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* Remove threadeqopenglwidget exampleLaszlo Agocs2023-02-281-88/+0
| | | | | | | | | | | | | | | It is neither documented nor very useful, and it has platform-specific issues as reported over the years. Remove it now as part of the example revamp initiative. Task-number: QTBUG-50278 Task-number: QTBUG-110093 Task-number: QTBUG-76054 Task-number: QTBUG-43209 Pick-to: 6.5 Change-Id: I6dadaf4162b4c19411c544b9f204c19e37aa740d Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Use SPDX license identifiersLucie Gérard2022-05-161-49/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* threadedqopenglwidget example: Split out class RendererFriedemann Kleint2022-01-251-1/+5
| | | | | | | | | | | This makes the code clearer and decouples it from the GLWidget. As a drive-by, add a global shortcut to close. Pick-to: 6.3 6.2 Change-Id: I3469d29bc367acc17c5f8acf9d46219259b8315b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Prepare for deprecating the QDesktopWidgetSona Kurazyan2019-10-151-2/+2
| | | | | | | | | | | | | | QDesktopWidget is marked as obsolete in docs, but it is not yet completely deprecated, some of its methods are still in use. Replace uses of the following methods marked as obsolete: - QDesktopWidget::screenNumber(QWidget*) -> QWidget::screen() - QDesktopWidget::screenGeometry(QWidget*) -> QWidget::screen()->geometry() - QDesktopWidget::availableGeometry(QWidget*) -> QWidget::screen()->availableGeometry() Task-number: QTBUG-76491 Change-Id: I2cca30f2b4caa6e6848e8190e09f959d2c272f33 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* ThreadedOpenGL example: use std::unique_ptr instead of QScopedPointerMarc Mutz2019-05-151-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | There's talk that QScopedPointer may be deprecated. Don't use it in examples anymore. Change-Id: I05a486c2a86fcc7015a9c21ed0ce9682b0c24034 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* OpenGL examples: Introduce QCommandLineParserFriedemann Kleint2017-09-051-1/+14
| | | | | | Task-number: QTBUG-60626 Change-Id: I6d102327c89206fcdce10f3ac04e112270b11ad2 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Unify license header usage.Jani Heikkinen2016-03-291-3/+13
| | | | | | | | | Update files using old header.LGPL3 to header.LGPL Update files using old FDL template to use new one Update files using old BSD template to use new one Change-Id: I36a78272516f9953d02956522f285b40adfc8915 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Updated BSD licensed file headersJani Heikkinen2015-02-151-3/+3
| | | | | Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-5/+5
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Further restrict the threaded opengl exampleLaszlo Agocs2014-10-231-14/+19
| | | | | | | | Mesa llvmpipe (e.g. the opengl32sw.dll we are shipping) cannot handle threading either. Change-Id: Id822736c4a9eef39e56776dcd1f398fc31ebc0f4 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Improve threadedqopenglwidget example.Friedemann Kleint2014-10-101-10/+37
| | | | | | | | | Retrieve vendor/renderer name similar to context info and exclude renderers that do not support threaded Open GL (ANGLE/noveau). Change-Id: I690c2fc277538bf28bf1f6032c2e017ede15e434 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Modernize the OpenGL examplesLaszlo Agocs2014-08-121-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Change them to use QOpenGLWidget and QOpenGLTexture. Advocate also the usage of VBOs. Hopeless examples, that rely on the fixed pipeline and will not compile or work in ES and dynamic builds, are moved to a "legacy" directory. The documentation pages for these are removed. This long due change avoids the confusion newcomers experience when trying to get started with Qt 5 and OpenGL. hellowindow's behavior is changed to open a single window only by default. The old default behavior, that opened three windows on platforms that supported both MultipleWindows & ThreadedOpenGL, can be requested by passing --multiple. --single is removed since it is the default now. This plays much nicer with drivers that have issues with threading. In addition, say hello to hellogl2. This is the old hellogl example updated to use QOpenGLWidget and OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets containing the OpenGL widgets. This helps testing the behavior when the top-level of the QOpenGLWidget changes and provides a very important example of how to do proper resource management in this case. (must use aboutToBeDestroyed() of the context, since the context goes away and is replaced by a new one on every dock/undock) As a bonus, the logo is now real 3D, no more orthographic nonsense. Launch with --multisample to request 4x MSAA. Launch with --coreprofile to request 3.2 Core. In this particular example the shaders are present in both versions and there is a VAO so the application is functional with core profile contexts. Change-Id: Id780a80cb0708ef164cc172450ed74050f065596 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Make QOpenGLWidget publicLaszlo Agocs2014-08-011-0/+69
QOpenGLWidget is now public. In addition Qt::WA_AlwaysStackOnTop is introduced to support the special case of semi-transparent QOpenGLWidget or QQuickWidget on top of regular widgets. hellogl_es2 becomes the qopenglwidget example. This example performs painting both via QPainter and native GL commands and has the OpenGL widget combined with other, normal widgets. The widget stack receives some changes when it comes to renderToTexture widgets like QQuickWidget and QOpenGLWidget. Calling update() will now result in a paint event, which is essential for QOpenGLWidget since we want it to behave like a regular widget. The dirty region handling is extended specially for such widgets due to performance reasons. (an OpenGL content update must not result in any backingstore painting, and is thus handled as a different kind of dirtiness) [ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget. Task-number: QTBUG-36899 Task-number: QTBUG-40086 Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>