Handle.BOTTOM_RIGHT, direction=UP(5) + LEFT(10))
+ self.assertEqual(window.rect, Rect(x=90, y=95, width=200, height=200))
+
+ window.drag(Handle.BOTTOM, direction=DOWN(20) + LEFT(100))
+ self.assertEqual(window.rect, Rect(x=90, y=95, width=200, height=220))
+
+ window.drag(Handle.BOTTOM_LEFT, direction=DOWN(10) + LEFT(10))
+ self.assertEqual(window.rect, Rect(x=80, y=95, width=210, height=230))
+
+ window.drag(Handle.LEFT, direction=DOWN(343) + LEFT(5))
+ self.assertEqual(window.rect, Rect(x=75, y=95, width=215, height=230))
+
+ window.drag(Handle.BOTTOM_RIGHT, direction=UP(150) + LEFT(150))
+ self.assertEqual(window.rect, Rect(x=75, y=95, width=65, height=80))
+
+ def test_cannot_resize_over_screen_top_edge(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=200, y=200, width=300, height=300)
+ window = Window(parent=screen, rect=Rect(x=300, y=300, width=100, height=100))
+ self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
+ frame_rect_before_resize = window.frame_rect
+
+ window.drag(Handle.TOP, direction=UP(200))
+ self.assertEqual(window.rect.x, 300)
+ self.assertEqual(window.frame_rect.y, screen.rect.y)
+ self.assertEqual(window.rect.width, 100)
+ self.assertEqual(window.frame_rect.y + window.frame_rect.height,
+ frame_rect_before_resize.y + frame_rect_before_resize.height)
+
+ def test_window_move(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=200, y=200, width=300, height=300)
+ window = Window(parent=screen, rect=Rect(x=300, y=300, width=100, height=100))
+ self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
+
+ window.drag(Handle.TOP_WINDOW_BAR, direction=UP(30))
+ self.assertEqual(window.rect, Rect(x=300, y=270, width=100, height=100))
+
+ window.drag(Handle.TOP_WINDOW_BAR, direction=RIGHT(50))
+ self.assertEqual(window.rect, Rect(x=350, y=270, width=100, height=100))
+
+ window.drag(Handle.TOP_WINDOW_BAR, direction=DOWN(30) + LEFT(70))
+ self.assertEqual(window.rect, Rect(x=280, y=300, width=100, height=100))
+
+ def test_screen_limits_window_moves(self):
+ screen = Screen(self._driver, ScreenPosition.RELATIVE,
+ x=200, y=200, width=300, height=300)
+ window = Window(parent=screen, rect=Rect(x=300, y=300, width=100, height=100))
+ self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
+
+ window.drag(Handle.TOP_WINDOW_BAR, direction=LEFT(300))
+ self.assertEqual(window.frame_rect.x, screen.rect.x - window.frame_rect.width / 2)
+
+ def test_screen_in_scroll_container_limits_window_moves(self):
+ screen = Screen(self._driver, ScreenPosition.IN_SCROLL_CONTAINER,
+ x=200, y=2000, width=300, height=300,
+ container_width=500, container_height=7000)
+ screen.scroll_to()
+ window = Window(parent=screen, rect=Rect(x=300, y=2100, width=100, height=100))
+ self.assertEqual(window.rect, Rect(x=300, y=2100, width=100, height=100))
+
+ window.drag(Handle.TOP_WINDOW_BAR, direction=LEFT(300))
+ self.assertEqual(window.frame_rect.x, screen.rect.x - window.frame_rect.width / 2)
+
+ def test_maximize(self):
+ screen = Screen(self._driver, ScreenPosition.RELATIVE,
+ x=200, y=200, width=300, height=300)
+ window = Window(parent=screen, rect=Rect(x=300, y=300, width=100, height=100), title='Maximize')
+ self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
+
+ window.maximize()
+ self.assertEqual(window.frame_rect, Rect(x=200, y=200, width=300, height=300))
+
+ def test_multitouch_window_move(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+ windows = [Window(screen, rect=Rect(x=50, y=50, width=100, height=100), title='First'),
+ Window(screen, rect=Rect(x=400, y=400, width=100, height=100), title='Second'),
+ Window(screen, rect=Rect(x=50, y=400, width=100, height=100), title='Third')]
+
+ self.assertEqual(windows[0].rect, Rect(x=50, y=50, width=100, height=100))
+ self.assertEqual(windows[1].rect, Rect(x=400, y=400, width=100, height=100))
+ self.assertEqual(windows[2].rect, Rect(x=50, y=400, width=100, height=100))
+
+ actions = [TouchDragAction(origin=windows[0].at(Handle.TOP_WINDOW_BAR), direction=DOWN(20) + RIGHT(20)),
+ TouchDragAction(origin=windows[1].at(Handle.TOP_WINDOW_BAR), direction=DOWN(20) + LEFT(20)),
+ TouchDragAction(origin=windows[2].at(Handle.TOP_WINDOW_BAR), direction=UP(20) + RIGHT(20))]
+ perform_touch_drag_actions(actions)
+ self.assertEqual(windows[0].rect, Rect(x=70, y=70, width=100, height=100))
+ self.assertEqual(windows[1].rect, Rect(x=380, y=420, width=100, height=100))
+ self.assertEqual(windows[2].rect, Rect(x=70, y=380, width=100, height=100))
+
+ #TODO FIX IN CI
+ @unittest.skip('Skip temporarily')
+ def test_multitouch_window_resize(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+ windows = [Window(screen, rect=Rect(x=50, y=50, width=150, height=150), title='First'),
+ Window(screen, rect=Rect(x=400, y=400, width=150, height=150), title='Second'),
+ Window(screen, rect=Rect(x=50, y=400, width=150, height=150), title='Third')]
+
+ self.assertEqual(windows[0].rect, Rect(x=50, y=50, width=150, height=150))
+ self.assertEqual(windows[1].rect, Rect(x=400, y=400, width=150, height=150))
+ self.assertEqual(windows[2].rect, Rect(x=50, y=400, width=150, height=150))
+
+ actions = [TouchDragAction(origin=windows[0].at(Handle.TOP_LEFT), direction=DOWN(20) + RIGHT(20)),
+ TouchDragAction(origin=windows[1].at(Handle.TOP), direction=DOWN(20) + LEFT(20)),
+ TouchDragAction(origin=windows[2].at(Handle.BOTTOM_RIGHT), direction=UP(20) + RIGHT(20))]
+ perform_touch_drag_actions(actions)
+ self.assertEqual(windows[0].rect, Rect(x=70, y=70, width=130, height=130))
+ self.assertEqual(windows[1].rect, Rect(x=400, y=420, width=150, height=130))
+ self.assertEqual(windows[2].rect, Rect(x=50, y=400, width=170, height=130))
+
+ def test_newly_created_window_gets_keyboard_focus(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+ window = Window(parent=screen, rect=Rect(x=0, y=0, width=800, height=800), title='root')
+
+ ActionChains(self._driver).key_down('c').key_up('c').perform()
+
+ events = window.events
+ self.assertEqual(len(events), 2)
+ self.assertEqual(events[-2]['type'], 'keyPress')
+ self.assertEqual(events[-2]['key'], 'c')
+ self.assertEqual(events[-1]['type'], 'keyRelease')
+ self.assertEqual(events[-1]['key'], 'c')
+
+ #TODO FIX IN CI
+ @unittest.skip('Does not work in CI')
+ def test_child_window_activation(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+
+ root = Window(parent=screen, rect=Rect(x=0, y=0, width=800, height=800), title='root')
+ w1 = Window(parent=root, rect=Rect(x=100, y=100, width=600, height=600), title='w1')
+ w1_w1 = Window(parent=w1, rect=Rect(x=100, y=100, width=300, height=300), title='w1_w1')
+ w1_w1_w1 = Window(parent=w1_w1, rect=Rect(x=100, y=100, width=100, height=100), title='w1_w1_w1')
+ w1_w1_w2 = Window(parent=w1_w1, rect=Rect(x=150, y=150, width=100, height=100), title='w1_w1_w2')
+ w1_w2 = Window(parent=w1, rect=Rect(x=300, y=300, width=300, height=300), title='w1_w2')
+ w1_w2_w1 = Window(parent=w1_w2, rect=Rect(x=100, y=100, width=100, height=100), title='w1_w2_w1')
+ w2 = Window(parent=root, rect=Rect(x=300, y=300, width=450, height=450), title='w2')
+
+ self.assertEqual(screen.window_stack_at_point(*w1_w1.bounding_box.center),
+ [w2, w1_w1_w2, w1_w1_w1, w1_w1, w1, root])
+
+ self.assertEqual(screen.window_stack_at_point(*w2.bounding_box.center),
+ [w2, w1_w2_w1, w1_w2, w1, root])
+
+ for w in [w1, w1_w1, w1_w1_w1, w1_w1_w2, w1_w2, w1_w2_w1]:
+ self.assertFalse(w.active)
+ self.assertTrue(w2.active)
+
+ w1.click(0, 0)
+
+ for w in [w1, w1_w2, w1_w2_w1]:
+ self.assertTrue(w.active)
+ for w in [w1_w1, w1_w1_w1, w1_w1_w2, w2]:
+ self.assertFalse(w.active)
+
+ self.assertEqual(screen.window_stack_at_point(*w2.bounding_box.center),
+ [w1_w2_w1, w1_w2, w1, w2, root])
+
+ w1_w1_w1.click(0, 0)
+
+ for w in [w1, w1_w1, w1_w1_w1]:
+ self.assertTrue(w.active)
+ for w in [w1_w1_w2, w1_w2, w1_w2_w1, w2]:
+ self.assertFalse(w.active)
+
+ self.assertEqual(screen.window_stack_at_point(*w1_w1_w1.bounding_box.center),
+ [w1_w1_w1, w1_w1_w2, w1_w1, w1, w2, root])
+
+ w1_w1_w2.click(w1_w1_w2.bounding_box.width, w1_w1_w2.bounding_box.height)
+
+ for w in [w1, w1_w1, w1_w1_w2]:
+ self.assertTrue(w.active)
+ for w in [w1_w1_w1, w1_w2, w1_w2_w1, w2]:
+ self.assertFalse(w.active)
+
+ self.assertEqual(screen.window_stack_at_point(w1_w1_w2.bounding_box.x, w1_w1_w2.bounding_box.y),
+ [w1_w1_w2, w1_w1_w1, w1_w1, w1, w2, root])
+
+ def test_window_reparenting(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+
+ bottom = Window(parent=screen, rect=Rect(x=800, y=800, width=300, height=300), title='bottom')
+ w1 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w1')
+ w2 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w2')
+ w3 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w3')
+
+ self.assertTrue(
+ w2.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ w2.set_parent(w1)
+
+ self.assertTrue(
+ w2.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ w3.set_parent(w2)
+
+ self.assertTrue(
+ w2.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ w2.set_parent(screen)
+
+ self.assertTrue(
+ w2.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ w1.set_parent(w2)
+
+ self.assertTrue(
+ w2.element in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ w3.set_parent(screen)
+
+ self.assertTrue(
+ w2.element in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ w2.set_parent(w3)
+
+ self.assertTrue(
+ w2.element in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element in [*w1.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w3.element in [*w2.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w1.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+ self.assertTrue(
+ w2.element not in [*w3.element.find_elements(By.XPATH, "ancestor::div")])
+
+ def test_window_closing(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+
+ bottom = Window(parent=screen, rect=Rect(x=800, y=800, width=300, height=300), title='root')
+ bottom.close()
+
+ w1 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w1')
+ w2 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w2')
+ w3 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w3')
+
+ w3.close()
+
+ self.assertFalse(w3 in screen.query_windows())
+ self.assertTrue(w2 in screen.query_windows())
+ self.assertTrue(w1 in screen.query_windows())
+
+ w4 = Window(parent=screen, rect=Rect(x=50, y=50, width=300, height=300), title='w4')
+
+ self.assertTrue(w4 in screen.query_windows())
+ self.assertTrue(w2 in screen.query_windows())
+ self.assertTrue(w1 in screen.query_windows())
+
+ w2.close()
+ w1.close()
+
+ self.assertTrue(w4 in screen.query_windows())
+ self.assertFalse(w2 in screen.query_windows())
+ self.assertFalse(w1 in screen.query_windows())
+
+ w4.close()
+
+ self.assertFalse(w4 in screen.query_windows())
+
+ def test_window_painting(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+ bottom = Window(parent=screen, rect=Rect(x=0, y=0, width=400, height=400), title='root')
+ bottom.set_background_color(Color(r=255, g=0, b=0))
+ wait_for_animation_frame(self._driver)
+
+ self.assertEqual(bottom.color_at(0, 0), Color(r=255, g=0, b=0))
+
+ w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=600, height=600), title='w1')
+ w1.set_background_color(Color(r=0, g=255, b=0))
+ wait_for_animation_frame(self._driver)
+
+ self.assertEqual(w1.color_at(0, 0), Color(r=0, g=255, b=0))
+
+ w1_w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=400, height=400), title='w1_w1')
+ w1_w1.set_parent(w1)
+ w1_w1.set_background_color(Color(r=0, g=0, b=255))
+ wait_for_animation_frame(self._driver)
+
+ self.assertEqual(w1_w1.color_at(0, 0), Color(r=0, g=0, b=255))
+
+ w1_w1_w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=200, height=200), title='w1_w1_w1')
+ w1_w1_w1.set_parent(w1_w1)
+ w1_w1_w1.set_background_color(Color(r=255, g=255, b=0))
+ wait_for_animation_frame(self._driver)
+
+ self.assertEqual(w1_w1_w1.color_at(0, 0), Color(r=255, g=255, b=0))
+
+ def test_opengl_painting(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+ bottom = Window(parent=screen, rect=Rect(x=0, y=0, width=400, height=400), title='root',opengl=1)
+ bottom.set_background_color(Color(r=255, g=0, b=0))
+ wait_for_animation_frame(self._driver)
+ time.sleep(1)
+
+ self.assertEqual(bottom.window_color_at_0_0(), Color(r=255, g=0, b=0))
+
+ w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=600, height=600), title='w1', opengl=1)
+ w1.set_background_color(Color(r=0, g=255, b=0))
+ wait_for_animation_frame(self._driver)
+ time.sleep(1)
+
+ self.assertEqual(w1.window_color_at_0_0(), Color(r=0, g=255, b=0))
+
+ w1_w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=400, height=400), title='w1_w1', opengl=1)
+ w1_w1.set_parent(w1)
+ w1_w1.set_background_color(Color(r=0, g=0, b=255))
+ wait_for_animation_frame(self._driver)
+ time.sleep(1)
+
+ self.assertEqual(w1_w1.window_color_at_0_0(), Color(r=0, g=0, b=255))
+
+ w1_w1_w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=200, height=200), title='w1_w1_w1', opengl=1)
+ w1_w1_w1.set_parent(w1_w1)
+ w1_w1_w1.set_background_color(Color(r=255, g=255, b=0))
+ wait_for_animation_frame(self._driver)
+ time.sleep(1)
+
+ self.assertEqual(w1_w1_w1.window_color_at_0_0(), Color(r=255, g=255, b=0))
+
+#TODO FIX IN CI
+ @unittest.skip('Does not work in CI')
+ def test_keyboard_input(self):
+ screen = Screen(self._driver, ScreenPosition.FIXED,
+ x=0, y=0, width=800, height=800)
+
+ bottom = Window(parent=screen, rect=Rect(x=0, y=0, width=800, height=800), title='root')
+ w1 = Window(parent=screen, rect=Rect(x=100, y=100, width=600, height=600), title='w1')
+ w1_w1 = Window(parent=w1, rect=Rect(x=100, y=100, width=400, height=400), title='w1_w1')
+ w1_w1_w1 = Window(parent=w1_w1, rect=Rect(x=100, y=100, width=100, height=100), title='w1_w1_w1')
+ Window(parent=w1_w1, rect=Rect(x=150, y=150, width=100, height=100), title='w1_w1_w2')
+
+ w1_w1_w1.click(0, 0)
+
+ ActionChains(self._driver).key_down('c').key_up('c').perform()
+
+ events = w1_w1_w1.events
+ self.assertEqual(len(events), 2)
+ self.assertEqual(events[-2]['type'], 'keyPress')
+ self.assertEqual(events[-2]['key'], 'c')
+ self.assertEqual(events[-1]['type'], 'keyRelease')
+ self.assertEqual(events[-1]['key'], 'c')
+ self.assertEqual(len(w1_w1.events), 0)
+ self.assertEqual(len(w1.events), 0)
+
+ w1_w1.click(0, 0)
+
+ ActionChains(self._driver).key_down('b').key_up('b').perform()
+
+ events = w1_w1.events
+ self.assertEqual(len(events), 2)
+ self.assertEqual(events[-2]['type'], 'keyPress')
+ self.assertEqual(events[-2]['key'], 'b')
+ self.assertEqual(events[-1]['type'], 'keyRelease')
+ self.assertEqual(events[-1]['key'], 'b')
+ self.assertEqual(len(w1_w1_w1.events), 2)
+ self.assertEqual(len(w1.events), 0)
+
+ w1.click(0, 0)
+
+ ActionChains(self._driver).key_down('a').key_up('a').perform()
+
+ events = w1.events
+ self.assertEqual(len(events), 2)
+ self.assertEqual(events[-2]['type'], 'keyPress')
+ self.assertEqual(events[-2]['key'], 'a')
+ self.assertEqual(events[-1]['type'], 'keyRelease')
+ self.assertEqual(events[-1]['key'], 'a')
+ self.assertEqual(len(w1_w1_w1.events), 2)
+ self.assertEqual(len(w1_w1.events), 2)
+
+ def tearDown(self):
+ self._driver.quit()
+
+class ScreenPosition(Enum):
+ FIXED = auto()
+ RELATIVE = auto()
+ IN_SCROLL_CONTAINER = auto()
+
+class Screen:
+ def __init__(self, driver, positioning=None, x=None, y=None, width=None, height=None, container_width=0, container_height=0, screen_name=None):
+ self.driver = driver
+ if screen_name is not None:
+ screen_information = call_instance_function(self.driver, 'screenInformation')
+ if len(screen_information) != 1:
+ raise AssertionError('Expecting exactly one screen_information!')
+ self.screen_info = screen_information[0]
+ self.element = driver.find_element(By.CSS_SELECTOR, f'#test-screen-1')
+ return
+
+ if positioning == ScreenPosition.FIXED:
+ command = f'initializeScreenWithFixedPosition({x}, {y}, {width}, {height})'
+ elif positioning == ScreenPosition.RELATIVE:
+ command = f'initializeScreenWithRelativePosition({x}, {y}, {width}, {height})'
+ elif positioning == ScreenPosition.IN_SCROLL_CONTAINER:
+ command = f'initializeScreenInScrollContainer({container_width}, {container_height}, {x}, {y}, {width}, {height})'
+ self.element = self.driver.execute_script(
+ f'''
+ return testSupport.{command};
+ '''
+ )
+ if positioning == ScreenPosition.IN_SCROLL_CONTAINER:
+ self.element = self.element[1]
+
+ screen_information = call_instance_function(
+ self.driver, 'screenInformation')
+ if len(screen_information) != 1:
+ raise AssertionError('Expecting exactly one screen_information!')
+ self.screen_info = screen_information[0]
+
+ @property
+ def rect(self):
+ self.screen_info = call_instance_function(
+ self.driver, 'screenInformation')[0]
+ geo = self.screen_info['geometry']
+ return Rect(geo['x'], geo['y'], geo['width'], geo['height'])
+
+ @property
+ def name(self):
+ return self.screen_info['name']
+
+ def scroll_to(self):
+ ActionChains(self.driver).scroll_to_element(self.element).perform()
+
+ def hit_test_point(self, x, y):
+ return self.driver.execute_script(
+ f'''
+ return testSupport.hitTestPoint({x}, {y}, '{self.element.get_attribute("id")}');
+ '''
+ )
+
+ def window_stack_at_point(self, x, y):
+ return [
+ Window(self, element=element) for element in [
+ *filter(lambda elem: (elem.get_attribute('id') if elem.get_attribute('id') is not None else '')
+ .startswith('qt-window-'), self.hit_test_point(x, y))]]
+
+ def query_windows(self):
+ shadow_container = self.element.find_element(By.CSS_SELECTOR, f'#qt-shadow-container')
+ return [
+ Window(self, element=element) for element in shadow_container.shadow_root.find_elements(
+ By.CSS_SELECTOR, f'div#{self.name} > div.qt-window')]
+
+ def find_element(self, method, query):
+ shadow_container = self.element.find_element(By.CSS_SELECTOR, f'#qt-shadow-container')
+ return shadow_container.shadow_root.find_element(method, query)
+
+def clearWidgets(driver):
+ driver.execute_script(
+ f'''
+ instance.clearWidgets();
+ '''
+ )
+
+class Widget:
+ def __init__(self, driver, name):
+ self.name=name
+ self.driver=driver
+
+ self.driver.execute_script(
+ f'''
+ instance.createWidget('{self.name}');
+ '''
+ )
+
+ def setNoFocusShow(self):
+ self.driver.execute_script(
+ f'''
+ instance.setWidgetNoFocusShow('{self.name}');
+ '''
+ )
+
+ def show(self):
+ self.driver.execute_script(
+ f'''
+ instance.showWidget('{self.name}');
+ '''
+ )
+ def hasFocus(self):
+ focus = call_instance_function_arg(self.driver, 'hasWidgetFocus', self.name)
+ return focus
+
+ def activate(self):
+ self.driver.execute_script(
+ f'''
+ instance.activateWidget('{self.name}');
+ '''
+ )
+
+
+class Window:
+ def __init__(self, parent=None, rect=None, title=None, element=None, visible=True, opengl=0):
+ self.driver = parent.driver
+ self.opengl = opengl
+ if element is not None:
+ self.element = element
+ self.title = element.find_element(
+ By.CSS_SELECTOR, f'.title-bar > .window-name').get_property("textContent")
+ information = self.__window_information()
+ self.screen = Screen(self.driver, screen_name=information['screen']['name'])
+ pass
+ else:
+ self.title = title = title if title is not None else 'window'
+ if isinstance(parent, Window):
+ self.driver.execute_script(
+ f'''
+ instance.createWindow({rect.x}, {rect.y}, {rect.width}, {rect.height}, 'window', '{parent.title}', '{title}', {opengl});
+ '''
+ )
+ self.screen = parent.screen
+ else:
+ assert(isinstance(parent, Screen))
+ self.driver.execute_script(
+ f'''
+ instance.createWindow({rect.x}, {rect.y}, {rect.width}, {rect.height}, 'screen', '{parent.name}', '{title}', {opengl});
+ '''
+ )
+ self.screen = parent
+ self._window_id = self.__window_information()['id']
+ self.element = self.screen.find_element(
+ By.CSS_SELECTOR, f'#qt-window-{self._window_id}')
+ if visible:
+ self.set_visible(True)
+
+ def __eq__(self, other):
+ return self._window_id == other._window_id if isinstance(other, Window) else False
+
+ def __window_information(self):
+ information = call_instance_function(self.driver, 'windowInformation')
+ return next(filter(lambda e: e['title'] == self.title, information))
+
+ @property
+ def rect(self):
+ geo = self.__window_information()["geometry"]
+ return Rect(geo['x'], geo['y'], geo['width'], geo['height'])
+
+ @property
+ def frame_rect(self):
+ geo = self.__window_information()["frameGeometry"]
+ return Rect(geo['x'], geo['y'], geo['width'], geo['height'])
+
+ @property
+ def events(self):
+ events = self.driver.execute_script(
+ f'''
+ return testSupport.events();
+ '''
+ )
+ return [*filter(lambda e: e['windowTitle'] == self.title, events)]
+
+ def set_visible(self, visible):
+ info = self.__window_information()
+ self.driver.execute_script(
+ f'''instance.setWindowVisible({info['id']}, {'true' if visible else 'false'});''')
+
+ def drag(self, handle, direction):
+ ActionChains(self.driver) \
+ .move_to_element_with_offset(self.element, *self.at(handle)['offset']) \
+ .click_and_hold() \
+ .move_by_offset(*translate_direction_to_offset(direction)) \
+ .release().perform()
+
+ def maximize(self):
+ maximize_button = self.element.find_element(
+ By.CSS_SELECTOR, f'.title-bar :nth-child(6)')
+ maximize_button.click()
+
+ def at(self, handle):
+ """ Returns (window, offset) for given handle on window"""
+ width = self.frame_rect.width
+ height = self.frame_rect.height
+
+ if handle == Handle.TOP_LEFT:
+ offset = (-width/2, -height/2)
+ elif handle == Handle.TOP:
+ offset = (0, -height/2)
+ elif handle == Handle.TOP_RIGHT:
+ offset = (width/2, -height/2)
+ elif handle == Handle.LEFT:
+ offset = (-width/2, 0)
+ elif handle == Handle.RIGHT:
+ offset = (width/2, 0)
+ elif handle == Handle.BOTTOM_LEFT:
+ offset = (-width/2, height/2)
+ elif handle == Handle.BOTTOM:
+ offset = (0, height/2)
+ elif handle == Handle.BOTTOM_RIGHT:
+ offset = (width/2, height/2)
+ elif handle == Handle.TOP_WINDOW_BAR:
+ frame_top = self.frame_rect.y
+ client_area_top = self.rect.y
+ top_frame_bar_width = client_area_top - frame_top
+ offset = (0, -height/2 + top_frame_bar_width/2)
+ return {'window': self, 'offset': offset}
+
+ @property
+ def bounding_box(self):
+ raw = self.driver.execute_script("""
+ return arguments[0].getBoundingClientRect();
+ """, self.element)
+ return Rect(raw['x'], raw['y'], raw['width'], raw['height'])
+
+ @property
+ def active(self):
+ return not self.inactive
+ # self.assertFalse('inactive' in window_element.get_attribute(
+ # 'class').split(' '), window_element.get_attribute('id'))
+
+ @property
+ def inactive(self):
+ window_chain = [
+ *self.element.find_elements(By.XPATH, "ancestor::div"), self.element]
+ return next(filter(lambda elem: 'qt-window' in elem.get_attribute('class').split(' ') and
+ 'inactive' in elem.get_attribute(
+ 'class').split(' '),
+ window_chain
+ ), None) is not None
+
+ def click(self, x, y):
+ rect = self.bounding_box
+
+ SELENIUM_IMPRECISION_COMPENSATION = 2
+ ActionChains(self.driver).move_to_element(
+ self.element).move_by_offset(-rect.width / 2 + x + SELENIUM_IMPRECISION_COMPENSATION,
+ -rect.height / 2 + y + SELENIUM_IMPRECISION_COMPENSATION).click().perform()
+
+ def set_parent(self, parent):
+ if isinstance(parent, Screen):
+ # TODO won't work with screen that is not parent.screen
+ self.screen = parent
+ self.driver.execute_script(
+ f'''
+ instance.setWindowParent('{self.title}', 'none');
+ '''
+ )
+ else:
+ assert(isinstance(parent, Window))
+ self.screen = parent.screen
+ self.driver.execute_script(
+ f'''
+ instance.setWindowParent('{self.title}', '{parent.title}');
+ '''
+ )
+
+ def close(self):
+ self.driver.execute_script(
+ f'''
+ instance.closeWindow('{self.title}');
+ '''
+ )
+
+ def window_color_at_0_0(self):
+ color = call_instance_function_arg(self.driver, 'getOpenGLColorAt_0_0', self.title)
+
+ wcol = color[0]
+ r = wcol['r']
+ g = wcol['g']
+ b = wcol['b']
+
+ return Color(r,g,b)
+
+ def color_at(self, x, y):
+ raw = self.driver.execute_script(
+ f'''
+ return arguments[0].querySelector('canvas')
+ .getContext('2d').getImageData({x}, {y}, 1, 1).data;
+ ''', self.element)
+ return Color(r=raw[0], g=raw[1], b=raw[2])
+
+ def set_background_color(self, color):
+ return self.driver.execute_script(
+ f'''
+ return instance.setWindowBackgroundColor('{self.title}', {color.r}, {color.g}, {color.b});
+ '''
+ )
+
+
+class TouchDragAction:
+ def __init__(self, origin, direction):
+ self.origin = origin
+ self.direction = direction
+ self.step = 2
+
+
+def perform_touch_drag_actions(actions):
+ driver = actions[0].origin['window'].driver
+ touch_action_builder = ActionBuilder(driver)
+ pointers = [PointerActions(source=touch_action_builder.add_pointer_input(
+ POINTER_TOUCH, f'touch_input_{i}')) for i in range(len(actions))]
+
+ for action, pointer in zip(actions, pointers):
+ pointer.move_to(
+ action.origin['window'].element, *action.origin['offset'])
+ pointer.pointer_down(width=10, height=10, pressure=1)
+ moves = [translate_direction_to_offset(a.direction) for a in actions]
+
+ def movement_finished():
+ for move in moves:
+ if move != (0, 0):
+ return False
+ return True
+
+ def sign(num):
+ if num > 0:
+ return 1
+ elif num < 0:
+ return -1
+ return 0
+
+ while not movement_finished():
+ for i in range(len(actions)):
+ pointer = pointers[i]
+ move = moves[i]
+ step = actions[i].step
+
+ current_move = (
+ min(abs(move[0]), step) * sign(move[0]), min(abs(move[1]), step) * sign(move[1]))
+ moves[i] = (move[0] - current_move[0], move[1] - current_move[1])
+ pointer.move_by(current_move[0],
+ current_move[1], width=10, height=10)
+ for pointer in pointers:
+ pointer.pointer_up()
+
+ touch_action_builder.perform()
+
+
+class TouchDragAction:
+ def __init__(self, origin, direction):
+ self.origin = origin
+ self.direction = direction
+ self.step = 2
+
+
+def perform_touch_drag_actions(actions):
+ driver = actions[0].origin['window'].driver
+ touch_action_builder = ActionBuilder(driver)
+ pointers = [PointerActions(source=touch_action_builder.add_pointer_input(
+ POINTER_TOUCH, f'touch_input_{i}')) for i in range(len(actions))]
+
+ for action, pointer in zip(actions, pointers):
+ pointer.move_to(
+ action.origin['window'].element, *action.origin['offset'])
+ pointer.pointer_down(width=10, height=10, pressure=1)
+
+ moves = [translate_direction_to_offset(a.direction) for a in actions]
+
+ def movement_finished():
+ for move in moves:
+ if move != (0, 0):
+ return False
+ return True
+
+ def sign(num):
+ if num > 0:
+ return 1
+ elif num < 0:
+ return -1
+ return 0
+
+ while not movement_finished():
+ for i in range(len(actions)):
+ pointer = pointers[i]
+ move = moves[i]
+ step = actions[i].step
+
+ current_move = (
+ min(abs(move[0]), step) * sign(move[0]), min(abs(move[1]), step) * sign(move[1]))
+ moves[i] = (move[0] - current_move[0], move[1] - current_move[1])
+ pointer.move_by(current_move[0],
+ current_move[1], width=10, height=10)
+
+ for pointer in pointers:
+ pointer.pointer_up()
+
+ touch_action_builder.perform()
+
+
+def translate_direction_to_offset(direction):
+ return (direction.val[1] - direction.val[3], direction.val[2] - direction.val[0])
+
+
+def call_instance_function(driver, name):
+ return driver.execute_script(
+ f'''let result;
+ window.{name}Callback = data => result = data;
+ instance.{name}();
+ return eval(result);''')
+
+def call_instance_function_arg(driver, name, arg):
+ return driver.execute_script(
+ f'''let result;
+ window.{name}Callback = data => result = data;
+ instance.{name}('{arg}');
+ return eval(result);''')
+
+def wait_for_animation_frame(driver):
+ driver.execute_script(
+ '''
+ window.requestAnimationFrame(() => {
+ const sync = document.createElement('div');
+ sync.id = 'test-sync';
+ document.body.appendChild(sync);
+ });
+ '''
+ )
+ WebDriverWait(driver, 1).until(
+ presence_of_element_located((By.ID, 'test-sync'))
+ )
+ driver.execute_script(
+ '''
+ document.body.removeChild(document.body.querySelector('#test-sync'));
+ '''
+ )
+
+class Direction:
+ def __init__(self):
+ self.val = (0, 0, 0, 0)
+
+ def __init__(self, north, east, south, west):
+ self.val = (north, east, south, west)
+
+ def __add__(self, other):
+ return Direction(self.val[0] + other.val[0],
+ self.val[1] + other.val[1],
+ self.val[2] + other.val[2],
+ self.val[3] + other.val[3])
+
+
+class UP(Direction):
+ def __init__(self, step=1):
+ self.val = (step, 0, 0, 0)
+
+
+class RIGHT(Direction):
+ def __init__(self, step=1):
+ self.val = (0, step, 0, 0)
+
+
+class DOWN(Direction):
+ def __init__(self, step=1):
+ self.val = (0, 0, step, 0)
+
+
+class LEFT(Direction):
+ def __init__(self, step=1):
+ self.val = (0, 0, 0, step)
+
+
+class Handle(Enum):
+ TOP_LEFT = auto()
+ TOP = auto()
+ TOP_RIGHT = auto()
+ LEFT = auto()
+ RIGHT = auto()
+ BOTTOM_LEFT = auto()
+ BOTTOM = auto()
+ BOTTOM_RIGHT = auto()
+ TOP_WINDOW_BAR = auto()
+
+class Color:
+ def __init__(self, r, g, b):
+ self.r = r
+ self.g = g
+ self.b = b
+
+class Rect:
+ def __init__(self, x, y, width, height) -> None:
+ self.x = x
+ self.y = y
+ self.width = width
+ self.height = height
+
+ def __str__(self):
+ return f'(x: {self.x}, y: {self.y}, width: {self.width}, height: {self.height})'
+
+ @property
+ def center(self):
+ return self.x + self.width / 2, self.y + self.height / 2,
+
+def assert_colors_equal(color1, color2, msg=None):
+ if color1.r != color2.r or color1.g != color2.g or color1.b != color2.b:
+ raise AssertionError(f'Colors not equal: \n{color1} \nvs \n{color2}')
+
+def assert_rects_equal(geo1, geo2, msg=None):
+ if geo1.x != geo2.x or geo1.y != geo2.y or geo1.width != geo2.width or geo1.height != geo2.height:
+ raise AssertionError(f'Rectangles not equal: \n{geo1} \nvs \n{geo2}')
+
+unittest.main()