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-rw-r--r--tests/manual/wasm/eventloop/main_noexec/main.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/tests/manual/wasm/eventloop/main_noexec/main.cpp b/tests/manual/wasm/eventloop/main_noexec/main.cpp
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+++ b/tests/manual/wasm/eventloop/main_noexec/main.cpp
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+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtGui>
+
+// This example demonstrates how to create QGuiApplication
+// without calling exec(), and then exiting main() without
+// shutting down the Qt event loop.
+
+class ClickWindow: public QRasterWindow
+{
+public:
+
+ ClickWindow() {
+ qDebug() << "ClickWindow constructor";
+ }
+ ~ClickWindow() {
+ qDebug() << "ClickWindow destructor";
+ }
+
+ void paintEvent(QPaintEvent *ev) override {
+ QPainter p(this);
+ p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue);
+ p.drawText(50, 100, "Application has started. See the developer tools console for debug output");
+ }
+
+ void mousePressEvent(QMouseEvent *) override {
+ qDebug() << "mousePressEvent(): calling QGuiApplication::quit()";
+ QGuiApplication::quit();
+ }
+};
+
+int main(int argc, char **argv)
+{
+ qDebug() << "main(): Creating QGuiApplication object";
+ QGuiApplication *app = new QGuiApplication(argc, argv);
+
+ QObject::connect(app, &QCoreApplication::aboutToQuit, [](){
+ qDebug() << "QCoreApplication::aboutToQuit";
+ });
+
+ qDebug() << "main(): Creating ClickWindow object";
+ ClickWindow *window = new ClickWindow();
+ window->show();
+
+ // We can exit main; the Qt event loop and the emscripten runtime
+ // will keep running, as long as Emscriptens EXIT_RUNTIME option
+ // has not been enabled.
+
+ qDebug() << "main(): exit";
+}
+
+// Global variables are created before main() as usual, but not destroyed
+class Global
+{
+public:
+ Global() {
+ qDebug() << "Global constructor";
+ }
+ ~Global() {
+ qDebug() << "Global destructor"; // <- will not be printed
+ }
+};
+Global global;
+
+
+