diff options
Diffstat (limited to 'tests/manual/rhi/mrt/mrt.cpp')
-rw-r--r-- | tests/manual/rhi/mrt/mrt.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/tests/manual/rhi/mrt/mrt.cpp b/tests/manual/rhi/mrt/mrt.cpp index dfec5bb1d1..5f36455386 100644 --- a/tests/manual/rhi/mrt/mrt.cpp +++ b/tests/manual/rhi/mrt/mrt.cpp @@ -107,27 +107,27 @@ void Window::customInit() qWarning("MRT is not supported"); d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(quadVertexData) + sizeof(triangleData)); - d.vbuf->build(); + d.vbuf->create(); d.releasePool << d.vbuf; d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(quadIndexData)); - d.ibuf->build(); + d.ibuf->create(); d.releasePool << d.ibuf; const int oneRoundedUniformBlockSize = m_r->ubufAligned(68); d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, oneRoundedUniformBlockSize * ATTCOUNT); - d.ubuf->build(); + d.ubuf->create(); d.releasePool << d.ubuf; d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None, QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge); d.releasePool << d.sampler; - d.sampler->build(); + d.sampler->create(); for (int i = 0; i < ATTCOUNT; ++i) { QRhiTexture *tex = m_r->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1, QRhiTexture::RenderTarget); d.releasePool << tex; - tex->build(); + tex->create(); QRhiShaderResourceBindings *srb = m_r->newShaderResourceBindings(); d.releasePool << srb; @@ -136,7 +136,7 @@ void Window::customInit() d.ubuf, i * oneRoundedUniformBlockSize, 68), QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, tex, d.sampler) }); - srb->build(); + srb->create(); d.colData[i].tex = tex; d.colData[i].srb = srb; @@ -152,7 +152,7 @@ void Window::customInit() d.rtRp = d.rt->newCompatibleRenderPassDescriptor(); d.releasePool << d.rtRp; d.rt->setRenderPassDescriptor(d.rtRp); - d.rt->build(); + d.rt->create(); d.ps = m_r->newGraphicsPipeline(); d.releasePool << d.ps; @@ -171,7 +171,7 @@ void Window::customInit() d.ps->setVertexInputLayout(inputLayout); d.ps->setShaderResourceBindings(d.colData[0].srb); // all of them are layout-compatible d.ps->setRenderPassDescriptor(m_rp); - d.ps->build(); + d.ps->create(); d.initialUpdates = m_r->nextResourceUpdateBatch(); d.initialUpdates->uploadStaticBuffer(d.vbuf, 0, sizeof(quadVertexData), quadVertexData); @@ -185,14 +185,14 @@ void Window::customInit() // triangle d.triUbuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68); d.releasePool << d.triUbuf; - d.triUbuf->build(); + d.triUbuf->create(); d.triSrb = m_r->newShaderResourceBindings(); d.releasePool << d.triSrb; d.triSrb->setBindings({ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.triUbuf) }); - d.triSrb->build(); + d.triSrb->create(); d.triPs = m_r->newGraphicsPipeline(); d.releasePool << d.triPs; @@ -214,7 +214,7 @@ void Window::customInit() d.triPs->setVertexInputLayout(inputLayout); d.triPs->setShaderResourceBindings(d.triSrb); d.triPs->setRenderPassDescriptor(d.rtRp); - d.triPs->build(); + d.triPs->create(); d.triBaseMvp = m_r->clipSpaceCorrMatrix(); d.triBaseMvp.perspective(45.0f, d.rt->pixelSize().width() / float(d.rt->pixelSize().height()), 0.01f, 1000.0f); |