diff options
Diffstat (limited to 'tests/manual/rhi/shared/imgui/imgui.frag')
-rw-r--r-- | tests/manual/rhi/shared/imgui/imgui.frag | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/tests/manual/rhi/shared/imgui/imgui.frag b/tests/manual/rhi/shared/imgui/imgui.frag index 51bd615deb..6169dd639f 100644 --- a/tests/manual/rhi/shared/imgui/imgui.frag +++ b/tests/manual/rhi/shared/imgui/imgui.frag @@ -8,14 +8,30 @@ layout(location = 0) out vec4 fragColor; layout(std140, binding = 0) uniform buf { mat4 mvp; float opacity; + // Windows HDR: set to SDR_white_level_in_nits / 80 + // macOS/iOS EDR: set to 1.0 + // No HDR: set to 0.0, will do linear to sRGB at the end then. + float hdrWhiteLevelMult; }; layout(binding = 1) uniform sampler2D tex; +vec3 linearToSRGB(vec3 color) +{ + vec3 S1 = sqrt(color); + vec3 S2 = sqrt(S1); + vec3 S3 = sqrt(S2); + return 0.585122381 * S1 + 0.783140355 * S2 - 0.368262736 * S3; +} + void main() { vec4 c = v_color * texture(tex, v_texcoord); c.a *= opacity; - c.rgb *= c.a; + if (hdrWhiteLevelMult > 0.0) + c.rgb *= hdrWhiteLevelMult; + else + c.rgb = linearToSRGB(c.rgb); + c.rgb *= c.a; // premultiplied alpha fragColor = c; } |