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-rw-r--r--tests/manual/rhi/shared/texture_ms4.frag20
1 files changed, 20 insertions, 0 deletions
diff --git a/tests/manual/rhi/shared/texture_ms4.frag b/tests/manual/rhi/shared/texture_ms4.frag
new file mode 100644
index 0000000000..d4f2bd3654
--- /dev/null
+++ b/tests/manual/rhi/shared/texture_ms4.frag
@@ -0,0 +1,20 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+} ubuf;
+
+layout(binding = 1) uniform sampler2DMS tex;
+
+void main()
+{
+ ivec2 tc = ivec2(floor(vec2(textureSize(tex)) * v_texcoord));
+ vec4 c = texelFetch(tex, tc, 0) + texelFetch(tex, tc, 1) + texelFetch(tex, tc, 2) + texelFetch(tex, tc, 3);
+ c /= 4.0;
+ fragColor = vec4(c.rgb * c.a, c.a);
+}