diff options
Diffstat (limited to 'tests')
4 files changed, 11 insertions, 25 deletions
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/hellominimalcrossgfxtriangle.cpp b/tests/manual/rhi/hellominimalcrossgfxtriangle/hellominimalcrossgfxtriangle.cpp index 3c39ff1719..ea1fefc308 100644 --- a/tests/manual/rhi/hellominimalcrossgfxtriangle/hellominimalcrossgfxtriangle.cpp +++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/hellominimalcrossgfxtriangle.cpp @@ -298,7 +298,7 @@ void Window::init() m_sc = m_r->newSwapChain(); // allow depth-stencil, although we do not actually enable depth test/write for the triangle m_ds = m_r->newRenderBuffer(QRhiRenderBuffer::DepthStencil, - QSize(), // no need to set the size yet + QSize(), // no need to set the size here, due to UsedWithSwapChainOnly 1, QRhiRenderBuffer::UsedWithSwapChainOnly); releasePool << m_ds; @@ -376,16 +376,12 @@ void Window::releaseResources() void Window::resizeSwapChain() { - const QSize outputSize = m_sc->surfacePixelSize(); - - m_ds->setPixelSize(outputSize); - m_ds->build(); // == m_ds->release(); m_ds->build(); - - m_hasSwapChain = m_sc->buildOrResize(); + m_hasSwapChain = m_sc->buildOrResize(); // also handles m_ds m_elapsedMs = 0; m_elapsedCount = 0; + const QSize outputSize = m_sc->currentPixelSize(); m_proj = m_r->clipSpaceCorrMatrix(); m_proj.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 100.0f); m_proj.translate(0, 0, -4); diff --git a/tests/manual/rhi/multiwindow/multiwindow.cpp b/tests/manual/rhi/multiwindow/multiwindow.cpp index 4c5d5c345a..4d5de16a58 100644 --- a/tests/manual/rhi/multiwindow/multiwindow.cpp +++ b/tests/manual/rhi/multiwindow/multiwindow.cpp @@ -400,7 +400,7 @@ void Window::init() { m_sc = r.r->newSwapChain(); m_ds = r.r->newRenderBuffer(QRhiRenderBuffer::DepthStencil, - QSize(), // no need to set the size yet + QSize(), 1, QRhiRenderBuffer::UsedWithSwapChainOnly); m_releasePool << m_ds; @@ -427,13 +427,9 @@ void Window::releaseResources() void Window::resizeSwapChain() { - const QSize outputSize = m_sc->surfacePixelSize(); - - m_ds->setPixelSize(outputSize); - m_ds->build(); - m_hasSwapChain = m_sc->buildOrResize(); + const QSize outputSize = m_sc->currentPixelSize(); m_proj = r.r->clipSpaceCorrMatrix(); m_proj.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 1000.0f); m_proj.translate(0, 0, -4); diff --git a/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp b/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp index 53185bddb2..37c6cd04c3 100644 --- a/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp +++ b/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp @@ -441,7 +441,7 @@ void Renderer::init() { m_sc = r->newSwapChain(); m_ds = r->newRenderBuffer(QRhiRenderBuffer::DepthStencil, - QSize(), // no need to set the size yet + QSize(), 1, QRhiRenderBuffer::UsedWithSwapChainOnly); m_releasePool << m_ds; @@ -543,11 +543,9 @@ void Renderer::render(bool newlyExposed, bool wakeBeforePresent) auto buildOrResizeSwapChain = [this] { qDebug() << "renderer" << this << "build or resize swapchain for window" << window; - const QSize outputSize = m_sc->surfacePixelSize(); - qDebug() << " size is" << outputSize; - m_ds->setPixelSize(outputSize); - m_ds->build(); m_hasSwapChain = m_sc->buildOrResize(); + const QSize outputSize = m_sc->currentPixelSize(); + qDebug() << " size is" << outputSize; m_proj = r->clipSpaceCorrMatrix(); m_proj.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 100.0f); m_proj.translate(0, 0, -4); diff --git a/tests/manual/rhi/shared/examplefw.h b/tests/manual/rhi/shared/examplefw.h index cd62530c82..d28bbea0a8 100644 --- a/tests/manual/rhi/shared/examplefw.h +++ b/tests/manual/rhi/shared/examplefw.h @@ -307,7 +307,7 @@ void Window::init() m_sc = m_r->newSwapChain(); // allow depth-stencil, although we do not actually enable depth test/write for the triangle m_ds = m_r->newRenderBuffer(QRhiRenderBuffer::DepthStencil, - QSize(), // no need to set the size yet + QSize(), // no need to set the size here, due to UsedWithSwapChainOnly sampleCount, QRhiRenderBuffer::UsedWithSwapChainOnly); m_sc->setWindow(this); @@ -344,16 +344,12 @@ void Window::releaseResources() void Window::resizeSwapChain() { - const QSize outputSize = m_sc->surfacePixelSize(); - - m_ds->setPixelSize(outputSize); - m_ds->build(); // == m_ds->release(); m_ds->build(); - - m_hasSwapChain = m_sc->buildOrResize(); + m_hasSwapChain = m_sc->buildOrResize(); // also handles m_ds m_frameCount = 0; m_timer.restart(); + const QSize outputSize = m_sc->currentPixelSize(); m_proj = m_r->clipSpaceCorrMatrix(); m_proj.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 1000.0f); m_proj.translate(0, 0, -4); |