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-rw-r--r--tests/manual/wasm/qwasmwindow/qwasmwindow.py445
1 files changed, 0 insertions, 445 deletions
diff --git a/tests/manual/wasm/qwasmwindow/qwasmwindow.py b/tests/manual/wasm/qwasmwindow/qwasmwindow.py
deleted file mode 100644
index a80e394cc2..0000000000
--- a/tests/manual/wasm/qwasmwindow/qwasmwindow.py
+++ /dev/null
@@ -1,445 +0,0 @@
-# Copyright (C) 2022 The Qt Company Ltd.
-# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
-
-from selenium.webdriver import Chrome
-from selenium.webdriver.common.actions.action_builder import ActionBuilder
-from selenium.webdriver.common.actions.pointer_actions import PointerActions
-from selenium.webdriver.common.actions.interaction import POINTER_TOUCH
-from selenium.webdriver.common.actions.pointer_input import PointerInput
-from selenium.webdriver.common.by import By
-from selenium.webdriver.support.expected_conditions import presence_of_element_located
-from selenium.webdriver.support.ui import WebDriverWait
-from selenium.webdriver.common.action_chains import ActionChains
-
-import unittest
-from enum import Enum, auto
-
-class WidgetTestCase(unittest.TestCase):
- def setUp(self):
- self._driver = Chrome()
- self._driver.get(
- 'http://localhost:8001/qwasmwindow_harness.html')
- self._test_sandbox_element = WebDriverWait(self._driver, 30).until(
- presence_of_element_located((By.ID, 'test-sandbox'))
- )
- self.addTypeEqualityFunc(Rect, assert_rects_equal)
-
- def test_window_resizing(self):
- defaultWindowMinSize = 100
- screen = Screen(self._driver, ScreenPosition.FIXED,
- x=0, y=0, width=600, height=600)
- window = Window(screen, x=100, y=100, width=200, height=200)
- self.assertEqual(window.rect, Rect(x=100, y=100, width=200, height=200))
-
- window.drag(Handle.TOP_LEFT, direction=UP(10) + LEFT(10))
- self.assertEqual(window.rect, Rect(x=90, y=90, width=210, height=210))
-
- window.drag(Handle.TOP, direction=DOWN(10) + LEFT(100))
- self.assertEqual(window.rect, Rect(x=90, y=100, width=210, height=200))
-
- window.drag(Handle.TOP_RIGHT, direction=UP(5) + LEFT(5))
- self.assertEqual(window.rect, Rect(x=90, y=95, width=205, height=205))
-
- window.drag(Handle.RIGHT, direction=DOWN(100) + RIGHT(5))
- self.assertEqual(window.rect, Rect(x=90, y=95, width=210, height=205))
-
- window.drag(Handle.BOTTOM_RIGHT, direction=UP(5) + LEFT(10))
- self.assertEqual(window.rect, Rect(x=90, y=95, width=200, height=200))
-
- window.drag(Handle.BOTTOM, direction=DOWN(20) + LEFT(100))
- self.assertEqual(window.rect, Rect(x=90, y=95, width=200, height=220))
-
- window.drag(Handle.BOTTOM_LEFT, direction=DOWN(10) + LEFT(10))
- self.assertEqual(window.rect, Rect(x=80, y=95, width=210, height=230))
-
- window.drag(Handle.LEFT, direction=DOWN(343) + LEFT(5))
- self.assertEqual(window.rect, Rect(x=75, y=95, width=215, height=230))
-
- window.drag(Handle.BOTTOM_RIGHT, direction=UP(150) + LEFT(150))
- self.assertEqual(window.rect, Rect(x=75, y=95, width=defaultWindowMinSize, height=defaultWindowMinSize))
-
- def test_cannot_resize_over_screen_top_edge(self):
- screen = Screen(self._driver, ScreenPosition.FIXED,
- x=200, y=200, width=300, height=300)
- window = Window(screen, x=300, y=300, width=100, height=100)
- self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
- frame_rect_before_resize = window.frame_rect
-
- window.drag(Handle.TOP, direction=UP(200))
- self.assertEqual(window.rect.x, 300)
- self.assertEqual(window.frame_rect.y, screen.rect.y)
- self.assertEqual(window.rect.width, 100)
- self.assertEqual(window.frame_rect.y + window.frame_rect.height,
- frame_rect_before_resize.y + frame_rect_before_resize.height)
-
- def test_window_move(self):
- screen = Screen(self._driver, ScreenPosition.FIXED,
- x=200, y=200, width=300, height=300)
- window = Window(screen, x=300, y=300, width=100, height=100)
- self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
-
- window.drag(Handle.TOP_WINDOW_BAR, direction=UP(30))
- self.assertEqual(window.rect, Rect(x=300, y=270, width=100, height=100))
-
- window.drag(Handle.TOP_WINDOW_BAR, direction=RIGHT(50))
- self.assertEqual(window.rect, Rect(x=350, y=270, width=100, height=100))
-
- window.drag(Handle.TOP_WINDOW_BAR, direction=DOWN(30) + LEFT(70))
- self.assertEqual(window.rect, Rect(x=280, y=300, width=100, height=100))
-
- def test_screen_limits_window_moves(self):
- screen = Screen(self._driver, ScreenPosition.RELATIVE,
- x=200, y=200, width=300, height=300)
- window = Window(screen, x=300, y=300, width=100, height=100)
- self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
-
- window.drag(Handle.TOP_WINDOW_BAR, direction=LEFT(300))
- self.assertEqual(window.frame_rect.x, screen.rect.x - window.frame_rect.width / 2)
-
- def test_screen_in_scroll_container_limits_window_moves(self):
- screen = Screen(self._driver, ScreenPosition.IN_SCROLL_CONTAINER,
- x=200, y=2000, width=300, height=300,
- container_width=500, container_height=7000)
- screen.scroll_to()
- window = Window(screen, x=300, y=2100, width=100, height=100)
- self.assertEqual(window.rect, Rect(x=300, y=2100, width=100, height=100))
-
- window.drag(Handle.TOP_WINDOW_BAR, direction=LEFT(300))
- self.assertEqual(window.frame_rect.x, screen.rect.x - window.frame_rect.width / 2)
-
- def test_maximize(self):
- screen = Screen(self._driver, ScreenPosition.RELATIVE,
- x=200, y=200, width=300, height=300)
- window = Window(screen, x=300, y=300, width=100, height=100, title='Maximize')
- self.assertEqual(window.rect, Rect(x=300, y=300, width=100, height=100))
-
- window.maximize()
- self.assertEqual(window.frame_rect, Rect(x=200, y=200, width=300, height=300))
-
- def test_multitouch_window_move(self):
- screen = Screen(self._driver, ScreenPosition.FIXED,
- x=0, y=0, width=800, height=800)
- windows = [Window(screen, x=50, y=50, width=100, height=100, title='First'),
- Window(screen, x=400, y=400, width=100, height=100, title='Second'),
- Window(screen, x=50, y=400, width=100, height=100, title='Third')]
- self.assertEqual(windows[0].rect, Rect(x=50, y=50, width=100, height=100))
- self.assertEqual(windows[1].rect, Rect(x=400, y=400, width=100, height=100))
- self.assertEqual(windows[2].rect, Rect(x=50, y=400, width=100, height=100))
-
- actions = [TouchDragAction(origin=windows[0].at(Handle.TOP_WINDOW_BAR), direction=DOWN(20) + RIGHT(20)),
- TouchDragAction(origin=windows[1].at(Handle.TOP_WINDOW_BAR), direction=DOWN(20) + LEFT(20)),
- TouchDragAction(origin=windows[2].at(Handle.TOP_WINDOW_BAR), direction=UP(20) + RIGHT(20))]
- perform_touch_drag_actions(actions)
- self.assertEqual(windows[0].rect, Rect(x=70, y=70, width=100, height=100))
- self.assertEqual(windows[1].rect, Rect(x=380, y=420, width=100, height=100))
- self.assertEqual(windows[2].rect, Rect(x=70, y=380, width=100, height=100))
-
- def test_multitouch_window_resize(self):
- screen = Screen(self._driver, ScreenPosition.FIXED,
- x=0, y=0, width=800, height=800)
- windows = [Window(screen, x=50, y=50, width=150, height=150, title='First'),
- Window(screen, x=400, y=400, width=150, height=150, title='Second'),
- Window(screen, x=50, y=400, width=150, height=150, title='Third')]
- self.assertEqual(windows[0].rect, Rect(x=50, y=50, width=150, height=150))
- self.assertEqual(windows[1].rect, Rect(x=400, y=400, width=150, height=150))
- self.assertEqual(windows[2].rect, Rect(x=50, y=400, width=150, height=150))
-
- actions = [TouchDragAction(origin=windows[0].at(Handle.TOP_LEFT), direction=DOWN(20) + RIGHT(20)),
- TouchDragAction(origin=windows[1].at(Handle.TOP), direction=DOWN(20) + LEFT(20)),
- TouchDragAction(origin=windows[2].at(Handle.BOTTOM_RIGHT), direction=UP(20) + RIGHT(20))]
- perform_touch_drag_actions(actions)
- self.assertEqual(windows[0].rect, Rect(x=70, y=70, width=130, height=130))
- self.assertEqual(windows[1].rect, Rect(x=400, y=420, width=150, height=130))
- self.assertEqual(windows[2].rect, Rect(x=50, y=400, width=170, height=130))
-
- def tearDown(self):
- self._driver.quit()
-
-
-class ScreenPosition(Enum):
- FIXED = auto()
- RELATIVE = auto()
- IN_SCROLL_CONTAINER = auto()
-
-
-class Screen:
- def __init__(self, driver, positioning, x, y, width, height, container_width=0, container_height=0):
- self.driver = driver
- self.x = x
- self.y = y
- self.width = width
- self.height = height
- if positioning == ScreenPosition.FIXED:
- command = f'initializeScreenWithFixedPosition({self.x}, {self.y}, {self.width}, {self.height})'
- elif positioning == ScreenPosition.RELATIVE:
- command = f'initializeScreenWithRelativePosition({self.x}, {self.y}, {self.width}, {self.height})'
- elif positioning == ScreenPosition.IN_SCROLL_CONTAINER:
- command = f'initializeScreenInScrollContainer({container_width}, {container_height}, {self.x}, {self.y}, {self.width}, {self.height})'
- self.element = self.driver.execute_script(
- f'''
- return testSupport.{command};
- '''
- )
- if positioning == ScreenPosition.IN_SCROLL_CONTAINER:
- self.element = self.element[1]
-
- screen_information = call_instance_function(
- self.driver, 'screenInformation')
- if len(screen_information) != 1:
- raise AssertionError('Expecting exactly one screen_information!')
- self.screen_info = screen_information[0]
-
- @property
- def rect(self):
- self.screen_info = call_instance_function(
- self.driver, 'screenInformation')[0]
- geo = self.screen_info['geometry']
- return Rect(geo['x'], geo['y'], geo['width'], geo['height'])
-
- def scroll_to(self):
- ActionChains(self.driver).scroll_to_element(self.element).perform()
-
-
-class Window:
- def __init__(self, screen, x, y, width, height, title='title'):
- self.driver = screen.driver
- self.title = title
- self.driver.execute_script(
- f'''
- instance.createWindow({x}, {y}, {width}, {height}, '{screen.screen_info["name"]}', '{title}');
- '''
- )
- self._window_id = self.__window_information()['id']
- self.element = screen.element.shadow_root.find_element(
- By.CSS_SELECTOR, f'#qt-window-{self._window_id}')
-
- def __window_information(self):
- information = call_instance_function(self.driver, 'windowInformation')
- return next(filter(lambda e: e['title'] == self.title, information))
-
- @property
- def rect(self):
- geo = self.__window_information()["geometry"]
- return Rect(geo['x'], geo['y'], geo['width'], geo['height'])
-
- @property
- def frame_rect(self):
- geo = self.__window_information()["frameGeometry"]
- return Rect(geo['x'], geo['y'], geo['width'], geo['height'])
-
- def drag(self, handle, direction):
- ActionChains(self.driver) \
- .move_to_element_with_offset(self.element, *self.at(handle)['offset']) \
- .click_and_hold() \
- .move_by_offset(*translate_direction_to_offset(direction)) \
- .release().perform()
-
- def maximize(self):
- maximize_button = self.element.find_element(
- By.CSS_SELECTOR, f'.title-bar :nth-child(6)')
- maximize_button.click()
-
- def at(self, handle):
- """ Returns (window, offset) for given handle on window"""
- width = self.frame_rect.width
- height = self.frame_rect.height
-
- if handle == Handle.TOP_LEFT:
- offset = (-width/2, -height/2)
- elif handle == Handle.TOP:
- offset = (0, -height/2)
- elif handle == Handle.TOP_RIGHT:
- offset = (width/2, -height/2)
- elif handle == Handle.LEFT:
- offset = (-width/2, 0)
- elif handle == Handle.RIGHT:
- offset = (width/2, 0)
- elif handle == Handle.BOTTOM_LEFT:
- offset = (-width/2, height/2)
- elif handle == Handle.BOTTOM:
- offset = (0, height/2)
- elif handle == Handle.BOTTOM_RIGHT:
- offset = (width/2, height/2)
- elif handle == Handle.TOP_WINDOW_BAR:
- frame_top = self.frame_rect.y
- client_area_top = self.rect.y
- top_frame_bar_width = client_area_top - frame_top
- offset = (0, -height/2 + top_frame_bar_width/2)
- return {'window': self, 'offset': offset}
-
-
-class TouchDragAction:
- def __init__(self, origin, direction):
- self.origin = origin
- self.direction = direction
- self.step = 2
-
-
-def perform_touch_drag_actions(actions):
- driver = actions[0].origin['window'].driver
- touch_action_builder = ActionBuilder(driver)
- pointers = [PointerActions(source=touch_action_builder.add_pointer_input(
- POINTER_TOUCH, f'touch_input_{i}')) for i in range(len(actions))]
-
- for action, pointer in zip(actions, pointers):
- pointer.move_to(
- action.origin['window'].element, *action.origin['offset'])
- pointer.pointer_down(width=10, height=10, pressure=1)
- moves = [translate_direction_to_offset(a.direction) for a in actions]
-
- def movement_finished():
- for move in moves:
- if move != (0, 0):
- return False
- return True
-
- def sign(num):
- if num > 0:
- return 1
- elif num < 0:
- return -1
- return 0
-
- while not movement_finished():
- for i in range(len(actions)):
- pointer = pointers[i]
- move = moves[i]
- step = actions[i].step
-
- current_move = (
- min(abs(move[0]), step) * sign(move[0]), min(abs(move[1]), step) * sign(move[1]))
- moves[i] = (move[0] - current_move[0], move[1] - current_move[1])
- pointer.move_by(current_move[0],
- current_move[1], width=10, height=10)
- for pointer in pointers:
- pointer.pointer_up()
-
- touch_action_builder.perform()
-
-
-class TouchDragAction:
- def __init__(self, origin, direction):
- self.origin = origin
- self.direction = direction
- self.step = 2
-
-
-def perform_touch_drag_actions(actions):
- driver = actions[0].origin['window'].driver
- touch_action_builder = ActionBuilder(driver)
- pointers = [PointerActions(source=touch_action_builder.add_pointer_input(
- POINTER_TOUCH, f'touch_input_{i}')) for i in range(len(actions))]
-
- for action, pointer in zip(actions, pointers):
- pointer.move_to(
- action.origin['window'].element, *action.origin['offset'])
- pointer.pointer_down(width=10, height=10, pressure=1)
-
- moves = [translate_direction_to_offset(a.direction) for a in actions]
-
- def movement_finished():
- for move in moves:
- if move != (0, 0):
- return False
- return True
-
- def sign(num):
- if num > 0:
- return 1
- elif num < 0:
- return -1
- return 0
-
- while not movement_finished():
- for i in range(len(actions)):
- pointer = pointers[i]
- move = moves[i]
- step = actions[i].step
-
- current_move = (
- min(abs(move[0]), step) * sign(move[0]), min(abs(move[1]), step) * sign(move[1]))
- moves[i] = (move[0] - current_move[0], move[1] - current_move[1])
- pointer.move_by(current_move[0],
- current_move[1], width=10, height=10)
-
- for pointer in pointers:
- pointer.pointer_up()
-
- touch_action_builder.perform()
-
-
-def translate_direction_to_offset(direction):
- return (direction.val[1] - direction.val[3], direction.val[2] - direction.val[0])
-
-
-def call_instance_function(driver, name):
- return driver.execute_script(
- f'''let result;
- window.{name}Callback = data => result = data;
- instance.{name}();
- return eval(result);''')
-
-
-class Direction:
- def __init__(self):
- self.val = (0, 0, 0, 0)
-
- def __init__(self, north, east, south, west):
- self.val = (north, east, south, west)
-
- def __add__(self, other):
- return Direction(self.val[0] + other.val[0],
- self.val[1] + other.val[1],
- self.val[2] + other.val[2],
- self.val[3] + other.val[3])
-
-
-class UP(Direction):
- def __init__(self, step=1):
- self.val = (step, 0, 0, 0)
-
-
-class RIGHT(Direction):
- def __init__(self, step=1):
- self.val = (0, step, 0, 0)
-
-
-class DOWN(Direction):
- def __init__(self, step=1):
- self.val = (0, 0, step, 0)
-
-
-class LEFT(Direction):
- def __init__(self, step=1):
- self.val = (0, 0, 0, step)
-
-
-class Handle(Enum):
- TOP_LEFT = auto()
- TOP = auto()
- TOP_RIGHT = auto()
- LEFT = auto()
- RIGHT = auto()
- BOTTOM_LEFT = auto()
- BOTTOM = auto()
- BOTTOM_RIGHT = auto()
- TOP_WINDOW_BAR = auto()
-
-
-class Rect:
- def __init__(self, x, y, width, height) -> None:
- self.x = x
- self.y = y
- self.width = width
- self.height = height
-
- def __str__(self):
- return f'(x: {self.x}, y: {self.y}, width: {self.width}, height: {self.height})'
-
-
-def assert_rects_equal(geo1, geo2, msg=None):
- if geo1.x != geo2.x or geo1.y != geo2.y or geo1.width != geo2.width or geo1.height != geo2.height:
- raise AssertionError(f'Rectangles not equal: \n{geo1} \nvs \n{geo2}')
-
-
-unittest.main()