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* Update ANGLE to chromium/3280Miguel Costa2018-10-131-892/+0
| | | | | Change-Id: I0802c0d7486f772d361f87a544d6c5af937f4ca1 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* ANGLE: D3D11: Fix shared handle support detection for WARP when MinGW is usedOliver Wolff2017-11-301-9/+0
| | | | | | | | | | | | The MinGW version we support supports IsWindows8OrGreater so that we can check the windows version properly. As the OpenGL detection falls back to WARP in case of RDP it was possible, that shared handles were wrongly stated as supported, which caused crashes in users' code. Task-number: QTBUG-64657 Change-Id: Iaca2bd169f2764cf6ec68a1d36112a735246b29a Reviewed-by: Andre de la Rocha <andre.rocha@qt.io> Reviewed-by: Andy Shaw <andy.shaw@qt.io>
* Fix MinGW 5.3.0 build of ANGLEOliver Wolff2016-05-021-3/+6
| | | | | | | | | | | | | | D3D11_QUERY_DATA_SO_STATISTICS is no part of d3d11sdklayers.h and thus not covered by the ANGLE_MINGW32_COMPAT define. The struct is defined in d3d11.h and will be available in an upcoming version of MinGW (see https://sourceforge.net/p/mingw-w64/mingw-w64/ci/a0cd5afeb60be3be0860e9a203314c10485bb9b8/ ). As soon as the MinGW version that includes the change is known, the __MINGW32__ check should be replaced by a proper version check. Change-Id: I774f24432b375fdf9c559449f266cc04a4905275 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Update ANGLE to chromium/2651Oliver Wolff2016-04-251-558/+529
| | | | | Change-Id: I1cd32b780b1a0b913fab870e155ae1f4f9ac40d7 Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
* Upgrade ANGLE to 2.1~99f075dade7cAndrew Knight2015-04-091-0/+927
This aligns with Chromium branch 2356. This version brings more complete OpenGL ES 3 support as well as various bug fixes and performance improvements. The following changes were made to earlier patches: -0000-General-fixes-for-ANGLE-2.1 Removed. All changes are now handled elsewhere. +0001-ANGLE-Improve-Windows-Phone-support Consolidated remaining parts from 0009/0010. +0002-ANGLE-Fix-compilation-with-MinGW Remaining issues from patch 0016. +0003-ANGLE-Fix-compilation-with-MSVC2010 Remaining issues from patch 0015. +0004-ANGLE-Dynamically-load-D3D-compiler-from-list Renamed from patch 0008. +0005-ANGLE-Add-support-for-querying-platform-device Renamed from patch 0013. -0004-Make-it-possible-to-link-ANGLE-statically-for-single Removed. Fixed by adding defines to project files. -0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t Renamed to patch 0005. -0009-ANGLE-Support-WinRT Removed. Mostly fixed upstream; remaining parts in patch 0001. -0010-ANGLE-Enable-D3D11-for-feature-level-9-cards Removed. Mostly fixed upstream; remaining parts in patch 0001. -0012-ANGLE-fix-semantic-index-lookup Removed. Fixed upstream. -0013-ANGLE-Add-support-for-querying-platform-device Renamed to patch 0005. -0014-Let-ANGLE-use-multithreaded-devices-if-necessary Removed. No longer needed. -0015-ANGLE-Fix-angle-d3d11-on-MSVC2010 Moved remaining parts to patch 0003. -0016-ANGLE-Fix-compilation-with-MinGW-D3D11 Moved remaining parts to patch 0002. -0017-ANGLE-Fix-compilation-with-D3D9 Removed. Fixed upstream. -0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11 Removed. Fixed upstream. -0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt Removed. Fixed upstream. -0020-ANGLE-Do-not-use-std-strlen Removed. Fixed upstream. -0020-ANGLE-Fix-compilation-with-MSVC2013-Update4 Removed. Fixed upstream. [ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch 2356 (2.1~99f075dade7c). Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158 Task-number: QTBUG-44815 Task-number: QTBUG-37660 Task-number: QTBUG-44694 Task-number: QTBUG-42443 Reviewed-by: Andrew Knight <qt@panimo.net> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>