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-rw-r--r--tests/manual/rhi/geometryshader/CMakeLists.txt24
-rwxr-xr-xtests/manual/rhi/geometryshader/buildshaders.bat4
-rw-r--r--tests/manual/rhi/geometryshader/geometryshader.cpp94
-rw-r--r--tests/manual/rhi/geometryshader/test.frag8
-rw-r--r--tests/manual/rhi/geometryshader/test.frag.qsbbin0 -> 456 bytes
-rw-r--r--tests/manual/rhi/geometryshader/test.geom26
-rw-r--r--tests/manual/rhi/geometryshader/test.geom.qsbbin0 -> 1222 bytes
-rw-r--r--tests/manual/rhi/geometryshader/test.vert8
-rw-r--r--tests/manual/rhi/geometryshader/test.vert.qsbbin0 -> 591 bytes
-rw-r--r--tests/manual/rhi/geometryshader/test_geom.hlsl26
10 files changed, 190 insertions, 0 deletions
diff --git a/tests/manual/rhi/geometryshader/CMakeLists.txt b/tests/manual/rhi/geometryshader/CMakeLists.txt
new file mode 100644
index 0000000000..2a23058786
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/CMakeLists.txt
@@ -0,0 +1,24 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(geometryshader
+ GUI
+ SOURCES
+ geometryshader.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set(geometryshader_resource_files
+ "test.vert.qsb"
+ "test.geom.qsb"
+ "test.frag.qsb"
+)
+
+qt_internal_add_resource(geometryshader "geometryshader"
+ PREFIX
+ "/"
+ FILES
+ ${geometryshader_resource_files}
+)
diff --git a/tests/manual/rhi/geometryshader/buildshaders.bat b/tests/manual/rhi/geometryshader/buildshaders.bat
new file mode 100755
index 0000000000..6da26a6a2a
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/buildshaders.bat
@@ -0,0 +1,4 @@
+qsb --glsl 320es,410 --hlsl 50 test.vert -o test.vert.qsb
+qsb --glsl 320es,410 test.geom -o test.geom.qsb
+qsb -r hlsl,50,test_geom.hlsl test.geom.qsb
+qsb --glsl 320es,410 --hlsl 50 test.frag -o test.frag.qsb
diff --git a/tests/manual/rhi/geometryshader/geometryshader.cpp b/tests/manual/rhi/geometryshader/geometryshader.cpp
new file mode 100644
index 0000000000..e03f247e9f
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/geometryshader.cpp
@@ -0,0 +1,94 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+
+static const float points[] = { 0.0f, 0.0f, 0.0f };
+
+struct
+{
+ QVector<QRhiResource *> releasePool;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ float radius = 0.0f;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::GeometryShader))
+ qFatal("Geometry shaders are not supported");
+
+ m_clearColor.setRgb(0, 0, 0);
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(points));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 4);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ const QRhiShaderResourceBinding::StageFlags geom = QRhiShaderResourceBinding::GeometryStage;
+ d.srb->setBindings({ QRhiShaderResourceBinding::uniformBuffer(0, geom, d.ubuf) });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+
+ d.ps->setTopology(QRhiGraphicsPipeline::Points);
+
+ d.ps->setShaderStages(
+ { { QRhiShaderStage::Vertex, getShader(QLatin1String(":/test.vert.qsb")) },
+ { QRhiShaderStage::Geometry, getShader(QLatin1String(":/test.geom.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/test.frag.qsb")) } });
+
+ d.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ d.ps->setDepthTest(true);
+ d.ps->setDepthWrite(true);
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({ { 3 * sizeof(float) } });
+ inputLayout.setAttributes({ { 0, 0, QRhiVertexInputAttribute::Float3, 0 } });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, points);
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 0, 4, &d.radius);
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ u->updateDynamicBuffer(d.ubuf, 0, 4, &d.radius);
+ d.radius = std::fmod(d.radius + 0.01f, 1.0f);
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0);
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(1);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/geometryshader/test.frag b/tests/manual/rhi/geometryshader/test.frag
new file mode 100644
index 0000000000..4785a404d3
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.frag
@@ -0,0 +1,8 @@
+#version 440
+
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(1.0);
+}
diff --git a/tests/manual/rhi/geometryshader/test.frag.qsb b/tests/manual/rhi/geometryshader/test.frag.qsb
new file mode 100644
index 0000000000..b6a5877b95
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/geometryshader/test.geom b/tests/manual/rhi/geometryshader/test.geom
new file mode 100644
index 0000000000..750a3085bd
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.geom
@@ -0,0 +1,26 @@
+#version 430
+
+# define M_PI 3.14159265358979323846
+
+layout(points) in;
+layout(line_strip, max_vertices = 7) out;
+
+layout(std140, binding = 0) uniform buf {
+ float radius;
+};
+
+void main(void)
+{
+
+ for(int i=0;i<7;++i)
+ {
+ float theta = float(i) / 6.0f * 2.0 * M_PI;
+
+ gl_Position = gl_in[0].gl_Position;
+ gl_Position.xy += radius * vec2(cos(theta), sin(theta));
+
+ EmitVertex();
+ }
+ EndPrimitive();
+
+}
diff --git a/tests/manual/rhi/geometryshader/test.geom.qsb b/tests/manual/rhi/geometryshader/test.geom.qsb
new file mode 100644
index 0000000000..9aa4a0cf98
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.geom.qsb
Binary files differ
diff --git a/tests/manual/rhi/geometryshader/test.vert b/tests/manual/rhi/geometryshader/test.vert
new file mode 100644
index 0000000000..af06581f6a
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.vert
@@ -0,0 +1,8 @@
+#version 440
+
+layout(location = 0) in vec3 position;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+}
diff --git a/tests/manual/rhi/geometryshader/test.vert.qsb b/tests/manual/rhi/geometryshader/test.vert.qsb
new file mode 100644
index 0000000000..7238d8037b
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/geometryshader/test_geom.hlsl b/tests/manual/rhi/geometryshader/test_geom.hlsl
new file mode 100644
index 0000000000..e58659252b
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test_geom.hlsl
@@ -0,0 +1,26 @@
+struct VertexOutput
+{
+ float4 position : SV_Position;
+};
+
+struct PixelInput
+{
+ float4 position : SV_POSITION;
+};
+
+cbuffer buf : register(b0)
+{
+ float radius : packoffset(c0);
+};
+
+[maxvertexcount(7)]
+void main(point VertexOutput input[1], inout LineStream<PixelInput> OutputStream)
+{
+ PixelInput output;
+ for (int i = 0; i < 7; ++i) {
+ float theta = float(i) / 6.0f * 2.0 * 3.14159265;
+ output.position = input[0].position;
+ output.position.xy += radius * float2(cos(theta), sin(theta));
+ OutputStream.Append(output);
+ }
+}