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* cmake: Propagate Qt's CMAKE_OSX_SYSROOT to user projects by SDK nameTor Arne Vestbø2024-04-031-14/+14
| | | | | | | | | | | | | | | | | | CMake will transform the CMAKE_OSX_SYSROOT into a path as part of Darwin-initialize.cmake, as non-Xcode generators rely on it to be a path when setting -isysroot. When propagating the CMAKE_OSX_SYSROOT to consumers of Qt, we need to propagate it by its original SDK name, so that CMake's Xcode generator can write it by name into the SDKROOT Xcode setting by name, and so that we don't lock the user into using the exact same SDK path (and version) as we did when building Qt. The QT_APPLE_SDK code path has been removed, as setting QT_APPLE_SDK will always set the CMAKE_OSX_SYSROOT as well. Change-Id: Ib1ef19b9dc375dddf76a2629ee790990c0722f75 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* cmake: Rename QT_UIKIT_SDK to QT_APPLE_SDKTor Arne Vestbø2024-03-181-3/+3
| | | | | | | | | | | | | | The SDK is relevant for all Apple systems, including macOS, iOS, tvOS, watchOS, and visionOS. We still pick up -DQT_UIKIT_SDK for iOS for compatibility. [ChangeLog][CMake] The -sdk configure argument now maps to the QT_APPLE_SDK CMake variable. QT_UIKIT_SDK is still supported for iOS builds for compatibility. Change-Id: I983a2f23c2414eb73cd35bb83738088defb45cbd Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* CMake: Use stored compiler only for qt-cmake-privateKai Köhne2023-10-181-2/+4
| | | | | | | | | | | | | | Change the heuristic only to use the stored compiler if we are building qt itself, like with qt-cmake-private / qt-configure-module. qt-cmake is also used by end-users, where the heuristic to change the compiler default base on paths is surprising, and can go wrong. Fixes: QTBUG-108323 Pick-to: 6.6 Change-Id: I0274e470f214a84711013d77068551f9097f4685 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Fix indentation of generated cmake code snippetKai Köhne2023-06-081-8/+8
| | | | | | Pick-to: 6.5 6.6 Change-Id: I41a1998bd45fbbf2ec81fe7e3ce042bcb3aae308 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Make sure that QT_QMAKE_TARGET_MKSPEC is not emptyAlexey Edelev2023-05-231-0/+8
| | | | | | | | | | | | | | | If target platform is not detected the QT_QMAKE_TARGET_MKSPEC variable remains empty. We need to check this explicitly. Also store the default QT_QMAKE_TARGET_MKSPEC variable in the target toolchain file. This is useful if users want to build repos one-by-one or build standalone tests without the need to specify the QT_QMAKE_TARGET_MKSPEC each time when configuring new repo or tests. Task-number: QTBUG-113630 Pick-to: 6.5 6.2 Change-Id: I57dfc6c97752a645868d77998d8f52e16bdfd5c8 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* CMake: Fix setting Android SDK/NDK from environment variablesJoerg Bornemann2023-04-111-8/+4
| | | | | | | | | | | | | | The checks for the environment variables ANDROID_SDK_ROOT and ANDROID_NDK_ROOT were guarded by if(DEFINED) conditions. However, these variables are *always* defined by the code that iterates over __qt_toolchain_used_variables earlier in the toolchain file. Change the existence checks into emptiness checks. Pick-to: 6.5 Change-Id: I6c87f86068817e45dd2325359827c6fa4dae6279 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io> Reviewed-by: Amir Masoud Abdol <amir.abdol@qt.io>
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-231-1/+1
| | | | | | | Task-number: QTBUG-105718 Change-Id: I5d3ef70a31235868b9be6cb479b7621bf2a8ba39 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* CMake: Override simulator architecture to x86_64 for Xcode generatorTor Arne Vestbø2022-08-031-2/+2
| | | | | | | | | | | | | | The simulator build of Qt for iOS is currently x86_64 only, instead of universal builds with an arm64 slice as well, since we don't support xcframeworks. This means we can't rely on Xcode's default simulator arch settings, which on an Apple Silicon Mac will be arm64. Instead we override the simulator arch, like we do for qmake. Pick-to: 6.4 6.3 6.2 Change-Id: I8b52389db1b83f4f9679c724bcde53b44dbc76f1 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Add license headers to cmake filesLucie Gérard2022-08-031-0/+3
| | | | | | | | | | | | CMakeLists.txt and .cmake files of significant size (more than 2 lines according to our check in tst_license.pl) now have the copyright and license header. Existing copyright statements remain intact Task-number: QTBUG-88621 Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* CMake: Move QT_HOST_PATH check and computation into Qt6 packageAlexandru Croitor2022-07-251-15/+0
| | | | | | | | | | | | | | | | Instead of trying to compute and validate the QT_HOST_PATH and QT_HOST_PATH_CMAKE_DIR variables in the generated toolchain file, do it in the Qt6 package. This provides better error messages when a project is configured without using the Qt generated toolchain file. Because it's not done in the toolchain anymore, remove the various host variables from __qt_toolchain_used_variables. Pick-to: 6.4 Task-number: QTBUG-104998 Change-Id: I1ca239ff83b8f783897e171fee352fc43e8ad7a8 Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
* CMake: Fix issue with linking against static library on iOSAlexandru Croitor2022-05-201-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently our iOS CMake toolchain file sets the global XCODE_EMIT_EFFECTIVE_PLATFORM_NAME property to OFF, to work around a CMake issue regarding usage of object libraries in conjunction with Xcode. The error was The OBJECT library type may not be used for IMPORTED libraries under Xcode with multiple architectures $(CURRENT_ARCH) While this got rid of the error, it introduced a regression where linking an executable against a static library in the same project failed due to the library not being placed in a directory where Xcode expects it to be. clang: error: no such file or directory: '~/build-untitled4-Qt_6_0_2_for_iOS/Debug/libuntitled4.a' The actual library is created in Debug-iphoneos/libuntitled4.a Note the -iphoneos suffix, which is related to the EFFECTIVE_PLATFORM_NAME. This could be further worked around by either explicitly setting the library ARCHIVE_OUTPUT_DIRECTORY property in the project, or flipping the value of the XCODE_EMIT_EFFECTIVE_PLATFORM_NAME to ON at the end of the project. Both workarounds are not project-friendly. In the mean time CMake got a fix for the original error at https://gitlab.kitware.com/cmake/cmake/-/merge_requests/5771 which got released with CMake 3.20.0. That was unfortunately not sufficient to remove our initial workaround, because removing it would trigger a different error at generation time CMake Error: Error evaluating generator expression: $<TARGET_OBJECTS:Qt6::Quick_resources_1> The evaluation of the TARGET_OBJECTS generator expression is only suitable for consumption by CMake (limited under Xcode with multiple architectures). It is not suitable for writing out elsewhere. Fortunately, another fix landed in CMake 3.21.0 to address that https://gitlab.kitware.com/cmake/cmake/-/merge_requests/6161 Because static builds (iOS) require CMake 3.21, with both of these fixes we can now remove our workaround. Even projects that set ARCHIVE_OUTPUT_DIRECTORY or flip XCODE_EMIT_EFFECTIVE_PLATFORM_NAME to ON still continue to work fine. This also fixes installation of libraries, which also took into account the effective platform name and thus caused a mismatch between the expected output dir and the real one. This reverts 1e1805ed36a932dcb085a1ad3308782a136d477c Pick-to: 6.2 6.3 Fixes: QTBUG-93268 Fixes: QTBUG-95381 Task-number: QTBUG-87198 Change-Id: Ifcaf0f89e4328ae9859c596882ce32401fa491c3 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
* CMake: Handle detection of linux-g++-32 mkspecAlexandru Croitor2022-04-251-0/+51
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If Qt is configured with -platform linux-g++-32 , make sure to add the -m32 compile options for all built targets. On 64 bit host OSes that provide both 32 and 64 bit libraries we need to exclude the 64 bit libraries from being picked up. The locations of the libraries are distro-specific. This change by default excludes the Ubuntu x86_64 libraries paths. Opt outs are provided, which when used, forces Qt builders to specify their own ignore paths in a custom CMake toolchain file. The compile option and default path exclusions are added to the Qt-generated CMake toolchain file as well, so they are reused when building other Qt repositories. Note that there is no foolproof way to tell CMake to ignore all x86_64 packages / libraries, even if CMake 3.23 CMAKE_IGNORE_PREFIX_PATH is used, because there might not be a single sysroot to exclude. Both x86 and x86_64 libraries can co-exist in the same sysroot, e.g in /usr One would have to list each package / library directory in CMAKE_IGNORE_PATH manually. Additionally, the PKG_CONFIG_LIBDIR environment variable is also set to Ubuntu specific prefixes, to ensure that pkg_check_modules -> pkg-config don't pickup x86_64 libraries. Fixes: QTBUG-101963 Change-Id: Ib17c8d2cd0ba33b2cf748772245bcd558de9120c Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Make possible to set android SDK/NDK roots from environmentAlexey Edelev2022-04-041-0/+14
| | | | | | | | | Read the ANDROID_<SDK|NDK>_ROOT environment variables in qt toolchain file and use them to chainload the android toolchain file. Pick-to: 6.2 6.3 Change-Id: I1940ffbaa557974fc26005f4d051030f2cc5c7e0 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* CMake:Android: Use ANDROID_PLATFORM instead of ANDROID_NATIVE_API_LEVELAssam Boudjelthia2022-03-111-3/+7
| | | | | | | | | | | | | | | | | | | | ANDROID_NATIVE_API_LEVEL is an alias for ANDROID_PLATFORM and the Android's CMake docs [1] uses directly ANDROID_PLATFORM so let's use that as well. Also, NDK r23b seems to have removed the part of code from android.toolchain.cmake that handles ANDROID_NATIVE_API_LEVEL to set the correct value to ANDROID_PLATFORM. With this change, CMake will pass the value from the configure argument -android-ndk-platform as -DANDROID_PLATFORM instead of -DANDROID_NATIVE_API_LEVEL. Otherwise, if if -DANDROID_NATIVE_API_LEVEL is passed directly to CMake, it should work as before. [1] https://developer.android.com/ndk/guides/cmake#build-command Pick-to: 6.3 Task-number: QTQAINFRA-4837 Change-Id: I5c21af53ac91e11a27c4b033313d22d1115c1abc Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* CMake: Clean up and improve QT_HOST_PATH_CMAKE_DIR computationAlexandru Croitor2021-10-291-24/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously when one wanted to use a cross-compiled Qt with a host Qt installed in a non-default location, they'd have to provide both QT_HOST_PATH and QT_HOST_PATH_CMAKE_DIR. This change will now try to first check if ${QT_HOST_PATH}/lib/cmake is a valid path on disk and use that. This is nicer to the user because they don't need to specify 2 paths anymore. Furthermore the path computation and sanity checks are now done after any extra toolchain cmake files are loaded, to give an opportunity to the files to set the paths first. Finally, both variables need to be added to __qt_toolchain_used_variables so they are passed along to try_compile calls if the variables are specified manually. Otherwise when the toolchain file is loaded by a try_compile project, it will error out saying no host path found (as long as the initial paths embedded in the toolchain are invalid). Amends 93fc3afe71467ca6aeffa41d7a6f4a170f82b62e and ec90f9013b4c6b63d7e03a964f66f97329be7885 Pick-to: 6.2 Change-Id: I433239b36b084f2d0a7a0dd043fdf87d77c138f3 Reviewed-by: Craig Scott <craig.scott@qt.io>
* CMake: Show error in user projects if wasm toolchain file not foundAlexandru Croitor2021-09-271-0/+11
| | | | | | | | | | | Rather than fail with obscure can't find Qt packages errors when the Webassembly CMake toolchain file can not be found, error out with a clear error on how to ensure it is found. Pick-to: 6.2 Task-number: QTBUG-96843 Change-Id: I0f34cdcde05efb25c93017f3fd365186335ed52c Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* CMake: Get toolchain file path from EMSDK env for Wasm user projectsAlexandru Croitor2021-09-271-1/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Try to to chainload the emscripten CMake toolchain file from the EMSDK env var if it is set, instead of requiring the user to explicitly specify a path to the file via QT_CHAINLOAD_TOOLCHAIN_FILE. The order in which the toolchain file is chainloaded becomes is as follows: 1) The initial toolchain file path that was specified when configuring qtbase is set written as the initial value of __qt_chainload_toolchain_file in qt.toolchain.cmake 2) If EMSDK env var is set, it overrides the value from 1) 3) If QT_CHAINLOAD_TOOLCHAIN_FILE cache var is supplied it overrides the value from 2) Whichever value ends up in __qt_chainload_toolchain_file is checked too see if the file exists. If it exists it gets included, if it doesn't, a warning is issued. This checking logic is a bit crude and should be improved and unified with the Android chainload checking, but the current change already improves the behavior for users of Qt. Pick-to: 6.2 Task-number: QTBUG-96843 Change-Id: I5da58a329f659086aaaee765c9399d0369021b22 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* CMake: Fix building iOS projects with a single-arch Qt buildAlexandru Croitor2021-08-171-3/+24
| | | | | | | | | | | | | | | | | | | | Automatically set the CMAKE_OSX_SYSROOT and CMAKE_OSX_ARCHITECTURES values with the ones Qt was configured with, when configuring a user project with the Xcode generator and a single arch / sdk Qt build. This ensures that calling xcodebuild from the command line chooses the correct architecture and SDK when building the project. Allow to opt out of this behavior by passing QT_NO_SET_OSX_ARCHITECTURES and QT_NO_SET_OSX_SYSROOT. Amends 55a15a1c1b93d36d705fc69e44b5c806b807dd55 Amends a6a3b82ffb3d7f1ea13293206401ed360a51e9cd Pick-to: 6.2 Task-number: QTBUG-95838 Change-Id: Ifab16e9eee3100a9b80a2a14b3ea29ba8d9aa6fc Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* CMake: output VCPKG_CHAINLOAD_TOOLCHAIN_FILE with cmake pathsMårten Nordheim2021-06-181-0/+1
| | | | | | Change-Id: Ibde8890c30b9024aca589e892590d071b547c361 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* CMake: Don't build cmake build tests as macOS universalAlexandru Croitor2021-05-101-4/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | We want standalone tests added by qt_internal_add_test to be built as universal executables, so we can build them on an intel machine and run them on an ARM machine. But CMake build tests will be built on the final machine that runs the tests and it might lack a universal SDK. That's why they should be built only targeting the architecture of the machine they're running on. Change the generated qt.tooclhain.cmake file to allow opting in or out of building projects with the same architectures as Qt was configured with. Now standalone tests will be multi-arch, but CMake build tests will be single-arch. Amends e379147f9571af8c3af5768b9040e0180819a855 Task-number: QTBUG-85447 Task-number: QTBUG-87580 Task-number: QTBUG-92933 Change-Id: I41ab047983115f84eb2333cc9ac2d19ca08d621f Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Add instructions for Windows 10 on Arm configSimo Fält2021-05-051-0/+6
| | | | | | | Task-number: QTQAINFRA-3966 Change-Id: Ib8ac80a5b8aa5c88d9e5d0eaad9ba550cc2442f8 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io> Reviewed-by: Fathi Boudra
* CMake: Fix default architecture selection for macOS and iOSAlexandru Croitor2021-04-141-5/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before this change, we created a CMake toolchain file for iOS and macOS universal which propagated the initially configured CMAKE_OSX_ARCHITECTURES values to user projects. So if Qt was configured with 2 arches, configuring a CMake user project using the generated toolchain file would also build the user project targeting those 2 arches. The reason for this that the same toolchain file is used for configuring both Qt and users projects and we needed to ensure that other Qt repos are built with the same set of arches. That unfortunately led the multiple arches to carry over into user projects. This is different from qmake behavior which configured user projects with 1 arch only. Instead of the toolchain file explicitly setting CMAKE_OSX_ARCHITECTURES for all projects, save the initial list of arches into QT_OSX_ARCHITECTURES. Then if the toolchain file detects that we're building a Qt repo (by checking for the presence of QT_REPO_MODULE_VERSION) set CMAKE_OSX_ARCHITECTURES to QT_OSX_ARCHITECTURES to propagate the initial list of arches. For user projects we want to have some sensible defaults. For macOS projects, leave the decision of the architecture to build to CMake. For iOS Xcode projects, leave the decision to Xcode. For iOS Ninja projects, set the architecture to the first value of the architectures used when configuring Qt. As a side note this fixes an issue in our CI where we configured macOS Qt with 2 architectures and then tried to run CMake build tests for both architectures on a machine that doesn't have the universal SDK. This led to build failures. Because the CMake build tests act as regular user projects, now they are configured with a single architecture that is automtically detected by CMake. Pick-to: 6.1 Task-number: QTBUG-85447 Change-Id: Id1b7e78d7e67c1796efed10751416e5f857c16d2 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* CMake: Fix building multi-arch universal macOS QtAlexandru Croitor2021-04-011-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use the same approach we use for iOS, which is to set multiple CMAKE_OSX_ARCHITECTURES values and let the clang front end deal with lipo-ing the final libraries. For now, Qt can be configured to build universal macOS libraries by passing 2 architectures to CMake, either via: -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" or -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" Currently we recommend specifying the intel x86_64 arch as the first one, to get an intel slice configuration that is comparable to a non-universal intel build. Specifying the arm64 slice first could pessimize optimizations and reduce the feature set for the intel slice due to the limitation that we run configure tests only once. The first specified architecture is the one used to do all the configure tests. It 'mostly' defines the common feature set of both architecture slices, with the excepion of some special handling for sse2 and neon instructions. In the future we might want to run at least the Qt architecture config test for all specified architectures, so that we can extract all the supported sub-arches and instruction sets in a reliable way. For now, we use the same sse2 hack as for iOS simulator_and_device builds, otherwise QtGui fails to link due to missing qt_memfill32_sse2 and other symbols. The hack is somewhat augmented to ensure that reconfiguration still succeeds (same issue happened with iOS). Previously the sse2 feature condition was broken due to force setting the feature to be ON. Now the condition also checks for a special QT_FORCE_FEATURE_sse2 variable which we set internally. Note that we shouldn't build for arm64e, because the binaries get killed when running on AS with the following message: kernel: exec_mach_imgact: not running binary built against preview arm64e ABI. Aslo, by default, we disable the arm64 slice for qt sql plugins, mostly because the CI provisioned sql libraries that we depend on only contain x86_64 slices, and trying to build the sql plugins for both slices will fail with linker errors. This behavior can be disabled for all targets marked by qt_internal_force_macos_intel_arch, by setting the QT_FORCE_MACOS_ALL_ARCHES CMake option to ON. To disble it per-target one can set QT_FORCE_MACOS_ALL_ARCHES_${target} to ON. Task-number: QTBUG-85447 Change-Id: Iccb5dfcc1a21a8a8292bd3817df0ea46c3445f75 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* CMake: Use host variables instead of hardcoded directoriesAlexey Edelev2020-12-211-3/+3
| | | | | | | | | | | | | | | | | | | 'QT_HOST_PATH' indicates that we use crosscompilation toolchain to build project. In this case 'Qt6Config.cmake' loads 'Qt6HostInfoConfig.cmake' from host QT_HOST_PATH, that defines correct paths to host tools. Replace hardcoded paths for host tools by paths recorded in Qt6HostInfoConfig.cmake. Correct conditions for QT_HOST_PATH, evaluate it explicitly as string, but not as boolean expression. Fixes: QTBUG-86557 Pick-to: 6.0 Change-Id: Ib52bbd32478051d019a932dcb1f735e2d4aacfbf Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* CMake: Fix usage of cache variables in qt.toolchain.cmakeJoerg Bornemann2020-11-051-0/+8
| | | | | | | | | | | | | | | | | | We have some cache variables that are used in our qt.toolchain.cmake toolchain file, for example QT_CHAINLOAD_TOOLCHAIN_FILE. When CMake runs a configure test with try_compile, our toolchain file is included again, but only a restricted set of variables is available. Add the variables that are used in our internal toolchain file to CMAKE_TRY_COMPILE_PLATFORM_VARIABLES. This makes them visible for try_compile calls operating on source files. Also pass the variables via the environment to support try_compile calls that operate on whole projects. Fixes: QTBUG-87873 Change-Id: Iebca9e23686bec5072194b15482e1782b9367a0e Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* CMake: allow using ANDORID_NDK_ROOT for user projectsAssam Boudjelthia2020-10-271-0/+15
| | | | | | | | Allow CMake for Android to use ANDROID_NDK_ROOT to deduce the path for QT_CHAINLOAD_TOOLCHAIN_FILE instead of the user providing it manually. Change-Id: Ida728011d5ca8d5a723d341ea77b173e8f105f8c Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* CMake: Split QtBaseGlobalTargets.cmake into multiple filesAlexandru Croitor2020-10-121-0/+148
And wrap the various behaviors into separate functions. Change-Id: If940351af34e445de050f2b46301de7080b1555b Reviewed-by: Cristian Adam <cristian.adam@qt.io>