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-rw-r--r--tests/benchmarks/gui/math3d/qmatrix4x4/tst_qmatrix4x4.cpp39
1 files changed, 8 insertions, 31 deletions
diff --git a/tests/benchmarks/gui/math3d/qmatrix4x4/tst_qmatrix4x4.cpp b/tests/benchmarks/gui/math3d/qmatrix4x4/tst_qmatrix4x4.cpp
index 563c05db15..ebc61495dd 100644
--- a/tests/benchmarks/gui/math3d/qmatrix4x4/tst_qmatrix4x4.cpp
+++ b/tests/benchmarks/gui/math3d/qmatrix4x4/tst_qmatrix4x4.cpp
@@ -1,32 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtTest/QtTest>
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QTest>
#include <QtGui/qmatrix4x4.h>
class tst_QMatrix4x4 : public QObject
@@ -210,7 +185,8 @@ void tst_QMatrix4x4::mapVector3D()
m1.optimize();
QBENCHMARK {
- result = m1 * v;
+ result = m1.map(v);
+ Q_UNUSED(result)
}
// Force the result to be stored so the compiler doesn't
@@ -234,7 +210,8 @@ void tst_QMatrix4x4::mapVector2D()
m1.optimize();
QBENCHMARK {
- result = m1 * v;
+ result = m1.map(v);
+ Q_UNUSED(result)
}
// Force the result to be stored so the compiler doesn't