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* purge vestige: plugin_no_soname is no moreOswald Buddenhagen2016-06-221-1/+1
| | | | | | | | ... for a loooong time. it was replaced by plugin_with_soname (which is unused so far). Change-Id: Ifc377d155d6eac41e85f3a0914ed817d55b5648b Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* iOS: Use LC_MAIN to wrap user main() instead of mangling object filesTor Arne Vestbø2015-06-291-1/+1
| | | | | | | | | | | | | | | | With iOS 6.0 and above the LC_MAIN load command is available, which allows dyld to call the application entrypoint directly instead of going through _start in crt.o. By passing -e to the linker we can change this entrypoint to our wrapper that sets up the separate stack before entering the native iOS runloop through UIApplicationMain. As before, we call the user's main() from applicationDidFinishLaunching. By using LC_MAIN instead of messing with the object files we open up the possibility of generating Bitcode instead of object code, which can be useful for link-time optimizations, either locally or by Apple. Change-Id: If2153bc919581cd93dfa10fb6ff1c305b3e39a52 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
* iOS: bump QMAKE_IOS_DEPLOYMENT_TARGET to 5.1.1Richard Moe Gustavsen2015-01-081-1/+1
| | | | | | | | AppStore validation requires deployment target to be at least 5.1.1 for 64-bit applications. Change-Id: I4d857ad983e6d4059f541bff523dd63479aca849 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
* iOS: Enable fat builds containing both armv7 and arm64 slicesTor Arne Vestbø2014-11-131-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | Apple will from February 1, 2015, require all applications uploaded to the App Store to be built for both 32-bit (armv7/s) and 64-bit (arm64). https://developer.apple.com/news/?id=10202014a We enable fat Qt binaries by passing both -arch armv7 and -arch arm64 to clang, which takes care of lipoing together the two slices for each object file. This unfortunately means twice the build time and twice the binary size for our libraries. Since precompiled headers are architecture specific, and the -Xarch option can't be used with -include-pch, we need to disable precompiled headers globally. This can be improved in the future by switching to pretokenized headers (http://clang.llvm.org/docs/PTHInternals.html). Since we're enabling 64-bit ARM builds, we're also switching the simulator builds from i386 to fat i386 and x86_64 builds, so that we are able to test 64-bit builds using the simulator, but we're keeping i386 as the architecture Qt is aware of when it's building for simulator, as we need the CPU features to match the lowest common denominator. Change-Id: I277e60bddae549d24ca3c6301d842405180aded6 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* iOS: Don't hard-code simulator and device architecturesTor Arne Vestbø2013-10-181-0/+3
| | | | | Change-Id: Id5a370248b553b7393ec1b187bd34c0ab9f28496 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* Remove last traces of CoreServices/QT_NO_CORESERVICES on MacTor Arne Vestbø2013-10-111-1/+1
| | | | | Change-Id: Ia603e717f3b37dc982468eb2b7eb781d7529ccb0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Bump minimum required deployment target to 5.0Tor Arne Vestbø2013-09-121-1/+1
| | | | | | | Apple only provides simulators for 5.0+, and we now rely on 5.0+ APIs. Change-Id: I9ec047767b5f5e1b33aeef186ec6aff2b9c70a05 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* Move iOS makespec out of unsupported directoryTor Arne Vestbø2013-09-121-0/+25
It's a supported platform from 5.2, and we want build-scripts/CI/etc to adapt to the change as soon as possible. Change-Id: I8c78351191f59a6ecab33acc0829d2535379c787 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com> Reviewed-by: Simo Fält <simo.falt@digia.com>