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-rw-r--r--tests/manual/rhi/triquadcube/texturedcuberenderer.cpp71
1 files changed, 12 insertions, 59 deletions
diff --git a/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp b/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
index d8dea6d91f..452c593e16 100644
--- a/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
+++ b/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
@@ -1,56 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "texturedcuberenderer.h"
#include <QFile>
-#include <QtGui/private/qshader_p.h>
+#include <rhi/qshader.h>
#include "../shared/cube.h"
@@ -70,12 +23,12 @@ void TexturedCubeRenderer::initResources(QRhiRenderPassDescriptor *rp)
{
m_vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube));
m_vbuf->setName(QByteArrayLiteral("Cube vbuf (textured)"));
- m_vbuf->build();
+ m_vbuf->create();
m_vbufReady = false;
m_ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64 + 4);
m_ubuf->setName(QByteArrayLiteral("Cube ubuf (textured)"));
- m_ubuf->build();
+ m_ubuf->create();
m_image = QImage(QLatin1String(":/qt256.png")).convertToFormat(QImage::Format_RGBA8888);
QRhiTexture::Flags texFlags;
@@ -85,18 +38,18 @@ void TexturedCubeRenderer::initResources(QRhiRenderPassDescriptor *rp)
texFlags |= QRhiTexture::UsedWithGenerateMips;
m_tex = m_r->newTexture(QRhiTexture::RGBA8, QSize(m_image.width(), m_image.height()), 1, texFlags);
m_tex->setName(QByteArrayLiteral("Qt texture"));
- m_tex->build();
+ m_tex->create();
m_sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, MIPMAP ? QRhiSampler::Linear : QRhiSampler::None,
QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
- m_sampler->build();
+ m_sampler->create();
m_srb = m_r->newShaderResourceBindings();
m_srb->setBindings({
QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, m_ubuf),
QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, m_tex, m_sampler)
});
- m_srb->build();
+ m_srb->create();
m_ps = m_r->newGraphicsPipeline();
@@ -139,7 +92,7 @@ void TexturedCubeRenderer::initResources(QRhiRenderPassDescriptor *rp)
m_ps->setShaderResourceBindings(m_srb);
m_ps->setRenderPassDescriptor(rp);
- m_ps->build();
+ m_ps->create();
}
void TexturedCubeRenderer::resize(const QSize &pixelSize)
@@ -186,10 +139,10 @@ void TexturedCubeRenderer::queueResourceUpdates(QRhiResourceUpdateBatch *resourc
// the ghetto mipmap generator...
for (int i = 0, ie = m_r->mipLevelsForSize(m_image.size()); i != ie; ++i) {
QImage image = m_image.scaled(m_r->sizeForMipLevel(i, m_image.size()));
- descEntries.append({ 0, i, image });
+ descEntries.append({ 0, i, QRhiTextureSubresourceUploadDescription(image) });
}
} else {
- descEntries.append({ 0, 0, m_image });
+ descEntries.append({ 0, 0, QRhiTextureSubresourceUploadDescription(m_image) });
}
QRhiTextureUploadDescription desc;
desc.setEntries(descEntries.cbegin(), descEntries.cend());
@@ -217,7 +170,7 @@ void TexturedCubeRenderer::queueDraw(QRhiCommandBuffer *cb, const QSize &outputS
cb->setShaderResources();
const QRhiCommandBuffer::VertexInput vbufBindings[] = {
{ m_vbuf, 0 },
- { m_vbuf, 36 * 3 * sizeof(float) }
+ { m_vbuf, quint32(36 * 3 * sizeof(float)) }
};
cb->setVertexInput(0, 2, vbufBindings);
cb->draw(36);