diff options
Diffstat (limited to 'tests/manual/rhi')
-rw-r--r-- | tests/manual/rhi/instancing/inst.frag.qsb | bin | 735 -> 724 bytes | |||
-rw-r--r-- | tests/manual/rhi/instancing/inst.vert | 12 | ||||
-rw-r--r-- | tests/manual/rhi/instancing/inst.vert.qsb | bin | 1456 -> 1225 bytes | |||
-rw-r--r-- | tests/manual/rhi/instancing/instancing.cpp | 27 |
4 files changed, 20 insertions, 19 deletions
diff --git a/tests/manual/rhi/instancing/inst.frag.qsb b/tests/manual/rhi/instancing/inst.frag.qsb Binary files differindex cd6b948227..c2a738734f 100644 --- a/tests/manual/rhi/instancing/inst.frag.qsb +++ b/tests/manual/rhi/instancing/inst.frag.qsb diff --git a/tests/manual/rhi/instancing/inst.vert b/tests/manual/rhi/instancing/inst.vert index 3e1b117d58..c5a1e65e1b 100644 --- a/tests/manual/rhi/instancing/inst.vert +++ b/tests/manual/rhi/instancing/inst.vert @@ -2,9 +2,9 @@ layout(location = 0) in vec4 position; -// Instanced attributes to variate the translation and color of the cube -layout(location = 1) in vec3 instTranslate; -layout(location = 2) in vec3 instColor; +// Instanced attributes to variate the transform and color of the cube +layout(location = 1) in mat4 instMat; +layout(location = 5) in vec3 instColor; layout(location = 0) out vec3 vColor; @@ -17,9 +17,5 @@ layout(std140, binding = 0) uniform buf { void main() { vColor = instColor; - mat4 t = mat4(1, 0, 0, 0, - 0, 1, 0, 0, - 0, 0, 1, 0, - instTranslate.x, instTranslate.y, instTranslate.z, 1); - gl_Position = ubuf.mvp * t * position; + gl_Position = ubuf.mvp * instMat * position; } diff --git a/tests/manual/rhi/instancing/inst.vert.qsb b/tests/manual/rhi/instancing/inst.vert.qsb Binary files differindex 4b891636e7..d9420639f8 100644 --- a/tests/manual/rhi/instancing/inst.vert.qsb +++ b/tests/manual/rhi/instancing/inst.vert.qsb diff --git a/tests/manual/rhi/instancing/instancing.cpp b/tests/manual/rhi/instancing/instancing.cpp index 87a99b4581..5eb6293b6e 100644 --- a/tests/manual/rhi/instancing/instancing.cpp +++ b/tests/manual/rhi/instancing/instancing.cpp @@ -83,8 +83,8 @@ void Window::customInit() d.initialUpdates->uploadStaticBuffer(d.vbuf, cube); - // translation + color (vec3 + vec3), interleaved, for each instance - d.instBuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, INSTANCE_COUNT * 6 * sizeof(float)); + // transform + color (mat4 + vec3), interleaved, for each instance + d.instBuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, INSTANCE_COUNT * 19 * sizeof(float)); d.instBuf->create(); d.releasePool << d.instBuf; @@ -108,12 +108,15 @@ void Window::customInit() QRhiVertexInputLayout inputLayout; inputLayout.setBindings({ { 3 * sizeof(float) }, // cube vertices - { 6 * sizeof(float), QRhiVertexInputBinding::PerInstance } // per-instance translation and color + { 19 * sizeof(float), QRhiVertexInputBinding::PerInstance }, // per-instance transform and color }); inputLayout.setAttributes({ - { 0, 0, QRhiVertexInputAttribute::Float3, 0 }, // position - { 1, 1, QRhiVertexInputAttribute::Float3, 0 }, // instTranslate - { 1, 2, QRhiVertexInputAttribute::Float3, 3 * sizeof(float) } // instColor + { 0, 0, QRhiVertexInputAttribute::Float3, 0 }, // position + { 1, 1, QRhiVertexInputAttribute::Float4, 0, 0 }, // instMat + { 1, 2, QRhiVertexInputAttribute::Float4, 4 * sizeof(float), 1 }, + { 1, 3, QRhiVertexInputAttribute::Float4, 8 * sizeof(float), 2 }, + { 1, 4, QRhiVertexInputAttribute::Float4, 12 * sizeof(float), 3 }, + { 1, 5, QRhiVertexInputAttribute::Float3, 16 * sizeof(float) }, // instColor }); d.ps->setVertexInputLayout(inputLayout); d.ps->setShaderResourceBindings(d.srb); @@ -121,14 +124,16 @@ void Window::customInit() d.ps->create(); QByteArray instData; - instData.resize(INSTANCE_COUNT * 6 * sizeof(float)); + instData.resize(INSTANCE_COUNT * 19 * sizeof(float)); float *p = reinterpret_cast<float *>(instData.data()); QRandomGenerator *rgen = QRandomGenerator::global(); for (int i = 0; i < INSTANCE_COUNT; ++i) { - // translation - *p++ = rgen->bounded(8000) / 100.0f - 40.0f; - *p++ = rgen->bounded(8000) / 100.0f - 40.0f; - *p++ = 0.0f; + QMatrix4x4 m; + m.translate(rgen->bounded(8000) / 100.0f - 40.0f, + rgen->bounded(8000) / 100.0f - 40.0f, + 0.0f); + memcpy(p, m.constData(), 16 * sizeof(float)); + p += 16; // color *p++ = i / float(INSTANCE_COUNT); *p++ = 0.0f; |