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-rw-r--r--tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp b/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp
index 9f6b606357..89926c19cc 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp
@@ -1,5 +1,5 @@
// Copyright (C) 2020 The Qt Company Ltd.
-// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This is a compact, minimal demo of deciding the backend at runtime while
// using the exact same shaders and rendering code without any branching
@@ -20,6 +20,8 @@ QString graphicsApiName(QRhi::Implementation graphicsApi)
return QLatin1String("Vulkan");
case QRhi::D3D11:
return QLatin1String("Direct3D 11");
+ case QRhi::D3D12:
+ return QLatin1String("Direct3D 12");
case QRhi::Metal:
return QLatin1String("Metal");
default:
@@ -35,7 +37,7 @@ int main(int argc, char **argv)
QRhi::Implementation graphicsApi;
#if defined(Q_OS_WIN)
graphicsApi = QRhi::D3D11;
-#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#elif QT_CONFIG(metal)
graphicsApi = QRhi::Metal;
#elif QT_CONFIG(vulkan)
graphicsApi = QRhi::Vulkan;
@@ -51,8 +53,10 @@ int main(int argc, char **argv)
cmdLineParser.addOption(glOption);
QCommandLineOption vkOption({ "v", "vulkan" }, QLatin1String("Vulkan"));
cmdLineParser.addOption(vkOption);
- QCommandLineOption d3dOption({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
- cmdLineParser.addOption(d3dOption);
+ QCommandLineOption d3d11Option({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
+ cmdLineParser.addOption(d3d11Option);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
cmdLineParser.addOption(mtlOption);
@@ -63,8 +67,10 @@ int main(int argc, char **argv)
graphicsApi = QRhi::OpenGLES2;
if (cmdLineParser.isSet(vkOption))
graphicsApi = QRhi::Vulkan;
- if (cmdLineParser.isSet(d3dOption))
+ if (cmdLineParser.isSet(d3d11Option))
graphicsApi = QRhi::D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = QRhi::D3D12;
if (cmdLineParser.isSet(mtlOption))
graphicsApi = QRhi::Metal;