| Commit message (Collapse) | Author | Age | Files | Lines |
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Qt already runs on Vision Pro as "Designed for iPad", using Qt
for iOS. This change enables building Qt for visionOS directly,
which opens the door to visionOS specific APIs and use-cases
such as volumes and immersive spaces.
The platform removes some APIs we depend on, notably UIScreen,
so some code paths have been disabled or mocked to get something
up and running.
As our current window management approach on UIKit platforms
depends on UIWindow and UIScreen there is currently no way to
bring up QWindows. This will improve once we refactor our
window management to use window scenes.
To configure for visionOS, pass -platform macx-visionos-clang,
and optionally add -sdk xrsimulator to build for the simulator.
Change-Id: I4eda55fc3fd06e12d30a188928487cf68940ee07
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
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The warnings are shown when configuring any Qt submodule or top-level.
The warnings are NOT shown when configuring a user project with CMake.
Opt out CMake cache variables can be set to silence any of the
warnings:
- QT_NO_APPLE_SDK_AND_XCODE_CHECK
- QT_NO_APPLE_SDK_MIN_VERSION_CHECK
- QT_NO_XCODE_MIN_VERSION_CHECK
- QT_NO_APPLE_SDK_MAX_VERSION_CHECK
The warnings can be upgraded into errors by configuring with
-DQT_FORCE_FATAL_APPLE_SDK_AND_XCODE_CHECK=ON
The platform version requirements that qtbase specifies in .cmake.conf
are saved in Qt6ConfigExtras.cmake so that they can be used when
configuring other non-qtbase submodules.
The code is added to the public CMake files, so that in the future we
don't need to move code around if we enable the checks for public
CMake projects as well.
The version extraction helpers were moved out of QtAutoDetectHelpers
into QtPublicAppleHelpers.
Task-number: QTBUG-119490
Change-Id: Ic840e1013aeb607bf23247a9cb43471dde802e9d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Amir Masoud Abdol <amir.abdol@qt.io>
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Qt requires them and will fail to build if it isn't met, so we don't
need to check for its support. These were public CMake and qmake
features, so to keep compatibility with existing they're hardcoded now
(only done for the C++ editions and for qmake only, as that's what Qt 5
did).
Change-Id: I7f354474adce419ca6c2fffd174814724f45f90b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Fixes: QTBUG-106353
Change-Id: Ic5a7aa1b9d932d0cb50a6c0924eb1a9a0d93cf38
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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If an iOS project was built with qmake using the Makefile generator
instead of the Xcode generator,
so -spec macx-ios-clang, and not -spec macx-xcode,
Asset catalog processing failed with an actool error like
Unknown platform: "ios-simulator"
This is because we used the deployment identifier (which is meant for
creation of the -mios-simulator-version-min flag) to pass a value
to actool's -platform option, rather than the sdk name.
Introduce a new variable called platform_identifier, which will be set
to the currently processed macOS/iOS sdk name (e.g. macosx,
iphonesimulator, iphoneos).
Use it when processing asset catalogs using the Makefile generator.
Relates to 9daeb6fe9d35b10ed739ea0a0566533524ffd532
Amends 5574aa986b69277881fe5fc694d97514c668024f
Pick-to: 6.3 6.4
Fixes: QTBUG-102053
Change-Id: Ic4ea3b9e11c21ae535d6544cbed3670f9db44e72
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Pick-to: 6.2 5.15
Change-Id: I9b9cda0c6bb9ad527dbf4b4268c1b572aa04d164
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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If QMAKE_APPLE_DEVICE_ARCHS is not set, we pick up the available archs
based on what Qt was built with (QT_ARCS), but only build the active
arch.
Pick-to: 6.2
Change-Id: I83273f878022af34a3a0d0eeae8b11d781f78c49
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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When dealing with a universal build of Qt, we would end up
using the QT_ARCH as the architecture for user projects,
but this architecture is always the primary one that Qt
was configured with.
Instead of relying on QT_ARCH, we start writing QT_ARCHS
(plural) to qconfig.pri, based on CMAKE_OSX_ARCHITECTURES,
and then use that to initialize QMAKE_APPLE_DEVICE_ARCHS.
We then resolve the active arch using uname -m, matching
what CMake does.
We still feed all the available architectures to the
Makefile or Xcode project, so that the user can build
for any of the available architectures without needing
a reconfigure.
Fixes: QTBUG-93760
Change-Id: I0d338241ba4d944ca36d85371e9c4df7dbc4f269
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Pick-to: 6.1 6.0 5.15
Task-number: QTBUG-85546
Change-Id: I2bce9d22ad826fa73fa4dbfd03c9b1d404c57859
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The macOS SDKs now follow the same major/minor version scheme as iOS,
where the major version is bumped for each OS release.
Pick-to: 6.0 5.15
Change-Id: I021421a9c58bb1ae64bc0c63b4215f14e4ada358
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The qmake variable QMAKE_APPLE_DEVICE_ARCHS was added for iOS,
to support universal builds, as the QT_ARCH is a single value.
Since the qmake macOS builds are non-universal (at the moment),
we remove the hard-coded value for QMAKE_APPLE_DEVICE_ARCHS on
macOS, and let the normal architecture test resolve the arch,
like on other platforms.
To ensure that the following configuration tests are run with
an -arch argument, we trigger a commit of the preliminary Qt
configuration after running the architecture test. This is not
strictly necessary, but makes it clearer what's going on during
configure.
The device_and_simulator configuration option was used by the
iOS toolchain, and needed to be moved up in the configuration
test order to not break later tests.
The logic in mac/default_post.prf for both Xcode and Makefiles
to add -arch flags was kept as is, based on the existing
variable, to avoid too many changes to this logic.
The logic in toolchain.prf was amended to make it clear and
ensure that it only applies to iOS builds. macOS builds do
not have this issue.
Pick-to: 6.0
Pick-to: 5.15
Pick-to: 5.12
Change-Id: I70db7e4c27f0d3da5d0af33cb491d72c312d3fa8
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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The former option to clang will result in more options to the linker,
such as the newly introduced -platform_version, which writes the
SDK version to the resulting binary. By using the syslibroot flag
directly we were missing the platform version, and binaries were
left without an SDK version set, resulting in failed validation
of the binary. Going with the clang driver gives us the right
behavior for free.
Fixes: QTBUG-83100
Change-Id: I98bc9ba644dae4bcc7a6a88481556bae185ce5fa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
(cherry picked from commit 6a60192ac03d0b4ab542191065122243cebcd1ca)
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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When not doing fat builds, QMAKE_MAC_SDK_PATH defaults
to iphoneos sysroot, which breaks compilation.
This fixes compilation when user sets also CONFIG-=device
Change-Id: I1d18269946cd2a5608e26d943159c824f31db09a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I0b35c32f3730dc15d868b10489abeda909bbe926
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Leaving it empty resulted in errors from Xcode when compiling the app.
Task-number: QTBUG-25309
Task-number: QTBUG-74872
Change-Id: I61b0f47d754c5f5b181a6f918283d990458cc78d
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Change-Id: I40aba757486548ef9f319d3176e89eb7129a007e
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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This enables building against the latest SDK, while still opting out
of features that this SDK normally enables, by lowering the SDK version
set in the BUILD_VERSION/VERSION_MIN_MACOSX load command.
Change-Id: Id5f13524740bfbf5eda10a5d0c2e3fda04bf3f52
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Change-Id: I0020273b200465f44a135848b4fd505793e85c30
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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The @executable_path relative framework directory is one step below
the executable, as in:
Foo.app/Contents/Frameworks
not:
Foo.app/Contents/MacOS/Frameworks
The former is what Xcode defaults to for new projects.
Change-Id: Id08f3f1d80f1c84d76fb71676c5df4a3a6b3da36
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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There's no need to check the SDK at the root exclusive-build Makefile,
we can leave it to the individual build passes where the SDK variable
is available.
Fixes: QTBUG-72449
Change-Id: Ic829babf4c76e6d20812de0b94120199ebfb300c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Task-number: QTBUG-70765
Change-Id: I56abbf19be88d01b2964980fb741567f28e4f0fa
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Removes need to manually build up qmake command line when there's
already a Makefile generated (from a recursive qmake_all run e.g.)
Instead, just run 'make xcodeproj'.
Change-Id: Ibe91b183230721a4bcaddfde53b623df00f7adb5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Conflicts:
src/plugins/platforms/cocoa/qcocoaglcontext.mm
src/plugins/platforms/xcb/qxcbscreen.h
Change-Id: If9b4c67288396ff7346088ce591c7a3588b51979
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We want to inform the user when they have upgraded their Xcode version
and hence have a new SDK version, which requires a complete rebuild.
Explicit changes to the Xcode selection (be it via xcode-select or
$DEVELOPER_DIR) do not affect the existing build directory, so we must
record the Xcode selection inside the build to avoid false triggering.
Change-Id: I7d13da1232226712a4951e8a360cf4b634c6fa2f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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We need to support apps building against the 10.13 SDK, so that they
can opt out of dark mode and layer-backing. This does not mean we can't
require 10.14 to build Qt itself, but doing so should not require the
app to also build against the 10.14 SDK.
Change-Id: I53bd0fc8bf56c0be6614acec14d5173589e2620f
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I8de6c06e8be09483591efdf37c1631134d4ef826
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
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Change-Id: Ibfdb8be91be46b22e0f0b97105121176a02a8576
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Task-number: QTBUG-70263
Change-Id: Ic946d1efc69ebb8ba65bbba956ed55ab7183957e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Otherwise the SDK upgrade (or downgrade) may subtly and silently affect
the resulting binary, or if it results in build breaks, the user won't
know why.
We limit it to applications for now, as that's the point where it's
most important to catch the SDK upgrade, but technically we should
also do this for intermediate libraries. Doing it for everything
will likely incur a performance cost, so we skip that for now.
Change-Id: I8a0604aad8b1e9fba99848ab8ab031c07fd50dc4
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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If QMAKE_BUNDLE is set then this should be used for the bundle
identifier value instead of the product name. This ensures that when an
application provisioning profile is used that it will correctly match
against it. This also brings it in line with the documented behavior.
Change-Id: I627d212f59d862e7a881941748db5ef98ab4f463
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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When QMAKE_TARGET_BUNDLE_PREFIX is set in the .pro file then
this value should be used instead of the default value for
PRODUCT_BUNDLE_IDENTIFIER. Therefore, PRODUCT_BUNDLE_IDENTIFIER
should be set inside default_post.prf so that it can take the
value of QMAKE_TARGET_BUNDLE_PREFIX after it may have been set.
Task-number: QTBUG-66462
Change-Id: Iec1e2a43632efe6021b9d6bfdb78bd941326c456
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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This ensures that the same set of variables can be successfully replaced
in both the Makefile and Xcode generators. It also switches the default
templates to use the Xcode-style ${var} syntax instead of the @var@
syntax for better Info.plist compatibility across generators.
Change-Id: Iff330bafd152773aafac9143c4a34e34f92f0ce6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Some users don't want to download the full Xcode installation which can
weigh upwards of 5 GB download and 20 GB installed.
[ChangeLog][macOS / iOS] Qt can now be built using just the Xcode
Command Line Tools, without needing to install the full Xcode IDE.
Task-number: QTBUG-35928
Task-number: QTBUG-41908
Change-Id: I6d13c9a03ab9087b3ab56e8547f53f0cc2806c7b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The -Xarch option is not supported by ccache, so unless we need to
distinguish precompiled headers for multiple architectures it's better
to not pass it.
Change-Id: Iae02d37f7a89aedebecedff7290f88d2de1ca362
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The original commit only added support for GCC and Clang, but not ICC.
Amends 73331eeb
Change-Id: Id7638cf1b538edb1008fb3aa10754c1f517a994f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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The Intel compiler does not know about it.
Change-Id: I523b0abacd5148b2bf08fffd14b4748c3b33c8fb
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Conflicts:
examples/network/network.pro
mkspecs/features/mac/default_post.prf
src/corelib/io/qfilesystemengine_win.cpp
src/corelib/io/qprocess.cpp
src/corelib/io/qprocess.h
src/corelib/io/qprocess_p.h
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/corelib/thread/qmutex.cpp
src/platformsupport/fontdatabases/windows/windows.pri
src/plugins/platforms/eglfs/eglfsdeviceintegration.pro
tests/auto/corelib/io/io.pro
Change-Id: I8a27e0e141454818bba9c433200a4e84a88d147e
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It is ignored (and is unnecessary to begin with) in that case,
and emits an annoying warning which this patch silences.
Change-Id: I6059969724b203d6e0e2eea81ad3e3e8f8d536d6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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This fixes a regression introduced in the merge 318b5856.
Due to the removal of actual simulator_and_device in 5.8 (397f345a6),
conditions using it have become meaningless.
Task-number: QTBUG-58440
Change-Id: I9f874f9f85efa590c40602dbcd07793ff17d35f5
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Conflicts:
.qmake.conf
mkspecs/common/msvc-desktop.conf
mkspecs/common/msvc-version.conf
mkspecs/common/winrt_winphone/qmake.conf
mkspecs/features/mac/default_post.prf
mkspecs/features/mac/sdk.prf
mkspecs/features/qt.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/winrt/default_pre.prf
mkspecs/winphone-arm-msvc2013/qmake.conf
mkspecs/winphone-x86-msvc2013/qmake.conf
mkspecs/winrt-arm-msvc2013/qmake.conf
mkspecs/winrt-x64-msvc2013/qmake.conf
mkspecs/winrt-x86-msvc2013/qmake.conf
qmake/generators/win32/msvc_vcproj.cpp
src/gui/kernel/qwindowsysteminterface.cpp
src/network/kernel/qhostaddress.cpp
src/plugins/platforms/mirclient/qmirclientplugin.cpp
src/plugins/platforms/mirclient/qmirclientplugin.h
src/widgets/util/qsystemtrayicon.cpp
tests/auto/widgets/itemviews/qlistview/tst_qlistview.cpp
tools/configure/Makefile.mingw
tools/configure/Makefile.win32
Done-with: Jake Petroules <jake.petroules@qt.io>
Done-with: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Change-Id: I4be3262d3994e11929d3b1ded2c3379783797dbe
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Change-Id: Ie9d5a35a7f8578a2588ec004aab086d74986b0eb
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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beyond this point, simulator_archs is only used to determine from which
one of the lists the remaining arch came from (and device_archs is
actually never used again). the lists are assumed to be mutually
exclusive, so truncating them won't affect in which of them the first
element of their concatenation is found.
Change-Id: I4736ed7e51f6623efa6bd37892ab1fcf8c83ae8b
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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there appears to be no particular reason why this ended up in sdk.prf,
and it has become an actual problem now that the sdk is resolved from
default_pre.prf already, making it impossible for projects to override
the deployment target.
Task-number: QTBUG-56965
Change-Id: I8e319d10cdfb95acc1da1f431c8b8d4f76d1168e
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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This ensures at compile-time that Qt libraries do not use any APIs that
are not safe for use in application extensions, and fixes warning
messages that appear when linking to Qt libraries that are not built
with this flag, when used in an application extension.
This is especially important on watchOS where *all* "applications" are
actually application extensions, and on other Apple platforms if
application extensions are developed using Qt.
Task-number: QTBUG-40101
Change-Id: I022046f2584e0222253d33052b0abc221d7c93d6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
mkspecs/features/mac/default_post.prf
mkspecs/features/uikit/default_post.prf
Change-Id: I2a6f783451f2ac9eb4c1a050f605435d2dacf218
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Blacklist tst_QMenuBar::taskQTBUG46812_doNotLeaveMenubarHighlighted() on macOS.
Conflicts:
mkspecs/features/mac/default_post.prf
mkspecs/features/mac/sdk.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/sdk.prf
src/angle/src/libEGL/libEGL.pro
src/platformsupport/fontdatabases/fontdatabases.pro
src/platformsupport/platformsupport.pro
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/direct2d/qwindowsdirect2dintegration.cpp
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
tests/auto/widgets/widgets/qmenubar/BLACKLIST
tests/auto/widgets/widgets/qmenubar/tst_qmenubar.cpp
Task-number: QTBUG-56853
Change-Id: If58785210feee3550892fc7768cce90e75a2416c
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the code got factored out to an own toolchain.prf file, which is
load()ed from default_pre.prf, so no change at first.
however, on mac, we shadow toolchain.prf, and make it load() sdk.prf
first.
a side effect, it has become harder to disable the use of an sdk
altogether: putting CONFIG-=sdk into a project file or the qmake
command line has no effect now. instead, it's possible to put it into
.qmake.{conf,cache}.
to make it simpler again, it's conceivable to finally add qmake -pre,
which would allow setting variables before default_pre.prf is executed.
take 2: there was nothing wrong with the original patch, but in 5.8,
CONFIG+=simulator_and_device moved from qconfig.pri to various prf files
that would do it according to the simulator_and_device configure
feature, which would be way too late for the "pulled ahead" sdk.prf
loading. as simulator_and_device is now gone entirely, it is safe to
re-apply this patch (mostly) as-is.
Task-number: QTBUG-56144
Change-Id: I6cf484982eaed8af39f7a539c60f5a087a299914
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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There's no reason for this to be separated, regardless of the
support status of i386 macOS builds. Additional architectures may
appear in the future (and currently there's actually 3 - i386,
x86_64, and x86_64h for Haswell CPUs). So this feature could be
used to get combined generic x86_64 and Haswell builds. Some
system libraries appear to have an x86_64h slice in Sierra.
[ChangeLog][Build System] Support for universal binaries on macOS
has been re-introduced.
Change-Id: I1c89904addf024431fdb3ad03ea8ab85da7240ad
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Actually enables headerpad_max_install_names in the darwin-g++ mkspec
as previously it was (presumably accidentally) cleared.
Change-Id: I4b2e5a0dcf38658cfe35bc0e5f24769c80f4d877
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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