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* Move common/ios configurations into common/uikitJake Petroules2016-08-221-25/+0
| | | | | | | | These actually affect all UIKit platforms (tvOS, watchOS), not just iOS. Change-Id: I2b45ebecb10d11e33d301071093b5342ce101816 Reviewed-by: Mike Krus <mike.krus@kdab.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* purge vestiges of opengl es 1 supportOswald Buddenhagen2014-04-041-5/+0
| | | | | | | | amends 0d5170256c1. Change-Id: Ifa178d38f602bb7c66ef13334673ff47e332af5b Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* iOS: Specify framework dependencies in the right placeTor Arne Vestbø2013-03-311-3/+0
| | | | | | | | | Instead of unconditionally linking to Foundation, UIKit, and QuartzCore, we leave the dependencies for the iOS platform plugin, where the libs are actually used. Change-Id: Ie8cfad2c8230d1f1af6933b831e443fecb0c93f1 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* Use tools from the SDK's toolchain instead of the ones in /usr/binTor Arne Vestbø2013-03-131-13/+5
| | | | | | | | | | | | | | | | | | | | For Mac OS X we currently specify build tools without an absolute path, which means we end up using the ones in /usr/bin. This is wrong, we should be using the tools from the toolchain of the chosen SDK. For iOS we do specify an absolute path, by resolving the toolchain path in the iOS makespecs. To solve the situation on Mac OS X, we move the logic of resolving the toolchain path to sdk.prf, and share it between OSX and iOS. For configure we need to duplicate some of the logic from sdk.prf, as configure pulls out QMAKE_CC and QMAKE_CXX for running some initial tests and building qmake. The new macSDKify function also solves the issue of missing sysroot and deployment version in the flags. Change-Id: Ib1d239c9904cf3ccee5214b313cf6205869a1462 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
* iOS: Build ios platform plugin when appropriateTor Arne Vestbø2013-02-271-0/+2
| | | | | | | | | Defining QT_QPA_DEFAULT_PLATFORM_NAME in qplatformdefs.h is not neccecary, as qconfig.h will already have this define written by configure. Change-Id: I89d9191533f6b4e6bfd5eade6cc0dced02b50f81 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Write default code signing identify for iOS in Xcode generatorTor Arne Vestbø2013-02-271-0/+2
| | | | | | | Change-Id: Ic04da6063863585665c9133caba0279ba478fbb4 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Ian Dean <ian@mediator-software.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Replace device and simulator makespecs with single makespecTor Arne Vestbø2013-02-271-5/+1
| | | | | | | | | | And use configure's -sdk argument to choose between the iphoneos and the iphonesimulator SDK. xcodebuild -showsdks can be used to list the available SDKs. Passing an SDK without a version postfix implies the latest version of the SDK. Change-Id: I881df754d522fc91aaa16ba3e39cf0c37a21a1f1 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Include clang-mac.conf instead of defining precompile flags ourselvesTor Arne Vestbø2013-02-261-6/+0
| | | | | Change-Id: I1a3b9ad16e54457068d3451c066a8d7965a622df Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Use sdk.prf to set -isysroot based on the chosen SDKTor Arne Vestbø2013-02-261-6/+1
| | | | | Change-Id: I4683ab422ad886b86604fbd68f8dfb4cf6bfc06e Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Move device/simulator conditionals out of common mkspecsTor Arne Vestbø2013-02-261-0/+14
| | | | | | | | Instead we deal with any differenced by setting variables in the top level makespecs, that are used by the common makespec configs. Change-Id: Iae1fb5fef8c95778511ed400008731989b446f3c Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Bump arch and iOS SDK, now that we require GLES 2.xTor Arne Vestbø2013-02-261-3/+3
| | | | | | | We now require SDK version 4.3 or above, and armv7. Change-Id: I4766e277a3a4a32712bf2ec27fede694e8316c95 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Simplify SDK resolving in mkspecTor Arne Vestbø2013-02-261-23/+4
| | | | | | | | There's no need to duplicate the logic for device vs simulator. The only difference is the iPhoneOS/iPhoneSimulator name. Change-Id: I87c57fa785279a3ee258b76fdac8317e52e7daa2 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Get rid of GCC/LLVM makespecs for iOSTor Arne Vestbø2013-02-261-8/+5
| | | | | | | We only want to support Clang. Change-Id: Id0558df905106158f4c25ca10462bf4ca41e1e45 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Remove hard-coding of Xcode /Developer path in common/ios mkspecsTor Arne Vestbø2013-02-261-7/+2
| | | | | | | | | | | | We can use xcode-select -print-path to get the /Developer directory. This also removes the need for the "legacy" makespecs, which only differ from their non-legacy counterparts in the location of the Xcode developer directory. Change-Id: Ia9245033a4b82cc3933226bf998f07177b60871f Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* purge QMAKE_LIBS_OPENGL_QTOswald Buddenhagen2013-02-131-1/+0
| | | | | | | | | | it differed from QMAKE_LIBS_OPENGL only for the irix/sco/unixware -cc specs for not entirely obvious reasons. as all these specs are obsolete, remove it. Change-Id: I7d50ffa11ff830371ea52c9ebe25e1f1bc56b307 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Added mkspecs for iOS.Qt4iOS2012-04-261-0/+66
Modified common MacOS gcc config for iOS compatibility. Added iOS mkspecs for iOS devices and simulator using G++, LLVM-G++ or CLANG compilers. Change-Id: If0a0b1a3ce4e0dc4db319a315e227a9d31549399 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>