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-rw-r--r--tests/manual/rhi/displacement/material.tesc32
1 files changed, 32 insertions, 0 deletions
diff --git a/tests/manual/rhi/displacement/material.tesc b/tests/manual/rhi/displacement/material.tesc
new file mode 100644
index 0000000000..cb9e677034
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.tesc
@@ -0,0 +1,32 @@
+#version 440
+
+layout(vertices = 3) out;
+
+layout(location = 0) in vec2 in_uv[];
+layout(location = 1) in vec3 in_normal[];
+
+layout(location = 0) out vec2 out_uv[];
+layout(location = 1) out vec3 out_normal[];
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ float displacementAmount;
+ float tessInner;
+ float tessOuter;
+ int useTex;
+};
+
+void main()
+{
+ if (gl_InvocationID == 0) {
+ gl_TessLevelOuter[0] = tessOuter;
+ gl_TessLevelOuter[1] = tessOuter;
+ gl_TessLevelOuter[2] = tessOuter;
+
+ gl_TessLevelInner[0] = tessInner;
+ }
+
+ gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
+ out_uv[gl_InvocationID] = in_uv[gl_InvocationID];
+ out_normal[gl_InvocationID] = in_normal[gl_InvocationID];
+}