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-rw-r--r--tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp b/tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp
new file mode 100644
index 0000000000..ae0d497833
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+++ b/tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp
@@ -0,0 +1,158 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mouse.h"
+
+#include <QGraphicsScene>
+#include <QPainter>
+#include <QRandomGenerator>
+#include <QStyleOption>
+#include <qmath.h>
+
+constexpr qreal Pi = M_PI;
+constexpr qreal TwoPi = 2 * M_PI;
+
+static qreal normalizeAngle(qreal angle)
+{
+ while (angle < 0)
+ angle += TwoPi;
+ while (angle > TwoPi)
+ angle -= TwoPi;
+ return angle;
+}
+
+//! [0]
+Mouse::Mouse() : color(QRandomGenerator::global()->bounded(256),
+ QRandomGenerator::global()->bounded(256),
+ QRandomGenerator::global()->bounded(256))
+{
+ setTransform(QTransform().rotate(QRandomGenerator::global()->bounded(360 * 16)), true);
+ startTimer(1000 / 33);
+}
+//! [0]
+
+//! [1]
+QRectF Mouse::boundingRect() const
+{
+ qreal adjust = 0.5;
+ return QRectF(-18 - adjust, -22 - adjust,
+ 36 + adjust, 60 + adjust);
+}
+//! [1]
+
+//! [2]
+QPainterPath Mouse::shape() const
+{
+ QPainterPath path;
+ path.addRect(-10, -20, 20, 40);
+ return path;
+}
+//! [2]
+
+//! [3]
+void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ // Body
+ painter->setBrush(color);
+ painter->drawEllipse(-10, -20, 20, 40);
+
+ // Eyes
+ painter->setBrush(Qt::white);
+ painter->drawEllipse(-10, -17, 8, 8);
+ painter->drawEllipse(2, -17, 8, 8);
+
+ // Nose
+ painter->setBrush(Qt::black);
+ painter->drawEllipse(QRectF(-2, -22, 4, 4));
+
+ // Pupils
+ painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4));
+ painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4));
+
+ // Ears
+ painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red);
+ painter->drawEllipse(-17, -12, 16, 16);
+ painter->drawEllipse(1, -12, 16, 16);
+
+ // Tail
+ QPainterPath path(QPointF(0, 20));
+ path.cubicTo(-5, 22, -5, 22, 0, 25);
+ path.cubicTo(5, 27, 5, 32, 0, 30);
+ path.cubicTo(-5, 32, -5, 42, 0, 35);
+ painter->setBrush(Qt::NoBrush);
+ painter->drawPath(path);
+}
+//! [3]
+
+//! [4]
+void Mouse::timerEvent(QTimerEvent *)
+{
+//! [4]
+ // Don't move too far away
+//! [5]
+ QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
+ if (lineToCenter.length() > 150) {
+ qreal angleToCenter = std::atan2(lineToCenter.dy(), lineToCenter.dx());
+ angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
+
+ if (angleToCenter < Pi && angleToCenter > Pi / 4) {
+ // Rotate left
+ angle += (angle < -Pi / 2) ? 0.25 : -0.25;
+ } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) {
+ // Rotate right
+ angle += (angle < Pi / 2) ? 0.25 : -0.25;
+ }
+ } else if (::sin(angle) < 0) {
+ angle += 0.25;
+ } else if (::sin(angle) > 0) {
+ angle -= 0.25;
+//! [5] //! [6]
+ }
+//! [6]
+
+ // Try not to crash with any other mice
+//! [7]
+ QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF()
+ << mapToScene(0, 0)
+ << mapToScene(-30, -50)
+ << mapToScene(30, -50));
+ for (QGraphicsItem *item : dangerMice) {
+ if (item == this)
+ continue;
+
+ QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
+ qreal angleToMouse = std::atan2(lineToMouse.dy(), lineToMouse.dx());
+ angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
+
+ if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
+ // Rotate right
+ angle += 0.5;
+ } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) {
+ // Rotate left
+ angle -= 0.5;
+//! [7] //! [8]
+ }
+//! [8] //! [9]
+ }
+//! [9]
+
+ // Add some random movement
+//! [10]
+ if (dangerMice.size() > 1 && QRandomGenerator::global()->bounded(10) == 0) {
+ if (QRandomGenerator::global()->bounded(1))
+ angle += QRandomGenerator::global()->bounded(1 / 500.0);
+ else
+ angle -= QRandomGenerator::global()->bounded(1 / 500.0);
+ }
+//! [10]
+
+//! [11]
+ speed += (-50 + QRandomGenerator::global()->bounded(100)) / 100.0;
+
+ qreal dx = ::sin(angle) * 10;
+ mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;
+
+ setTransform(QTransform().rotate(dx), true);
+ setPos(mapToParent(0, -(3 + sin(speed) * 3)));
+}
+//! [11]