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-rw-r--r--tests/auto/widgets/graphicsview/qgraphicsview/tst_qgraphicsview.cpp108
1 files changed, 108 insertions, 0 deletions
diff --git a/tests/auto/widgets/graphicsview/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/widgets/graphicsview/qgraphicsview/tst_qgraphicsview.cpp
index d5807c1958..27fbcc2b3b 100644
--- a/tests/auto/widgets/graphicsview/qgraphicsview/tst_qgraphicsview.cpp
+++ b/tests/auto/widgets/graphicsview/qgraphicsview/tst_qgraphicsview.cpp
@@ -248,6 +248,8 @@ private slots:
#ifndef QT_NO_CURSOR
void QTBUG_7438_cursor();
#endif
+ void resizeContentsOnItemDrag_data();
+ void resizeContentsOnItemDrag();
public slots:
void dummySlot() {}
@@ -4960,5 +4962,111 @@ void tst_QGraphicsView::QTBUG_70255_scrollTo()
QCOMPARE(point, QPoint(0, -500));
}
+void tst_QGraphicsView::resizeContentsOnItemDrag_data()
+{
+ QTest::addColumn<Qt::Alignment>("alignment");
+ QTest::addColumn<Qt::Orientation>("orientation");
+ QTest::addRow("Center right") << Qt::Alignment(Qt::AlignCenter) << Qt::Horizontal;
+ QTest::addRow("Center down") << Qt::Alignment(Qt::AlignCenter) << Qt::Vertical;
+ QTest::addRow("BottomLeft right") << (Qt::AlignBottom | Qt::AlignLeft) << Qt::Horizontal;
+ QTest::addRow("TopRight down") << (Qt::AlignTop | Qt::AlignRight) << Qt::Vertical;
+}
+
+void tst_QGraphicsView::resizeContentsOnItemDrag()
+{
+ QFETCH(Qt::Alignment, alignment);
+ QFETCH(Qt::Orientation, orientation);
+
+ QGraphicsView view;
+ QGraphicsScene scene;
+ view.setFixedSize(200, 200);
+ view.setScene(&scene);
+
+ view.setAlignment(alignment);
+
+ class MovableItem : public QGraphicsEllipseItem
+ {
+ public:
+ using QGraphicsEllipseItem::QGraphicsEllipseItem;
+
+ QList<QPointF> scenePositions;
+
+ protected:
+ void mousePressEvent(QGraphicsSceneMouseEvent *event) override
+ {
+ scenePositions << event->scenePos();
+ }
+ void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override
+ {
+ scenePositions << event->scenePos();
+ QGraphicsEllipseItem::mouseMoveEvent(event);
+ }
+ };
+
+ MovableItem item(-10, -10, 20, 20);
+ item.setFlags(QGraphicsItem::ItemIsMovable);
+ scene.addItem(&item);
+ view.show();
+ QVERIFY(QTest::qWaitForWindowExposed(&view));
+
+ // Position the item near the relevant edge of the view, with a few pixels
+ // to go until the scrollbars should be showing.
+ if (orientation == Qt::Horizontal)
+ item.setPos(view.width() - item.rect().width() - 5, 0);
+ else
+ item.setPos(0, view.height() - item.rect().height() - 5);
+ QApplication::processEvents(); // queued connection used to trigger recalculateContentSize
+ QPoint mousePos = view.mapFromScene(item.pos());
+
+ QTest::mousePress(view.viewport(), Qt::LeftButton, {}, mousePos);
+ QCOMPARE(item.scenePositions.count(), 1);
+ QCOMPARE(item.scenePositions.takeLast(), view.mapToScene(mousePos));
+
+ auto lastItemPos = item.pos();
+ auto lastScenePos = view.mapToScene(mousePos);
+ int overshoot = 0;
+ const QScrollBar *scrollBar = orientation == Qt::Horizontal
+ ? view.horizontalScrollBar()
+ : view.verticalScrollBar();
+ // Drag the item until the scroll bars become visible, and then for a few more pixels.
+ // Verify that the item doesn't jump when the scrollbar shows.
+ while (overshoot < 10) {
+ if (orientation == Qt::Horizontal)
+ mousePos.rx() += 1;
+ else
+ mousePos.ry() += 1;
+ QTest::mouseMove(view.viewport(), mousePos);
+ QApplication::processEvents(); // queued connection used to trigger recalculateContentSize
+ const bool scrollbarAvailable = scrollBar->maximum() > scrollBar->minimum();
+ bool allowMoreEvents = false;
+ if (scrollbarAvailable) {
+ if (!overshoot) {
+ QTRY_VERIFY(scrollBar->isVisible());
+ // scrollbar becoming visible triggers event replay, so we get more than one
+ allowMoreEvents = true;
+ }
+ ++overshoot;
+ }
+ if (allowMoreEvents)
+ QCOMPARE_GE(item.scenePositions.count(), 1);
+ else
+ QCOMPARE(item.scenePositions.count(), 1);
+ const auto scenePos = item.scenePositions.takeLast();
+ item.scenePositions.clear();
+
+ const auto same = orientation == Qt::Horizontal ? &QPointF::y : &QPointF::x;
+ const auto moved = orientation == Qt::Horizontal ? &QPointF::x : &QPointF::y;
+ QCOMPARE((item.pos().*same)(), (lastItemPos.*same)());
+ QCOMPARE_GE((item.pos().*moved)() - (lastItemPos.*moved)(), 1);
+ QCOMPARE_LE((item.pos().*moved)() - (lastItemPos.*moved)(), 2);
+ lastItemPos = item.pos();
+
+ QCOMPARE((scenePos.*same)(), (lastScenePos.*same)());
+ QCOMPARE_GE((scenePos.*moved)() - (lastScenePos.*moved)(), 1);
+ QCOMPARE_LE((scenePos.*moved)() - (lastScenePos.*moved)(), 2);
+ lastScenePos = scenePos;
+ }
+}
+
QTEST_MAIN(tst_QGraphicsView)
#include "tst_qgraphicsview.moc"