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-rw-r--r--tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp b/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp
new file mode 100644
index 0000000000..f4b221df20
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp
@@ -0,0 +1,115 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "piecesmodel.h"
+#include "puzzlewidget.h"
+
+#include <QtWidgets>
+#include <stdlib.h>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ setupMenus();
+ setupWidgets();
+ model = new PiecesModel(puzzleWidget->pieceSize(), this);
+ piecesList->setModel(model);
+
+ setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+ setWindowTitle(tr("Puzzle"));
+}
+
+void MainWindow::openImage()
+{
+ const QString directory =
+ QStandardPaths::standardLocations(QStandardPaths::PicturesLocation).value(0, QDir::homePath());
+ QFileDialog dialog(this, tr("Open Image"), directory);
+ dialog.setAcceptMode(QFileDialog::AcceptOpen);
+ dialog.setFileMode(QFileDialog::ExistingFile);
+ QStringList mimeTypeFilters;
+ for (const QByteArray &mimeTypeName : QImageReader::supportedMimeTypes())
+ mimeTypeFilters.append(mimeTypeName);
+ mimeTypeFilters.sort();
+ dialog.setMimeTypeFilters(mimeTypeFilters);
+ dialog.selectMimeTypeFilter("image/jpeg");
+ if (dialog.exec() == QDialog::Accepted)
+ loadImage(dialog.selectedFiles().constFirst());
+}
+
+void MainWindow::loadImage(const QString &fileName)
+{
+ QPixmap newImage;
+ if (!newImage.load(fileName)) {
+ QMessageBox::warning(this, tr("Open Image"),
+ tr("The image file could not be loaded."),
+ QMessageBox::Close);
+ return;
+ }
+ puzzleImage = newImage;
+ setupPuzzle();
+}
+
+void MainWindow::setCompleted()
+{
+ QMessageBox::information(this, tr("Puzzle Completed"),
+ tr("Congratulations! You have completed the puzzle!\n"
+ "Click OK to start again."),
+ QMessageBox::Ok);
+
+ setupPuzzle();
+}
+
+void MainWindow::setupPuzzle()
+{
+ int size = qMin(puzzleImage.width(), puzzleImage.height());
+ puzzleImage = puzzleImage.copy((puzzleImage.width() - size) / 2,
+ (puzzleImage.height() - size) / 2, size, size).scaled(puzzleWidget->imageSize(),
+ puzzleWidget->imageSize(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+
+ model->addPieces(puzzleImage);
+ puzzleWidget->clear();
+}
+
+void MainWindow::setupMenus()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ QAction *openAction = fileMenu->addAction(tr("&Open..."), this, &MainWindow::openImage);
+ openAction->setShortcuts(QKeySequence::Open);
+
+ QAction *exitAction = fileMenu->addAction(tr("E&xit"), qApp, &QCoreApplication::quit);
+ exitAction->setShortcuts(QKeySequence::Quit);
+
+ QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
+
+ gameMenu->addAction(tr("&Restart"), this, &MainWindow::setupPuzzle);
+}
+
+void MainWindow::setupWidgets()
+{
+ QFrame *frame = new QFrame;
+ QHBoxLayout *frameLayout = new QHBoxLayout(frame);
+
+ puzzleWidget = new PuzzleWidget(400);
+
+ piecesList = new QListView;
+ piecesList->setDragEnabled(true);
+ piecesList->setViewMode(QListView::IconMode);
+ piecesList->setIconSize(QSize(puzzleWidget->pieceSize() - 20, puzzleWidget->pieceSize() - 20));
+ piecesList->setGridSize(QSize(puzzleWidget->pieceSize(), puzzleWidget->pieceSize()));
+ piecesList->setSpacing(10);
+ piecesList->setMovement(QListView::Snap);
+ piecesList->setAcceptDrops(true);
+ piecesList->setDropIndicatorShown(true);
+
+ PiecesModel *model = new PiecesModel(puzzleWidget->pieceSize(), this);
+ piecesList->setModel(model);
+
+ connect(puzzleWidget, &PuzzleWidget::puzzleCompleted,
+ this, &MainWindow::setCompleted, Qt::QueuedConnection);
+
+ frameLayout->addWidget(piecesList);
+ frameLayout->addWidget(puzzleWidget);
+ setCentralWidget(frame);
+}