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qt/qtbase.git
5.10
5.11
5.12
5.12.5
5.12.7
5.13
5.14
5.15
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
old/5.0
old/5.1
old/5.2
wip/cmake
wip/highdpi
wip/lite
wip/mir
wip/nacl
wip/network-test-server
wip/remac
wip/tizen
wip/webassembly
Qt Base (Core, Gui, Widgets, Network, ...)
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angle
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patches
Commit message (
Expand
)
Author
Age
Files
Lines
*
ANGLE: Fix resizing of windows
Oliver Wolff
2017-12-13
1
-0
/
+57
*
ANGLE: D3D11: Fix shared handle support detection for WARP when MinGW is used
Oliver Wolff
2017-11-30
1
-9
/
+0
*
ANGLE: Fix build for newer MinGW versions
Oliver Wolff
2017-08-02
1
-0
/
+32
*
ANGLE: Fix flickering on resize when D3D9 is used
Oliver Wolff
2017-07-03
1
-0
/
+157
*
ANGLE: Fix crash with ltcg on Visual Studio 2015 Update 3
Oliver Wolff
2017-06-13
1
-0
/
+110
*
ANGLE: Fix initialization of zero-sized window
Maurice Kalinowski
2016-08-17
1
-0
/
+32
*
ANGLE: fixed usage of shared handles for WinRT/WinPhone applications
Oliver Wolff
2016-05-20
1
-0
/
+57
*
Merge remote-tracking branch 'origin/5.6' into 5.7
Liang Qi
2016-05-19
1
-0
/
+44
|
\
|
*
ANGLE: Disable support for shared handles in warp mode on Windows < 8
Oliver Wolff
2016-05-12
1
-0
/
+44
*
|
Fix ANGLE glGetUniform*v functions to work properly with arrays
Miikka Heikkinen
2016-05-09
1
-0
/
+31
*
|
Fix MinGW 5.3.0 build of ANGLE
Oliver Wolff
2016-05-02
1
-3
/
+6
*
|
Update ANGLE to chromium/2651
Oliver Wolff
2016-04-25
13
-1365
/
+1010
|
/
*
Merge remote-tracking branch 'origin/5.5' into 5.6
Liang Qi
2015-11-27
1
-0
/
+36
|
\
|
*
ANGLE/D3D11: Suppress keyboard handling of DXGI.
Friedemann Kleint
2015-11-23
1
-0
/
+36
*
|
ANGLE: Fix winrt backing store to support feature level 9_3 devices.
Samuel Nevala
2015-10-24
1
-0
/
+38
*
|
Merge remote-tracking branch 'origin/5.5' into 5.6
Liang Qi
2015-10-13
1
-0
/
+57
|
\
|
|
*
ANGLE: Fix D3D feature level detection.
Samuel Nevala
2015-10-02
1
-27
/
+21
|
*
ANGLE: Fix Windows Store D3D Trim and Level 9 requirements
Andrew Knight
2015-09-29
1
-0
/
+63
*
|
ANGLE: Use pixel sizes in the XAML swap chain
Andrew Knight
2015-08-13
1
-0
/
+361
|
/
*
ANGLE: Fix compilation without d3d11
Kai Koehne
2015-05-28
1
-0
/
+57
*
ANGLE: Allow Windows Phone to communicate swap region
Andrew Knight
2015-05-08
1
-0
/
+145
*
Upgrade ANGLE to 2.1~99f075dade7c
Andrew Knight
2015-04-09
19
-3278
/
+1828
*
[ANGLE] Fix compilation with MSVC2013 Update4
Maurice Kalinowski
2014-12-15
1
-0
/
+43
*
ANGLE: Do not use std::strlen
Kai Koehne
2014-12-11
1
-0
/
+30
*
ANGLE: Fix handling of shader source with fixed length
Andrew Knight
2014-12-03
1
-0
/
+37
*
ANGLE: Fix releasing textures after we kill D3D11
Kai Koehne
2014-11-24
1
-0
/
+106
*
ANGLE: Fix compilation with D3D9
Kai Koehne
2014-11-17
1
-0
/
+62
*
ANGLE: Upgrade to version 1.2.30d6c255d238
Andrew Knight
2014-11-14
15
-2951
/
+1286
*
ANGLE: Upgrade to 2.1~abce76206141
Andrew Knight
2014-09-29
17
-865
/
+1912
*
ANGLE: Fix compilation with MinGW + D3D11
Andrew Knight
2014-09-04
1
-0
/
+175
*
ANGLE: Fix -angle-d3d11 on MSVC2010
Andrew Knight
2014-09-01
1
-0
/
+203
*
Let ANGLE use multithreaded devices if necessary.
Michael BrĂ¼ning
2014-08-28
1
-0
/
+72
*
ANGLE: Add support for querying platform device
Andrew Knight
2014-08-05
1
-0
/
+97
*
ANGLE: upgrade to 2.1~07d49ef5350a
Andrew Knight
2014-08-05
20
-2121
/
+2272
*
Fix ANGLE build with Microsoft Visual Studio "14" CTP
Thiago Macieira
2014-06-20
1
-0
/
+28
*
ANGLE WinRT: Create swap chain using physical resolution
Andrew Knight
2014-05-22
1
-0
/
+145
*
ANGLE D3D11: Don't use mipmaps in level 9 textures
Andrew Knight
2014-05-09
1
-0
/
+31
*
ANGLE WinRT: Call Trim() when application suspends
Andrew Knight
2014-04-22
1
-0
/
+118
*
ANGLE: Don't export DLLMain functions for static builds
Andrew Knight
2014-03-28
1
-0
/
+63
*
ANGLE D3D11: Fix internal index buffer for level 9 hardware
Andrew Knight
2014-03-20
1
-0
/
+256
*
ANGLE: Allow for universal program binaries
Andrew Knight
2014-02-26
1
-0
/
+93
*
Upgrade ANGLE to 1.3.5bb7ec572d0a
Andrew Knight
2014-02-26
21
-2137
/
+1344
*
Merge remote-tracking branch 'origin/stable' into dev
Frederik Gladhorn
2014-02-07
1
-0
/
+33
|
\
|
*
Fix compilation of ANGLE with mingw-tdm64 gcc 4.8.1
Kai Koehne
2014-01-21
1
-0
/
+33
*
|
ANGLE D3D11: Fix build on desktop Windows
Andrew Knight
2013-12-09
1
-0
/
+28
*
|
ANGLE: Dynamically load D3D compiler from a list or the environment
Andrew Knight
2013-12-09
1
-0
/
+85
*
|
ANGLE D3D11: Always execute QueryInterface
Maurice Kalinowski
2013-12-03
1
-0
/
+51
*
|
Merge remote-tracking branch 'origin/stable' into dev
Frederik Gladhorn
2013-11-26
2
-0
/
+63
|
\
|
|
*
Fix compilation with MinGW gcc 64 bit
Kai Koehne
2013-10-29
1
-0
/
+35
|
*
ANGLE: Fix compilation with MSVC2013.
Friedemann Kleint
2013-10-24
1
-0
/
+28
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